mirror of
https://github.com/hrydgard/ppsspp.git
synced 2026-07-11 01:25:07 +02:00
Bump Cargo.lock for langtool, remove string
This commit is contained in:
Generated
+124
-403
@@ -63,9 +63,9 @@ dependencies = [
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[[package]]
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[[package]]
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name = "anyhow"
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name = "anyhow"
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version = "1.0.102"
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version = "1.0.103"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "7f202df86484c868dbad7eaa557ef785d5c66295e41b460ef922eca0723b842c"
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checksum = "2a4385e2e34eb35d6b3efe798b9eb88096925d87726c0798709bf56d9ed84af3"
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[[package]]
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[[package]]
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name = "atomic-waker"
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name = "atomic-waker"
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@@ -81,9 +81,9 @@ checksum = "f2032f911046de80f0a198e0901378627c33f59ea0ac00e363d481118bd70a53"
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[[package]]
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[[package]]
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name = "aws-lc-rs"
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name = "aws-lc-rs"
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version = "1.17.0"
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version = "1.17.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "5ec2f1fc3ec205783a5da9a7e6c1509cc69dedf09a1949e412c1e18469326d00"
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checksum = "4342d8937fc7e5dd9b1c60292261c0670c882a2cd1719cfc11b1af41731e32ad"
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dependencies = [
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dependencies = [
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"aws-lc-sys",
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"aws-lc-sys",
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"zeroize",
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"zeroize",
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@@ -91,14 +91,15 @@ dependencies = [
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[[package]]
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[[package]]
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name = "aws-lc-sys"
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name = "aws-lc-sys"
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version = "0.41.0"
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version = "0.42.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "1a2f9779ce85b93ab6170dd940ad0169b5766ff848247aff13bb788b832fe3f4"
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checksum = "6d9ceb1da931507a12f4fccea479dccd00da1943e1b4ae72d8e502d707361444"
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dependencies = [
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dependencies = [
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"cc",
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"cc",
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"cmake",
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"cmake",
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"dunce",
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"dunce",
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"fs_extra",
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"fs_extra",
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"pkg-config",
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]
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]
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[[package]]
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[[package]]
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@@ -133,15 +134,15 @@ checksum = "72f5acc6cb2ba439de613abc23857ec3d78374d8ed5ac84e9d11336e87da8649"
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[[package]]
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[[package]]
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name = "bytes"
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name = "bytes"
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version = "1.11.1"
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version = "1.12.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "1e748733b7cbc798e1434b6ac524f0c1ff2ab456fe201501e6497c8417a4fc33"
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checksum = "fc652a48c352aef3ea3aed32080501cf3ef6ed5da78602a020c991775b0aff04"
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[[package]]
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[[package]]
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name = "cc"
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name = "cc"
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version = "1.2.63"
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version = "1.2.66"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "556e016178bb5662a08681bbe0f00f8e17631781a4dfc8c45e466e4b185ec27f"
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checksum = "f5d6cac793997bd970000024b2934968efe83b382de4fdcf4fcb46b6ee4ad996"
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dependencies = [
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dependencies = [
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"find-msvc-tools",
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"find-msvc-tools",
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"jobserver",
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"jobserver",
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@@ -161,6 +162,17 @@ version = "0.2.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "613afe47fcd5fac7ccf1db93babcb082c5994d996f20b8b159f2ad1658eb5724"
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checksum = "613afe47fcd5fac7ccf1db93babcb082c5994d996f20b8b159f2ad1658eb5724"
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[[package]]
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name = "chacha20"
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version = "0.10.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "d524456ba66e72eb8b115ff89e01e497f8e6d11d78b70b1aa13c0fbd97540a81"
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dependencies = [
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"cfg-if",
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"cpufeatures",
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"rand_core",
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]
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[[package]]
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[[package]]
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name = "clap"
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name = "clap"
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version = "4.6.1"
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version = "4.6.1"
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@@ -192,7 +204,7 @@ dependencies = [
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"heck",
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"heck",
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"proc-macro2",
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"proc-macro2",
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"quote",
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"quote",
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"syn 2.0.117",
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"syn 2.0.118",
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]
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]
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[[package]]
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[[package]]
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@@ -277,6 +289,15 @@ version = "0.8.7"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "773648b94d0e5d620f64f280777445740e61fe701025087ec8b57f45c791888b"
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checksum = "773648b94d0e5d620f64f280777445740e61fe701025087ec8b57f45c791888b"
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[[package]]
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name = "cpufeatures"
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version = "0.3.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "8b2a41393f66f16b0823bb79094d54ac5fbd34ab292ddafb9a0456ac9f87d201"
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dependencies = [
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"libc",
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]
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[[package]]
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[[package]]
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name = "derive-new"
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name = "derive-new"
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version = "0.5.9"
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version = "0.5.9"
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@@ -296,7 +317,7 @@ checksum = "1ac70aa55017e108007fbaf5aa0f54b021c98f92ff8af59d42eda9da96e3dd4f"
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dependencies = [
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dependencies = [
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"proc-macro2",
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"proc-macro2",
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"quote",
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"quote",
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"syn 2.0.117",
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"syn 2.0.118",
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]
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]
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[[package]]
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[[package]]
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@@ -465,36 +486,23 @@ dependencies = [
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[[package]]
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[[package]]
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name = "getrandom"
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name = "getrandom"
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version = "0.3.4"
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version = "0.4.3"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "899def5c37c4fd7b2664648c28120ecec138e4d395b459e5ca34f9cce2dd77fd"
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checksum = "300e883d756b2e4ec94e02791f39b04b522276138852cfc41d9fb7e904106099"
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dependencies = [
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dependencies = [
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"cfg-if",
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"cfg-if",
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"js-sys",
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"js-sys",
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"libc",
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"libc",
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"r-efi 5.3.0",
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"r-efi",
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"wasip2",
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"rand_core",
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"wasm-bindgen",
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"wasm-bindgen",
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]
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]
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[[package]]
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name = "getrandom"
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version = "0.4.2"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "0de51e6874e94e7bf76d726fc5d13ba782deca734ff60d5bb2fb2607c7406555"
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dependencies = [
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"cfg-if",
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"libc",
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"r-efi 6.0.0",
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"wasip2",
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"wasip3",
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]
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[[package]]
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[[package]]
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name = "h2"
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name = "h2"
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version = "0.4.14"
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version = "0.4.15"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "171fefbc92fe4a4de27e0698d6a5b392d6a0e333506bc49133760b3bcf948733"
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checksum = "6cb093c84e8bd9b188d4c4a8cb6579fc016968d14c99882163cd3ff402a4f155"
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dependencies = [
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dependencies = [
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"atomic-waker",
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"atomic-waker",
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"bytes",
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"bytes",
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@@ -712,12 +720,6 @@ dependencies = [
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"zerovec",
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"zerovec",
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]
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]
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[[package]]
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name = "id-arena"
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version = "2.3.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "3d3067d79b975e8844ca9eb072e16b31c3c1c36928edf9c6789548c524d0d954"
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[[package]]
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[[package]]
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name = "idna"
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name = "idna"
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version = "1.1.0"
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version = "1.1.0"
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@@ -747,8 +749,6 @@ checksum = "d466e9454f08e4a911e14806c24e16fba1b4c121d1ea474396f396069cf949d9"
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dependencies = [
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dependencies = [
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"equivalent",
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"equivalent",
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"hashbrown 0.17.1",
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"hashbrown 0.17.1",
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"serde",
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"serde_core",
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]
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]
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[[package]]
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@@ -796,7 +796,7 @@ dependencies = [
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"quote",
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"quote",
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"rustc_version",
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"rustc_version",
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"simd_cesu8",
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"simd_cesu8",
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"syn 2.0.117",
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"syn 2.0.118",
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]
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]
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[[package]]
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[[package]]
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@@ -815,24 +815,24 @@ source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "38c0b942f458fe50cdac086d2f946512305e5631e720728f2a61aabcd47a6264"
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checksum = "38c0b942f458fe50cdac086d2f946512305e5631e720728f2a61aabcd47a6264"
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dependencies = [
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dependencies = [
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"quote",
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"quote",
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"syn 2.0.117",
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"syn 2.0.118",
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]
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]
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[[package]]
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[[package]]
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name = "jobserver"
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name = "jobserver"
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version = "0.1.34"
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version = "0.1.35"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "9afb3de4395d6b3e67a780b6de64b51c978ecf11cb9a462c66be7d4ca9039d33"
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checksum = "1c00acbd29eabad4a2392fa0e921c874934dbbf4194312ad20f04a0ed67a3cb3"
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dependencies = [
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dependencies = [
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"getrandom 0.3.4",
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"getrandom 0.4.3",
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"libc",
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"libc",
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]
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]
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[[package]]
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[[package]]
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name = "js-sys"
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name = "js-sys"
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version = "0.3.100"
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version = "0.3.103"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "f2025f20d7a4fa7785846e7b63d10a76d3f1cee98ee5cb79ea59703f95e42162"
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checksum = "53b44bfcdb3f8d5837a46dae1ca9660a837176eee74a28b229bc626816589102"
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dependencies = [
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dependencies = [
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"cfg-if",
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"cfg-if",
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"futures-util",
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"futures-util",
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@@ -852,12 +852,6 @@ dependencies = [
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"serde_json",
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"serde_json",
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]
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]
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[[package]]
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name = "leb128fmt"
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version = "0.1.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "09edd9e8b54e49e587e4f6295a7d29c3ea94d469cb40ab8ca70b288248a81db2"
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[[package]]
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[[package]]
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name = "libc"
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name = "libc"
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version = "0.2.186"
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version = "0.2.186"
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@@ -878,9 +872,9 @@ checksum = "92daf443525c4cce67b150400bc2316076100ce0b3686209eb8cf3c31612e6f0"
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[[package]]
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[[package]]
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name = "log"
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name = "log"
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version = "0.4.32"
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version = "0.4.33"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "953f07c43838f8e6f9758cab68bf5bed85465e7587ebe0b823f1bcd81978ad3a"
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checksum = "0ceec5bc11778974d1bcb055b18002eba7f4b3518b6a0081b3af5f21666da9ad"
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[[package]]
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name = "lru-slab"
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name = "lru-slab"
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@@ -899,9 +893,9 @@ dependencies = [
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[[package]]
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[[package]]
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name = "memchr"
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name = "memchr"
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version = "2.8.1"
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version = "2.8.3"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "6b947ae49db0d222b1dbc6b113ce7248a3fc3a6ca21b696717bfc000ba4484d8"
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checksum = "cf8baf1c55e62ffcace7a9f06f4bd9cd3f0c4beb022d3b367256b91b87513d98"
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[[package]]
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name = "memoffset"
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name = "memoffset"
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@@ -1045,25 +1039,6 @@ dependencies = [
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"zerovec",
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"zerovec",
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]
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[[package]]
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name = "ppv-lite86"
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version = "0.2.21"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "85eae3c4ed2f50dcfe72643da4befc30deadb458a9b590d720cde2f2b1e97da9"
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dependencies = [
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"zerocopy",
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]
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[[package]]
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name = "prettyplease"
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version = "0.2.37"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "479ca8adacdd7ce8f1fb39ce9ecccbfe93a3f1344b3d0d97f20bc0196208f62b"
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dependencies = [
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"proc-macro2",
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"syn 2.0.117",
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]
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[[package]]
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name = "proc-macro2"
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name = "proc-macro2"
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version = "1.0.106"
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version = "1.0.106"
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@@ -1075,9 +1050,9 @@ dependencies = [
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[[package]]
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[[package]]
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name = "quinn"
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name = "quinn"
|
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version = "0.11.9"
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version = "0.11.11"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "b9e20a958963c291dc322d98411f541009df2ced7b5a4f2bd52337638cfccf20"
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checksum = "0c1a41e437b6bbd489372cd4971de128e85c855f56c57f283d20ff016cf7c0a8"
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dependencies = [
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dependencies = [
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"bytes",
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"cfg_aliases",
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@@ -1095,15 +1070,16 @@ dependencies = [
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[[package]]
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name = "quinn-proto"
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name = "quinn-proto"
|
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version = "0.11.14"
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version = "0.11.16"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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||||||
name = "wit-bindgen-core"
|
|
||||||
version = "0.51.0"
|
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
|
||||||
checksum = "ea61de684c3ea68cb082b7a88508a8b27fcc8b797d738bfc99a82facf1d752dc"
|
|
||||||
dependencies = [
|
|
||||||
"anyhow",
|
|
||||||
"heck",
|
|
||||||
"wit-parser",
|
|
||||||
]
|
|
||||||
|
|
||||||
[[package]]
|
|
||||||
name = "wit-bindgen-rust"
|
|
||||||
version = "0.51.0"
|
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
|
||||||
checksum = "b7c566e0f4b284dd6561c786d9cb0142da491f46a9fbed79ea69cdad5db17f21"
|
|
||||||
dependencies = [
|
|
||||||
"anyhow",
|
|
||||||
"heck",
|
|
||||||
"indexmap",
|
|
||||||
"prettyplease",
|
|
||||||
"syn 2.0.117",
|
|
||||||
"wasm-metadata",
|
|
||||||
"wit-bindgen-core",
|
|
||||||
"wit-component",
|
|
||||||
]
|
|
||||||
|
|
||||||
[[package]]
|
|
||||||
name = "wit-bindgen-rust-macro"
|
|
||||||
version = "0.51.0"
|
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
|
||||||
checksum = "0c0f9bfd77e6a48eccf51359e3ae77140a7f50b1e2ebfe62422d8afdaffab17a"
|
|
||||||
dependencies = [
|
|
||||||
"anyhow",
|
|
||||||
"prettyplease",
|
|
||||||
"proc-macro2",
|
|
||||||
"quote",
|
|
||||||
"syn 2.0.117",
|
|
||||||
"wit-bindgen-core",
|
|
||||||
"wit-bindgen-rust",
|
|
||||||
]
|
|
||||||
|
|
||||||
[[package]]
|
|
||||||
name = "wit-component"
|
|
||||||
version = "0.244.0"
|
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
|
||||||
checksum = "9d66ea20e9553b30172b5e831994e35fbde2d165325bec84fc43dbf6f4eb9cb2"
|
|
||||||
dependencies = [
|
|
||||||
"anyhow",
|
|
||||||
"bitflags 2.13.0",
|
|
||||||
"indexmap",
|
|
||||||
"log",
|
|
||||||
"serde",
|
|
||||||
"serde_derive",
|
|
||||||
"serde_json",
|
|
||||||
"wasm-encoder",
|
|
||||||
"wasm-metadata",
|
|
||||||
"wasmparser",
|
|
||||||
"wit-parser",
|
|
||||||
]
|
|
||||||
|
|
||||||
[[package]]
|
|
||||||
name = "wit-parser"
|
|
||||||
version = "0.244.0"
|
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
|
||||||
checksum = "ecc8ac4bc1dc3381b7f59c34f00b67e18f910c2c0f50015669dde7def656a736"
|
|
||||||
dependencies = [
|
|
||||||
"anyhow",
|
|
||||||
"id-arena",
|
|
||||||
"indexmap",
|
|
||||||
"log",
|
|
||||||
"semver",
|
|
||||||
"serde",
|
|
||||||
"serde_derive",
|
|
||||||
"serde_json",
|
|
||||||
"unicode-xid",
|
|
||||||
"wasmparser",
|
|
||||||
]
|
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "wl-clipboard-rs"
|
name = "wl-clipboard-rs"
|
||||||
version = "0.7.1"
|
version = "0.7.1"
|
||||||
@@ -2457,30 +2198,10 @@ checksum = "de844c262c8848816172cef550288e7dc6c7b7814b4ee56b3e1553f275f1858e"
|
|||||||
dependencies = [
|
dependencies = [
|
||||||
"proc-macro2",
|
"proc-macro2",
|
||||||
"quote",
|
"quote",
|
||||||
"syn 2.0.117",
|
"syn 2.0.118",
|
||||||
"synstructure",
|
"synstructure",
|
||||||
]
|
]
|
||||||
|
|
||||||
[[package]]
|
|
||||||
name = "zerocopy"
|
|
||||||
version = "0.8.50"
|
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
|
||||||
checksum = "3b065d4f0e55f82fae73202e189638116a87c55ab6b8e6c2721e13dd9d854ad1"
|
|
||||||
dependencies = [
|
|
||||||
"zerocopy-derive",
|
|
||||||
]
|
|
||||||
|
|
||||||
[[package]]
|
|
||||||
name = "zerocopy-derive"
|
|
||||||
version = "0.8.50"
|
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
|
||||||
checksum = "0b631b19d36a892ab55420c92dbc83ccd79274f25be714855d3074aa71cab639"
|
|
||||||
dependencies = [
|
|
||||||
"proc-macro2",
|
|
||||||
"quote",
|
|
||||||
"syn 2.0.117",
|
|
||||||
]
|
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "zerofrom"
|
name = "zerofrom"
|
||||||
version = "0.1.8"
|
version = "0.1.8"
|
||||||
@@ -2498,15 +2219,15 @@ checksum = "11532158c46691caf0f2593ea8358fed6bbf68a0315e80aae9bd41fbade684a1"
|
|||||||
dependencies = [
|
dependencies = [
|
||||||
"proc-macro2",
|
"proc-macro2",
|
||||||
"quote",
|
"quote",
|
||||||
"syn 2.0.117",
|
"syn 2.0.118",
|
||||||
"synstructure",
|
"synstructure",
|
||||||
]
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "zeroize"
|
name = "zeroize"
|
||||||
version = "1.8.2"
|
version = "1.9.0"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "b97154e67e32c85465826e8bcc1c59429aaaf107c1e4a9e53c8d8ccd5eff88d0"
|
checksum = "e13c156562582aa81c60cb29407084cdb54c4164760106ab78e6c5b0858cf64e"
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "zerotrie"
|
name = "zerotrie"
|
||||||
@@ -2538,7 +2259,7 @@ checksum = "625dc425cab0dca6dc3c3319506e6593dcb08a9f387ea3b284dbd52a92c40555"
|
|||||||
dependencies = [
|
dependencies = [
|
||||||
"proc-macro2",
|
"proc-macro2",
|
||||||
"quote",
|
"quote",
|
||||||
"syn 2.0.117",
|
"syn 2.0.118",
|
||||||
]
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
|
|||||||
@@ -707,7 +707,6 @@ Frame Rate Control = التحكم في معدل الإطارات
|
|||||||
Frame Skipping = تخطي الإطارات
|
Frame Skipping = تخطي الإطارات
|
||||||
Framerate mode = وضع معدل الإطارات
|
Framerate mode = وضع معدل الإطارات
|
||||||
Full screen = الشاشة الكاملة
|
Full screen = الشاشة الكاملة
|
||||||
Geometry shader culling = Geometry shader culling
|
|
||||||
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
||||||
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
||||||
Hardware Tessellation = Hardware tessellation
|
Hardware Tessellation = Hardware tessellation
|
||||||
|
|||||||
@@ -699,7 +699,6 @@ Frame Rate Control = Kadr yönəldilişi
|
|||||||
Frame Skipping = Kadr buraxılışı
|
Frame Skipping = Kadr buraxılışı
|
||||||
Framerate mode = Kadr tezliyi modu
|
Framerate mode = Kadr tezliyi modu
|
||||||
Full screen = Bütün ekran
|
Full screen = Bütün ekran
|
||||||
Geometry shader culling = Həndəsə kölgəl-sinin ayıqlanışı
|
|
||||||
GPU texture upscaler (fast) = GİB toxumalarının böyüdülüşü (sürətli)
|
GPU texture upscaler (fast) = GİB toxumalarının böyüdülüşü (sürətli)
|
||||||
GPUReadbackRequired = Xəbərdarlıq: Bu oyun, "GİB Gerioxuşlarının Buraxılmasının" söndürülməsini istəyir.
|
GPUReadbackRequired = Xəbərdarlıq: Bu oyun, "GİB Gerioxuşlarının Buraxılmasının" söndürülməsini istəyir.
|
||||||
Hardware Tessellation = Qurğu mozaiklənişi
|
Hardware Tessellation = Qurğu mozaiklənişi
|
||||||
|
|||||||
@@ -701,7 +701,6 @@ Enable Cardboard VR = Enable Cardboard VR
|
|||||||
FPS = FPS
|
FPS = FPS
|
||||||
Frame Rate Control = Кіраванне частатой кадраў
|
Frame Rate Control = Кіраванне частатой кадраў
|
||||||
Frame Skipping = Прапуск кадраў
|
Frame Skipping = Прапуск кадраў
|
||||||
Geometry shader culling = Выклік геаметрычных шэйдараў
|
|
||||||
Hardware Tessellation = Апаратная тэселяцыя
|
Hardware Tessellation = Апаратная тэселяцыя
|
||||||
Hardware Transform = Апаратнае пераўтварэнне
|
Hardware Transform = Апаратнае пераўтварэнне
|
||||||
hardware transform error - falling back to software = Hardware transform error, falling back to software
|
hardware transform error - falling back to software = Hardware transform error, falling back to software
|
||||||
|
|||||||
@@ -699,7 +699,6 @@ Frame Rate Control = Контрол на честотата на кадрите
|
|||||||
Frame Skipping = Прескачане на кадри
|
Frame Skipping = Прескачане на кадри
|
||||||
Framerate mode = Режим на кадрите
|
Framerate mode = Режим на кадрите
|
||||||
Full screen = Цял екран
|
Full screen = Цял екран
|
||||||
Geometry shader culling = Изключване на геометрични шейдъри
|
|
||||||
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
||||||
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
||||||
Hardware Tessellation = Хардуерна теселация
|
Hardware Tessellation = Хардуерна теселация
|
||||||
|
|||||||
@@ -699,7 +699,6 @@ Frame Rate Control = Control de taxa de quadres (FPS)
|
|||||||
Frame Skipping = Saltar quadres
|
Frame Skipping = Saltar quadres
|
||||||
Framerate mode = Mode de fotogrames
|
Framerate mode = Mode de fotogrames
|
||||||
Full screen = Pantalla completa
|
Full screen = Pantalla completa
|
||||||
Geometry shader culling = Geometry shader culling
|
|
||||||
GPU texture upscaler (fast) = Shader de textura (GPU)
|
GPU texture upscaler (fast) = Shader de textura (GPU)
|
||||||
GPUReadbackRequired = AVÍS: Aquest joc requereix "Saltar la lectura de GPU" desactivat.
|
GPUReadbackRequired = AVÍS: Aquest joc requereix "Saltar la lectura de GPU" desactivat.
|
||||||
Hardware Tessellation = Tesellat per maquinari
|
Hardware Tessellation = Tesellat per maquinari
|
||||||
|
|||||||
@@ -699,7 +699,6 @@ Frame Rate Control = Kontrola frekvence snímků
|
|||||||
Frame Skipping = Přeskakování snímků
|
Frame Skipping = Přeskakování snímků
|
||||||
Framerate mode = Režim snímkové frekvence
|
Framerate mode = Režim snímkové frekvence
|
||||||
Full screen = Režim celé obrazovky
|
Full screen = Režim celé obrazovky
|
||||||
Geometry shader culling = Geometry shader culling
|
|
||||||
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
||||||
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
||||||
Hardware Tessellation = Hardware tessellation
|
Hardware Tessellation = Hardware tessellation
|
||||||
|
|||||||
@@ -699,7 +699,6 @@ Frame Rate Control = Frameratekontrol
|
|||||||
Frame Skipping = Frameskipping
|
Frame Skipping = Frameskipping
|
||||||
Framerate mode = Billedfrekvens tilstand
|
Framerate mode = Billedfrekvens tilstand
|
||||||
Full screen = Fuldskærm
|
Full screen = Fuldskærm
|
||||||
Geometry shader culling = Geometry shader culling
|
|
||||||
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
||||||
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
||||||
Hardware Tessellation = Hardware tessellation
|
Hardware Tessellation = Hardware tessellation
|
||||||
|
|||||||
@@ -698,7 +698,6 @@ Frame Rate Control = Bildratensteuerung
|
|||||||
Frame Skipping = Einzelbilder überspringen
|
Frame Skipping = Einzelbilder überspringen
|
||||||
Framerate mode = Bildfrequenzmodus
|
Framerate mode = Bildfrequenzmodus
|
||||||
Full screen = Vollbild
|
Full screen = Vollbild
|
||||||
Geometry shader culling = Aussortieren von Geometrie-Schattierern
|
|
||||||
GPU texture upscaler (fast) = GPU-Textur-Hochskalierer (schnell)
|
GPU texture upscaler (fast) = GPU-Textur-Hochskalierer (schnell)
|
||||||
GPUReadbackRequired = Warnung: Für dieses Spiel muss „GPU-Rücklesungen überspringen“ auf „Aus“ gesetzt sein
|
GPUReadbackRequired = Warnung: Für dieses Spiel muss „GPU-Rücklesungen überspringen“ auf „Aus“ gesetzt sein
|
||||||
Hardware Tessellation = Hardware Tessellation
|
Hardware Tessellation = Hardware Tessellation
|
||||||
|
|||||||
@@ -699,7 +699,6 @@ Frame Rate Control = Atoro'i FRna
|
|||||||
Frame Skipping = Frameskip
|
Frame Skipping = Frameskip
|
||||||
Framerate mode = Mode Frame Rate
|
Framerate mode = Mode Frame Rate
|
||||||
Full screen = Layar pol
|
Full screen = Layar pol
|
||||||
Geometry shader culling = Geometry shader culling
|
|
||||||
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
||||||
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
||||||
Hardware Tessellation = Hardware tessellation
|
Hardware Tessellation = Hardware tessellation
|
||||||
|
|||||||
@@ -725,7 +725,6 @@ Enable Cardboard VR = Enable Cardboard VR
|
|||||||
FPS = FPS
|
FPS = FPS
|
||||||
Frame Rate Control = Framerate control
|
Frame Rate Control = Framerate control
|
||||||
Frame Skipping = Frame skipping
|
Frame Skipping = Frame skipping
|
||||||
Geometry shader culling = Geometry shader culling
|
|
||||||
Hardware Tessellation = Hardware tessellation
|
Hardware Tessellation = Hardware tessellation
|
||||||
Hardware Transform = Hardware transform
|
Hardware Transform = Hardware transform
|
||||||
hardware transform error - falling back to software = Hardware transform error, falling back to software
|
hardware transform error - falling back to software = Hardware transform error, falling back to software
|
||||||
|
|||||||
@@ -700,7 +700,6 @@ Frame Rate Control = Control de tasa de fotogramas (FPS)
|
|||||||
Frame Skipping = Salto de fotogramas
|
Frame Skipping = Salto de fotogramas
|
||||||
Framerate mode = Modo de frecuencia de fotogramas
|
Framerate mode = Modo de frecuencia de fotogramas
|
||||||
Full screen = Pantalla completa
|
Full screen = Pantalla completa
|
||||||
Geometry shader culling = Eliminación de sombreadores de geométria
|
|
||||||
GPU texture upscaler (fast) = Escalador de texturas de GPU (rápido)
|
GPU texture upscaler (fast) = Escalador de texturas de GPU (rápido)
|
||||||
GPUReadbackRequired = AVISO: Este juego requiere que la opción "Omitir lecturas retroactivas de GPU" esté desactivada.
|
GPUReadbackRequired = AVISO: Este juego requiere que la opción "Omitir lecturas retroactivas de GPU" esté desactivada.
|
||||||
Hardware Tessellation = Teselación de hardware
|
Hardware Tessellation = Teselación de hardware
|
||||||
|
|||||||
@@ -699,7 +699,6 @@ Frame Rate Control = Control de Framerate
|
|||||||
Frame Skipping = Salto de cuadros
|
Frame Skipping = Salto de cuadros
|
||||||
Framerate mode = Modo de frecuencia de fotogramas
|
Framerate mode = Modo de frecuencia de fotogramas
|
||||||
Full screen = Pantalla completa
|
Full screen = Pantalla completa
|
||||||
Geometry shader culling = Geometry shader culling
|
|
||||||
GPU texture upscaler (fast) = Shader de texturas
|
GPU texture upscaler (fast) = Shader de texturas
|
||||||
GPUReadbackRequired = Warning: Este juego requiere que "Omitir lecturas de GPU" esté desactivado.
|
GPUReadbackRequired = Warning: Este juego requiere que "Omitir lecturas de GPU" esté desactivado.
|
||||||
Hardware Tessellation = Teselado por Hardware
|
Hardware Tessellation = Teselado por Hardware
|
||||||
|
|||||||
@@ -699,7 +699,6 @@ Frame Rate Control = کنترل سرعت فریم
|
|||||||
Frame Skipping = ردکردن فریم
|
Frame Skipping = ردکردن فریم
|
||||||
Framerate mode = حالت فریم
|
Framerate mode = حالت فریم
|
||||||
Full screen = تمام صفحه
|
Full screen = تمام صفحه
|
||||||
Geometry shader culling = Geometry shader culling
|
|
||||||
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
||||||
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
||||||
Hardware Tessellation = Hardware tessellation
|
Hardware Tessellation = Hardware tessellation
|
||||||
|
|||||||
@@ -699,7 +699,6 @@ Frame Rate Control = Kuvataajuuden hallinta
|
|||||||
Frame Skipping = Kuvan ohitus
|
Frame Skipping = Kuvan ohitus
|
||||||
Framerate mode = Kehyksen nopeus tila
|
Framerate mode = Kehyksen nopeus tila
|
||||||
Full screen = Koko näyttö
|
Full screen = Koko näyttö
|
||||||
Geometry shader culling = Geometria-varjostimen karsinta
|
|
||||||
GPU texture upscaler (fast) = Tekstuurin varjostin (GPU)
|
GPU texture upscaler (fast) = Tekstuurin varjostin (GPU)
|
||||||
GPUReadbackRequired = Varoitus: Tämä peli vaatii, että "Ohita näytönohjaimen lukemat" on pois päältä.
|
GPUReadbackRequired = Varoitus: Tämä peli vaatii, että "Ohita näytönohjaimen lukemat" on pois päältä.
|
||||||
Hardware Tessellation = Laitteistotessellaatio
|
Hardware Tessellation = Laitteistotessellaatio
|
||||||
|
|||||||
@@ -725,7 +725,6 @@ Enable Cardboard VR = Activer Cardboard VR
|
|||||||
FPS = FPS
|
FPS = FPS
|
||||||
Frame Rate Control = Contrôle de la fréquence de rafraîchissement des images
|
Frame Rate Control = Contrôle de la fréquence de rafraîchissement des images
|
||||||
Frame Skipping = Saut d'images
|
Frame Skipping = Saut d'images
|
||||||
Geometry shader culling = Geometry shader culling
|
|
||||||
Hardware Tessellation = Tessellation matérielle
|
Hardware Tessellation = Tessellation matérielle
|
||||||
Hardware Transform = Transformation matérielle
|
Hardware Transform = Transformation matérielle
|
||||||
hardware transform error - falling back to software = Erreur de transformation matérielle, retour au logiciel.
|
hardware transform error - falling back to software = Erreur de transformation matérielle, retour au logiciel.
|
||||||
|
|||||||
@@ -699,7 +699,6 @@ Frame Rate Control = Control de tasa de cadros (FPS)
|
|||||||
Frame Skipping = Saltar cadros
|
Frame Skipping = Saltar cadros
|
||||||
Framerate mode = Modo de frecuencia de fotogramas
|
Framerate mode = Modo de frecuencia de fotogramas
|
||||||
Full screen = Pantalla completa
|
Full screen = Pantalla completa
|
||||||
Geometry shader culling = Geometry shader culling
|
|
||||||
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
||||||
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
||||||
Hardware Tessellation = Hardware tessellation
|
Hardware Tessellation = Hardware tessellation
|
||||||
|
|||||||
@@ -699,7 +699,6 @@ Frame Rate Control = Ρυθμίσεις Ρυθμού Καρέ
|
|||||||
Frame Skipping = Παράκαμψη Καρέ
|
Frame Skipping = Παράκαμψη Καρέ
|
||||||
Framerate mode = Λειτουργία ρυθμού καρέ
|
Framerate mode = Λειτουργία ρυθμού καρέ
|
||||||
Full screen = Πλήρης Οθόνη
|
Full screen = Πλήρης Οθόνη
|
||||||
Geometry shader culling = Geometry shader culling
|
|
||||||
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
||||||
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
||||||
Hardware Tessellation = Tessellation Υλικού
|
Hardware Tessellation = Tessellation Υλικού
|
||||||
|
|||||||
@@ -699,7 +699,6 @@ Frame Rate Control = שליטה על קצב פריימים
|
|||||||
Frame Skipping = דלג על פריימים
|
Frame Skipping = דלג על פריימים
|
||||||
Framerate mode = מצב קצב פריימים
|
Framerate mode = מצב קצב פריימים
|
||||||
Full screen = מסך מלא
|
Full screen = מסך מלא
|
||||||
Geometry shader culling = Geometry shader culling
|
|
||||||
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
||||||
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
||||||
Hardware Tessellation = Hardware tessellation
|
Hardware Tessellation = Hardware tessellation
|
||||||
|
|||||||
@@ -699,7 +699,6 @@ Frame Rate Control = םימיירפ בצק לע הטילש
|
|||||||
Frame Skipping = םימיירפ לע גלד
|
Frame Skipping = םימיירפ לע גלד
|
||||||
Framerate mode = מצב פריימים
|
Framerate mode = מצב פריימים
|
||||||
Full screen = אלמ ךסמ
|
Full screen = אלמ ךסמ
|
||||||
Geometry shader culling = Geometry shader culling
|
|
||||||
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
||||||
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
||||||
Hardware Tessellation = Hardware tessellation
|
Hardware Tessellation = Hardware tessellation
|
||||||
|
|||||||
@@ -699,7 +699,6 @@ Frame Rate Control = Framerate kontrole
|
|||||||
Frame Skipping = Preskakanje sličica
|
Frame Skipping = Preskakanje sličica
|
||||||
Framerate mode = Modus brzine okvira
|
Framerate mode = Modus brzine okvira
|
||||||
Full screen = Puni zaslon
|
Full screen = Puni zaslon
|
||||||
Geometry shader culling = Geometry shader culling
|
|
||||||
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
||||||
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
||||||
Hardware Tessellation = Hardware tesselacija
|
Hardware Tessellation = Hardware tesselacija
|
||||||
|
|||||||
@@ -699,7 +699,6 @@ Frame Rate Control = Képkocka sebesség szabályozása
|
|||||||
Frame Skipping = Képkocka átugrás
|
Frame Skipping = Képkocka átugrás
|
||||||
Framerate mode = Keretfrissítési mód
|
Framerate mode = Keretfrissítési mód
|
||||||
Full screen = Teljes képernyő
|
Full screen = Teljes képernyő
|
||||||
Geometry shader culling = Geometry shader culling
|
|
||||||
GPU texture upscaler (fast) = Textúra shader (GPU)
|
GPU texture upscaler (fast) = Textúra shader (GPU)
|
||||||
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
||||||
Hardware Tessellation = Hardveres tesszaláció
|
Hardware Tessellation = Hardveres tesszaláció
|
||||||
|
|||||||
@@ -699,7 +699,6 @@ Frame Rate Control = Kontrol Frame Rate
|
|||||||
Frame Skipping = Frame Skipping
|
Frame Skipping = Frame Skipping
|
||||||
Framerate mode = Mode Frame Rate
|
Framerate mode = Mode Frame Rate
|
||||||
Full screen = Layar penuh
|
Full screen = Layar penuh
|
||||||
Geometry shader culling = Pemusnahan shader geometri
|
|
||||||
GPU texture upscaler (fast) = Tekstur shader (GPU)
|
GPU texture upscaler (fast) = Tekstur shader (GPU)
|
||||||
GPUReadbackRequired = Peringatan: Game ini mengharuskan "Lewati Pembacaan Ulang GPU" diatur ke Nonaktif.
|
GPUReadbackRequired = Peringatan: Game ini mengharuskan "Lewati Pembacaan Ulang GPU" diatur ke Nonaktif.
|
||||||
Hardware Tessellation = Tessellation perangkat keras
|
Hardware Tessellation = Tessellation perangkat keras
|
||||||
|
|||||||
@@ -700,7 +700,6 @@ Frame Rate Control = Controllo Framerate
|
|||||||
Frame Skipping = Salto frame
|
Frame Skipping = Salto frame
|
||||||
Framerate mode = Modalità framerate
|
Framerate mode = Modalità framerate
|
||||||
Full screen = Schermo Intero
|
Full screen = Schermo Intero
|
||||||
Geometry shader culling = Eliminazione dello shader geometrico
|
|
||||||
GPU texture upscaler (fast) = Shader delle texture (GPU)
|
GPU texture upscaler (fast) = Shader delle texture (GPU)
|
||||||
GPUReadbackRequired = Attenzione: Questo gioco richiede che "Salta le letture della GPU" sia impostato su Off.
|
GPUReadbackRequired = Attenzione: Questo gioco richiede che "Salta le letture della GPU" sia impostato su Off.
|
||||||
Hardware Tessellation = Tassellazione Hardware
|
Hardware Tessellation = Tassellazione Hardware
|
||||||
|
|||||||
@@ -699,7 +699,6 @@ Frame Rate Control = フレームレートのコントロール
|
|||||||
Frame Skipping = フレームスキップ
|
Frame Skipping = フレームスキップ
|
||||||
Framerate mode = フレームレートモード
|
Framerate mode = フレームレートモード
|
||||||
Full screen = フルスクリーン
|
Full screen = フルスクリーン
|
||||||
Geometry shader culling = ジオメトリシェーダーのカリング
|
|
||||||
GPU texture upscaler (fast) = テクスチャシェーダ
|
GPU texture upscaler (fast) = テクスチャシェーダ
|
||||||
GPUReadbackRequired = 警告: このゲームは"GPUリードバックのスキップ"をオフにする必要があります。
|
GPUReadbackRequired = 警告: このゲームは"GPUリードバックのスキップ"をオフにする必要があります。
|
||||||
Hardware Tessellation = ハードウェアテッセレーション
|
Hardware Tessellation = ハードウェアテッセレーション
|
||||||
|
|||||||
@@ -699,7 +699,6 @@ Frame Rate Control = Kontrol Frame-rate
|
|||||||
Frame Skipping = Frame-skip
|
Frame Skipping = Frame-skip
|
||||||
Framerate mode = Mode Framerate
|
Framerate mode = Mode Framerate
|
||||||
Full screen = Layar Penuh
|
Full screen = Layar Penuh
|
||||||
Geometry shader culling = Geometry shader culling
|
|
||||||
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
||||||
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
||||||
Hardware Tessellation = Hardware tessellation
|
Hardware Tessellation = Hardware tessellation
|
||||||
|
|||||||
@@ -698,7 +698,6 @@ Enable Cardboard VR =បើក Cardboard VR
|
|||||||
FPS =FPS
|
FPS =FPS
|
||||||
Frame Rate Control =ការគ្រប់គ្រងអត្រាស៊ុម
|
Frame Rate Control =ការគ្រប់គ្រងអត្រាស៊ុម
|
||||||
Frame Skipping =ការរំលងស៊ុម
|
Frame Skipping =ការរំលងស៊ុម
|
||||||
Geometry shader culling =ការដកស្រមោលធរណីមាត្រ
|
|
||||||
Hardware Tessellation =ការធ្វើតេស្តផ្នែករឹង
|
Hardware Tessellation =ការធ្វើតេស្តផ្នែករឹង
|
||||||
Hardware Transform =ការបំប្លែងផ្នែករឹង
|
Hardware Transform =ការបំប្លែងផ្នែករឹង
|
||||||
hardware transform error - falling back to software =កំហុសក្នុងការបំប្លែងផ្នែករឹង ការធ្លាក់ត្រឡប់ទៅកម្មវិធីវិញ។
|
hardware transform error - falling back to software =កំហុសក្នុងការបំប្លែងផ្នែករឹង ការធ្លាក់ត្រឡប់ទៅកម្មវិធីវិញ។
|
||||||
|
|||||||
@@ -701,7 +701,6 @@ Enable Cardboard VR = 카드보드 VR 활성화
|
|||||||
FPS = FPS
|
FPS = FPS
|
||||||
Frame Rate Control = 프레임속도 제어
|
Frame Rate Control = 프레임속도 제어
|
||||||
Frame Skipping = 프레임 생략
|
Frame Skipping = 프레임 생략
|
||||||
Geometry shader culling = 기하학 쉐이더 삭제
|
|
||||||
Hardware Tessellation = 하드웨어 조각화
|
Hardware Tessellation = 하드웨어 조각화
|
||||||
Hardware Transform = 하드웨어 변환
|
Hardware Transform = 하드웨어 변환
|
||||||
hardware transform error - falling back to software = 하드웨어 변환 오류, 소프트웨어로 폴백
|
hardware transform error - falling back to software = 하드웨어 변환 오류, 소프트웨어로 폴백
|
||||||
|
|||||||
@@ -715,7 +715,6 @@ Enable Cardboard VR = Enable Cardboard VR
|
|||||||
FPS = FPS
|
FPS = FPS
|
||||||
Frame Rate Control = Framerate control
|
Frame Rate Control = Framerate control
|
||||||
Frame Skipping = Frame skipping
|
Frame Skipping = Frame skipping
|
||||||
Geometry shader culling = Geometry shader culling
|
|
||||||
Hardware Tessellation = Hardware tessellation
|
Hardware Tessellation = Hardware tessellation
|
||||||
Hardware Transform = Hardware transform
|
Hardware Transform = Hardware transform
|
||||||
hardware transform error - falling back to software = Hardware transform error, falling back to software
|
hardware transform error - falling back to software = Hardware transform error, falling back to software
|
||||||
|
|||||||
@@ -699,7 +699,6 @@ Frame Rate Control = ຄວບຄຸມເຟຣມເຣດ
|
|||||||
Frame Skipping = ຂ້າມເຟຣມ
|
Frame Skipping = ຂ້າມເຟຣມ
|
||||||
Framerate mode = ສະຖານທີ່ອະນຸມັດລະດັບ
|
Framerate mode = ສະຖານທີ່ອະນຸມັດລະດັບ
|
||||||
Full screen = ເຕັມໜ້າຈໍ
|
Full screen = ເຕັມໜ້າຈໍ
|
||||||
Geometry shader culling = Geometry shader culling
|
|
||||||
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
||||||
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
||||||
Hardware Tessellation = Hardware tessellation
|
Hardware Tessellation = Hardware tessellation
|
||||||
|
|||||||
@@ -699,7 +699,6 @@ Frame Rate Control = Kadrų kontrolė
|
|||||||
Frame Skipping = Kadrų praleidimas
|
Frame Skipping = Kadrų praleidimas
|
||||||
Framerate mode = Kadrų dažnio režimas
|
Framerate mode = Kadrų dažnio režimas
|
||||||
Full screen = Pilnas ekranas
|
Full screen = Pilnas ekranas
|
||||||
Geometry shader culling = Geometry shader culling
|
|
||||||
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
||||||
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
||||||
Hardware Tessellation = Hardware tessellation
|
Hardware Tessellation = Hardware tessellation
|
||||||
|
|||||||
@@ -699,7 +699,6 @@ Frame Rate Control = Kawalan kadar Frame
|
|||||||
Frame Skipping = Pelompatan Frame
|
Frame Skipping = Pelompatan Frame
|
||||||
Framerate mode = Mod Framerate
|
Framerate mode = Mod Framerate
|
||||||
Full screen = Skrin penuh
|
Full screen = Skrin penuh
|
||||||
Geometry shader culling = Geometry shader culling
|
|
||||||
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
||||||
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
||||||
Hardware Tessellation = Hardware tessellation
|
Hardware Tessellation = Hardware tessellation
|
||||||
|
|||||||
@@ -699,7 +699,6 @@ Frame Rate Control = Framerateinstellingen
|
|||||||
Frame Skipping = Frames overslaan
|
Frame Skipping = Frames overslaan
|
||||||
Framerate mode = Framesnelheidsmodus
|
Framerate mode = Framesnelheidsmodus
|
||||||
Full screen = Volledig scherm
|
Full screen = Volledig scherm
|
||||||
Geometry shader culling = Geometry shader culling
|
|
||||||
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
||||||
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
||||||
Hardware Tessellation = Hardwarebetegeling
|
Hardware Tessellation = Hardwarebetegeling
|
||||||
|
|||||||
@@ -725,7 +725,6 @@ Enable Cardboard VR = Aktiver Cardboard VR
|
|||||||
FPS = FPS
|
FPS = FPS
|
||||||
Frame Rate Control = Bildefrekvenskontroll
|
Frame Rate Control = Bildefrekvenskontroll
|
||||||
Frame Skipping = Bildehopping
|
Frame Skipping = Bildehopping
|
||||||
Geometry shader culling = Geometri-shader-culling
|
|
||||||
Hardware Tessellation = Maskinvaretessellering
|
Hardware Tessellation = Maskinvaretessellering
|
||||||
Hardware Transform = Maskinvaretransformasjon
|
Hardware Transform = Maskinvaretransformasjon
|
||||||
hardware transform error - falling back to software = Maskinvaretransformasjonsfeil, fell tilbake til programvare
|
hardware transform error - falling back to software = Maskinvaretransformasjonsfeil, fell tilbake til programvare
|
||||||
|
|||||||
@@ -725,7 +725,6 @@ Enable Cardboard VR = Aktiver Cardboard VR
|
|||||||
FPS = FPS
|
FPS = FPS
|
||||||
Frame Rate Control = Bildefrekvenskontroll
|
Frame Rate Control = Bildefrekvenskontroll
|
||||||
Frame Skipping = Ramme Hoppe over
|
Frame Skipping = Ramme Hoppe over
|
||||||
Geometry shader culling = Geometri-shader-culling
|
|
||||||
Hardware Tessellation = Maskinvaretessellering
|
Hardware Tessellation = Maskinvaretessellering
|
||||||
Hardware Transform = Maskinvare omdanning
|
Hardware Transform = Maskinvare omdanning
|
||||||
hardware transform error - falling back to software = Maskinvaretransformasjonsfeil, faller tilbake til programvare
|
hardware transform error - falling back to software = Maskinvaretransformasjonsfeil, faller tilbake til programvare
|
||||||
|
|||||||
@@ -703,7 +703,6 @@ Frame Rate Control = Kontrola klatek na sekundę
|
|||||||
Frame Skipping = Pomijanie klatek
|
Frame Skipping = Pomijanie klatek
|
||||||
Framerate mode = Tryb liczby klatek
|
Framerate mode = Tryb liczby klatek
|
||||||
Full screen = Pełny ekran
|
Full screen = Pełny ekran
|
||||||
Geometry shader culling = Przycinanie shaderów geometrii
|
|
||||||
GPU texture upscaler (fast) = Shadery tekstur
|
GPU texture upscaler (fast) = Shadery tekstur
|
||||||
GPUReadbackRequired = Uwaga: Ta gra wymaga wyłączenia opcji "Pomiń odczyty zwrotne GPU".
|
GPUReadbackRequired = Uwaga: Ta gra wymaga wyłączenia opcji "Pomiń odczyty zwrotne GPU".
|
||||||
Hardware Tessellation = Sprzętowa teselacja
|
Hardware Tessellation = Sprzętowa teselacja
|
||||||
|
|||||||
@@ -725,7 +725,6 @@ Enable Cardboard VR = Ativar a realidade virtual do Cardboard
|
|||||||
FPS = FPS
|
FPS = FPS
|
||||||
Frame Rate Control = Controle da taxa dos frames
|
Frame Rate Control = Controle da taxa dos frames
|
||||||
Frame Skipping = Pulo dos frames
|
Frame Skipping = Pulo dos frames
|
||||||
Geometry shader culling = Abate do shader da geometria
|
|
||||||
Hardware Tessellation = Tesselação por hardware
|
Hardware Tessellation = Tesselação por hardware
|
||||||
Hardware Transform = Transformação por hardware
|
Hardware Transform = Transformação por hardware
|
||||||
hardware transform error - falling back to software = Erro de transformação pelo hardware, retrocedendo pro software.
|
hardware transform error - falling back to software = Erro de transformação pelo hardware, retrocedendo pro software.
|
||||||
|
|||||||
@@ -726,7 +726,6 @@ Enable Cardboard VR = Ativar Cardboard VR
|
|||||||
FPS = FPS
|
FPS = FPS
|
||||||
Frame Rate Control = Controlo dos FPS
|
Frame Rate Control = Controlo dos FPS
|
||||||
Frame Skipping = Salto de frames
|
Frame Skipping = Salto de frames
|
||||||
Geometry shader culling = Culling de shaders geométricos
|
|
||||||
Hardware Tessellation = Tesselação por hardware
|
Hardware Tessellation = Tesselação por hardware
|
||||||
Hardware Transform = Transformação por hardware
|
Hardware Transform = Transformação por hardware
|
||||||
hardware transform error - falling back to software = Erro de transformação por hardware, a tentar com software.
|
hardware transform error - falling back to software = Erro de transformação por hardware, a tentar com software.
|
||||||
|
|||||||
@@ -700,7 +700,6 @@ Frame Rate Control = Control rată de cadre
|
|||||||
Frame Skipping = Cadre Omise
|
Frame Skipping = Cadre Omise
|
||||||
Framerate mode = Mod de cadru
|
Framerate mode = Mod de cadru
|
||||||
Full screen = Ecran intreg
|
Full screen = Ecran intreg
|
||||||
Geometry shader culling = Geometry shader culling
|
|
||||||
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
||||||
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
||||||
Hardware Tessellation = Hardware tessellation
|
Hardware Tessellation = Hardware tessellation
|
||||||
|
|||||||
@@ -699,7 +699,6 @@ Frame Rate Control = Управление частотой кадров
|
|||||||
Frame Skipping = Пропуск кадров
|
Frame Skipping = Пропуск кадров
|
||||||
Framerate mode = Режим частоты кадров
|
Framerate mode = Режим частоты кадров
|
||||||
Full screen = Полноэкранный режим
|
Full screen = Полноэкранный режим
|
||||||
Geometry shader culling = Вызов геометрических шейдеров
|
|
||||||
GPU texture upscaler (fast) = Масштабирование текстур с помощью ГП (быстро)
|
GPU texture upscaler (fast) = Масштабирование текстур с помощью ГП (быстро)
|
||||||
GPUReadbackRequired = Внимание: Для данной игры нужно отключить настройку "Пропускать чтение данных ГП".
|
GPUReadbackRequired = Внимание: Для данной игры нужно отключить настройку "Пропускать чтение данных ГП".
|
||||||
Hardware Tessellation = Аппаратная тесселяция
|
Hardware Tessellation = Аппаратная тесселяция
|
||||||
|
|||||||
@@ -700,7 +700,6 @@ Frame Rate Control = Framerate-kontroll
|
|||||||
Frame Skipping = Frame-skipping
|
Frame Skipping = Frame-skipping
|
||||||
Framerate mode = Bildrutemod
|
Framerate mode = Bildrutemod
|
||||||
Full screen = Fullskärm
|
Full screen = Fullskärm
|
||||||
Geometry shader culling = Geoshader-klippning
|
|
||||||
GPU texture upscaler (fast) = GPU-baserad texturuppskalare (snabb)
|
GPU texture upscaler (fast) = GPU-baserad texturuppskalare (snabb)
|
||||||
GPUReadbackRequired = Varning: Detta spel kräver att 'Skippa dataläsningar från GPU:n' är avstängt.
|
GPUReadbackRequired = Varning: Detta spel kräver att 'Skippa dataläsningar från GPU:n' är avstängt.
|
||||||
Hardware Tessellation = Hårdvarutessellering
|
Hardware Tessellation = Hårdvarutessellering
|
||||||
|
|||||||
@@ -700,7 +700,6 @@ Frame Rate Control = Pag kontrol ng frame rate
|
|||||||
Frame Skipping = Frame Skipping
|
Frame Skipping = Frame Skipping
|
||||||
Framerate mode = Режими кадр
|
Framerate mode = Режими кадр
|
||||||
Full screen = Isakto sa Sukat ng iyong Iskrin
|
Full screen = Isakto sa Sukat ng iyong Iskrin
|
||||||
Geometry shader culling = Geometry shader culling
|
|
||||||
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
||||||
GPUReadbackRequired = Babala: This game requires "Skip GPU Readbacks" to be set to Off.
|
GPUReadbackRequired = Babala: This game requires "Skip GPU Readbacks" to be set to Off.
|
||||||
Hardware Tessellation = Hardware tessellation
|
Hardware Tessellation = Hardware tessellation
|
||||||
|
|||||||
@@ -716,7 +716,6 @@ Frame Rate Control = การควบคุมเฟรมเรท
|
|||||||
Frame Skipping = ข้ามเฟรม
|
Frame Skipping = ข้ามเฟรม
|
||||||
Framerate mode = โหมดเฟรมเรท
|
Framerate mode = โหมดเฟรมเรท
|
||||||
Full screen = เต็มหน้าจอ
|
Full screen = เต็มหน้าจอ
|
||||||
Geometry shader culling = การคัดแยกเฉดสีเชิงเรขาคณิต
|
|
||||||
GPU texture upscaler (fast) = รูปแบบอัพสเกลพื้นผิวโดยใช้ GPU (เร็ว)
|
GPU texture upscaler (fast) = รูปแบบอัพสเกลพื้นผิวโดยใช้ GPU (เร็ว)
|
||||||
GPUReadbackRequired = คำเตือน: เกมนี้จำเป็นต้องติ๊กตั้งค่า "ข้ามการอ่านข้อมูลส่งกลับไปยัง GPU" ออกด้วย
|
GPUReadbackRequired = คำเตือน: เกมนี้จำเป็นต้องติ๊กตั้งค่า "ข้ามการอ่านข้อมูลส่งกลับไปยัง GPU" ออกด้วย
|
||||||
Hardware Tessellation = ฮาร์ดแวร์ เทสเซลเลชั่น
|
Hardware Tessellation = ฮาร์ดแวร์ เทสเซลเลชั่น
|
||||||
|
|||||||
@@ -701,7 +701,6 @@ Frame Rate Control = Kare Hızı Denetimi
|
|||||||
Frame Skipping = Kare Atla
|
Frame Skipping = Kare Atla
|
||||||
Framerate mode = Kare Hızı Modu
|
Framerate mode = Kare Hızı Modu
|
||||||
Full screen = Tam Ekran
|
Full screen = Tam Ekran
|
||||||
Geometry shader culling = Geometri gölgelendiricisi ayıklama
|
|
||||||
GPU texture upscaler (fast) = Doku gölgelendiricisi (GPU)
|
GPU texture upscaler (fast) = Doku gölgelendiricisi (GPU)
|
||||||
GPUReadbackRequired = Uyarı: Bu oyun "GPU Okumalarını Atla" seçeneğinin Kapalı olarak ayarlanmasını gerektirir.
|
GPUReadbackRequired = Uyarı: Bu oyun "GPU Okumalarını Atla" seçeneğinin Kapalı olarak ayarlanmasını gerektirir.
|
||||||
Hardware Tessellation = Donanım Mozaikleme
|
Hardware Tessellation = Donanım Mozaikleme
|
||||||
|
|||||||
@@ -699,7 +699,6 @@ Frame Rate Control = Управління частотою кадрів
|
|||||||
Frame Skipping = Пропуск кадрів
|
Frame Skipping = Пропуск кадрів
|
||||||
Framerate mode = Режим частоти кадрів
|
Framerate mode = Режим частоти кадрів
|
||||||
Full screen = Повноекранний режим
|
Full screen = Повноекранний режим
|
||||||
Geometry shader culling = Вибракування шейдерів геометрії
|
|
||||||
GPU texture upscaler (fast) = Шейдер текстур (GPU)
|
GPU texture upscaler (fast) = Шейдер текстур (GPU)
|
||||||
GPUReadbackRequired = Увага: Ця гра вимагає "Пропустити зворотні зчитування GPU" встановити значення вимкнути.
|
GPUReadbackRequired = Увага: Ця гра вимагає "Пропустити зворотні зчитування GPU" встановити значення вимкнути.
|
||||||
Hardware Tessellation = Апаратна тесселляція
|
Hardware Tessellation = Апаратна тесселляція
|
||||||
|
|||||||
@@ -699,7 +699,6 @@ Frame Rate Control = Điều khiển tốc độ khung hình
|
|||||||
Frame Skipping = Nhảy khuôn hình
|
Frame Skipping = Nhảy khuôn hình
|
||||||
Framerate mode = Chế độ tần suất khung hình
|
Framerate mode = Chế độ tần suất khung hình
|
||||||
Full screen = Toàn màn hình
|
Full screen = Toàn màn hình
|
||||||
Geometry shader culling = Geometry shader culling
|
|
||||||
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
GPU texture upscaler (fast) = GPU texture upscaler (fast)
|
||||||
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
|
||||||
Hardware Tessellation = Lót phần cứng
|
Hardware Tessellation = Lót phần cứng
|
||||||
|
|||||||
@@ -699,7 +699,6 @@ Frame Rate Control = 帧率控制
|
|||||||
Frame Skipping = 跳帧
|
Frame Skipping = 跳帧
|
||||||
Framerate mode = 帧率模式
|
Framerate mode = 帧率模式
|
||||||
Full screen = 全屏幕
|
Full screen = 全屏幕
|
||||||
Geometry shader culling = 几何着色器剔除
|
|
||||||
GPU texture upscaler (fast) = 纹理着色器 (GPU加速)
|
GPU texture upscaler (fast) = 纹理着色器 (GPU加速)
|
||||||
GPUReadbackRequired = 警告:此游戏需要关闭“跳过GPU块传输”。
|
GPUReadbackRequired = 警告:此游戏需要关闭“跳过GPU块传输”。
|
||||||
Hardware Tessellation = 硬件曲面细分
|
Hardware Tessellation = 硬件曲面细分
|
||||||
|
|||||||
@@ -699,7 +699,6 @@ Frame Rate Control = 影格速率控制
|
|||||||
Frame Skipping = 影格跳過
|
Frame Skipping = 影格跳過
|
||||||
Framerate mode = 幀率模式
|
Framerate mode = 幀率模式
|
||||||
Full screen = 全螢幕
|
Full screen = 全螢幕
|
||||||
Geometry shader culling = 幾何著色器揀選
|
|
||||||
GPU texture upscaler (fast) = 紋理著色器 (GPU)
|
GPU texture upscaler (fast) = 紋理著色器 (GPU)
|
||||||
GPUReadbackRequired = 警告:此遊戲需要關閉「跳過 GPU 讀回」
|
GPUReadbackRequired = 警告:此遊戲需要關閉「跳過 GPU 讀回」
|
||||||
Hardware Tessellation = 硬體鑲嵌
|
Hardware Tessellation = 硬體鑲嵌
|
||||||
|
|||||||
Reference in New Issue
Block a user