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129 Commits
Author SHA1 Message Date
JordanTheToasterandlightningterror 8f49597082 3rdparty: Update LZMA/7zipSDK to 26.02 2026-07-20 19:27:01 +02:00
PCSX2 Botandlightningterror d3a8bfe747 [ci skip] PAD: Update to latest controller database. 2026-07-20 18:42:43 +02:00
Briella BugsandTy 30962c8d08 Core: Fix -Wsign-compare warning in R3000A Interpreter 2026-07-19 09:05:44 -04:00
PCSX2 Botandlightningterror 899a4873d4 [ci skip] Qt: Update Base Translation. 2026-07-19 02:17:07 +02:00
JordanTheToasterandlightningterror fc3c4df695 ImGuiOverlays: Hide Debug and ROV status in SW 2026-07-18 22:40:38 +02:00
chaoticgdandlightningterror baca4179f0 AudioStream: Work around uninitialized read in cubeb 2026-07-18 22:40:17 +02:00
PCSX2 Botandlightningterror 3dbe303ee4 [ci skip] Qt: Update Base Translation. 2026-07-18 22:38:37 +02:00
refractionpcsx2andlightningterror 99cfbb49c1 GS: Optimize draw buffering pointer logic and some small tweaks 2026-07-18 22:38:18 +02:00
refractionpcsx2andlightningterror b2fa00844e GS: Replace a bunch of pointer logic in hot paths 2026-07-18 22:38:18 +02:00
refractionpcsx2andlightningterror 7887919e74 GS: Reduce draw buffer copying 2026-07-18 22:38:18 +02:00
JordanTheToasterandTy 470e995c6c GameDB: Crazy Frog Racer fixes
Why?
2026-07-17 11:50:27 -04:00
Ziemasandlightningterror 86d76bbf59 GameDB: Patch The Gift to fix sound RPC 2026-07-16 16:45:38 +02:00
refractionpcsx2andlightningterror 45fa6a8bb5 GS: Add special case CSM2 read for Breath of Fire Dragon Quarter 2026-07-16 16:44:29 +02:00
SternXDandlightningterror 223c2cba9a ImGui: Fix cut off legend in save state overlay 2026-07-16 16:42:02 +02:00
TJnotJTandlightningterror 562c32cd15 GS:HW: Fix ROV texture type conversion for temporary Z. 2026-07-16 16:41:31 +02:00
SternXDandlightningterror 876a0bfbd7 FullscreenUI: Fix nav loss after logging in to RA 2026-07-16 16:40:36 +02:00
chaoticgdandlightningterror 81558dc9c4 Qt: Silence warning when opening log window 2026-07-16 16:39:57 +02:00
PCSX2 BotandTy 2d62078b04 [ci skip] Qt: Update Base Translation. 2026-07-15 20:29:09 -04:00
RedPanda4552andlightningterror 474ad59818 USB: Copy Virtua Cop offsets to Re-Birth JP version 2026-07-15 16:23:29 +02:00
refractionpcsx2andlightningterror d75c8b1edc GS/TC: Invalidate rgb + alpha on contained target swizzle mismatch 2026-07-15 14:35:47 +02:00
refractionpcsx2andlightningterror d89b4b6fa1 GS/TC: Improve handling of different format overlap in preload 2026-07-15 14:35:47 +02:00
refractionpcsx2andlightningterror afb875f2c6 GS/HW: Improve clears when half is zero + alter mismatched DHC lookup
- DHC is double half clear :)
2026-07-15 14:35:47 +02:00
refractionpcsx2andlightningterror f24d44d470 GS: Make size macros const expressions 2026-07-15 14:35:47 +02:00
refractionpcsx2andlightningterror 4918b0aa09 GS/TC: Don't clear valid flags if render target is only partially cleared 2026-07-15 14:35:47 +02:00
a50ed4d05a GS:HW: Fix regression with prefer_reuse texture fetching flag.
Boolean value of the flag was not properly inverted in a refactor.

Co-authored-by: t654132
2026-07-15 14:34:40 +02:00
refractionpcsx2andlightningterror 19d08ba94f GS/TC: Only bilinear resize depth if downscaled 2026-07-15 14:34:02 +02:00
PCSX2 BotandTy a80b3144bb [ci skip] Qt: Update Base Translation. 2026-07-14 20:35:45 -04:00
chaoticgdandlightningterror 9f0206966b Debugger: Add navigation history with back and forward buttons 2026-07-15 00:29:33 +02:00
chaoticgdandlightningterror dcae14398a Debugger: Improve menu item sorting 2026-07-15 00:29:33 +02:00
TheLastRarandlightningterror 14164e6592 GS/OGL: Increase padding to fill ProgramSelector size 2026-07-15 00:27:42 +02:00
chaoticgdandGovanifY 873977d0b8 Debugger: Improve layout editor dialog 2026-07-14 20:00:52 +02:00
TundrakandGovanifY 78319ef0ba Pad: Fix enum entries check 2026-07-14 18:10:25 +02:00
Bobby SmithandTy d1beb6be9a USB: Add GunCon 2 values for the Japanese versions of Time Crisis II 2026-07-14 08:36:28 -04:00
PCSX2 Botandlightningterror 5df1662c1b [ci skip] Qt: Update Base Translation. 2026-07-13 23:45:30 +02:00
refractionpcsx2andlightningterror 45b8338f6d GS/HW: Adjust shuffle predetect for only texture formats under 32bit 2026-07-13 23:45:15 +02:00
lightningterror 92914cee40 GS: Bump shader cache version. 2026-07-12 21:43:59 +02:00
RedPanda4552andlightningterror 44079ebbe2 [ci skip] GitIgnore: Ignore Kate project files 2026-07-12 21:28:21 +02:00
refractionpcsx2andlightningterror 8d2d9ebb1d GS: Move readback image dump to Transfer Images parameter from Save RT 2026-07-12 21:27:13 +02:00
TJnotJTandlightningterror 4f62bff866 GS:DX:VK: Always make null texture with UAV usage. 2026-07-12 21:25:53 +02:00
TJnotJTandlightningterror 8510ec29ba GS/DX: Fix typo with primid init output. 2026-07-12 21:20:28 +02:00
dependabot[bot]GitHubdependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
cde272055f Deps/gha: Bump the ci-deps group across 1 directory with 2 updates (#14644)
Bumps the ci-deps group with 2 updates in the / directory:
[actions/cache](https://github.com/actions/cache) and
[indygreg/apple-code-sign-action](https://github.com/indygreg/apple-code-sign-action).

Updates `actions/cache` from 5 to 6
<details>
<summary>Release notes</summary>
<p><em>Sourced from <a
href="https://github.com/actions/cache/releases">actions/cache's
releases</a>.</em></p>
<blockquote>
<h2>v6.0.0</h2>
<h2>What's Changed</h2>
<ul>
<li>Update packages, migrate to ESM by <a
href="https://github.com/Samirat"><code>@​Samirat</code></a> in <a
href="https://redirect.github.com/actions/cache/pull/1760">actions/cache#1760</a></li>
</ul>
<p><strong>Full Changelog</strong>: <a
href="https://github.com/actions/cache/compare/v5...v6.0.0">https://github.com/actions/cache/compare/v5...v6.0.0</a></p>
<h2>v5.1.0</h2>
<h2>What's Changed</h2>
<ul>
<li>Bump <code>@​actions/cache</code> to v5.1.0 - handle read-only cache
access by <a
href="https://github.com/jasongin"><code>@​jasongin</code></a> in <a
href="https://redirect.github.com/actions/cache/pull/1775">actions/cache#1775</a></li>
</ul>
<p><strong>Full Changelog</strong>: <a
href="https://github.com/actions/cache/compare/v5...v5.1.0">https://github.com/actions/cache/compare/v5...v5.1.0</a></p>
<h2>v5.0.5</h2>
<h2>What's Changed</h2>
<ul>
<li>Update ts-http-runtime dependency by <a
href="https://github.com/yacaovsnc"><code>@​yacaovsnc</code></a> in <a
href="https://redirect.github.com/actions/cache/pull/1747">actions/cache#1747</a></li>
</ul>
<p><strong>Full Changelog</strong>: <a
href="https://github.com/actions/cache/compare/v5...v5.0.5">https://github.com/actions/cache/compare/v5...v5.0.5</a></p>
<h2>v5.0.4</h2>
<h2>What's Changed</h2>
<ul>
<li>Add release instructions and update maintainer docs by <a
href="https://github.com/Link"><code>@​Link</code></a>- in <a
href="https://redirect.github.com/actions/cache/pull/1696">actions/cache#1696</a></li>
<li>Potential fix for code scanning alert no. 52: Workflow does not
contain permissions by <a
href="https://github.com/Link"><code>@​Link</code></a>- in <a
href="https://redirect.github.com/actions/cache/pull/1697">actions/cache#1697</a></li>
<li>Fix workflow permissions and cleanup workflow names / formatting by
<a href="https://github.com/Link"><code>@​Link</code></a>- in <a
href="https://redirect.github.com/actions/cache/pull/1699">actions/cache#1699</a></li>
<li>docs: Update examples to use the latest version by <a
href="https://github.com/XZTDean"><code>@​XZTDean</code></a> in <a
href="https://redirect.github.com/actions/cache/pull/1690">actions/cache#1690</a></li>
<li>Fix proxy integration tests by <a
href="https://github.com/Link"><code>@​Link</code></a>- in <a
href="https://redirect.github.com/actions/cache/pull/1701">actions/cache#1701</a></li>
<li>Fix cache key in examples.md for bun.lock by <a
href="https://github.com/RyPeck"><code>@​RyPeck</code></a> in <a
href="https://redirect.github.com/actions/cache/pull/1722">actions/cache#1722</a></li>
<li>Update dependencies &amp; patch security vulnerabilities by <a
href="https://github.com/Link"><code>@​Link</code></a>- in <a
href="https://redirect.github.com/actions/cache/pull/1738">actions/cache#1738</a></li>
</ul>
<h2>New Contributors</h2>
<ul>
<li><a href="https://github.com/XZTDean"><code>@​XZTDean</code></a> made
their first contribution in <a
href="https://redirect.github.com/actions/cache/pull/1690">actions/cache#1690</a></li>
<li><a href="https://github.com/RyPeck"><code>@​RyPeck</code></a> made
their first contribution in <a
href="https://redirect.github.com/actions/cache/pull/1722">actions/cache#1722</a></li>
</ul>
<p><strong>Full Changelog</strong>: <a
href="https://github.com/actions/cache/compare/v5...v5.0.4">https://github.com/actions/cache/compare/v5...v5.0.4</a></p>
<h2>v5.0.3</h2>
<h2>What's Changed</h2>
<ul>
<li>Bump <code>@actions/cache</code> to v5.0.5 (Resolves: <a
href="https://github.com/actions/cache/security/dependabot/33">https://github.com/actions/cache/security/dependabot/33</a>)</li>
<li>Bump <code>@actions/core</code> to v2.0.3</li>
</ul>
<p><strong>Full Changelog</strong>: <a
href="https://github.com/actions/cache/compare/v5...v5.0.3">https://github.com/actions/cache/compare/v5...v5.0.3</a></p>
<h2>v.5.0.2</h2>
<h1>v5.0.2</h1>
<h2>What's Changed</h2>
<!-- raw HTML omitted -->
</blockquote>
<p>... (truncated)</p>
</details>
<details>
<summary>Changelog</summary>
<p><em>Sourced from <a
href="https://github.com/actions/cache/blob/main/RELEASES.md">actions/cache's
changelog</a>.</em></p>
<blockquote>
<h1>Releases</h1>
<h2>How to prepare a release</h2>
<blockquote>
<p>[!NOTE]
Relevant for maintainers with write access only.</p>
</blockquote>
<ol>
<li>Switch to a new branch from <code>main</code>.</li>
<li>Run <code>npm test</code> to ensure all tests are passing.</li>
<li>Update the version in <a
href="https://github.com/actions/cache/blob/main/package.json"><code>https://github.com/actions/cache/blob/main/package.json</code></a>.</li>
<li>Run <code>npm run build</code> to update the compiled files.</li>
<li>Update this <a
href="https://github.com/actions/cache/blob/main/RELEASES.md"><code>https://github.com/actions/cache/blob/main/RELEASES.md</code></a>
with the new version and changes in the <code>## Changelog</code>
section.</li>
<li>Run <code>licensed cache</code> to update the license report.</li>
<li>Run <code>licensed status</code> and resolve any warnings by
updating the <a
href="https://github.com/actions/cache/blob/main/.licensed.yml"><code>https://github.com/actions/cache/blob/main/.licensed.yml</code></a>
file with the exceptions.</li>
<li>Commit your changes and push your branch upstream.</li>
<li>Open a pull request against <code>main</code> and get it reviewed
and merged.</li>
<li>Draft a new release <a
href="https://github.com/actions/cache/releases">https://github.com/actions/cache/releases</a>
use the same version number used in <code>package.json</code>
<ol>
<li>Create a new tag with the version number.</li>
<li>Auto generate release notes and update them to match the changes you
made in <code>RELEASES.md</code>.</li>
<li>Toggle the set as the latest release option.</li>
<li>Publish the release.</li>
</ol>
</li>
<li>Navigate to <a
href="https://github.com/actions/cache/actions/workflows/release-new-action-version.yml">https://github.com/actions/cache/actions/workflows/release-new-action-version.yml</a>
<ol>
<li>There should be a workflow run queued with the same version
number.</li>
<li>Approve the run to publish the new version and update the major tags
for this action.</li>
</ol>
</li>
</ol>
<h2>Changelog</h2>
<h3>6.1.0</h3>
<ul>
<li>Bump <code>@actions/cache</code> to v6.1.0 to pick up <a
href="https://redirect.github.com/actions/toolkit/pull/2435">actions/toolkit#2435
Handle cache write error due to read-only token</a></li>
<li>Switch redundant &quot;Cache save failed&quot; warning to debug log
in save-only</li>
</ul>
<h3>6.0.0</h3>
<ul>
<li>Updated <code>@actions/cache</code> to ^6.0.1,
<code>@actions/core</code> to ^3.0.1, <code>@actions/exec</code> to
^3.0.0, <code>@actions/io</code> to ^3.0.2</li>
<li>Migrated to ESM module system</li>
<li>Upgraded Jest to v30 and test infrastructure to be ESM
compatible</li>
</ul>
<h3>5.0.4</h3>
<ul>
<li>Bump <code>minimatch</code> to v3.1.5 (fixes ReDoS via globstar
patterns)</li>
<li>Bump <code>undici</code> to v6.24.1 (WebSocket decompression bomb
protection, header validation fixes)</li>
<li>Bump <code>fast-xml-parser</code> to v5.5.6</li>
</ul>
<h3>5.0.3</h3>
<ul>
<li>Bump <code>@actions/cache</code> to v5.0.5 (Resolves: <a
href="https://github.com/actions/cache/security/dependabot/33">https://github.com/actions/cache/security/dependabot/33</a>)</li>
<li>Bump <code>@actions/core</code> to v2.0.3</li>
</ul>
<h3>5.0.2</h3>
<!-- raw HTML omitted -->
</blockquote>
<p>... (truncated)</p>
</details>
<details>
<summary>Commits</summary>
<ul>
<li><a
href="https://github.com/actions/cache/commit/55cc8345863c7cc4c66a329aec7e433d2d1c52a9"><code>55cc834</code></a>
Merge pull request <a
href="https://redirect.github.com/actions/cache/issues/1768">#1768</a>
from jasongin/readonly-cache</li>
<li><a
href="https://github.com/actions/cache/commit/d8cd72f230726cdf4457ebb61ec1b593a8d12337"><code>d8cd72f</code></a>
Bump <code>@​actions/cache</code> to v6.1.0 - handle cache write error
due to RO token</li>
<li><a
href="https://github.com/actions/cache/commit/2c8a9bd7457de244a408f35966fab2fb45fda9c8"><code>2c8a9bd</code></a>
Merge pull request <a
href="https://redirect.github.com/actions/cache/issues/1760">#1760</a>
from actions/samirat/esm_migration_and_package_update</li>
<li><a
href="https://github.com/actions/cache/commit/e9b91fdc3fea7d79165fceb79042ef45c2d51023"><code>e9b91fd</code></a>
Prettier fixes</li>
<li><a
href="https://github.com/actions/cache/commit/e4884b8ff7f92ef6b52c79eda480bbc86e685adb"><code>e4884b8</code></a>
Rebuild dist</li>
<li><a
href="https://github.com/actions/cache/commit/10baf0191a3c426ea0fa4a3253a5c04233b6e18f"><code>10baf01</code></a>
Fixed licenses</li>
<li><a
href="https://github.com/actions/cache/commit/e39b386c9004d72a15d864ade8c0b3a702d47a37"><code>e39b386</code></a>
Fix test mock return order</li>
<li><a
href="https://github.com/actions/cache/commit/b6928203372a8571ff984c0c883ef3a1adfb0c06"><code>b692820</code></a>
PR feedback</li>
<li><a
href="https://github.com/actions/cache/commit/60749128a44d25d3c520a489e576380cf00ff3f1"><code>6074912</code></a>
Rebuild dist bundles as ESM to match type:module</li>
<li><a
href="https://github.com/actions/cache/commit/5a912e8b4af820fa082a0e75cfd2c782f8fbfe0e"><code>5a912e8</code></a>
Fix lint and jest issues</li>
<li>Additional commits viewable in <a
href="https://github.com/actions/cache/compare/v5...v6">compare
view</a></li>
</ul>
</details>
<br />

Updates `indygreg/apple-code-sign-action` from 1.1 to 1.2
<details>
<summary>Release notes</summary>
<p><em>Sourced from <a
href="https://github.com/indygreg/apple-code-sign-action/releases">indygreg/apple-code-sign-action's
releases</a>.</em></p>
<blockquote>
<h2>v1.2</h2>
<ul>
<li>Use Node 24</li>
<li>Upgraded a bunch of JS packages and GitHub Actions to newer
versions.</li>
</ul>
</blockquote>
</details>
<details>
<summary>Commits</summary>
<ul>
<li><a
href="https://github.com/indygreg/apple-code-sign-action/commit/5e7a4a01fe4dffe948ef3bcf1f4538d963cb0c72"><code>5e7a4a0</code></a>
ci: try to get superlint working</li>
<li><a
href="https://github.com/indygreg/apple-code-sign-action/commit/7f0907c84f8b68c8f1984ff263d324c1cce7d5fe"><code>7f0907c</code></a>
Sync linter CI job with reference repo</li>
<li><a
href="https://github.com/indygreg/apple-code-sign-action/commit/ff12e78172ee6d6ef5795e283781716beafa3218"><code>ff12e78</code></a>
Remove exports from index.js</li>
<li><a
href="https://github.com/indygreg/apple-code-sign-action/commit/770da749199c68745f62c806c8f124d9a2460b18"><code>770da74</code></a>
More export fixes</li>
<li><a
href="https://github.com/indygreg/apple-code-sign-action/commit/d518541e903902dbfbbad25890ec19b27dffea15"><code>d518541</code></a>
Fix import in index.js</li>
<li><a
href="https://github.com/indygreg/apple-code-sign-action/commit/438214a5fbcb443aefaa10b3c9224f872cfe27fd"><code>438214a</code></a>
use <code>import</code> instead of <code>require</code></li>
<li><a
href="https://github.com/indygreg/apple-code-sign-action/commit/264357680eaff3f84804a0f31edb9137b57bcc34"><code>2643576</code></a>
Modernize action</li>
<li><a
href="https://github.com/indygreg/apple-code-sign-action/commit/7c7d8b0a07e0a8550c0785566284e4acda0cf836"><code>7c7d8b0</code></a>
node: upgrade vercel/ncc to latest</li>
<li><a
href="https://github.com/indygreg/apple-code-sign-action/commit/36ea96e14b7799106808f4e2e6811b84482faa64"><code>36ea96e</code></a>
node: make semver compatible package updates</li>
<li><a
href="https://github.com/indygreg/apple-code-sign-action/commit/379f0ae50edc7e725f0a29cb6e5c9d90f911124a"><code>379f0ae</code></a>
build(deps): bump actions/checkout from 6 to 7 (<a
href="https://redirect.github.com/indygreg/apple-code-sign-action/issues/79">#79</a>)</li>
<li>Additional commits viewable in <a
href="https://github.com/indygreg/apple-code-sign-action/compare/44d0985b7f4363198e80b6fea63ac3e9dd3e9957...5e7a4a01fe4dffe948ef3bcf1f4538d963cb0c72">compare
view</a></li>
</ul>
</details>
<br />

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2026-07-12 14:02:45 -04:00
TellowKrinkleandGitHub 5e3ad282a8 common: Fix build on ryml < 0.11 2026-07-11 23:13:53 -05:00
PCSX2 Botandlightningterror 091b3a8694 [ci skip] Qt: Update Base Translation. 2026-07-12 02:18:27 +02:00
KamFretoZandlightningterror 42ce97aca5 Qt: Clean up Setup Wizard's labels 2026-07-11 15:41:27 +02:00
KamFretoZandlightningterror a4df5c300e Qt/Launcher: Fix StartupWMClass Value 2026-07-11 15:41:27 +02:00
KamFretoZandlightningterror 4bf51e735a Qt: Add Create PCSX2 shortcut option to setup wizard 2026-07-11 15:41:27 +02:00
KamFretoZandlightningterror d7e7c8164c Qt: Decouple CreateShortcut from the ShortcutCreationDialog 2026-07-11 15:41:27 +02:00
TJnotJTandlightningterror eb5e3fcd13 GS/HW: Make all vertices the same color in certain flat shading cases.
Fixes issues with AA1 with flat shading.
2026-07-10 10:16:51 +02:00
TheLastRarandTy 8f8968cbb1 Deps: Revert workaround for MSVC ICE with PlutoVG
This reverts commit 7ade24fc77.
2026-07-09 18:40:47 -04:00
SilentandTy ac83e93426 GameDB: Update Gran Turismo entries to use anchors and overrides 2026-07-09 15:53:38 -04:00
SilentandTy 78d0cf4a4f YAML: Add support for resolving anchors, and use it for GameDB 2026-07-09 15:53:38 -04:00
lightningterror 2444c6090b GS: Fix Compiler warnings. 2026-07-09 18:06:50 +02:00
JordanTheToasterandlightningterror 7e49bc5a50 3rdparty: Update Vulkan-Headers to v1.4.356 2026-07-09 12:05:39 +02:00
JordanTheToasterandlightningterror 457719d0cc Deps: Update libjpegturbo to 3.2.0 2026-07-09 12:05:39 +02:00
JordanTheToasterandlightningterror c3e63d5a0e 3rdparty: Update CPUInfo to commit b1a5d63 2026-07-09 12:05:39 +02:00
TJnotJTandlightningterror 8c1b3f8ce3 QT: Remove ROV tabstop in graphics advanced section.
No longer used in this part of the GUI.
2026-07-09 11:44:18 +02:00
TJnotJTandlightningterror 55b37b794c GS:DX12: Index pipelines in correct shader cache table. 2026-07-09 11:43:44 +02:00
TJnotJTandlightningterror 1aca396e34 GS/DX12: Make sure null texture has correct descriptor type for slot. 2026-07-09 11:43:17 +02:00
PCSX2 BotandTy cb000a5101 [ci skip] Qt: Update Base Translation. 2026-07-08 20:48:48 -04:00
chaoticgdandlightningterror 1ae2a96747 Debugger: Allow strings to be edited from the symbol trees 2026-07-08 15:02:23 +02:00
SternXDandlightningterror 6834086c37 Achievements: Improve subset sidebar nav/focus behavior 2026-07-08 15:00:49 +02:00
SternXDandlightningterror b33b493c6e FullscreenUI: Use locale time on landing page instead of 24 hour 2026-07-08 15:00:49 +02:00
SternXDandlightningterror 437fe1e442 FullscreenUI: Move game info and cover art to top left of pause menu 2026-07-08 15:00:49 +02:00
TellowKrinkleandlightningterror 2a348dcff9 GS:MTL: Add ROV support for RW Textures Tier 1 hardware 2026-07-08 14:08:29 +02:00
TellowKrinkleandlightningterror 2821986fb2 GS:MTL: Implement ROV 2026-07-08 14:08:29 +02:00
TellowKrinkleandlightningterror 1a13f9707b GS:MTL: GPU ROV feature detection 2026-07-08 14:08:29 +02:00
TellowKrinkleandlightningterror ff1b47942c GS:MTL: Reduce unneccessary texture rebinds 2026-07-08 14:08:29 +02:00
TellowKrinkleandlightningterror 13e4973b48 GS:MTL: Fix texture flags 2026-07-08 14:08:29 +02:00
raid273andlightningterror fd46054fb7 GameDB: Remove cpuSpriteRender from Mana-Khemia 2026-07-04 21:51:16 +02:00
raid273andlightningterror f618f39bee GameDB: Various fixes 2026-07-04 21:51:16 +02:00
JordanTheToasterandlightningterror 603486ad2f Deps: Update SDL3 to v3.4.12 2026-07-04 21:49:31 +02:00
lightningterror a4b11651a4 GS: Better handle imgui texture creation hazards. 2026-07-04 20:40:55 +02:00
PCSX2 BotandTy b6e9a04433 [ci skip] Qt: Update Base Translation. 2026-07-03 20:22:06 -04:00
MrlinkwiiandTy 05a2bbbf35 GameDB: remove gamefixes from silent hill 3 2026-07-03 16:09:21 -04:00
Oleg TolmatcevandTy 16b6572826 Misc: another COM code cleanup 2026-07-03 16:08:58 -04:00
MrlinkwiiandTy 806f06fba6 Achievements: Rename softcore to Casual 2026-07-03 16:07:16 -04:00
TJnotJTandlightningterror 7a90caedec GS/HW: Force depth ROV if alpha test needs depth feedback. 2026-07-02 19:46:47 +02:00
TJnotJTandlightningterror 017b4d07da GS/HW: Improve ROV discard behavior.
Try to avoid color/depth write when it's discarded.
2026-07-02 19:46:47 +02:00
lightningterror 05015bc476 GS/HW: Better handle some texture creation hazards.
BeginDSAsRT and ConvertTextureTypeROVSingle make sure the textures are actually created.
2026-07-02 11:24:08 +02:00
lightningterror 1f0f3b92b3 GS/DX12: Expand the fb optimization hit detection. 2026-07-02 11:21:49 +02:00
JordanTheToasterandGovanifY fe3ce7f578 GameDB: Various Gran Turismo fixes 2026-07-01 11:40:37 +02:00
PCSX2 Botandlightningterror 51c995168a [ci skip] PAD: Update to latest controller database. 2026-06-29 18:57:33 +02:00
PCSX2 BotandTy f83e4ff4bf [ci skip] Qt: Update Base Translation. 2026-06-28 20:26:52 -04:00
chaoticgdandTy b67e793283 PINE: Disallow access to pages with custom VTLB handlers 2026-06-28 16:46:13 -04:00
chaoticgdandTy d87ec54a5f VTLB: Rewrite vtlb_ramRead function template
Previously the declaration didn't match the definition, so you couldn't
actually call it.
2026-06-28 16:46:13 -04:00
TJnotJTlightningterrorrefractionpcsx2
a6b1040caf GS: Update target TEX0 on a move if buffer width is increased.
Co-authored-by: refractionpcsx2
2026-06-28 21:51:10 +02:00
TheLastRarandlightningterror 9650c4b79a GS/HW: Tweak AF shader 2026-06-28 21:46:04 +02:00
wxvuandTy 3f8eb5adf0 GameDB: Various fixes 2026-06-28 13:58:29 -04:00
TJnotJTandTy 99a78f9a55 GS: Add GPU pipeline stats to OSD.
Adds vertex shader and pixel shader invocations.
2026-06-28 12:39:56 -04:00
TJnotJTandTy c3ace64205 GS/HW: Change prefer_unused_texture parameter to prefer_reuse in GSDevice::FetchSurface().
prefer_reuse is the opposite of prefer_unused_texture, so all corresponding arguments are inverted.
2026-06-28 12:13:38 -04:00
TJnotJTandTy 3b2c1ec6e3 GS/DX12: Fix DX12 renderpass restart optimization rebase error. 2026-06-28 12:13:38 -04:00
TJnotJTandTy dba432639e GS/VK: Detect max supported framebuffer dimensions for null framebuffer. 2026-06-28 12:13:38 -04:00
TJnotJTandTy 166c4491c2 GS/HW: ROV activation revisions.
Force color ROV if depth ROV is used.
Only force color/depth ROV if the draw actually uses both color/depth (fixes a bug with temporary DS for stencil being used as a ROV).
Simplify the ROV activation heuristic a bit (removed unused variables, simplify barrier counting, etc.)
2026-06-28 12:13:38 -04:00
TJnotJTTyTellowKrinkle
d1cd5a62ed GS/HW: ROV revisions.
Use GSTexture::FeedbackTarget RTs by default (not GSTexture::ShaderWriteTarget).
Do ROV type conversion for both color and depth (if needed).
Make sure the formats for ROV actually support UAV/storage image.
Change 'PSSetUnorderedAccess' to 'PSSetROVs' for clarity.
DX12: Use enum names instead of raw constants in PSSetShaderResource().
Some string format cleanup to GL_*() macros.
VK: Do not enable ROV if FB fetch is available.
Other misc cosmetic changes such as whitespace, etc.

Co-authored-by: TellowKrinkle
2026-06-28 12:13:38 -04:00
TJnotJTTyTellowKrinkle
b11a406519 GS: Change GSTexture::Type to GSTexture::Usage
Usage fits more cleanly with API flags.
Also separates out feedback and write usage from render target.

Co-authored-by: TellowKrinkle
2026-06-28 12:13:38 -04:00
TJnotJTTyTellowKrinkle
c7042e1877 GS/HW: Use CreateCompatible() in texture cache to propagate correct formats.
Co-authored-by: TellowKrinkle
2026-06-28 12:13:38 -04:00
DevloonandTy 896e0b82c2 Qt: show full game titles in grid mode.
Added UI element with new icon to toggle showing full game titles by wrapping around to the next line.
2026-06-28 11:55:18 -04:00
chaoticgdandTy 7856757087 AudioStream: Don't compare uninitialized padding 2026-06-27 16:51:29 -04:00
chaoticgdandTy b0ce5d7582 Debugger: Fix some uninitialized variables 2026-06-27 16:51:29 -04:00
ZiemasandTy e23416aa92 IR3000A: Use SmallString with Zydis formatter 2026-06-27 14:26:08 -04:00
ZiemasandTy 9a9cfca706 IR5900: Use SmallString with Zydis formatter 2026-06-27 14:26:08 -04:00
ZiemasandTy 59feb88ef7 IR5900: fix recMemcheck to not cache loaded reg
This functions calls out of the JIT, so it will get stomped on by
something else.
2026-06-27 14:26:08 -04:00
ZiemasandTy 247cda0e26 IR3000A: DUMP_BLOCKS: Symbolize text ptr relative 2026-06-27 14:26:08 -04:00
ZiemasandTy 9f3233224e IR5900: DUMP_BLOCKS: Symbolize text ptr relative 2026-06-27 14:26:08 -04:00
PCSX2 Botandlightningterror ef14238b4e [ci skip] Qt: Update Base Translation. 2026-06-27 09:02:47 +02:00
lightningterror 13b7345189 GS/HW: Fix bbox when using aa1.
Suggested by TJ.
2026-06-27 09:02:11 +02:00
JordanTheToasterandlightningterror 48ca476a2f GameSummary: Redirect to redump.info 2026-06-26 10:35:51 +02:00
JordanTheToasterandlightningterror 57ef8e7c25 GameDB: Various fixes 2026-06-26 10:35:51 +02:00
JordanTheToasterandlightningterror d09ce46700 GameDB: Add AA1 rec to the DB 2026-06-26 10:35:51 +02:00
JordanTheToasterandlightningterror 3afc1c2663 GameDB: Add AAT rec to the DB 2026-06-26 10:35:51 +02:00
JordanTheToasterandlightningterror 5821762870 ImGuiOverlay: Add ROV to GPU status 2026-06-26 10:35:51 +02:00
JordanTheToasterandlightningterror 86b7a19f19 GS/DX11/DX12: Report ROV support in log 2026-06-26 10:35:51 +02:00
PCSX2 BotandTy cc85cef17c [ci skip] Qt: Update Base Translation. 2026-06-25 20:54:38 -04:00
SternXDandlightningterror 5f08f523c2 Qt: Add sorting to memory card list 2026-06-25 21:04:04 +02:00
KamFretoZandlightningterror b612959682 Qt/GameListBackground: Dont keep re-encoding frames 2026-06-25 21:03:07 +02:00
KamFretoZandlightningterror aea83d5ece Qt/GameListBackground: Make focus detection less agressive
So that custom background can still play when child window is focused
2026-06-25 21:03:07 +02:00
KamFretoZandlightningterror 07aa5786e5 Qt/GameListBackground: Small fixes
fix possibly wrong DPR calculation on HiDPI display and add processBackgroundFrame() to showEvent
2026-06-25 21:03:07 +02:00
KamFretoZandlightningterror 5bd70aff90 Qt/GameListBackground: Make highlight semi-transparent
and a semi-transparent backdrop to "No Game Detected" screen
2026-06-25 21:03:07 +02:00
KamFretoZandlightningterror 22b8d52311 Qt/GameListBackground: Auto adjust gamelist type icon color 2026-06-25 21:03:07 +02:00
KamFretoZandlightningterror ee6c7e6286 Qt/GameListBackground: Auto adjust gamelist text color 2026-06-25 21:03:07 +02:00
lightningterror 66ea4c4967 GS/DX11: Backport ds as rt from GL for depth feedback.
Doing gpu depth copies is quite slower on dx11, so let's
use the ds as rt behavior from GL which would allow us
to treat them as rt copies instead which are faster.
2026-06-25 20:56:58 +02:00
lightningterror a6769818fd GS/HW: DATE setup changes.
DATE one can run on complex alpha test if there's no overlap.
Make sure DATE one doesn't run if complex alpha test is enabled and there's overlap.
Enable DATE barrier on complex alpha test if there's overlap.
2026-06-24 16:02:45 +02:00
refractionpcsx2andlightningterror 95535215aa GS/TC: Use ValidOverlaps check for exact Tex is RT matches 2026-06-23 03:13:35 +02:00
TJnotJTandlightningterror eadb46c5ac GS/DX12: Remove unnecessary UAV state and simplify texture unbinding. 2026-06-23 02:59:46 +02:00
PCSX2 BotandTy b2b7943dbe [ci skip] PAD: Update to latest controller database. 2026-06-22 14:48:03 -04:00
dependabot[bot]andTy a0a261db50 Bump actions/checkout in the ci-deps group across 1 directory
Bumps the ci-deps group with 1 update in the / directory: [actions/checkout](https://github.com/actions/checkout).


Updates `actions/checkout` from 6 to 7
- [Release notes](https://github.com/actions/checkout/releases)
- [Changelog](https://github.com/actions/checkout/blob/main/CHANGELOG.md)
- [Commits](https://github.com/actions/checkout/compare/v6...v7)

---
updated-dependencies:
- dependency-name: actions/checkout
  dependency-version: '7'
  dependency-type: direct:production
  update-type: version-update:semver-major
  dependency-group: ci-deps
...

Signed-off-by: dependabot[bot] <support@github.com>
2026-06-22 10:26:36 -04:00
lightningterror 8e73dea7e2 GS/GL: Fix recent aa1 shader regressions.
Line was accidentally removed and macro typo.
2026-06-21 01:17:52 +02:00
TJnotJTandlightningterror e2a3670d65 GS/HW: Adjust line AA1 blur with upscaling. 2026-06-20 22:09:33 +02:00
jasaavedandlightningterror 342db51523 FullscreenUI: Fix controller navigation breaking after Big Picture Mode window resized
If Big Picture mode's window is resized too greatly, the window's NavRectRel are stale and controller navigation breaks. This also happens when toggling fullscreen.

Now we force a nav reinit when resizing.
2026-06-19 23:40:42 +02:00
218 changed files with 9144 additions and 5461 deletions
+3
View File
@@ -6,6 +6,9 @@ updates:
schedule:
# Check for updates to GitHub Actions every week
interval: "weekly"
commit-message:
# Prefix all commit messages with "Deps/gha: "
prefix: "Deps/gha"
groups:
ci-deps:
patterns:
@@ -11,7 +11,7 @@ jobs:
name: "Update Base Translation"
runs-on: ubuntu-22.04
steps:
- uses: actions/checkout@v6
- uses: actions/checkout@v7
- name: Update Base Translation
run: ./.github/workflows/scripts/common/update_base_translation.sh
@@ -9,7 +9,7 @@ jobs:
if: github.repository == 'PCSX2/pcsx2'
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v6
- uses: actions/checkout@v7
- name: Get Latest DB and Prepare DB File
run: |
+1 -1
View File
@@ -18,7 +18,7 @@ jobs:
runs-on: ubuntu-latest
steps:
- name: Checkout Repository
uses: actions/checkout@v6
uses: actions/checkout@v7
- name: Install Packages
run: |
+2 -2
View File
@@ -51,7 +51,7 @@ jobs:
steps:
- name: Checkout Repository
uses: actions/checkout@v6
uses: actions/checkout@v7
with:
set-safe-directory: ${{ env.GITHUB_WORKSPACE }}
# 10 here, since the odds of having 10 untagged commits in a row should be slim to none
@@ -163,7 +163,7 @@ jobs:
if: always() && needs.build_linux.result == 'failure' && inputs.publish == true
steps:
- uses: actions/checkout@v6
- uses: actions/checkout@v7
- name: Push Discord Webhook
env:
+3 -3
View File
@@ -59,7 +59,7 @@ jobs:
steps:
- name: Checkout Repository
uses: actions/checkout@v6
uses: actions/checkout@v7
with:
fetch-depth: 0
@@ -92,7 +92,7 @@ jobs:
run: echo "timestamp=$(date -u "+%Y-%m-%d-%H;%M;%S")" >> $GITHUB_OUTPUT
- name: ccache cache files
uses: actions/cache@v5
uses: actions/cache@v6
with:
path: .ccache
key: ${{ inputs.os }} ${{ inputs.platform }} ${{ inputs.compiler }} ccache ${{ steps.ccache_cache_timestamp.outputs.timestamp }}
@@ -114,7 +114,7 @@ jobs:
- name: Cache Dependencies
id: cache-deps
uses: actions/cache@v5
uses: actions/cache@v6
with:
path: ~/deps
key: ${{ inputs.os }} ${{ inputs.platform }} deps ${{ hashFiles('.github/workflows/scripts/linux/build-dependencies-qt.sh', '.github/workflows/scripts/common/*.patch') }}
+4 -4
View File
@@ -52,7 +52,7 @@ jobs:
steps:
- name: Checkout Repository
uses: actions/checkout@v6
uses: actions/checkout@v7
# actions/checkout elides tags, fetch them primarily for releases
- name: Fetch Tags
@@ -99,7 +99,7 @@ jobs:
- name: Cache Dependencies
id: cache-deps
uses: actions/cache@v5
uses: actions/cache@v6
with:
path: ~/deps
key: ${{ inputs.os }} ${{ inputs.arch }} deps ${{ hashFiles('.github/workflows/scripts/macos/*', '.github/workflows/scripts/common/*.patch') }}
@@ -120,7 +120,7 @@ jobs:
run: echo "timestamp=$(date -u "+%Y-%m-%d-%H;%M;%S")" >> $GITHUB_OUTPUT
- name: Cache ccache cache
uses: actions/cache@v5
uses: actions/cache@v6
with:
path: .ccache
key: ${{ inputs.os }} ${{ inputs.arch }} ccache ${{ steps.ccache_cache_timestamp.outputs.timestamp }}
@@ -176,7 +176,7 @@ jobs:
- name: Sign the Application
if: ${{ inputs.sign_and_notarize == true && env.SIGN_KEY }}
uses: indygreg/apple-code-sign-action@44d0985b7f4363198e80b6fea63ac3e9dd3e9957
uses: indygreg/apple-code-sign-action@5e7a4a01fe4dffe948ef3bcf1f4538d963cb0c72
with:
input_path: 'PCSX2.app'
p12_file: cert.p12
+2 -2
View File
@@ -35,7 +35,7 @@ jobs:
outputs:
new_tag: ${{ steps.tag_version.outputs.new_tag }}
steps:
- uses: actions/checkout@v6
- uses: actions/checkout@v7
# Docs - https://github.com/mathieudutour/github-tag-action
- name: Bump Version and Push Tag
@@ -176,7 +176,7 @@ jobs:
name: "Upload Artifacts"
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v6
- uses: actions/checkout@v7
- name: Prepare Artifact Folder
run: mkdir ./ci-artifacts/
@@ -23,11 +23,11 @@ QTAPNG=1.3.0
FFMPEG=8.1
LIBBACKTRACE=ad106d5fdd5d960bd33fae1c48a351af567fd075
LIBJPEGTURBO=3.1.4.1
LIBJPEGTURBO=3.2.0
LIBPNG=1.6.58
LIBWEBP=1.6.0
NVENC=13.0.19.0
SDL=SDL3-3.4.10
SDL=SDL3-3.4.12
LZ4=1.10.0
VULKAN=1.4.328.1
ZSTD=1.5.7
@@ -57,10 +57,10 @@ f1d3be3489f758efe1a8f12118a212febbe611aa670af32e0159fa3c1feab2a6 QtApng-$QTAPNG
b072aed6871998cce9b36e7774033105ca29e33632be5b6347f3206898e0756a ffmpeg-$FFMPEG.tar.xz
96e5c2d7f2c482a60d5804da48a2eb9a0db0719b2c65dcc169fbfdcf37f3a45d libbacktrace-$LIBBACKTRACE.tar.gz
ecae8008e2cc9ade2f2c1bb9d5e6d4fb73e7c433866a056bd82980741571a022 libjpeg-turbo-$LIBJPEGTURBO.tar.gz
6f30092cef9fb839779646608f4ee14ae3cbac989c47fa05e841b0841f09878e libjpeg-turbo-$LIBJPEGTURBO.tar.gz
28eb403f51f0f7405249132cecfe82ea5c0ef97f1b32c5a65828814ae0d34775 libpng-$LIBPNG.tar.xz
e4ab7009bf0629fd11982d4c2aa83964cf244cffba7347ecd39019a9e38c4564 libwebp-$LIBWEBP.tar.gz
12b34280415ec8418c864408b93d008a20a6530687ee613d60bfbd20411f2785 $SDL.tar.gz
f07b958a9ac5020fb7a44cadb957f658b2149c3c8abb4f63145fac9303249db7 $SDL.tar.gz
eee7dea22ed502868017971c86c63c4ed1e6085de0baebfdcc3d3322f00f3eb0 libpng-$LIBPNG-apng.patch.gz
537512904744b35e232912055ccf8ec66d768639ff3abe5788d90d792ec5f48b lz4-$LZ4.tar.gz
13da39edb3a40ed9713ae390ca89faa2f1202c9dda869ef306a8d4383e242bee nv-codec-headers-$NVENC.tar.gz
@@ -14,8 +14,8 @@
"sources": [
{
"type": "archive",
"url": "https://libsdl.org/release/SDL3-3.4.10.tar.gz",
"sha256": "12b34280415ec8418c864408b93d008a20a6530687ee613d60bfbd20411f2785"
"url": "https://libsdl.org/release/SDL3-3.4.12.tar.gz",
"sha256": "f07b958a9ac5020fb7a44cadb957f658b2149c3c8abb4f63145fac9303249db7"
}
],
"cleanup": [
@@ -3,7 +3,7 @@ Version=1.0
Terminal=false
Type=Application
Name=PCSX2
StartupWMClass=PCSX2
StartupWMClass=pcsx2-qt
GenericName=PlayStation 2 Emulator
Comment=Sony PlayStation 2 emulator
Exec=pcsx2-qt
@@ -47,12 +47,12 @@ QT=6.11.1
QTAPNG=1.3.0
FREETYPE=2.14.3
SDL=SDL3-3.4.10
SDL=SDL3-3.4.12
HARFBUZZ=14.2.0
ZSTD=1.5.7
LZ4=1.10.0
LIBPNG=1.6.58
LIBJPEGTURBO=3.1.4.1
LIBJPEGTURBO=3.2.0
LIBWEBP=1.6.0
FFMPEG=8.1
MOLTENVK=1.4.1
@@ -93,14 +93,14 @@ b2bf6c6845ac175ed7f819145483ba4676f617aaa6a5012c8efee63c8bbac413 qtimageformats
f1d3be3489f758efe1a8f12118a212febbe611aa670af32e0159fa3c1feab2a6 QtApng-$QTAPNG.tar.gz
36bc4f1cc413335368ee656c42afca65c5a3987e8768cc28cf11ba775e785a5f freetype-$FREETYPE.tar.xz
12b34280415ec8418c864408b93d008a20a6530687ee613d60bfbd20411f2785 $SDL.tar.gz
f07b958a9ac5020fb7a44cadb957f658b2149c3c8abb4f63145fac9303249db7 $SDL.tar.gz
c652d5d94971031654ab3989891a490a895d3e3f2b71171c62692b28e94b1b93 harfbuzz-$HARFBUZZ.tar.gz
eb33e51f49a15e023950cd7825ca74a4a2b43db8354825ac24fc1b7ee09e6fa3 zstd-$ZSTD.tar.gz
537512904744b35e232912055ccf8ec66d768639ff3abe5788d90d792ec5f48b lz4-$LZ4.tar.gz
28eb403f51f0f7405249132cecfe82ea5c0ef97f1b32c5a65828814ae0d34775 libpng-$LIBPNG.tar.xz
e4ab7009bf0629fd11982d4c2aa83964cf244cffba7347ecd39019a9e38c4564 libwebp-$LIBWEBP.tar.gz
eee7dea22ed502868017971c86c63c4ed1e6085de0baebfdcc3d3322f00f3eb0 libpng-$LIBPNG-apng.patch.gz
ecae8008e2cc9ade2f2c1bb9d5e6d4fb73e7c433866a056bd82980741571a022 libjpeg-turbo-$LIBJPEGTURBO.tar.gz
6f30092cef9fb839779646608f4ee14ae3cbac989c47fa05e841b0841f09878e libjpeg-turbo-$LIBJPEGTURBO.tar.gz
b072aed6871998cce9b36e7774033105ca29e33632be5b6347f3206898e0756a ffmpeg-$FFMPEG.tar.xz
9985f141902a17de818e264d17c1ce334b748e499ee02fcb4703e4dc0038f89c MoltenVK-$MOLTENVK.tar.gz
51dbf24fe72e43dd7cb9a289d3cab47112010f1a2ed69b6fc8ac0dff31991ed2 KDDockWidgets-$KDDOCKWIDGETS.tar.gz
@@ -24,12 +24,12 @@ QT=6.11.1
QTAPNG=1.3.0
FREETYPE=2.14.3
SDL=SDL3-3.4.10
SDL=SDL3-3.4.12
HARFBUZZ=14.2.0
ZSTD=1.5.7
LZ4=1.10.0
LIBPNG=1.6.58
LIBJPEGTURBO=3.1.4.1
LIBJPEGTURBO=3.2.0
LIBWEBP=1.6.0
FFMPEG=8.1
MOLTENVK=1.4.1
@@ -69,14 +69,14 @@ b2bf6c6845ac175ed7f819145483ba4676f617aaa6a5012c8efee63c8bbac413 qtimageformats
f1d3be3489f758efe1a8f12118a212febbe611aa670af32e0159fa3c1feab2a6 QtApng-$QTAPNG.tar.gz
36bc4f1cc413335368ee656c42afca65c5a3987e8768cc28cf11ba775e785a5f freetype-$FREETYPE.tar.xz
12b34280415ec8418c864408b93d008a20a6530687ee613d60bfbd20411f2785 $SDL.tar.gz
f07b958a9ac5020fb7a44cadb957f658b2149c3c8abb4f63145fac9303249db7 $SDL.tar.gz
c652d5d94971031654ab3989891a490a895d3e3f2b71171c62692b28e94b1b93 harfbuzz-$HARFBUZZ.tar.gz
eb33e51f49a15e023950cd7825ca74a4a2b43db8354825ac24fc1b7ee09e6fa3 zstd-$ZSTD.tar.gz
537512904744b35e232912055ccf8ec66d768639ff3abe5788d90d792ec5f48b lz4-$LZ4.tar.gz
28eb403f51f0f7405249132cecfe82ea5c0ef97f1b32c5a65828814ae0d34775 libpng-$LIBPNG.tar.xz
e4ab7009bf0629fd11982d4c2aa83964cf244cffba7347ecd39019a9e38c4564 libwebp-$LIBWEBP.tar.gz
eee7dea22ed502868017971c86c63c4ed1e6085de0baebfdcc3d3322f00f3eb0 libpng-$LIBPNG-apng.patch.gz
ecae8008e2cc9ade2f2c1bb9d5e6d4fb73e7c433866a056bd82980741571a022 libjpeg-turbo-$LIBJPEGTURBO.tar.gz
6f30092cef9fb839779646608f4ee14ae3cbac989c47fa05e841b0841f09878e libjpeg-turbo-$LIBJPEGTURBO.tar.gz
b072aed6871998cce9b36e7774033105ca29e33632be5b6347f3206898e0756a ffmpeg-$FFMPEG.tar.xz
9985f141902a17de818e264d17c1ce334b748e499ee02fcb4703e4dc0038f89c v$MOLTENVK.tar.gz
51dbf24fe72e43dd7cb9a289d3cab47112010f1a2ed69b6fc8ac0dff31991ed2 KDDockWidgets-$KDDOCKWIDGETS.tar.gz
+4 -4
View File
@@ -60,8 +60,8 @@ set QTAPNG=1.3.0
set FREETYPE=2.14.3
set HARFBUZZ=14.2.0
set SDL=SDL3-3.4.10
set LIBJPEGTURBO=3.1.4.1
set SDL=SDL3-3.4.12
set LIBJPEGTURBO=3.2.0
set LIBPNG=1658
set LIBPNGLONG=1.6.58
set LZ4=1.10.0
@@ -92,9 +92,9 @@ call :downloadfile "freetype-%FREETYPE%.tar.gz" https://sourceforge.net/projects
call :downloadfile "harfbuzz-%HARFBUZZ%.zip" https://github.com/harfbuzz/harfbuzz/archive/refs/tags/%HARFBUZZ%.zip bb2f83255706b1c92d731541c7cefaf98bb5b93e8f76d16f6deda05225ff20ee || goto error
call :downloadfile "lpng%LIBPNG%.zip" https://download.sourceforge.net/libpng/lpng1658.zip b32f170855dbbe3e6d9e645af40b538137041773672c3ba3e02db5816c82d376 || goto error
call :downloadfile "lpng%LIBPNG%-apng.patch.gz" https://download.sourceforge.net/libpng-apng/libpng-%LIBPNGLONG%-apng.patch.gz eee7dea22ed502868017971c86c63c4ed1e6085de0baebfdcc3d3322f00f3eb0 || goto error
call :downloadfile "libjpeg-turbo-%LIBJPEGTURBO%.tar.gz" "https://github.com/libjpeg-turbo/libjpeg-turbo/releases/download/%LIBJPEGTURBO%/libjpeg-turbo-%LIBJPEGTURBO%.tar.gz" ecae8008e2cc9ade2f2c1bb9d5e6d4fb73e7c433866a056bd82980741571a022 || goto error
call :downloadfile "libjpeg-turbo-%LIBJPEGTURBO%.tar.gz" "https://github.com/libjpeg-turbo/libjpeg-turbo/releases/download/%LIBJPEGTURBO%/libjpeg-turbo-%LIBJPEGTURBO%.tar.gz" 6f30092cef9fb839779646608f4ee14ae3cbac989c47fa05e841b0841f09878e || goto error
call :downloadfile "libwebp-%WEBP%.tar.gz" "https://storage.googleapis.com/downloads.webmproject.org/releases/webp/libwebp-%WEBP%.tar.gz" e4ab7009bf0629fd11982d4c2aa83964cf244cffba7347ecd39019a9e38c4564 || goto error
call :downloadfile "%SDL%.zip" "https://libsdl.org/release/%SDL%.zip" be8dafef3ecc956e736cfd1c242c10737f3ad589a866f25ba437b7f2f6d5ced2 || goto error
call :downloadfile "%SDL%.zip" "https://libsdl.org/release/%SDL%.zip" 3d4de8967a49c0451e775a0c1e9022092c19fdef41ba38a83fcf031c5a6496e2 || goto error
call :downloadfile "lz4-%LZ4%.zip" "https://github.com/lz4/lz4/archive/refs/tags/v%LZ4%.zip" 3224b4c80f351f194984526ef396f6079bd6332dd9825c72ac0d7a37b3cdc565 || goto error
call :downloadfile "zlib%ZLIBSHORT%.zip" "https://github.com/madler/zlib/releases/download/v%ZLIB%/zlib%ZLIBSHORT%.zip" e8bf55f3017aa181690990cb58a994e77885da140609fc8f94abe9b65d2cae28 || goto error
call :downloadfile "zstd-%ZSTD%.zip" "https://github.com/facebook/zstd/archive/refs/tags/v%ZSTD%.zip" 7897bc5d620580d9b7cd3539c44b59d78f3657d33663fe97a145e07b4ebd69a4 || goto error
+4 -5
View File
@@ -77,8 +77,8 @@ set LIBX264=b35605ace3ddf7c1a5d67a2eb553f034aef41d55
set FREETYPE=2.14.3
set HARFBUZZ=14.2.0
set SDL=SDL3-3.4.10
set LIBJPEGTURBO=3.1.4.1
set SDL=SDL3-3.4.12
set LIBJPEGTURBO=3.2.0
set LIBPNG=1658
set LIBPNGLONG=1.6.58
set LZ4=1.10.0
@@ -120,9 +120,9 @@ call :downloadfile "freetype-%FREETYPE%.tar.gz" https://sourceforge.net/projects
call :downloadfile "harfbuzz-%HARFBUZZ%.zip" https://github.com/harfbuzz/harfbuzz/archive/refs/tags/%HARFBUZZ%.zip bb2f83255706b1c92d731541c7cefaf98bb5b93e8f76d16f6deda05225ff20ee || goto error
call :downloadfile "lpng%LIBPNG%.zip" https://download.sourceforge.net/libpng/lpng1658.zip b32f170855dbbe3e6d9e645af40b538137041773672c3ba3e02db5816c82d376 || goto error
call :downloadfile "lpng%LIBPNG%-apng.patch.gz" https://download.sourceforge.net/libpng-apng/libpng-%LIBPNGLONG%-apng.patch.gz eee7dea22ed502868017971c86c63c4ed1e6085de0baebfdcc3d3322f00f3eb0 || goto error
call :downloadfile "libjpeg-turbo-%LIBJPEGTURBO%.tar.gz" "https://github.com/libjpeg-turbo/libjpeg-turbo/releases/download/%LIBJPEGTURBO%/libjpeg-turbo-%LIBJPEGTURBO%.tar.gz" ecae8008e2cc9ade2f2c1bb9d5e6d4fb73e7c433866a056bd82980741571a022 || goto error
call :downloadfile "libjpeg-turbo-%LIBJPEGTURBO%.tar.gz" "https://github.com/libjpeg-turbo/libjpeg-turbo/releases/download/%LIBJPEGTURBO%/libjpeg-turbo-%LIBJPEGTURBO%.tar.gz" 6f30092cef9fb839779646608f4ee14ae3cbac989c47fa05e841b0841f09878e || goto error
call :downloadfile "libwebp-%WEBP%.tar.gz" "https://storage.googleapis.com/downloads.webmproject.org/releases/webp/libwebp-%WEBP%.tar.gz" e4ab7009bf0629fd11982d4c2aa83964cf244cffba7347ecd39019a9e38c4564 || goto error
call :downloadfile "%SDL%.zip" "https://libsdl.org/release/%SDL%.zip" be8dafef3ecc956e736cfd1c242c10737f3ad589a866f25ba437b7f2f6d5ced2 || goto error
call :downloadfile "%SDL%.zip" "https://libsdl.org/release/%SDL%.zip" 3d4de8967a49c0451e775a0c1e9022092c19fdef41ba38a83fcf031c5a6496e2 || goto error
call :downloadfile "lz4-%LZ4%.zip" "https://github.com/lz4/lz4/archive/refs/tags/v%LZ4%.zip" 3224b4c80f351f194984526ef396f6079bd6332dd9825c72ac0d7a37b3cdc565 || goto error
call :downloadfile "zlib%ZLIBSHORT%.zip" "https://github.com/madler/zlib/releases/download/v%ZLIB%/zlib%ZLIBSHORT%.zip" e8bf55f3017aa181690990cb58a994e77885da140609fc8f94abe9b65d2cae28 || goto error
call :downloadfile "zstd-%ZSTD%.zip" "https://github.com/facebook/zstd/archive/refs/tags/v%ZSTD%.zip" 7897bc5d620580d9b7cd3539c44b59d78f3657d33663fe97a145e07b4ebd69a4 || goto error
@@ -471,7 +471,6 @@ echo "Building PlutoVG..."
rmdir /S /Q "plutovg-%PLUTOVG%"
%SEVENZIP% x "plutovg-%PLUTOVG%.zip" || goto error
cd "plutovg-%PLUTOVG%" || goto error
%PATCH% -p1 < "%SCRIPTDIR%\plutovg-workaround-msvc-ice.patch" || goto error
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DBUILD_SHARED_LIBS=ON -DPLUTOVG_BUILD_EXAMPLES=OFF -B build -G Ninja || goto error
cmake --build build --parallel || goto error
ninja -C build install || goto error
@@ -1,52 +0,0 @@
diff --git a/source/plutovg-font.c b/source/plutovg-font.c
index 0ad89b1..110de7f 100644
--- a/source/plutovg-font.c
+++ b/source/plutovg-font.c
@@ -836,7 +836,8 @@ int plutovg_font_face_cache_load_file(plutovg_font_face_cache_t* cache, const ch
size_t family_index = 0;
if(unicode_family_name) {
const stbtt_uint8* family_name = unicode_family_name;
- while(family_length) {
+ //while(family_length) {
+ for (int i = family_length; i > 0; i -= 2) {
stbtt_uint16 ch = family_name[0] * 256 + family_name[1];
if(ch < 0x80) {
entry->family[family_index++] = ch;
@@ -853,7 +854,8 @@ int plutovg_font_face_cache_load_file(plutovg_font_face_cache_t* cache, const ch
entry->family[family_index++] = (0x80 + ((c) & 0x3f));
family_name += 2;
- family_length -= 2;
+ //family_length -= 2;
+ i -= 2;
} else {
entry->family[family_index++] = (0xe0 + (ch >> 12));
entry->family[family_index++] = (0x80 + ((ch >> 6) & 0x3f));
@@ -861,7 +863,7 @@ int plutovg_font_face_cache_load_file(plutovg_font_face_cache_t* cache, const ch
}
family_name += 2;
- family_length -= 2;
+ //family_length -= 2;
}
entry->family[family_index] = '\0';
@@ -902,7 +904,8 @@ int plutovg_font_face_cache_load_file(plutovg_font_face_cache_t* cache, const ch
};
const stbtt_uint8* family_name = roman_family_name;
- while(family_length) {
+ //while(family_length) {
+ for (int i2 = family_length; i2 > 0; i2--) {
stbtt_uint16 ch = MAC_ROMAN_TABLE[family_name[0]];
if(ch < 0x80) {
entry->family[family_index++] = ch;
@@ -916,7 +919,7 @@ int plutovg_font_face_cache_load_file(plutovg_font_face_cache_t* cache, const ch
}
family_name += 1;
- family_length -= 1;
+ //family_length -= 1;
}
entry->family[family_index] = '\0';
+1 -1
View File
@@ -16,7 +16,7 @@ jobs:
runs-on: windows-2025-vs2026
steps:
- name: Checkout Repository
uses: actions/checkout@v6
uses: actions/checkout@v7
- name: Verify VS Project Files
run: .github\workflows\scripts\windows\validate-vs-filters.ps1
+2 -2
View File
@@ -56,7 +56,7 @@ jobs:
steps:
- name: Checkout Repository
uses: actions/checkout@v6
uses: actions/checkout@v7
- name: Configure MSBuild Clang Version
if: inputs.configuration != 'CMake'
@@ -122,7 +122,7 @@ jobs:
- name: Cache Dependencies
id: cache-deps
uses: actions/cache@v5
uses: actions/cache@v6
with:
path: deps
key: ${{ inputs.os }} ${{ inputs.platform }} deps ${{ hashFiles('.github/workflows/scripts/windows/build-dependencies.bat', '.github/workflows/scripts/common/*.patch') }}
+3
View File
@@ -63,6 +63,9 @@ oprofile_data/
*.kdev4
/.kdev4*
# Kate Projects
.kateproject*
# Resources and docs in /bin are tracked
/bin/**/*.dll
/bin/**/*.dmp
+2
View File
@@ -361,6 +361,8 @@ enum cpuinfo_uarch {
cpuinfo_uarch_raptor_cove = 0x0010020F,
/** Intel Redwood Cove microarchitecture (Granite Rapids). */
cpuinfo_uarch_redwood_cove = 0x00100210,
/** Intel Coyote Cove microarchitecture. */
cpuinfo_uarch_coyote_cove = 0x00100211,
/** Pentium 4 with Willamette, Northwood, or Foster cores. */
cpuinfo_uarch_willamette = 0x00100300,
+3
View File
@@ -1,3 +1,6 @@
/* for syscall() */
#define _DEFAULT_SOURCE
#include <stdbool.h>
#include <stddef.h>
+2
View File
@@ -36,6 +36,7 @@ enum cpuinfo_arm_chipset_vendor {
cpuinfo_arm_chipset_vendor_texas_instruments,
cpuinfo_arm_chipset_vendor_unisoc,
cpuinfo_arm_chipset_vendor_wondermedia,
cpuinfo_arm_chipset_vendor_google,
cpuinfo_arm_chipset_vendor_max,
};
@@ -73,6 +74,7 @@ enum cpuinfo_arm_chipset_series {
cpuinfo_arm_chipset_series_unisoc_t,
cpuinfo_arm_chipset_series_unisoc_ums,
cpuinfo_arm_chipset_series_wondermedia_wm,
cpuinfo_arm_chipset_series_google_tensor,
cpuinfo_arm_chipset_series_max,
};
+1 -1
View File
@@ -366,7 +366,7 @@ CPUINFO_INTERNAL struct cpuinfo_arm_chipset cpuinfo_arm_android_decode_chipset_f
CPUINFO_INTERNAL struct cpuinfo_arm_chipset cpuinfo_arm_android_decode_chipset_from_ro_hardware_chipname(
const char ro_hardware_chipname[restrict static CPUINFO_BUILD_PROP_VALUE_MAX]);
CPUINFO_INTERNAL struct cpuinfo_arm_chipset cpuinfo_arm_android_decode_chipset_from_ro_soc_model(
const char ro_soc_model[restrict static CPUINFO_BUILD_PROP_VALUE_MAX]);
const char soc_model[restrict static CPUINFO_BUILD_PROP_VALUE_MAX]);
#else
CPUINFO_INTERNAL struct cpuinfo_arm_chipset cpuinfo_arm_linux_decode_chipset_from_proc_cpuinfo_revision(
const char proc_cpuinfo_revision[restrict static CPUINFO_REVISION_VALUE_MAX]);
+61 -10
View File
@@ -3492,9 +3492,20 @@ struct cpuinfo_arm_chipset cpuinfo_arm_android_decode_chipset_from_ro_chipname(
};
}
/*
* Decodes chipset name from ro.soc.model Android system property.
*
* @param[in] soc_model - ro.soc.model value.
*
* @returns Decoded chipset name. If chipset could not be decoded, the resulting
* structure would use `unknown` vendor and series identifiers.
*/
struct cpuinfo_arm_chipset cpuinfo_arm_android_decode_chipset_from_ro_soc_model(
const char soc_model[restrict static CPUINFO_BUILD_PROP_VALUE_MAX]) {
struct cpuinfo_arm_chipset chipset;
struct cpuinfo_arm_chipset chipset = {
.vendor = cpuinfo_arm_chipset_vendor_unknown,
.series = cpuinfo_arm_chipset_series_unknown,
};
const size_t soc_model_length = strnlen(soc_model, CPUINFO_BUILD_PROP_VALUE_MAX);
const char* soc_model_end = soc_model + soc_model_length;
@@ -3516,10 +3527,28 @@ struct cpuinfo_arm_chipset cpuinfo_arm_android_decode_chipset_from_ro_soc_model(
return chipset;
}
return (struct cpuinfo_arm_chipset){
.vendor = cpuinfo_arm_chipset_vendor_unknown,
.series = cpuinfo_arm_chipset_series_unknown,
};
if (soc_model[0] != '\0') {
if (strncmp(soc_model, "Tensor", 6) == 0) {
chipset.vendor = cpuinfo_arm_chipset_vendor_google;
chipset.series = cpuinfo_arm_chipset_series_google_tensor;
const char* suffix_start = soc_model + 6;
while (*suffix_start == ' ') {
suffix_start++;
}
const size_t suffix_length = strnlen(suffix_start, CPUINFO_ARM_CHIPSET_SUFFIX_MAX);
if (suffix_length > 0) {
strncpy(chipset.suffix, suffix_start, suffix_length);
}
return chipset;
} else if (strncmp(soc_model, "GS201", 5) == 0) {
chipset.vendor = cpuinfo_arm_chipset_vendor_google;
chipset.series = cpuinfo_arm_chipset_series_google_tensor;
strncpy(chipset.suffix, "G2", 2);
return chipset;
}
}
return chipset;
}
#endif /* __ANDROID__ */
@@ -3858,6 +3887,7 @@ static const char* chipset_vendor_string[cpuinfo_arm_chipset_vendor_max] = {
[cpuinfo_arm_chipset_vendor_texas_instruments] = "Texas Instruments",
[cpuinfo_arm_chipset_vendor_unisoc] = "Unisoc",
[cpuinfo_arm_chipset_vendor_wondermedia] = "WonderMedia",
[cpuinfo_arm_chipset_vendor_google] = "Google",
};
/* Map from ARM chipset series ID to its string representation */
@@ -3895,6 +3925,7 @@ static const char* chipset_series_string[cpuinfo_arm_chipset_series_max] = {
[cpuinfo_arm_chipset_series_unisoc_t] = "T",
[cpuinfo_arm_chipset_series_unisoc_ums] = "UMS",
[cpuinfo_arm_chipset_series_wondermedia_wm] = "WM",
[cpuinfo_arm_chipset_series_google_tensor] = "Tensor",
};
/* Convert chipset name represented by cpuinfo_arm_chipset structure to a string
@@ -3913,14 +3944,35 @@ void cpuinfo_arm_chipset_to_string(
const char* vendor_string = chipset_vendor_string[vendor];
const char* series_string = chipset_series_string[series];
const uint32_t model = chipset->model;
const size_t suffix_length = strnlen(chipset->suffix, CPUINFO_ARM_CHIPSET_SUFFIX_MAX);
if (model == 0) {
if (series == cpuinfo_arm_chipset_series_unknown) {
strncpy(name, vendor_string, CPUINFO_ARM_CHIPSET_NAME_MAX);
if (suffix_length > 0) {
if (series == cpuinfo_arm_chipset_series_unknown) {
snprintf(
name,
CPUINFO_ARM_CHIPSET_NAME_MAX,
"%s %.*s",
vendor_string,
(int)suffix_length,
chipset->suffix);
} else {
snprintf(
name,
CPUINFO_ARM_CHIPSET_NAME_MAX,
"%s %s %.*s",
vendor_string,
series_string,
(int)suffix_length,
chipset->suffix);
}
} else {
snprintf(name, CPUINFO_ARM_CHIPSET_NAME_MAX, "%s %s", vendor_string, series_string);
if (series == cpuinfo_arm_chipset_series_unknown) {
strncpy(name, vendor_string, CPUINFO_ARM_CHIPSET_NAME_MAX);
} else {
snprintf(name, CPUINFO_ARM_CHIPSET_NAME_MAX, "%s %s", vendor_string, series_string);
}
}
} else {
const size_t suffix_length = strnlen(chipset->suffix, CPUINFO_ARM_CHIPSET_SUFFIX_MAX);
snprintf(
name,
CPUINFO_ARM_CHIPSET_NAME_MAX,
@@ -4051,7 +4103,6 @@ static enum cpuinfo_arm_chipset_vendor disambiguate_chipset_vendor(
(vendor_a == cpuinfo_arm_chipset_vendor_spreadtrum && vendor_b == cpuinfo_arm_chipset_vendor_unisoc)) {
return cpuinfo_arm_chipset_vendor_unisoc;
}
return cpuinfo_arm_chipset_vendor_unknown;
}
+3 -3
View File
@@ -256,12 +256,12 @@ void cpuinfo_arm_linux_init(void) {
}
#if defined(__ANDROID__)
struct cpuinfo_android_properties android_properties;
struct cpuinfo_android_properties android_properties = {0};
cpuinfo_arm_android_parse_properties(&android_properties);
#else
char proc_cpuinfo_hardware[CPUINFO_HARDWARE_VALUE_MAX];
char proc_cpuinfo_hardware[CPUINFO_HARDWARE_VALUE_MAX] = {0};
#endif
char proc_cpuinfo_revision[CPUINFO_REVISION_VALUE_MAX];
char proc_cpuinfo_revision[CPUINFO_REVISION_VALUE_MAX] = {0};
if (!cpuinfo_arm_linux_parse_proc_cpuinfo(
#if defined(__ANDROID__)
+49
View File
@@ -11,6 +11,11 @@ void cpuinfo_arm_decode_vendor_uarch(
#endif /* CPUINFO_ARCH_ARM */
enum cpuinfo_vendor vendor[RESTRICT_STATIC 1],
enum cpuinfo_uarch uarch[RESTRICT_STATIC 1]) {
/* Ensure the out-parameters are always initialized, including for
* implementers that are not handled in the switch below. */
*vendor = cpuinfo_vendor_unknown;
*uarch = cpuinfo_uarch_unknown;
switch (midr_get_implementer(midr)) {
case 'A':
*vendor = cpuinfo_vendor_arm;
@@ -438,6 +443,50 @@ void cpuinfo_arm_decode_vendor_uarch(
midr_get_part(midr));
}
break;
case 'a':
*vendor = cpuinfo_vendor_apple;
switch (midr_get_part(midr)) {
case 0x022:
case 0x024:
case 0x028:
*uarch = cpuinfo_uarch_icestorm;
break;
case 0x023:
case 0x025:
case 0x029:
*uarch = cpuinfo_uarch_firestorm;
break;
case 0x032:
case 0x034:
case 0x038:
*uarch = cpuinfo_uarch_blizzard;
break;
case 0x033:
case 0x035:
case 0x039:
*uarch = cpuinfo_uarch_avalanche;
break;
case 0x042:
case 0x044:
case 0x048:
*uarch = cpuinfo_uarch_coll_sawtooth;
break;
case 0x043:
case 0x045:
case 0x049:
*uarch = cpuinfo_uarch_coll_everest;
break;
case 0x052:
*uarch = cpuinfo_uarch_donan_sawtooth;
break;
case 0x053:
*uarch = cpuinfo_uarch_donan_everest;
break;
default:
cpuinfo_log_warning(
"unknown Apple CPU part 0x%03" PRIx32 " ignored", midr_get_part(midr));
}
break;
#if CPUINFO_ARCH_ARM
case 'V':
*vendor = cpuinfo_vendor_marvell;
+9
View File
@@ -307,6 +307,15 @@ static bool transform_token(char* token_start, char* token_end, struct parser_st
}
break;
case 4:
/*
* Erase everything starting with "with" on AMD
* processors, e.g. "AMD Ryzen 5 PRO 6650U with Radeon
* Graphics"
*/
if (erase_matching(token_start, token_length, "with")) {
return false;
}
/* Remember to erase "Dual Core" in "AMD Athlon(tm) 64
* X2 Dual Core Processor 3800+" */
if (memcmp(token_start, "Dual", token_length) == 0) {
+7
View File
@@ -270,8 +270,15 @@ enum cpuinfo_uarch cpuinfo_x86_decode_uarch(
return cpuinfo_uarch_prescott;
}
break;
case 0x12:
switch (model_info->model) {
case 0x01: // Nova Lake P-core (Coyote Cove)
return cpuinfo_uarch_coyote_cove;
}
break;
}
break;
case cpuinfo_vendor_amd:
switch (model_info->family) {
#if CPUINFO_ARCH_X86
-2
View File
@@ -265,8 +265,6 @@ BOOL CALLBACK cpuinfo_x86_windows_init(PINIT_ONCE init_once, PVOID parameter, PV
* APIC order */
const uint32_t core_id = cores_count++;
uint32_t smt_id = 0;
/* Reconstruct core part of APIC ID */
const uint32_t core_apic_id = (core_id & core_bits_mask) << x86_processor.topology.core_bits_offset;
/* Iterate processor groups and set the core & SMT parts of APIC
* ID */
for (uint32_t i = 0; i < core_info->Processor.GroupCount; i++) {
+3 -3
View File
@@ -1,7 +1,7 @@
#define MY_VER_MAJOR 26
#define MY_VER_MINOR 1
#define MY_VER_MINOR 2
#define MY_VER_BUILD 0
#define MY_VERSION_NUMBERS "26.01"
#define MY_VERSION_NUMBERS "26.02"
#define MY_VERSION MY_VERSION_NUMBERS
#ifdef MY_CPU_NAME
@@ -10,7 +10,7 @@
#define MY_VERSION_CPU MY_VERSION
#endif
#define MY_DATE "2026-04-27"
#define MY_DATE "2026-06-25"
#undef MY_COPYRIGHT
#undef MY_VERSION_COPYRIGHT_DATE
#define MY_AUTHOR_NAME "Igor Pavlov"
+5
View File
@@ -76,6 +76,11 @@
#pragma GCC diagnostic ignored "-Wreserved-identifier"
#endif
#if __clang_major__ >= 22
// for "StdAfx.h" and "Precomp.h"
#pragma GCC diagnostic ignored "-Wshadow-header"
#endif
#endif // __clang__
#if defined(__clang__) && __clang_major__ >= 16
+680
View File
@@ -0,0 +1,680 @@
ISTORY of the LZMA SDK
-----------------------
26.02 2026-06-25
-------------------------
- Some bugs and vulnerabilities were fixed.
26.01 2026-04-27
-------------------------
- linux version of 7-Zip can use huge pages (2 MB pages). It can increase compression
speed for 10% for 7z/xz/LZMA/LZMA2 compression.
- new -spo[d|c|r] switch specifies the path generation mode for the output directory
for archive extraction. The output directory path is generated from the path specified
in the -o{dir_path} switch and the name of the archive being unpacked.
-spod : for Linux/Posix/macOS: -o{dir_path} specifies the direct path to the output directory.
The asterisk (*) character in {dir_path} will not be replaced by the archive name.
-spoc : 7-Zip will concatenate the path specified in -o{dir_path} with the archive name
to form the final path to the output directory.
-spor : 7-Zip will replace asterisk (*) character in the path specified in the -o{dir_path}
with the archive name. This is the default option.
- The 7zdec.exe program (a lightweight 7z archive decoder) has been modified for security purposes.
Now 7zdec.exe extracts files only to the current folder and its subfolders.
- some bugs were fixed.
26.00 2026-02-12
-------------------------
- some bugs were fixed.
25.01 2025-08-03
-------------------------
- The code for handling symbolic links has been changed
to provide greater security when extracting files from archives.
Command line switch -snld20 can be used to bypass default security
checks when creating symbolic links.
25.00 2025-07-05
-------------------------
- 7-Zip for Windows can now use more than 64 CPU threads for compression
to zip/7z/xz archives and for the 7-Zip benchmark.
If there are more than one processor group in Windows (on systems with more than
64 cpu threads), 7-Zip distributes running CPU threads across different processor groups.
- fixed some bugs and vulnerabilities.
24.09 2024-11-29
-------------------------
- The default dictionary size values for LZMA/LZMA2 compression methods were increased:
dictionary size compression level
v24.08 v24.09 v24.09
32-bit 64-bit
8 MB 16 MB 16 MB -mx4
16 MB 32 MB 32 MB -mx5 : Normal
32 MB 64 MB 64 MB -mx6
32 MB 64 MB 128 MB -mx7 : Maximum
64 MB 64 MB 256 MB -mx8
64 MB 64 MB 256 MB -mx9 : Ultra
The default dictionary size values for 32-bit versions of LZMA/LZMA2 don't exceed 64 MB.
- If an archive update operation uses a temporary archive folder and
the archive is moved to the destination folder, 7-Zip shows the progress of moving
the archive file, as this operation can take a long time if the archive is large.
- Some bugs were fixed.
24.07 2024-06-19
-------------------------
- Changes in files:
Asm/x86/Sha256Opt.asm
Now it uses "READONLY" flag for constant array segment.
It fixes an issue where ".rodata" section in 7-Zip for x86/x64 Linux had a "WRITE" attribute.
24.05 2024-05-14
-------------------------
- New switch -myv={MMNN} to set decoder compatibility version for 7z archive creating.
{MMNN} is 4-digit number that represents the version of 7-Zip without a dot.
If -myv={MMNN} switch is specified, 7-Zip will only use compression methods that can
be decoded by the specified version {MMNN} of 7-Zip and newer versions.
If -myv={MMNN} switch is not specified, -myv=2300 is used, and 7-Zip will only
use compression methods that can be decoded by 7-Zip 23.00 and newer versions.
- New switch -myfa={FilterID} to allow 7-Zip to use the specified filter method for 7z archive creating.
- New switch -myfd={FilterID} to disallow 7-Zip to use the specified filter method for 7z archive creating.
24.03 2024-03-23
-------------------------
- 7-Zip now can use new RISCV filter for compression to 7z and xz archives.
RISCV filter can increase compression ratio for data containing executable
files compiled for RISC-V architecture.
- The speed for LZMA and LZMA2 decompression in ARM64 version for Windows
was increased by 20%-60%.
It uses arm64 assembler code, and clang-cl is required for arm64 assembler code compiling.
- -slmu switch : to show timestamps as UTC instead of LOCAL TIME.
- -slsl switch : in console 7-Zip for Windows : to show file paths with
linux path separator slash '/' instead of backslash separator '\'.
- 7-Zip supports .sha256 files that use backslash path separator '\'.
- Some bugs were fixed.
24.01 2024-01-31
-------------------------
- 7-Zip uses file C/Precomp.h that is included to all c and c++ files.
CPP/Common/Common.h also includes C/Precomp.h.
C/Precomp.h defines the following macros (if _WIN32 is defined):
Z7_LARGE_PAGES 1
Z7_LONG_PATH 1
Z7_WIN32_WINNT_MIN 0x0500 (or higher)
_WIN32_WINNT 0x0500 (or higher)
WINVER _WIN32_WINNT
UNICODE 1
_UNICODE 1
if _WIN32_WINNT is defined already, C/Precomp.h doesn't redefine it.
- Speed optimizations for hash caclulation: CRC-32, CRC-64.
- The bug was fixed: 7-Zip for Linux could fail for multivolume creation in some cases.
- 7zr.exe for arm64 is included to LZMA SDK package.
- Some bugs were fixed.
23.01 2023-06-20
-------------------------
- 7-Zip now can use new ARM64 filter for compression to 7z and xz archives.
ARM64 filter can increase compression ratio for data containing executable
files compiled for ARM64 (AArch64) architecture.
Also 7-Zip now parses executable files (that have exe and dll filename extensions)
before compressing, and it selects appropriate filter for each parsed file:
- BCJ or BCJ2 filter for x86 executable files,
- ARM64 filter for ARM64 executable files.
Previous versions by default used x86 filter BCJ or BCJ2 for all exe/dll files.
- Default section size for BCJ2 filter was changed from 64 MiB to 240 MiB.
It can increase compression ratio for executable files larger than 64 MiB.
- Some optimizations in filters code: BCJ, BCJ2, Swap* and opthers.
- If 7-Zip uses BCJ2 filter for big datasets compressing, it can use additional temp
files in system's TEMP folder. 7-Zip uses temp file for additional compressed
data stream, if size of such compressed stream is larger than predefined limit:
16 MiB in 32-bit version, 4 GiB in 64-bit version.
- When new 7-Zip creates multivolume archive, 7-Zip keeps in open state
only volumes that still can be changed. Previous versions kept all volumes
in open state until the end of the archive creation.
- 7-Zip for Linux and macOS now can reduce the number of simultaneously open files,
when 7-Zip opens, extracts or creates multivolume archive. It allows to avoid
the failures for cases with big number of volumes, bacause there is a limitation
for number of open files allowed for a single program in Linux and macOS.
- Some bugs were fixed.
- Source code changes:
- All external macros for compiling C/C++ code of 7-Zip now have Z7_ prefix.
- 7-Zip COM interfaces now use new macros that allow to declare and implement COM interface.
- The code has been modified to compile with the maximum diagnostic warning level:
-Wall in MSVC and -Weverything in CLANG.
And some warning types are disabled in 2 files:
- C/Compiler.h for C/C++ code warnings.
- CPP/Common/Common.h for C++ code warnings.
- Linux/macOS versions of 7-Zip: IUnknown interface in new code doesn't use
virtual destructor that was used in previous 7-Zip and p7zip:
// virtual ~IUnknown() {}
So 7-Zip's dynamically linked shared libraries (codecs) are not compatible
between new 7-Zip for Linux/macOS and old 7-Zip (and p7zip).
21.07 2021-12-26
-------------------------
- New switches: -spm and -im!{file_path} to exclude directories from processing
for specified paths that don't contain path separator character at the end of path.
- The sorting order of files in archives was slightly changed to be more consistent
for cases where the name of some directory is the same as the prefix part of the name
of another directory or file.
21.06 2021-11-24
-------------------------
- Bug in LZMA encoder in file LzmaEnc.c was fixed:
LzmaEnc_MemEncode(), LzmaEncode() and LzmaCompress() could work incorrectly,
if size value for output buffer is smaller than size required for all compressed data.
LzmaEnc_Encode() could work incorrectly,
if callback ISeqOutStream::Write() doesn't write all compressed data.
NCompress::NLzma::CEncoder::Code() could work incorrectly,
if callback ISequentialOutStream::Write() returns error code.
- Bug in versions 21.00-21.05 was fixed:
7-Zip didn't set attributes of directories during archive extracting.
21.04 beta 2021-11-02
-------------------------
- 7-Zip now reduces the number of working CPU threads for compression,
if RAM size is not enough for compression with big LZMA2 dictionary.
- 7-Zip now can create and check "file.sha256" text files that contain the list
of file names and SHA-256 checksums in format compatible with sha256sum program.
21.03 beta 2021-07-20
-------------------------
- The maximum dictionary size for LZMA/LZMA2 compressing was increased to 4 GB (3840 MiB).
- Minor speed optimizations in LZMA/LZMA2 compressing.
21.02 alpha 2021-05-06
-------------------------
- The command line version of 7-Zip for macOS was released.
- The speed for LZMA and LZMA2 decompression in arm64 versions for macOS and Linux
was increased by 20%-60%.
21.01 alpha 2021-03-09
-------------------------
- The command line version of 7-Zip for Linux was released.
- The improvements for speed of ARM64 version using hardware CPU instructions
for AES, CRC-32, SHA-1 and SHA-256.
- Some bugs were fixed.
20.02 alpha 2020-08-08
-------------------------
- The default number of LZMA2 chunks per solid block in 7z archive was increased to 64.
It allows to increase the compression speed for big 7z archives, if there is a big number
of CPU cores and threads.
- The speed of PPMd compressing/decompressing was increased for 7z archives.
- The new -ssp switch. If the switch -ssp is specified, 7-Zip doesn't allow the system
to modify "Last Access Time" property of source files for archiving and hashing operations.
- Some bugs were fixed.
20.00 alpha 2020-02-06
-------------------------
- 7-Zip now supports new optional match finders for LZMA/LZMA2 compression: bt5 and hc5,
that can work faster than bt4 and hc4 match finders for the data with big redundancy.
- The compression ratio was improved for Fast and Fastest compression levels with the
following default settings:
- Fastest level (-mx1) : hc5 match finder with 256 KB dictionary.
- Fast level (-mx3) : hc5 match finder with 4 MB dictionary.
- Minor speed optimizations in multithreaded LZMA/LZMA2 compression for Normal/Maximum/Ultra
compression levels.
19.00 2019-02-21
-------------------------
- Encryption strength for 7z archives was increased:
the size of random initialization vector was increased from 64-bit to 128-bit,
and the pseudo-random number generator was improved.
- The bug in 7zIn.c code was fixed.
18.06 2018-12-30
-------------------------
- The speed for LZMA/LZMA2 compressing was increased by 3-10%,
and there are minor changes in compression ratio.
- Some bugs were fixed.
- The bug in 7-Zip 18.02-18.05 was fixed:
There was memory leak in multithreading xz decoder - XzDecMt_Decode(),
if xz stream contains only one block.
- The changes for MSVS compiler makefiles:
- the makefiles now use "PLATFORM" macroname with values (x64, x86, arm64)
instead of "CPU" macroname with values (AMD64, ARM64).
- the makefiles by default now use static version of the run-time library.
18.05 2018-04-30
-------------------------
- The speed for LZMA/LZMA2 compressing was increased
by 8% for fastest/fast compression levels and
by 3% for normal/maximum compression levels.
- Previous versions of 7-Zip could work incorrectly in "Large memory pages" mode in
Windows 10 because of some BUG with "Large Pages" in Windows 10.
Now 7-Zip doesn't use "Large Pages" on Windows 10 up to revision 1709 (16299).
- The BUG was fixed in Lzma2Enc.c
Lzma2Enc_Encode2() function worked incorretly,
if (inStream == NULL) and the number of block threads is more than 1.
18.03 beta 2018-03-04
-------------------------
- Asm\x86\LzmaDecOpt.asm: new optimized LZMA decoder written in asm
for x64 with about 30% higher speed than main version of LZMA decoder written in C.
- The speed for single-thread LZMA/LZMA2 decoder written in C was increased by 3%.
- 7-Zip now can use multi-threading for 7z/LZMA2 decoding,
if there are multiple independent data chunks in LZMA2 stream.
- 7-Zip now can use multi-threading for xz decoding,
if there are multiple blocks in xz stream.
18.01 2019-01-28
-------------------------
- The BUG in 17.01 - 18.00 beta was fixed:
XzDec.c : random block unpacking and XzUnpacker_IsBlockFinished()
didn't work correctly for xz archives without checksum (CRC).
18.00 beta 2019-01-10
-------------------------
- The BUG in xz encoder was fixed:
There was memory leak of 16 KB for each file compressed with
xz compression method, if additional filter was used.
17.01 beta 2017-08-28
-------------------------
- Minor speed optimization for LZMA2 (xz and 7z) multi-threading compression.
7-Zip now uses additional memory buffers for multi-block LZMA2 compression.
CPU utilization was slightly improved.
- 7-zip now creates multi-block xz archives by default. Block size can be
specified with -ms[Size]{m|g} switch.
- xz decoder now can unpack random block from multi-block xz archives.
- 7-Zip command line: @listfile now doesn't work after -- switch.
Use -i@listfile before -- switch instead.
- The BUGs were fixed:
7-Zip 17.00 beta crashed for commands that write anti-item to 7z archive.
17.00 beta 2017-04-29
-------------------------
- NewHandler.h / NewHandler.cpp:
now it redefines operator new() only for old MSVC compilers (_MSC_VER < 1900).
- C/7zTypes.h : the names of variables in interface structures were changed (vt).
- Some bugs were fixed. 7-Zip could crash in some cases.
- Some internal changes in code.
16.04 2016-10-04
-------------------------
- The bug was fixed in DllSecur.c.
16.03 2016-09-28
-------------------------
- SFX modules now use some protection against DLL preloading attack.
- Some bugs in 7z code were fixed.
16.02 2016-05-21
-------------------------
- The BUG in 16.00 - 16.01 was fixed:
Split Handler (SplitHandler.cpp) returned incorrect
total size value (kpidSize) for split archives.
16.01 2016-05-19
-------------------------
- Some internal changes to reduce the number of compiler warnings.
16.00 2016-05-10
-------------------------
- Some bugs were fixed.
15.12 2015-11-19
-------------------------
- The BUG in C version of 7z decoder was fixed:
7zDec.c : SzDecodeLzma2()
7z decoder could mistakenly report about decoding error for some 7z archives
that use LZMA2 compression method.
The probability to get that mistaken decoding error report was about
one error per 16384 solid blocks for solid blocks larger than 16 KB (compressed size).
- The BUG (in 9.26-15.11) in C version of 7z decoder was fixed:
7zArcIn.c : SzReadHeader2()
7z decoder worked incorrectly for 7z archives that contain
empty solid blocks, that can be placed to 7z archive, if some file is
unavailable for reading during archive creation.
15.09 beta 2015-10-16
-------------------------
- The BUG in LZMA / LZMA2 encoding code was fixed.
The BUG in LzFind.c::MatchFinder_ReadBlock() function.
If input data size is larger than (4 GiB - dictionary_size),
the following code worked incorrectly:
- LZMA : LzmaEnc_MemEncode(), LzmaEncode() : LZMA encoding functions
for compressing from memory to memory.
That BUG is not related to LZMA encoder version that works via streams.
- LZMA2 : multi-threaded version of LZMA2 encoder worked incorrectly, if
default value of chunk size (CLzma2EncProps::blockSize) is changed
to value larger than (4 GiB - dictionary_size).
9.38 beta 2015-01-03
-------------------------
- The BUG in 9.31-9.37 was fixed:
IArchiveGetRawProps interface was disabled for 7z archives.
- The BUG in 9.26-9.36 was fixed:
Some code in CPP\7zip\Archive\7z\ worked correctly only under Windows.
9.36 beta 2014-12-26
-------------------------
- The BUG in command line version was fixed:
7-Zip created temporary archive in current folder during update archive
operation, if -w{Path} switch was not specified.
The fixed 7-Zip creates temporary archive in folder that contains updated archive.
- The BUG in 9.33-9.35 was fixed:
7-Zip silently ignored file reading errors during 7z or gz archive creation,
and the created archive contained only part of file that was read before error.
The fixed 7-Zip stops archive creation and it reports about error.
9.35 beta 2014-12-07
-------------------------
- 7zr.exe now support AES encryption.
- SFX mudules were added to LZMA SDK
- Some bugs were fixed.
9.21 beta 2011-04-11
-------------------------
- New class FString for file names at file systems.
- Speed optimization in CRC code for big-endian CPUs.
- The BUG in Lzma2Dec.c was fixed:
Lzma2Decode function didn't work.
9.18 beta 2010-11-02
-------------------------
- New small SFX module for installers (SfxSetup).
9.12 beta 2010-03-24
-------------------------
- The BUG in LZMA SDK 9.* was fixed: LZMA2 codec didn't work,
if more than 10 threads were used (or more than 20 threads in some modes).
9.11 beta 2010-03-15
-------------------------
- PPMd compression method support
9.09 2009-12-12
-------------------------
- The bug was fixed:
Utf16_To_Utf8 funstions in UTFConvert.cpp and 7zMain.c
incorrectly converted surrogate characters (the code >= 0x10000) to UTF-8.
- Some bugs were fixed
9.06 2009-08-17
-------------------------
- Some changes in ANSI-C 7z Decoder interfaces.
9.04 2009-05-30
-------------------------
- LZMA2 compression method support
- xz format support
4.65 2009-02-03
-------------------------
- Some minor fixes
4.63 2008-12-31
-------------------------
- Some minor fixes
4.61 beta 2008-11-23
-------------------------
- The bug in ANSI-C LZMA Decoder was fixed:
If encoded stream was corrupted, decoder could access memory
outside of allocated range.
- Some changes in ANSI-C 7z Decoder interfaces.
- LZMA SDK is placed in the public domain.
4.60 beta 2008-08-19
-------------------------
- Some minor fixes.
4.59 beta 2008-08-13
-------------------------
- The bug was fixed:
LZMA Encoder in fast compression mode could access memory outside of
allocated range in some rare cases.
4.58 beta 2008-05-05
-------------------------
- ANSI-C LZMA Decoder was rewritten for speed optimizations.
- ANSI-C LZMA Encoder was included to LZMA SDK.
- C++ LZMA code now is just wrapper over ANSI-C code.
4.57 2007-12-12
-------------------------
- Speed optimizations in Ñ++ LZMA Decoder.
- Small changes for more compatibility with some C/C++ compilers.
4.49 beta 2007-07-05
-------------------------
- .7z ANSI-C Decoder:
- now it supports BCJ and BCJ2 filters
- now it supports files larger than 4 GB.
- now it supports "Last Write Time" field for files.
- C++ code for .7z archives compressing/decompressing from 7-zip
was included to LZMA SDK.
4.43 2006-06-04
-------------------------
- Small changes for more compatibility with some C/C++ compilers.
4.42 2006-05-15
-------------------------
- Small changes in .h files in ANSI-C version.
4.39 beta 2006-04-14
-------------------------
- The bug in versions 4.33b:4.38b was fixed:
C++ version of LZMA encoder could not correctly compress
files larger than 2 GB with HC4 match finder (-mfhc4).
4.37 beta 2005-04-06
-------------------------
- Fixes in C++ code: code could no be compiled if _NO_EXCEPTIONS was defined.
4.35 beta 2005-03-02
-------------------------
- The bug was fixed in C++ version of LZMA Decoder:
If encoded stream was corrupted, decoder could access memory
outside of allocated range.
4.34 beta 2006-02-27
-------------------------
- Compressing speed and memory requirements for compressing were increased
- LZMA now can use only these match finders: HC4, BT2, BT3, BT4
4.32 2005-12-09
-------------------------
- Java version of LZMA SDK was included
4.30 2005-11-20
-------------------------
- Compression ratio was improved in -a2 mode
- Speed optimizations for compressing in -a2 mode
- -fb switch now supports values up to 273
- The bug in 7z_C (7zIn.c) was fixed:
It used Alloc/Free functions from different memory pools.
So if program used two memory pools, it worked incorrectly.
- 7z_C: .7z format supporting was improved
- LZMA# SDK (C#.NET version) was included
4.27 (Updated) 2005-09-21
-------------------------
- Some GUIDs/interfaces in C++ were changed.
IStream.h:
ISequentialInStream::Read now works as old ReadPart
ISequentialOutStream::Write now works as old WritePart
4.27 2005-08-07
-------------------------
- The bug in LzmaDecodeSize.c was fixed:
if _LZMA_IN_CB and _LZMA_OUT_READ were defined,
decompressing worked incorrectly.
4.26 2005-08-05
-------------------------
- Fixes in 7z_C code and LzmaTest.c:
previous versions could work incorrectly,
if malloc(0) returns 0
4.23 2005-06-29
-------------------------
- Small fixes in C++ code
4.22 2005-06-10
-------------------------
- Small fixes
4.21 2005-06-08
-------------------------
- Interfaces for ANSI-C LZMA Decoder (LzmaDecode.c) were changed
- New additional version of ANSI-C LZMA Decoder with zlib-like interface:
- LzmaStateDecode.h
- LzmaStateDecode.c
- LzmaStateTest.c
- ANSI-C LZMA Decoder now can decompress files larger than 4 GB
4.17 2005-04-18
-------------------------
- New example for RAM->RAM compressing/decompressing:
LZMA + BCJ (filter for x86 code):
- LzmaRam.h
- LzmaRam.cpp
- LzmaRamDecode.h
- LzmaRamDecode.c
- -f86 switch for lzma.exe
4.16 2005-03-29
-------------------------
- The bug was fixed in LzmaDecode.c (ANSI-C LZMA Decoder):
If _LZMA_OUT_READ was defined, and if encoded stream was corrupted,
decoder could access memory outside of allocated range.
- Speed optimization of ANSI-C LZMA Decoder (now it's about 20% faster).
Old version of LZMA Decoder now is in file LzmaDecodeSize.c.
LzmaDecodeSize.c can provide slightly smaller code than LzmaDecode.c
- Small speed optimization in LZMA C++ code
- filter for SPARC's code was added
- Simplified version of .7z ANSI-C Decoder was included
4.06 2004-09-05
-------------------------
- The bug in v4.05 was fixed:
LZMA-Encoder didn't release output stream in some cases.
4.05 2004-08-25
-------------------------
- Source code of filters for x86, IA-64, ARM, ARM-Thumb
and PowerPC code was included to SDK
- Some internal minor changes
4.04 2004-07-28
-------------------------
- More compatibility with some C++ compilers
4.03 2004-06-18
-------------------------
- "Benchmark" command was added. It measures compressing
and decompressing speed and shows rating values.
Also it checks hardware errors.
4.02 2004-06-10
-------------------------
- C++ LZMA Encoder/Decoder code now is more portable
and it can be compiled by GCC on Linux.
4.01 2004-02-15
-------------------------
- Some detection of data corruption was enabled.
LzmaDecode.c / RangeDecoderReadByte
.....
{
rd->ExtraBytes = 1;
return 0xFF;
}
4.00 2004-02-13
-------------------------
- Original version of LZMA SDK
HISTORY of the LZMA
-------------------
2001-2008: Improvements to LZMA compressing/decompressing code,
keeping compatibility with original LZMA format
1996-2001: Development of LZMA compression format
Some milestones:
2001-08-30: LZMA compression was added to 7-Zip
1999-01-02: First version of 7-Zip was released
End of document
+287 -366
View File
File diff suppressed because it is too large Load Diff
+3 -3
View File
@@ -1,5 +1,5 @@
/* DllSecur.c -- DLL loading security
2023-12-03 : Igor Pavlov : Public domain */
: Igor Pavlov : Public domain */
#include "Precomp.h"
@@ -67,7 +67,7 @@ void LoadSecurityDlls(void)
// at Vista (ver 6.0) : CoCreateInstance(CLSID_ShellLink, ...) doesn't work after SetDefaultDllDirectories() : Check it ???
IF_NON_VISTA_SET_DLL_DIRS_AND_RETURN
{
wchar_t buf[MAX_PATH + 100];
WCHAR buf[MAX_PATH + 100];
const char *dll;
unsigned pos = GetSystemDirectoryW(buf, MAX_PATH + 2);
if (pos == 0 || pos > MAX_PATH)
@@ -76,7 +76,7 @@ void LoadSecurityDlls(void)
buf[pos++] = '\\';
for (dll = g_Dlls; *dll != 0;)
{
wchar_t *dest = &buf[pos];
WCHAR *dest = &buf[pos];
for (;;)
{
const char c = *dll++;
+2 -2
View File
@@ -1,5 +1,5 @@
/* MtDec.c -- Multi-thread Decoder
2024-02-20 : Igor Pavlov : Public domain */
: Igor Pavlov : Public domain */
#include "Precomp.h"
@@ -22,7 +22,7 @@
#define PRF(x)
#endif
#define PRF_STR_INT(s, d) PRF(printf("\n" s " %d\n", (unsigned)d))
#define PRF_STR_INT(s, d) PRF(printf("\n" s " %d\n", (unsigned)d);)
void MtProgress_Init(CMtProgress *p, ICompressProgressPtr progress)
{
+17 -30
View File
@@ -25,8 +25,8 @@
#define PRF(x)
#endif
#define PRF_STR(s) PRF(printf("\n" s "\n"))
#define PRF_STR_INT(s, d) PRF(printf("\n" s " %d\n", (unsigned)d))
#define PRF_STR(s) PRF(printf("\n" s "\n");)
#define PRF_STR_INT(s, d) PRF(printf("\n" s " %d\n", (unsigned)d);)
#include <stdlib.h>
#include <string.h>
@@ -574,7 +574,7 @@ static SRes MixCoder_ResetFromMethod(CMixCoder *p, unsigned coderIndex, UInt64 m
output (status) can be :
CODER_STATUS_NOT_FINISHED
CODER_STATUS_FINISHED_WITH_MARK
CODER_STATUS_NEEDS_MORE_INPUT - not implemented still
CODER_STATUS_NEEDS_MORE_INPUT
*/
static SRes MixCoder_Code(CMixCoder *p,
@@ -582,8 +582,8 @@ static SRes MixCoder_Code(CMixCoder *p,
const Byte *src, SizeT *srcLen, int srcWasFinished,
ECoderFinishMode finishMode)
{
SizeT destLenOrig = *destLen;
SizeT srcLenOrig = *srcLen;
const SizeT destLenOrig = *destLen;
const SizeT srcLenOrig = *srcLen;
*destLen = 0;
*srcLen = 0;
@@ -597,39 +597,26 @@ static SRes MixCoder_Code(CMixCoder *p,
if (p->outBuf)
{
SRes res;
SizeT destLen2, srcLen2;
SizeT destLen2;
int wasFinished;
PRF_STR("------- MixCoder Single ----------")
srcLen2 = srcLenOrig;
destLen2 = destLenOrig;
if (p->numCoders != 1)
{
if (destLen2 < p->outWritten)
return SZ_ERROR_FAIL;
destLen2 -= p->outWritten;
}
*srcLen = srcLenOrig;
{
IStateCoder *coder = &p->coders[0];
res = coder->Code2(coder->p, NULL, &destLen2, src, &srcLen2, srcWasFinished, finishMode,
// &wasFinished,
&p->status);
wasFinished = (p->status == CODER_STATUS_FINISHED_WITH_MARK);
res = coder->Code2(coder->p, NULL, &destLen2, src, srcLen, srcWasFinished, finishMode, &p->status);
}
p->res = res;
/*
if (wasFinished)
p->status = CODER_STATUS_FINISHED_WITH_MARK;
else
{
if (res == SZ_OK)
if (destLen2 != destLenOrig)
p->status = CODER_STATUS_NEEDS_MORE_INPUT;
}
*/
*srcLen = srcLen2;
src += srcLen2;
p->outWritten += destLen2;
wasFinished = (p->status == CODER_STATUS_FINISHED_WITH_MARK);
if (res != SZ_OK || srcWasFinished || wasFinished)
p->wasFinished = True;
@@ -1016,8 +1003,8 @@ SRes XzUnpacker_Code(CXzUnpacker *p, Byte *dest, SizeT *destLen,
const Byte *src, SizeT *srcLen, int srcFinished,
ECoderFinishMode finishMode, ECoderStatus *status)
{
SizeT destLenOrig = *destLen;
SizeT srcLenOrig = *srcLen;
const SizeT destLenOrig = *destLen;
const SizeT srcLenOrig = *srcLen;
*destLen = 0;
*srcLen = 0;
*status = CODER_STATUS_NOT_SPECIFIED;
+4 -3
View File
@@ -1,12 +1,13 @@
Copyright 2015-2023 The Khronos Group Inc.
Copyright 2015-2026 The Khronos Group Inc.
Files in this repository fall under one of these licenses:
- `Apache-2.0`
- `MIT`
Note: With the exception of `parse_dependency.py` the files using `MIT` license
also fall under `Apache-2.0`. Example:
Note: With the exception of `parse_dependency.py`, which is based on an
external file, files using the `MIT` license also fall under `Apache-2.0`.
Example:
```
SPDX-License-Identifier: Apache-2.0 OR MIT
@@ -4,7 +4,7 @@
/*
** Copyright 2015-2026 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
** SPDX-License-Identifier: Apache-2.0 OR MIT
*/
/*
@@ -4,7 +4,7 @@
/*
** Copyright 2015-2026 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
** SPDX-License-Identifier: Apache-2.0 OR MIT
*/
/*
@@ -4,7 +4,7 @@
/*
** Copyright 2015-2026 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
** SPDX-License-Identifier: Apache-2.0 OR MIT
*/
/*
@@ -4,7 +4,7 @@
/*
** Copyright 2015-2026 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
** SPDX-License-Identifier: Apache-2.0 OR MIT
*/
/*
@@ -4,7 +4,7 @@
/*
** Copyright 2015-2026 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
** SPDX-License-Identifier: Apache-2.0 OR MIT
*/
/*
@@ -4,7 +4,7 @@
/*
** Copyright 2015-2026 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
** SPDX-License-Identifier: Apache-2.0 OR MIT
*/
/*
@@ -4,7 +4,7 @@
/*
** Copyright 2015-2026 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
** SPDX-License-Identifier: Apache-2.0 OR MIT
*/
/*
@@ -4,7 +4,7 @@
/*
** Copyright 2015-2026 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
** SPDX-License-Identifier: Apache-2.0 OR MIT
*/
/*
@@ -4,7 +4,7 @@
/*
** Copyright 2015-2026 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
** SPDX-License-Identifier: Apache-2.0 OR MIT
*/
/*
@@ -4,7 +4,7 @@
/*
** Copyright 2015-2026 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
** SPDX-License-Identifier: Apache-2.0 OR MIT
*/
/*
@@ -4,7 +4,7 @@
/*
** Copyright 2015-2026 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
** SPDX-License-Identifier: Apache-2.0 OR MIT
*/
/*
@@ -4,7 +4,7 @@
/*
** Copyright 2015-2026 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
** SPDX-License-Identifier: Apache-2.0 OR MIT
*/
/*
+1 -2
View File
@@ -2,8 +2,7 @@
* Copyright 2015-2023 The Khronos Group Inc.
* Copyright 2015-2023 Valve Corporation
* Copyright 2015-2023 LunarG, Inc.
*
* SPDX-License-Identifier: Apache-2.0
* SPDX-License-Identifier: Apache-2.0 OR MIT
*/
#pragma once
+1 -2
View File
@@ -2,8 +2,7 @@
* Copyright 2015-2023 The Khronos Group Inc.
* Copyright 2015-2023 Valve Corporation
* Copyright 2015-2023 LunarG, Inc.
*
* SPDX-License-Identifier: Apache-2.0
* SPDX-License-Identifier: Apache-2.0 OR MIT
*/
#pragma once
+1 -2
View File
@@ -3,8 +3,7 @@
//
/*
** Copyright 2014-2026 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
** SPDX-License-Identifier: Apache-2.0 OR MIT
*/
+1 -2
View File
@@ -3,8 +3,7 @@
/*
** Copyright 2015-2026 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
** SPDX-License-Identifier: Apache-2.0 OR MIT
*/
#include "vk_platform.h"
+1 -1
View File
@@ -4,7 +4,7 @@
/*
** Copyright 2015-2026 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
** SPDX-License-Identifier: Apache-2.0 OR MIT
*/
/*
+1 -1
View File
@@ -4,7 +4,7 @@
/*
** Copyright 2015-2026 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
** SPDX-License-Identifier: Apache-2.0 OR MIT
*/
/*
File diff suppressed because it is too large Load Diff
+1 -1
View File
@@ -4,7 +4,7 @@
/*
** Copyright 2015-2026 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
** SPDX-License-Identifier: Apache-2.0 OR MIT
*/
/*
+1 -1
View File
@@ -4,7 +4,7 @@
/*
** Copyright 2015-2026 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
** SPDX-License-Identifier: Apache-2.0 OR MIT
*/
/*
+1 -1
View File
@@ -4,7 +4,7 @@
/*
** Copyright 2015-2026 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
** SPDX-License-Identifier: Apache-2.0 OR MIT
*/
/*
+1 -1
View File
@@ -4,7 +4,7 @@
/*
** Copyright 2015-2026 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
** SPDX-License-Identifier: Apache-2.0 OR MIT
*/
/*
+1 -1
View File
@@ -4,7 +4,7 @@
/*
** Copyright 2015-2026 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
** SPDX-License-Identifier: Apache-2.0 OR MIT
*/
/*
+1 -1
View File
@@ -4,7 +4,7 @@
/*
** Copyright 2015-2026 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
** SPDX-License-Identifier: Apache-2.0 OR MIT
*/
/*
+1 -1
View File
@@ -4,7 +4,7 @@
/*
** Copyright 2015-2026 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
** SPDX-License-Identifier: Apache-2.0 OR MIT
*/
/*
+1 -1
View File
@@ -4,7 +4,7 @@
/*
** Copyright 2015-2026 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
** SPDX-License-Identifier: Apache-2.0 OR MIT
*/
/*
+1 -1
View File
@@ -4,7 +4,7 @@
/*
** Copyright 2015-2026 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
** SPDX-License-Identifier: Apache-2.0 OR MIT
*/
/*
+1 -1
View File
@@ -4,7 +4,7 @@
/*
** Copyright 2015-2026 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
** SPDX-License-Identifier: Apache-2.0 OR MIT
*/
/*
+1 -1
View File
@@ -4,7 +4,7 @@
/*
** Copyright 2015-2026 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
** SPDX-License-Identifier: Apache-2.0 OR MIT
*/
/*
+1 -1
View File
@@ -4,7 +4,7 @@
/*
** Copyright 2015-2026 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
** SPDX-License-Identifier: Apache-2.0 OR MIT
*/
/*
+1 -1
View File
@@ -4,7 +4,7 @@
/*
** Copyright 2015-2026 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
** SPDX-License-Identifier: Apache-2.0 OR MIT
*/
/*
+1 -1
View File
@@ -4,7 +4,7 @@
/*
** Copyright 2015-2026 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
** SPDX-License-Identifier: Apache-2.0 OR MIT
*/
/*
File diff suppressed because it is too large Load Diff
+5
View File
@@ -1253,12 +1253,16 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000c82d00001230000011010000,8BitDo Ultimate,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b2,paddle2:b5,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000c82d00001330000011010000,8BitDo Ultimate,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b26,paddle1:b23,paddle2:b19,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
05000000c82d00001230000000010000,8BitDo Ultimate,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000c82d00001260000011010000,8BitDo Ultimate 2,a:b0,b:b1,x:b3,y:b4,back:b10,guide:b12,start:b11,leftstick:b13,rightstick:b14,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,paddle1:b17,paddle2:b16,paddle3:b2,paddle4:b5,rightx:a2,righty:a3,lefttrigger:a5,righttrigger:a4,platform:Linux,
03000000c82d00000b31000014010000,8BitDo Ultimate 2,a:b0,b:b1,x:b2,y:b3,back:b6,guide:b8,start:b7,leftstick:b9,rightstick:b10,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,platform:Linux,
05000000c82d00001260000001000000,8BitDo Ultimate 2,a:b0,b:b1,x:b3,y:b4,back:b10,guide:b12,start:b11,leftstick:b13,rightstick:b14,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,paddle1:b17,paddle2:b16,paddle3:b2,paddle4:b5,rightx:a2,righty:a3,lefttrigger:a5,righttrigger:a4,platform:Linux,
03000000c82d00000a31000014010000,8BitDo Ultimate 2C,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000c82d00001d30000011010000,8BitDo Ultimate 2C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b5,paddle2:b2,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
05000000c82d00001b30000001000000,8BitDo Ultimate 2C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b5,paddle2:b2,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000c82d00001530000011010000,8BitDo Ultimate C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000c82d00001630000011010000,8BitDo Ultimate C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000c82d00001730000011010000,8BitDo Ultimate C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
06000000c82d00000320000007010000,8BitDo Ultimate Wired Controller for Xbox,a:b0,b:b1,x:b2,y:b3,back:b6,guide:b8,start:b7,leftstick:b9,rightstick:b10,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,platform:Linux,
03000000c82d00000121000011010000,8BitDo Xbox One SN30 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
05000000c82d00000121000000010000,8BitDo Xbox One SN30 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
05000000a00500003232000001000000,8BitDo Zero,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux,
@@ -1897,6 +1901,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
060000005e040000120b00000f050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
050000005e040000130b000022050000,Xbox Series X Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
060000005e040000120b000011050000,Xbox Series X Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
050000005e040000130b000023050000,Xbox Series X Controller,a:b0,b:b1,x:b3,y:b4,back:b10,guide:b12,start:b11,leftstick:b13,rightstick:b14,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,misc1:b15,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a5,righttrigger:a4,platform:Linux,
03000000450c00002043000010010000,XEOX SL6556 BK,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
05000000172700004431000029010000,XiaoMi Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b6,leftstick:b13,lefttrigger:a7,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Linux,
03000000c0160000e105000001010000,XinMo Dual Arcade,a:b4,b:b3,back:b6,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b9,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b1,y:b0,platform:Linux,
+106 -109
View File
@@ -192,13 +192,13 @@ struct PS_INPUT
#ifdef PIXEL_SHADER
struct PS_OUTPUT_REAL
struct PS_OUTPUT
{
#define NUM_RTS 0
#if PS_RETURN_COLOR
#if PS_DATE == 1 || PS_DATE == 2
float c : SV_Target;
float c0 : SV_Target;
#else
float4 c0 : SV_Target0;
@@ -214,7 +214,7 @@ struct PS_OUTPUT_REAL
#if PS_RETURN_DEPTH
// In DX12 we do depth feedback loops with a color copy.
#if SW_DEPTH && PS_NO_COLOR1 && DX12
#if SW_DEPTH && PS_NO_COLOR1 && PS_DEPTH_FEEDBACK_SUPPORT == 2
#if NUM_RTS > 0
float depth_color : SV_Target1;
#else
@@ -231,20 +231,6 @@ struct PS_OUTPUT_REAL
#undef NUM_RTS
};
struct PS_OUTPUT
{
#if !PS_NO_COLOR
#if PS_DATE == 1 || PS_DATE == 2
float c;
#else
float4 c0;
#if !PS_NO_COLOR1
float4 c1;
#endif
#endif
#endif
};
Texture2D<float4> Texture : register(t0);
Texture2D<float4> Palette : register(t1);
#if !PS_ROV_COLOR
@@ -290,6 +276,12 @@ cbuffer cb1
float4x4 DitherMatrix;
float ScaledScaleFactor;
float RcpScaleFactor;
float _pad0_cb1;
float _pad1_cb1;
float LineCovScale;
float _pad2_cb1;
float _pad3_cb1;
float _pad4_cb1;
};
float4 RtLoad(int2 xy)
@@ -355,23 +347,28 @@ bool2 nan_or_inf(float2 xy)
float4 sample_c_af(float2 uv, float uv_w)
{
// HW sampler will reject bad UVs, match that here.
uv = any(nan_or_inf(uv)) ? float2(0, 0) : uv;
uv = any(nan_or_inf(uv)) ? float2(0.0f, 0.0f) : uv;
// Large floating point values risk NaN/Inf values.
// Above this value floats lose decimal precision, so seems a resonable limit for UVs.
uv = clamp(uv, -8388608.0f, 8388608.0f);
// Below taken from https://microsoft.github.io/DirectX-Specs/d3d/archive/D3D11_3_FunctionalSpec.htm#7.18.11%20LOD%20Calculations
// And https://registry.khronos.org/OpenGL/extensions/EXT/EXT_texture_filter_anisotropic.txt
// With guidance from https://pema.dev/2025/05/09/mipmaps-too-much-detail/
float2 sz;
Texture.GetDimensions(sz.x, sz.y);
float2 dX = ddx(uv) * sz;
float2 dY = ddy(uv) * sz;
float length_x = length(dX);
float length_y = length(dY);
// Calculate Ellipse Transform
bool d_zero = length(dX) == 0 || length(dY) == 0;
bool d_par = (dX.x * dY.y - dY.x * dX.y) == 0;
bool d_per = dot(dX, dY) == 0;
bool d_zero = length_x < 0.001f || length_y < 0.001f;
float f = (dX.x * dY.y - dX.y * dY.x);
bool d_par = f < 0.001f;
bool d_per = dot(dX, dY) < 0.001f;
bool d_inf_nan = any(nan_or_inf(dX) | nan_or_inf(dY));
if (!(d_zero || d_par || d_per || d_inf_nan))
@@ -379,42 +376,49 @@ float4 sample_c_af(float2 uv, float uv_w)
float A = dX.y * dX.y + dY.y * dY.y;
float B = -2 * (dX.x * dX.y + dY.x * dY.y);
float C = dX.x * dX.x + dY.x * dY.x;
float f = (dX.x * dY.y - dY.x * dX.y);
float F = f * f;
float p = A - C;
float q = A + C;
float t = sqrt(p * p + B * B);
float sqrt_num_plus = sqrt(F * (t + p));
float sqrt_num_minus = sqrt(F * (t - p));
float inv_sqrt_denom_plus = rsqrt(t * (q + t));
float inv_sqrt_denom_minus = rsqrt(t * (q - t));
float signB = sign(B);
float2 new_dX = float2(
sqrt(F * (t + p) / (t * (q + t))),
sqrt(F * (t - p) / (t * (q + t))) * sign(B)
sqrt_num_plus * inv_sqrt_denom_plus,
sqrt_num_minus * inv_sqrt_denom_plus * signB
);
float2 new_dY = float2(
sqrt(F * (t - p) / (t * (q - t))) * -sign(B),
sqrt(F * (t + p) / (t * (q - t)))
sqrt_num_minus * inv_sqrt_denom_minus * -signB,
sqrt_num_plus * inv_sqrt_denom_minus
);
d_inf_nan = any(nan_or_inf(new_dX) | nan_or_inf(new_dY));
if (!d_inf_nan)
{
dX = new_dX;
dY = new_dY;
length_x = length(dX);
length_y = length(dY);
}
}
// Compute AF values
float squared_length_x = dX.x * dX.x + dX.y * dX.y;
float squared_length_y = dY.x * dY.x + dY.y * dY.y;
float determinant = abs(dX.x * dY.y - dX.y * dY.x);
bool is_major_x = squared_length_x > squared_length_y;
float squared_length_major = is_major_x ? squared_length_x : squared_length_y;
float length_major = sqrt(squared_length_major);
bool is_major_x = length_x > length_y;
float length_major = is_major_x ? length_x : length_y;
float length_minor = is_major_x ? length_y : length_x;
float aniso_ratio;
float length_lod;
float2 aniso_line;
if (length_major <= 1.0f)
{
// A zero length_major would result in NaN Lod and break sampling.
@@ -422,57 +426,44 @@ float4 sample_c_af(float2 uv, float uv_w)
// Perform isotropic filtering instead.
aniso_ratio = 1.0f;
length_lod = length_major;
aniso_line = float2(0, 0);
aniso_line = float2(0.0f, 0.0f);
}
else
{
float norm_major = 1.0f / length_major;
float2 aniso_line_dir = float2(
(is_major_x ? dX.x : dY.x) * norm_major,
(is_major_x ? dX.y : dY.y) * norm_major
);
aniso_ratio = squared_length_major / determinant;
float2 aniso_line_dir = is_major_x ? dX : dY;
// Calculate the minor length of the ellipse for Lod, while also clamping the ratio of anisotropy.
if (aniso_ratio > PS_ANISOTROPIC_FILTERING)
{
// ratio is clamped - Lod is based on ratio (preserves area)
aniso_ratio = PS_ANISOTROPIC_FILTERING;
length_lod = length_major / PS_ANISOTROPIC_FILTERING;
}
else
{
// ratio not clamped - Lod is based on area
length_lod = determinant / length_major;
}
aniso_ratio = min(length_major / length_minor, PS_ANISOTROPIC_FILTERING);
length_lod = length_major / aniso_ratio;
// clamp to top Lod
if (length_lod < 1.0f)
aniso_ratio = max(1.0f, aniso_ratio * length_lod);
aniso_ratio = round(aniso_ratio);
aniso_line = aniso_line_dir * 0.5f * length_major * (1.0f / sz);
aniso_line = aniso_line_dir * 0.5f * (1.0f / sz);
}
#if PS_AUTOMATIC_LOD == 1
float lod = log2(length_lod);
#elif PS_MANUAL_LOD == 1
float lod = manual_lod(uv_w);
#else
float lod = 0; // No Lod
float lod = 0.0f; // No Lod
#endif
float4 colour;
if (aniso_ratio == 1.0f)
colour = Texture.SampleLevel(TextureSampler, uv, lod);
else
{
float4 num = float4(0, 0, 0, 0);
for (int i = 0; i < aniso_ratio; i++)
{
float2 d = -aniso_line + (0.5f + i) * (2.0f * aniso_line) / aniso_ratio;
float4 num = float4(0.0f, 0.0f, 0.0f, 0.0f);
float2 segment = (2.0f * aniso_line) / aniso_ratio;
int aniso_ratio_i = (int)aniso_ratio;
for (int i = 0; i < aniso_ratio_i; i++)
{
float2 d = -aniso_line + (0.5f + i) * segment;
float2 uv_sample = uv + d;
float4 sample_colour = Texture.SampleLevel(TextureSampler, uv_sample, lod);
num += sample_colour;
@@ -1321,13 +1312,17 @@ void ps_blend(inout float4 Color, inout float4 As_rgba, float2 pos_xy)
#endif
#if PS_ROV_COLOR || PS_ROV_DEPTH
#define DISCARD rov_discard = true
#define DISCARD { rov_discard_color = true; rov_discard_depth = true; }
#define DISCARD_COLOR rov_discard_color = true
#define DISCARD_DEPTH rov_discard_depth = true
#else
#define DISCARD discard
#define DISCARD discard
#define DISCARD_COLOR o_col0 = RtLoad(input.p.xy)
#define DISCARD_DEPTH input.p.z = DepthLoad(input.p.xy)
#endif
#if (PS_RETURN_COLOR || PS_RETURN_DEPTH)
PS_OUTPUT_REAL ps_main(PS_INPUT input)
PS_OUTPUT ps_main(PS_INPUT input)
#else
void ps_main(PS_INPUT input)
#endif
@@ -1346,7 +1341,8 @@ void ps_main(PS_INPUT input)
#endif
#if PS_ROV_COLOR || PS_ROV_DEPTH
bool rov_discard = false;
bool rov_discard_color = false;
bool rov_discard_depth = false;
#endif
// Use ROV discard macro for since we cannot do
@@ -1362,7 +1358,12 @@ void ps_main(PS_INPUT input)
float4 C = ps_color(input);
#if PS_AA1
float cov = clamp(1.0f - abs(input.inv_cov), 0.0f, 1.0f);
#if PS_AA1 == PS_AA1_LINE
// Blur only outer part of the line by scaling coverage.
float cov = clamp(LineCovScale * (1.0f - abs(input.inv_cov)), 0.0f, 1.0f);
#else
float cov = clamp(1.0f - abs(input.inv_cov), 0.0f, 1.0f);
#endif
#if PS_ABE
if (floor(C.a) == 128.0f) // The coverage is only used if the fragment alpha is 128.
C.a = 128.0f * cov;
@@ -1448,19 +1449,29 @@ if (bad)
discard;
#endif
PS_OUTPUT output;
// Output values
#if !PS_NO_COLOR
#if PS_DATE == 1 || PS_DATE == 2
float o_col0;
#else
float4 o_col0;
#if !PS_NO_COLOR1
float4 o_col1;
#endif
#endif
#endif
// Get first primitive that will write a failling alpha value
#if PS_DATE == 1
// DATM == 0
// Pixel with alpha equal to 1 will failed (128-255)
output.c = (C.a > 127.5f) ? float(input.primid) : float(0x7FFFFFFF);
o_col0 = (C.a > 127.5f) ? float(input.primid) : float(0x7FFFFFFF);
#elif PS_DATE == 2
// DATM == 1
// Pixel with alpha equal to 0 will failed (0-127)
output.c = (C.a < 127.5f) ? float(input.primid) : float(0x7FFFFFFF);
o_col0 = (C.a < 127.5f) ? float(input.primid) : float(0x7FFFFFFF);
#else
// Not primid DATE setup
@@ -1537,26 +1548,26 @@ if (bad)
// Output color scaling
#if !PS_NO_COLOR
output.c0.a = PS_RTA_CORRECTION ? C.a / 128.0f : C.a / 255.0f;
output.c0.rgb = PS_COLCLIP_HW ? float3(C.rgb / 65535.0f) : C.rgb / 255.0f;
o_col0.a = PS_RTA_CORRECTION ? C.a / 128.0f : C.a / 255.0f;
o_col0.rgb = PS_COLCLIP_HW ? float3(C.rgb / 65535.0f) : C.rgb / 255.0f;
#if !PS_NO_COLOR1
output.c1 = alpha_blend;
o_col1 = alpha_blend;
#endif
#endif // !PS_NO_COLOR
// Alpha test with feedback
#if PS_AFAIL == AFAIL_FB_ONLY
if (!atst_pass)
input.p.z = DepthLoad(input.p.xy);
DISCARD_DEPTH;
#elif PS_AFAIL == AFAIL_ZB_ONLY
if (!atst_pass)
output.c0 = RtLoad(input.p.xy);
DISCARD_COLOR;
#elif PS_AFAIL == AFAIL_RGB_ONLY || PS_AFAIL == AFAIL_RGB_ONLY_SW_Z
if (!atst_pass)
{
output.c0.a = RtLoad(input.p.xy).a;
o_col0.a = RtLoad(input.p.xy).a; // discard alpha
#if PS_AFAIL == AFAIL_RGB_ONLY_SW_Z
input.p.z = DepthLoad(input.p.xy);
DISCARD_DEPTH;
#endif
}
#endif
@@ -1569,46 +1580,39 @@ if (bad)
#if PS_AA1 == PS_AA1_TRIANGLE_SW_Z
if (!bool(input.interior))
input.p.z = DepthLoad(input.p.xy); // No depth update for triangle edges.
DISCARD_DEPTH; // No depth update for triangle edges.
#endif
#if (PS_RETURN_COLOR || PS_RETURN_DEPTH)
// Output struct with the actual system values output semantics.
PS_OUTPUT_REAL output_real;
PS_OUTPUT output;
#endif
// Color write back
#if PS_RETURN_COLOR
#if PS_DATE == 1 || PS_DATE == 2
output_real.c = output.c;
#else
output_real.c0 = output.c0;
#if !PS_NO_COLOR1
output_real.c1 = output.c1;
#endif
output.c0 = o_col0;
#if !PS_NO_COLOR1
output.c1 = o_col1;
#endif
#elif PS_RETURN_COLOR_ROV
output.c0 = (rov_discard | (FbMask == 0xFFu)) ? RtLoad(input.p.xy) : output.c0;
RtWrite(input.p.xy, output.c0);
o_col0 = (FbMask == 0xFFu) ? RtLoad(input.p.xy) : o_col0; // channel masking
if (!rov_discard_color)
RtWrite(input.p.xy, o_col0);
#endif
// Depth write back
#if PS_RETURN_DEPTH
output_real.depth = input.p.z;
#if SW_DEPTH && PS_NO_COLOR1 && DX12
output.depth = input.p.z;
#if SW_DEPTH && PS_NO_COLOR1 && PS_DEPTH_FEEDBACK_SUPPORT == 2
// Output color clone for feedback.
output_real.depth_color = input.p.z;
output.depth_color = input.p.z;
#endif
#elif PS_RETURN_DEPTH_ROV
#if SW_DEPTH
input.p.z = rov_discard ? DepthLoad(input.p.xy) : input.p.z;
#endif
DepthWrite(input.p.xy, input.p.z);
if (!rov_discard_depth)
DepthWrite(input.p.xy, input.p.z);
#endif
#if (PS_RETURN_COLOR || PS_RETURN_DEPTH)
return output_real;
return output;
#endif
}
@@ -1632,7 +1636,7 @@ cbuffer cb0
float2 TextureOffset;
float2 PointSize;
uint MaxDepth;
uint _cb0_pad0;
float LineAA1Width;
};
#ifdef DX12
@@ -1875,11 +1879,9 @@ VS_OUTPUT vs_main_expand(uint vid : SV_VertexID)
// Use bottom minus top for delta regardless of which vertex we are expanding.
float2 line_delta = is_bottom ? (vtx.p.xy - other.p.xy) : (other.p.xy - vtx.p.xy);
float2 line_vector = normalize(line_delta / VertexScale);
#if VS_EXPAND == VS_EXPAND_LINE
float2 line_expand = float2(line_vector.y, -line_vector.x);
#elif VS_EXPAND == VS_EXPAND_LINE_AA1
// Expand in y direction for shallow lines and x direction for steep lines.
float2 line_expand = abs(line_vector.x) >= abs(line_vector.y) ? float2(0.0f, 2.0f) : float2(2.0f, 0.0f);
#if VS_EXPAND == VS_EXPAND_LINE_AA1
line_expand *= 2.0f * LineAA1Width;
#endif
float2 line_width = (line_expand * PointSize) / 2;
float2 offset = is_right ? line_width : -line_width;
@@ -2012,11 +2014,6 @@ VS_OUTPUT vs_main_expand(uint vid : SV_VertexID)
vtx.inv_cov = is_near_corner ? 0.0f : 1.0f; // Full coverage at near corner, otherwise none.
vtx.interior = 0;
#if !VS_IIP
// Get the provoking vertex color (first vertex in DX)
vtx.c = i0 == 0 ? vtx.c : (i1 == 0 ? other.c : opposite.c);
#endif
}
return vtx;
+56 -46
View File
@@ -93,6 +93,13 @@ layout(std140, binding = 0) uniform cb21
float ScaledScaleFactor;
float RcpScaleFactor;
float _pad0_cb1;
float _pad1_cb1;
float LineCovScale;
float _pad2_cb1;
float _pad3_cb1;
float _pad4_cb1;
};
in SHADER
@@ -213,22 +220,27 @@ float manual_lod(float uv_w)
vec4 sample_c_af(vec2 uv, float uv_w)
{
// HW sampler will reject bad UVs, match that here.
uv = (any(isnan(uv)) || any(isinf(uv))) ? vec2(0, 0) : uv;
uv = (any(isnan(uv)) || any(isinf(uv))) ? vec2(0.0f, 0.0f) : uv;
// Large floating point values risk NaN/Inf values.
// Above this value floats lose decimal precision, so seems a resonable limit for UVs.
uv = clamp(uv, -8388608.0f, 8388608.0f);
// Below taken from https://microsoft.github.io/DirectX-Specs/d3d/archive/D3D11_3_FunctionalSpec.htm#7.18.11%20LOD%20Calculations
// And https://registry.khronos.org/OpenGL/extensions/EXT/EXT_texture_filter_anisotropic.txt
// With guidance from https://pema.dev/2025/05/09/mipmaps-too-much-detail/
vec2 sz = textureSize(TextureSampler, 0);
vec2 dX = dFdx(uv) * sz;
vec2 dY = dFdy(uv) * sz;
float length_x = length(dX);
float length_y = length(dY);
// Calculate Ellipse Transform
bool d_zero = length(dX) == 0 || length(dY) == 0;
bool d_par = (dX.x * dY.y - dY.x * dX.y) == 0;
bool d_per = dot(dX, dY) == 0;
bool d_zero = length_x < 0.001f || length_y < 0.001f;
float f = (dX.x * dY.y - dX.y * dY.x);
bool d_par = f < 0.001f;
bool d_per = dot(dX, dY) < 0.001f;
bool d_inf_nan = any(isinf(dX)) || any(isinf(dY)) || any(isnan(dX)) || any(isnan(dY));
if (!(d_zero || d_par || d_per || d_inf_nan))
@@ -236,38 +248,46 @@ vec4 sample_c_af(vec2 uv, float uv_w)
float A = dX.y * dX.y + dY.y * dY.y;
float B = -2 * (dX.x * dX.y + dY.x * dY.y);
float C = dX.x * dX.x + dY.x * dY.x;
float f = (dX.x * dY.y - dY.x * dX.y);
float F = f * f;
float p = A - C;
float q = A + C;
float t = sqrt(p * p + B * B);
float signB = sign(B);
float denom_plus = t * (q + t);
float denom_minus = t * (q - t);
float sqrtA = sqrt(F * (t + p));
float sqrtB = sqrt(F * (t - p));
float inv_sqrt_denom_plus = inversesqrt(denom_plus);
float inv_sqrt_denom_minus = inversesqrt(denom_minus);
vec2 new_dX = vec2(
sqrt(F * (t + p) / (t * (q + t))),
sqrt(F * (t - p) / (t * (q + t))) * sign(B)
sqrtA * inv_sqrt_denom_plus,
sqrtB * inv_sqrt_denom_plus * signB
);
vec2 new_dY = vec2(
sqrt(F * (t - p) / (t * (q - t))) * -sign(B),
sqrt(F * (t + p) / (t * (q - t)))
sqrtB * inv_sqrt_denom_minus * -signB,
sqrtA * inv_sqrt_denom_minus
);
d_inf_nan = any(isinf(new_dX)) || any(isinf(new_dY)) || any(isnan(new_dX)) || any(isnan(new_dY));
if (!d_inf_nan)
{
dX = new_dX;
dY = new_dY;
length_x = length(dX);
length_y = length(dY);
}
}
// Compute AF values
float squared_length_x = dX.x * dX.x + dX.y * dX.y;
float squared_length_y = dY.x * dY.x + dY.y * dY.y;
float determinant = abs(dX.x * dY.y - dX.y * dY.x);
bool is_major_x = squared_length_x > squared_length_y;
float squared_length_major = is_major_x ? squared_length_x : squared_length_y;
float length_major = sqrt(squared_length_major);
bool is_major_x = length_x > length_y;
float length_major = is_major_x ? length_x : length_y;
float length_minor = is_major_x ? length_y : length_x;
float aniso_ratio;
float length_lod;
@@ -279,57 +299,42 @@ vec4 sample_c_af(vec2 uv, float uv_w)
// Perform isotropic filtering instead.
aniso_ratio = 1.0f;
length_lod = length_major;
aniso_line = vec2(0, 0);
aniso_line = vec2(0.0f, 0.0f);
}
else
{
float norm_major = 1.0f / length_major;
vec2 aniso_line_dir = vec2(
(is_major_x ? dX.x : dY.x) * norm_major,
(is_major_x ? dX.y : dY.y) * norm_major
);
aniso_ratio = squared_length_major / determinant;
vec2 aniso_line_dir = is_major_x ? dX : dY;
// Calculate the minor length of the ellipse for Lod, while also clamping the ratio of anisotropy.
if (aniso_ratio > PS_ANISOTROPIC_FILTERING)
{
// ratio is clamped - Lod is based on ratio (preserves area)
aniso_ratio = PS_ANISOTROPIC_FILTERING;
length_lod = length_major / PS_ANISOTROPIC_FILTERING;
}
else
{
// ratio not clamped - Lod is based on area
length_lod = determinant / length_major;
}
aniso_ratio = min(length_major / length_minor, PS_ANISOTROPIC_FILTERING);
length_lod = length_major / aniso_ratio;
// clamp to top Lod
if (length_lod < 1.0f)
aniso_ratio = max(1.0f, aniso_ratio * length_lod);
aniso_ratio = round(aniso_ratio);
aniso_line = aniso_line_dir * 0.5f * length_major * (1.0f / sz);
aniso_line = aniso_line_dir * 0.5f * (1.0f / sz);
}
#if PS_AUTOMATIC_LOD == 1
float lod = log2(length_lod);
#elif PS_MANUAL_LOD == 1
float lod = manual_lod(uv_w);
#else
float lod = 0; // No Lod
float lod = 0.0f; // No Lod
#endif
vec4 colour;
if (aniso_ratio == 1.0f)
colour = textureLod(TextureSampler, uv, lod);
else
{
vec4 num = vec4(0, 0, 0, 0);
vec4 num = vec4(0.0f, 0.0f, 0.0f, 0.0f);
vec2 segment = (2.0f * aniso_line) / aniso_ratio;
for (int i = 0; i < aniso_ratio; i++)
{
vec2 d = -aniso_line + (0.5f + i) * (2.0f * aniso_line) / aniso_ratio;
{
vec2 d = -aniso_line + (0.5f + i) * segment;
vec2 uv_sample = uv + d;
vec4 sample_colour = textureLod(TextureSampler, uv_sample, lod);
num += sample_colour;
@@ -1250,7 +1255,12 @@ void ps_main()
vec4 C = ps_color();
#if PS_AA1
float cov = clamp(1.0f - abs(PSin.inv_cov), 0.0f, 1.0f);
#if PS_AA1 == PS_AA1_LINE
// Blur only outer part of the line by scaling coverage.
float cov = clamp(LineCovScale * (1.0f - abs(PSin.inv_cov)), 0.0f, 1.0f);
#else
float cov = clamp(1.0f - abs(PSin.inv_cov), 0.0f, 1.0f);
#endif
#if PS_ABE
if (floor(C.a) == 128.0f) // The coverage is only used if the fragment alpha is 128.
C.a = 128.0f * cov;
+4 -10
View File
@@ -12,8 +12,9 @@ layout(std140, binding = 1) uniform cb20
vec2 TextureOffset;
vec2 PointSize;
uint MaxDepth;
uint pad_cb20;
float LineAA1Width;
};
#ifdef VERTEX_SHADER
@@ -323,11 +324,9 @@ void main()
// Use bottom minus top for delta regardless of which vertex we are expanding.
vec2 line_delta = is_bottom ? (vtx.p.xy - other.p.xy) : (other.p.xy - vtx.p.xy);
vec2 line_vector = normalize(line_delta / VertexScale);
#if VS_EXPAND == VS_EXPAND_LINE
vec2 line_expand = vec2(line_vector.y, -line_vector.x);
#elif VS_EXPAND == VS_EXPAND_LINE_AA1
// Expand in y direction for shallow lines and x direction for steep lines.
vec2 line_expand = abs(line_vector.x) >= abs(line_vector.y) ? vec2(0.0f, 2.0f) : vec2(2.0f, 0.0f);
#if VS_EXPAND == VS_EXPAND_LINE_AA1
line_expand *= 2.0f * LineAA1Width;
#endif
vec2 line_width = (line_expand * PointSize) / 2;
vec2 offset = is_right ? line_width : -line_width;
@@ -456,11 +455,6 @@ void main()
VSout.inv_cov = is_near_corner ? 0.0f : 1.0f; // Full coverage at near corner, otherwise none.
VSout.interior = 0;
#if !VS_IIP
// Get the provoking vertex color (last vertex in GL)
vtx.c = i0 == 2 ? vtx.c : (i1 == 2 ? other.c : opposite.c);
#endif
}
#endif
+76 -69
View File
@@ -24,7 +24,7 @@ layout(std140, set = 0, binding = 0) uniform cb0
vec2 TextureOffset;
vec2 PointSize;
uint MaxDepth;
uint pad_cb0;
float LineAA1Width;
};
layout(location = 0) out VSOutput
@@ -319,11 +319,9 @@ void main()
// Use bottom minus top for delta regardless of which vertex we are expanding.
vec2 line_delta = is_bottom ? (vtx.p.xy - other.p.xy) : (other.p.xy - vtx.p.xy);
vec2 line_vector = normalize(line_delta / VertexScale);
#if VS_EXPAND == VS_EXPAND_LINE
vec2 line_expand = vec2(line_vector.y, -line_vector.x);
#elif VS_EXPAND == VS_EXPAND_LINE_AA1
// Expand in y direction for shallow lines and x direction for steep lines.
vec2 line_expand = abs(line_vector.x) >= abs(line_vector.y) ? vec2(0.0f, 2.0f) : vec2(2.0f, 0.0f);
#if VS_EXPAND == VS_EXPAND_LINE_AA1
line_expand *= 2.0f * LineAA1Width;
#endif
vec2 line_width = (line_expand * PointSize) / 2;
vec2 offset = is_right ? line_width : -line_width;
@@ -452,11 +450,6 @@ void main()
vsOut.inv_cov = is_near_corner ? 0.0f : 1.0f; // Full coverage at near corner, otherwise none.
vsOut.interior = 0;
#if !VS_IIP
// Get the provoking vertex color (last vertex in VK)
vtx.c = i0 == 2 ? vtx.c : (i1 == 2 ? other.c : opposite.c);
#endif
}
#endif
@@ -624,6 +617,12 @@ layout(std140, set = 0, binding = 1) uniform cb1
mat4 DitherMatrix;
float ScaledScaleFactor;
float RcpScaleFactor;
float _pad0_cb1;
float _pad1_cb1;
float LineCovScale;
float _pad2_cb1;
float _pad3_cb1;
float _pad4_cb1;
};
layout(location = 0) in VSOutput
@@ -724,22 +723,27 @@ float manual_lod(float uv_w)
vec4 sample_c_af(vec2 uv, float uv_w)
{
// HW sampler will reject bad UVs, match that here.
uv = (any(isnan(uv)) || any(isinf(uv))) ? vec2(0, 0) : uv;
uv = (any(isnan(uv)) || any(isinf(uv))) ? vec2(0.0f, 0.0f) : uv;
// Large floating point values risk NaN/Inf values.
// Above this value floats lose decimal precision, so seems a resonable limit for UVs.
uv = clamp(uv, -8388608.0f, 8388608.0f);
// Below taken from https://microsoft.github.io/DirectX-Specs/d3d/archive/D3D11_3_FunctionalSpec.htm#7.18.11%20LOD%20Calculations
// And https://registry.khronos.org/OpenGL/extensions/EXT/EXT_texture_filter_anisotropic.txt
// With guidance from https://pema.dev/2025/05/09/mipmaps-too-much-detail/
vec2 sz = textureSize(Texture, 0);
vec2 dX = dFdx(uv) * sz;
vec2 dY = dFdy(uv) * sz;
float length_x = length(dX);
float length_y = length(dY);
// Calculate Ellipse Transform
bool d_zero = length(dX) == 0 || length(dY) == 0;
bool d_par = (dX.x * dY.y - dY.x * dX.y) == 0;
bool d_per = dot(dX, dY) == 0;
bool d_zero = length_x < 0.001f || length_y < 0.001f;
float f = (dX.x * dY.y - dX.y * dY.x);
bool d_par = f < 0.001f;
bool d_per = dot(dX, dY) < 0.001f;
bool d_inf_nan = any(isinf(dX)) || any(isinf(dY)) || any(isnan(dX)) || any(isnan(dY));
if (!(d_zero || d_par || d_per || d_inf_nan))
@@ -754,31 +758,40 @@ vec4 sample_c_af(vec2 uv, float uv_w)
float q = A + C;
float t = sqrt(p * p + B * B);
float signB = sign(B);
float denom_plus = t * (q + t);
float denom_minus = t * (q - t);
float sqrtA = sqrt(F * (t + p));
float sqrtB = sqrt(F * (t - p));
float inv_sqrt_denom_plus = inversesqrt(denom_plus);
float inv_sqrt_denom_minus = inversesqrt(denom_minus);
vec2 new_dX = vec2(
sqrt(F * (t + p) / (t * (q + t))),
sqrt(F * (t - p) / (t * (q + t))) * sign(B)
sqrtA * inv_sqrt_denom_plus,
sqrtB * inv_sqrt_denom_plus * signB
);
vec2 new_dY = vec2(
sqrt(F * (t - p) / (t * (q - t))) * -sign(B),
sqrt(F * (t + p) / (t * (q - t)))
sqrtB * inv_sqrt_denom_minus * -signB,
sqrtA * inv_sqrt_denom_minus
);
d_inf_nan = any(isinf(new_dX)) || any(isinf(new_dY)) || any(isnan(new_dX)) || any(isnan(new_dY));
if (!d_inf_nan)
{
dX = new_dX;
dY = new_dY;
length_x = length(dX);
length_y = length(dY);
}
}
// Compute AF values
float squared_length_x = dX.x * dX.x + dX.y * dX.y;
float squared_length_y = dY.x * dY.x + dY.y * dY.y;
float determinant = abs(dX.x * dY.y - dX.y * dY.x);
bool is_major_x = squared_length_x > squared_length_y;
float squared_length_major = is_major_x ? squared_length_x : squared_length_y;
float length_major = sqrt(squared_length_major);
bool is_major_x = length_x > length_y;
float length_major = is_major_x ? length_x : length_y;
float length_minor = is_major_x ? length_y : length_x;
float aniso_ratio;
float length_lod;
@@ -790,57 +803,42 @@ vec4 sample_c_af(vec2 uv, float uv_w)
// Perform isotropic filtering instead.
aniso_ratio = 1.0f;
length_lod = length_major;
aniso_line = vec2(0, 0);
aniso_line = vec2(0.0f, 0.0f);
}
else
{
float norm_major = 1.0f / length_major;
vec2 aniso_line_dir = vec2(
(is_major_x ? dX.x : dY.x) * norm_major,
(is_major_x ? dX.y : dY.y) * norm_major
);
aniso_ratio = squared_length_major / determinant;
vec2 aniso_line_dir = is_major_x ? dX : dY;
// Calculate the minor length of the ellipse for Lod, while also clamping the ratio of anisotropy.
if (aniso_ratio > PS_ANISOTROPIC_FILTERING)
{
// ratio is clamped - Lod is based on ratio (preserves area)
aniso_ratio = PS_ANISOTROPIC_FILTERING;
length_lod = length_major / PS_ANISOTROPIC_FILTERING;
}
else
{
// ratio not clamped - Lod is based on area
length_lod = determinant / length_major;
}
aniso_ratio = min(length_major / length_minor, PS_ANISOTROPIC_FILTERING);
length_lod = length_major / aniso_ratio;
// clamp to top Lod
if (length_lod < 1.0f)
aniso_ratio = max(1.0f, aniso_ratio * length_lod);
aniso_ratio = round(aniso_ratio);
aniso_line = aniso_line_dir * 0.5f * length_major * (1.0f / sz);
aniso_line = aniso_line_dir * 0.5f * (1.0f / sz);
}
#if PS_AUTOMATIC_LOD == 1
float lod = log2(length_lod);
#elif PS_MANUAL_LOD == 1
float lod = manual_lod(uv_w);
#else
float lod = 0; // No Lod
float lod = 0.0f; // No Lod
#endif
vec4 colour;
if (aniso_ratio == 1.0f)
colour = textureLod(Texture, uv, lod);
else
{
vec4 num = vec4(0, 0, 0, 0);
vec4 num = vec4(0.0f, 0.0f, 0.0f, 0.0f);
vec2 segment = (2.0f * aniso_line) / aniso_ratio;
for (int i = 0; i < aniso_ratio; i++)
{
vec2 d = -aniso_line + (0.5f + i) * (2.0f * aniso_line) / aniso_ratio;
{
vec2 d = -aniso_line + (0.5f + i) * segment;
vec2 uv_sample = uv + d;
vec4 sample_colour = textureLod(Texture, uv_sample, lod);
num += sample_colour;
@@ -1717,9 +1715,13 @@ layout(early_fragment_tests) in;
#endif
#if PS_ROV_COLOR || PS_ROV_DEPTH
#define DISCARD rov_discard = true
#define DISCARD { rov_discard_color = true; rov_discard_depth = true; }
#define DISCARD_COLOR rov_discard_color = true
#define DISCARD_DEPTH rov_discard_depth = true
#else
#define DISCARD discard
#define DISCARD discard
#define DISCARD_COLOR o_col0 = sample_from_rt()
#define DISCARD_DEPTH input_z = sample_from_depth()
#endif
void main()
@@ -1744,7 +1746,8 @@ void main()
#endif
#if PS_ROV_COLOR || PS_ROV_DEPTH
bool rov_discard = gl_HelperInvocation;
bool rov_discard_color = gl_HelperInvocation;
bool rov_discard_depth = gl_HelperInvocation;
#endif
#if PS_ZTST == ZTST_GEQUAL
@@ -1804,7 +1807,12 @@ void main()
vec4 C = ps_color();
#if PS_AA1
float cov = clamp(1.0f - abs(vsIn.inv_cov), 0.0f, 1.0f);
#if PS_AA1 == PS_AA1_LINE
// Blur only outer part of the line by scaling coverage.
float cov = clamp(LineCovScale * (1.0f - abs(vsIn.inv_cov)), 0.0f, 1.0f);
#else
float cov = clamp(1.0f - abs(vsIn.inv_cov), 0.0f, 1.0f);
#endif
#if PS_ABE
if (floor(C.a) == 128.0f) // The coverage is only used if the fragment alpha is 128.
C.a = 128.0f * cov;
@@ -1932,16 +1940,16 @@ void main()
// Alpha test with feedback
#if PS_AFAIL == AFAIL_FB_ONLY
if (!atst_pass)
input_z = sample_from_depth();
DISCARD_DEPTH;
#elif PS_AFAIL == AFAIL_ZB_ONLY
if (!atst_pass)
o_col0 = sample_from_rt();
DISCARD_COLOR;
#elif (PS_AFAIL == AFAIL_RGB_ONLY || PS_AFAIL == AFAIL_RGB_ONLY_SW_Z)
if (!atst_pass)
{
o_col0.a = sample_from_rt().a;
o_col0.a = sample_from_rt().a; // discard alpha
#if PS_AFAIL == AFAIL_RGB_ONLY_SW_Z
input_z = sample_from_depth();
DISCARD_DEPTH;
#endif
}
#endif
@@ -1953,24 +1961,23 @@ void main()
#if PS_AA1 == PS_AA1_TRIANGLE_SW_Z
if (!bool(vsIn.interior))
input_z = sample_from_depth(); // No depth update for triangle edges.
DISCARD_DEPTH; // No depth update for triangle edges.
#endif
// Writing back color (result already written to o_col0 for non-ROV)
#if PS_RETURN_COLOR_ROV
bvec4 discard_channels = bvec4(uvec4(rov_discard) | uvec4(equal(FbMask, uvec4(0xFFu))));
o_col0 = mix(o_col0, sample_from_rt(), discard_channels);
o_col0 = mix(o_col0, sample_from_rt(), equal(FbMask, uvec4(0xFFu))); // channel masking
imageStore(RtImageRov, ivec2(gl_FragCoord.xy), o_col0);
if (!rov_discard_color)
imageStore(RtImageRov, ivec2(gl_FragCoord.xy), o_col0);
#endif
// Writing back depth
#if PS_RETURN_DEPTH
gl_FragDepth = input_z;
#elif PS_RETURN_DEPTH_ROV
input_z = rov_discard ? sample_from_depth() : input_z;
imageStore(DepthImageRov, ivec2(gl_FragCoord.xy), vec4(input_z, 0, 0, 1.0f));
if (!rov_discard_depth)
imageStore(DepthImageRov, ivec2(gl_FragCoord.xy), vec4(input_z, 0, 0, 1.0f));
#endif
#if PS_ROV_COLOR || PS_ROV_DEPTH
+39
View File
@@ -34,6 +34,34 @@ Value MemoryInterface::Read(u32 address, bool* valid)
return Value(0);
}
std::optional<std::string> MemoryInterface::ReadString(u32 address, u32 max_size, ReadStringFlags flags)
{
std::string string;
for (u32 i = 0; i < max_size; i++)
{
bool valid;
char c = Read8(address + i, &valid);
if (!valid)
return std::nullopt;
if (c == '\0')
return string;
else if (!(flags & ALLOW_NON_PRINTABLE_CHARACTERS) && (c < ' ' || c > '~'))
return std::nullopt;
string += c;
}
if (flags & ALLOW_LONG_STRINGS)
{
string += '~';
return string;
}
return std::nullopt;
}
template <MemoryAccessType Value>
bool MemoryInterface::Write(u32 address, Value value)
{
@@ -62,6 +90,17 @@ bool MemoryInterface::Write(u32 address, Value value)
return false;
}
bool MemoryInterface::WriteString(u32 address, std::string_view string)
{
if (!WriteBytes(address, string.data(), static_cast<u32>(string.size())))
return false;
if (!Write8(address + static_cast<u32>(string.size()), '\0'))
return false;
return true;
}
bool MemoryInterface::IdempotentWrite8(u32 address, u8 value)
{
bool valid;
+16 -2
View File
@@ -5,6 +5,9 @@
#include "Pcsx2Types.h"
#include <optional>
#include <string>
#include <string_view>
#include <type_traits>
template <typename Value>
@@ -31,16 +34,27 @@ public:
template <MemoryAccessType Value>
Value Read(u32 address, bool* valid = nullptr);
enum ReadStringFlags
{
NO_FLAGS = 0,
ALLOW_LONG_STRINGS = 1 << 0,
ALLOW_NON_PRINTABLE_CHARACTERS = 1 << 1
};
std::optional<std::string> ReadString(u32 address, u32 max_size = 256, ReadStringFlags flags = NO_FLAGS);
virtual bool Write8(u32 address, u8 value) = 0;
virtual bool Write16(u32 address, u16 value) = 0;
virtual bool Write32(u32 address, u32 value) = 0;
virtual bool Write64(u32 address, u64 value) = 0;
virtual bool Write128(u32 address, u128 value) = 0;
virtual bool WriteBytes(u32 address, void* src, u32 size) = 0;
virtual bool WriteBytes(u32 address, const void* src, u32 size) = 0;
template <MemoryAccessType Value>
bool Write(u32 address, Value value);
bool WriteString(u32 address, std::string_view string);
bool IdempotentWrite8(u32 address, u8 value);
bool IdempotentWrite16(u32 address, u16 value);
bool IdempotentWrite32(u32 address, u32 value);
@@ -51,5 +65,5 @@ public:
template <MemoryAccessType Value>
bool IdempotentWrite(u32 address, Value value);
virtual bool CompareBytes(u32 address, void* src, u32 size) = 0;
virtual bool CompareBytes(u32 address, const void* src, u32 size) = 0;
};
+102 -30
View File
@@ -17,7 +17,7 @@ struct RapidYAMLContext
Error* error = nullptr;
};
std::optional<ryml::Tree> ParseYAMLFromString(ryml::csubstr yaml, ryml::csubstr file_name, Error* error)
std::optional<ryml::Tree> ParseYAMLFromString(ryml::csubstr yaml, ryml::csubstr file_name, Error* error, bool resolve_anchors)
{
RapidYAMLContext context;
context.error = error;
@@ -28,63 +28,135 @@ std::optional<ryml::Tree> ParseYAMLFromString(ryml::csubstr yaml, ryml::csubstr
callbacks.set_user_data(static_cast<void*>(&context));
callbacks.set_error_basic([](ryml::csubstr msg, const ryml::ErrorDataBasic& errdata, void* user_data) {
std::string description;
auto callback = [&description](ryml::csubstr string) {
description.append(string.str, string.len);
};
ryml::err_basic_format(std::move(callback), msg, errdata);
RapidYAMLContext* context = static_cast<RapidYAMLContext*>(user_data);
// This scope needs to stay, so all objects destruct before std::longjump
{
std::string description;
auto callback = [&description](ryml::csubstr string) {
description.append(string.str, string.len);
};
ryml::err_basic_format(std::move(callback), msg, errdata);
// We might have already returned, so don't try to recover.
pxFailRel(description.c_str());
std::abort();
if (context != nullptr)
{
Error::SetString(context->error, std::move(description));
}
else
{
pxFailRel(description.c_str());
}
}
if (context != nullptr)
{
std::longjmp(context->env, 1);
}
else
{
std::terminate();
}
});
callbacks.set_error_parse([](ryml::csubstr msg, const ryml::ErrorDataParse& errdata, void* user_data) {
RapidYAMLContext* context = static_cast<RapidYAMLContext*>(user_data);
// This scope needs to stay, so all objects destruct before std::longjump
{
std::string description;
auto callback = [&description](ryml::csubstr string) {
description.append(string.str, string.len);
};
ryml::err_parse_format(std::move(callback), msg, errdata);
std::string description;
auto callback = [&description](ryml::csubstr string) {
description.append(string.str, string.len);
};
ryml::err_parse_format(std::move(callback), msg, errdata);
if (context != nullptr)
{
Error::SetString(context->error, std::move(description));
}
else
{
pxFailRel(description.c_str());
}
}
Error::SetString(context->error, std::move(description));
std::longjmp(context->env, 1);
if (context != nullptr)
{
std::longjmp(context->env, 2);
}
else
{
std::terminate();
}
});
callbacks.set_error_visit([](ryml::csubstr msg, const ryml::ErrorDataVisit& errdata, void* user_data) {
std::string description;
auto callback = [&description](ryml::csubstr string) {
description.append(string.str, string.len);
};
ryml::err_visit_format(std::move(callback), msg, errdata);
RapidYAMLContext* context = static_cast<RapidYAMLContext*>(user_data);
// This scope needs to stay, so all objects destruct before std::longjump
{
std::string description;
auto callback = [&description](ryml::csubstr string) {
description.append(string.str, string.len);
};
ryml::err_visit_format(std::move(callback), msg, errdata);
// We've probably already returned, so don't try to recover.
pxFailRel(description.c_str());
std::abort();
if (context != nullptr)
{
Error::SetString(context->error, std::move(description));
}
else
{
pxFailRel(description.c_str());
}
}
if (context != nullptr)
{
std::longjmp(context->env, 3);
}
else
{
std::terminate();
}
});
#else
callbacks.m_user_data = static_cast<void*>(&context);
callbacks.m_error = [](const char* msg, size_t msg_len, ryml::Location location, void* user_data) {
RapidYAMLContext* context = static_cast<RapidYAMLContext*>(user_data);
Error::SetString(context->error, std::string(msg, msg_len));
std::longjmp(context->env, 1);
if (RapidYAMLContext* context = static_cast<RapidYAMLContext*>(user_data))
{
Error::SetString(context->error, std::string(msg, msg_len));
std::longjmp(context->env, 1);
}
else
{
std::string description(msg, msg_len);
pxFailRel(description.c_str());
}
};
#endif
ryml::EventHandlerTree event_handler(callbacks);
ryml::Parser parser(&event_handler);
ryml::Tree tree;
ryml::Tree tree(callbacks);
// The only options RapidYAML provides for recovering from errors are
// throwing an exception or using setjmp/longjmp. Since we have exceptions
// disabled we have to use the latter option.
if (setjmp(context.env))
if (setjmp(context.env) != 0)
return std::nullopt;
ryml::parse_in_arena(&parser, file_name, yaml, &tree);
if (resolve_anchors)
{
tree.resolve();
}
// Callbacks passed to ryml::Tree are used for value parsing errors later,
// so we need to clear the context before it goes out of scope.
#if RYML_VERSION_MAJOR > 0 || RYML_VERSION_MINOR >= 11
callbacks.set_user_data(nullptr);
#else
callbacks.m_user_data = nullptr;
#endif
tree.callbacks(callbacks);
return tree;
}
+3 -1
View File
@@ -14,4 +14,6 @@
/// parsing errors (as is recommended by the documentation for cases where
/// exceptions are disabled). The file_name parameter is only used for error
/// messages, which are returned via the error parameter.
std::optional<ryml::Tree> ParseYAMLFromString(ryml::csubstr yaml, ryml::csubstr file_name, Error* error);
/// If resolve_anchors is set to true, YAML anchors and aliases will be resolved.
/// It's a potentially slow operation, so it's opt-in.
std::optional<ryml::Tree> ParseYAMLFromString(ryml::csubstr yaml, ryml::csubstr file_name, Error* error, bool resolve_anchors = false);
+1
View File
@@ -163,6 +163,7 @@
<ClInclude Include="WindowInfo.h" />
<ClInclude Include="YAML.h" />
<ClInclude Include="Threading.h" />
<ClInclude Include="EnumOps.h" />
<ClInclude Include="emitter\implement\avx.h" />
<ClInclude Include="emitter\implement\bmi.h" />
<ClInclude Include="emitter\instructions.h" />
+3 -3
View File
@@ -101,7 +101,7 @@ static u64 s_total_barriers = 0;
static u64 s_total_copies = 0;
static u64 s_total_uploads = 0;
static u64 s_total_readbacks = 0;
static u64 s_total_depth_copies_rov = 0;
static u64 s_total_copies_rov = 0;
static u64 s_total_draws_rov = 0;
static u64 s_total_barriers_rov = 0;
static u32 s_total_frames = 0;
@@ -298,7 +298,7 @@ void Host::BeginPresentFrame()
update_stat(GSPerfMon::TextureCopies, s_total_copies, s_last_copies);
update_stat(GSPerfMon::TextureUploads, s_total_uploads, s_last_uploads);
update_stat(GSPerfMon::Readbacks, s_total_readbacks, s_last_readbacks);
update_stat(GSPerfMon::DepthCopiesROV, s_total_depth_copies_rov, s_last_depth_copies_rov);
update_stat(GSPerfMon::TextureCopiesROV, s_total_copies_rov, s_last_depth_copies_rov);
update_stat(GSPerfMon::DrawCallsROV, s_total_draws_rov, s_last_draws_rov);
update_stat(GSPerfMon::BarriersROV, s_total_barriers_rov, s_last_barriers_rov);
@@ -917,7 +917,7 @@ void GSRunner::DumpStats()
Console.WriteLn(fmt::format("@HWSTAT@ Copies: {} (avg {})", s_total_copies, static_cast<u64>(std::ceil(s_total_copies / static_cast<double>(s_total_drawn_frames)))));
Console.WriteLn(fmt::format("@HWSTAT@ Uploads: {} (avg {})", s_total_uploads, static_cast<u64>(std::ceil(s_total_uploads / static_cast<double>(s_total_drawn_frames)))));
Console.WriteLn(fmt::format("@HWSTAT@ Readbacks: {} (avg {})", s_total_readbacks, static_cast<u64>(std::ceil(s_total_readbacks / static_cast<double>(s_total_drawn_frames)))));
Console.WriteLn(fmt::format("@HWSTAT@ Depth Copies (ROV): {} (avg {})", s_total_depth_copies_rov, static_cast<u64>(std::ceil(s_total_depth_copies_rov / static_cast<double>(s_total_drawn_frames)))));
Console.WriteLn(fmt::format("@HWSTAT@ Copies (ROV): {} (avg {})", s_total_copies_rov, static_cast<u64>(std::ceil(s_total_copies_rov / static_cast<double>(s_total_drawn_frames)))));
Console.WriteLn(fmt::format("@HWSTAT@ Draws Calls (ROV): {} (avg {})", s_total_draws_rov, static_cast<u64>(std::ceil(s_total_draws_rov / static_cast<double>(s_total_drawn_frames)))));
Console.WriteLn(fmt::format("@HWSTAT@ Barriers (ROV): {} (avg {})", s_total_barriers_rov, static_cast<u64>(std::ceil(s_total_barriers_rov / static_cast<double>(s_total_drawn_frames)))));
if (s_perf_enable)
+1
View File
@@ -196,6 +196,7 @@ target_sources(pcsx2-qt PRIVATE
Debugger/ModuleModel.h
Debugger/ModuleView.cpp
Debugger/ModuleView.h
Debugger/NavigationHistoryStack.h
Debugger/RegisterView.cpp
Debugger/RegisterView.h
Debugger/RegisterView.ui
+24 -1
View File
@@ -206,6 +206,29 @@ void DebuggerView::updateStyleSheet()
setStyleSheet(stylesheet);
}
bool DebuggerView::supportsNavigation()
{
return false;
}
bool DebuggerView::canNavigateBack()
{
return false;
}
bool DebuggerView::canNavigateForward()
{
return false;
}
void DebuggerView::navigateBack()
{
}
void DebuggerView::navigateForward()
{
}
void DebuggerView::goToInDisassembler(u32 address, bool switch_to_tab)
{
DebuggerEvents::GoToAddress event;
@@ -268,7 +291,7 @@ std::vector<QAction*> DebuggerView::createEventActionsImplementation(
if (lhs->displayNameWithoutSuffix() == rhs->displayNameWithoutSuffix())
return lhs->displayNameSuffixNumber() < rhs->displayNameSuffixNumber();
return lhs->displayNameWithoutSuffix() < rhs->displayNameWithoutSuffix();
return QtHost::LocaleSensitiveCompare(lhs->displayNameWithoutSuffix(), rhs->displayNameWithoutSuffix()) < 0;
});
QMenu* submenu = nullptr;
+6
View File
@@ -153,6 +153,12 @@ public:
void updateStyleSheet();
virtual bool supportsNavigation();
virtual bool canNavigateBack();
virtual bool canNavigateForward();
virtual void navigateBack();
virtual void navigateForward();
static void goToInDisassembler(u32 address, bool switch_to_tab);
static void goToInMemoryView(u32 address, bool switch_to_tab);
+37
View File
@@ -115,6 +115,28 @@ DebuggerWindow::DebuggerWindow(QWidget* parent)
setMenuWidget(m_dock_manager->createMenuBar(menu_bar));
connect(m_dock_manager, &DockManager::focusedViewForNavigationChanged,
this, &DebuggerWindow::updateNavigationButtons);
m_ui.actionNavigateBack->setEnabled(false);
m_ui.actionNavigateForward->setEnabled(false);
connect(m_ui.actionNavigateBack, &QAction::triggered, this, [this]() {
DebuggerView* view = m_dock_manager->focusedViewForNavigation();
if (!view)
return;
view->navigateBack();
});
connect(m_ui.actionNavigateForward, &QAction::triggered, this, [this]() {
DebuggerView* view = m_dock_manager->focusedViewForNavigation();
if (!view)
return;
view->navigateForward();
});
updateTheme();
Host::RunOnCPUThread([]() {
@@ -307,6 +329,21 @@ void DebuggerWindow::updateFromSettings()
}
}
void DebuggerWindow::updateNavigationButtons()
{
DebuggerView* view = m_dock_manager->focusedViewForNavigation();
if (view)
{
m_ui.actionNavigateBack->setEnabled(view->canNavigateBack());
m_ui.actionNavigateForward->setEnabled(view->canNavigateForward());
}
else
{
m_ui.actionNavigateBack->setEnabled(false);
m_ui.actionNavigateForward->setEnabled(false);
}
}
void DebuggerWindow::onVMStarting()
{
m_ui.actionRun->setEnabled(true);
+3 -1
View File
@@ -40,7 +40,9 @@ public:
void updateFromSettings();
public slots:
void updateNavigationButtons();
private slots:
void onVMStarting();
void onVMPaused();
void onVMResumed();
+63 -16
View File
@@ -6,8 +6,8 @@
<rect>
<x>0</x>
<y>0</y>
<width>1000</width>
<height>750</height>
<width>1322</width>
<height>974</height>
</rect>
</property>
<property name="windowTitle">
@@ -23,8 +23,8 @@
<rect>
<x>0</x>
<y>0</y>
<width>1000</width>
<height>21</height>
<width>1322</width>
<height>30</height>
</rect>
</property>
<widget class="QMenu" name="menuFile">
@@ -58,6 +58,9 @@
</property>
<addaction name="actionOnTop"/>
<addaction name="separator"/>
<addaction name="actionNavigateBack"/>
<addaction name="actionNavigateForward"/>
<addaction name="separator"/>
<addaction name="actionIncreaseFontSize"/>
<addaction name="actionDecreaseFontSize"/>
<addaction name="actionResetFontSize"/>
@@ -82,12 +85,25 @@
<addaction name="menuWindows"/>
<addaction name="menuLayouts"/>
</widget>
<widget class="QToolBar" name="toolBarNavigation">
<property name="windowTitle">
<string>Navigation</string>
</property>
<attribute name="toolBarArea">
<enum>TopToolBarArea</enum>
</attribute>
<attribute name="toolBarBreak">
<bool>false</bool>
</attribute>
<addaction name="actionNavigateBack"/>
<addaction name="actionNavigateForward"/>
</widget>
<widget class="QToolBar" name="toolBarDebug">
<property name="windowTitle">
<string>Debug</string>
</property>
<property name="toolButtonStyle">
<enum>Qt::ToolButtonTextBesideIcon</enum>
<enum>Qt::ToolButtonStyle::ToolButtonTextBesideIcon</enum>
</property>
<attribute name="toolBarArea">
<enum>TopToolBarArea</enum>
@@ -105,7 +121,7 @@
<string>File</string>
</property>
<property name="toolButtonStyle">
<enum>Qt::ToolButtonTextBesideIcon</enum>
<enum>Qt::ToolButtonStyle::ToolButtonTextBesideIcon</enum>
</property>
<attribute name="toolBarArea">
<enum>TopToolBarArea</enum>
@@ -122,7 +138,7 @@
<string>System</string>
</property>
<property name="toolButtonStyle">
<enum>Qt::ToolButtonTextBesideIcon</enum>
<enum>Qt::ToolButtonStyle::ToolButtonTextBesideIcon</enum>
</property>
<attribute name="toolBarArea">
<enum>TopToolBarArea</enum>
@@ -138,7 +154,7 @@
<string>View</string>
</property>
<property name="toolButtonStyle">
<enum>Qt::ToolButtonTextBesideIcon</enum>
<enum>Qt::ToolButtonStyle::ToolButtonTextBesideIcon</enum>
</property>
<attribute name="toolBarArea">
<enum>TopToolBarArea</enum>
@@ -237,7 +253,7 @@
<string>Shut Down</string>
</property>
<property name="menuRole">
<enum>QAction::NoRole</enum>
<enum>QAction::MenuRole::NoRole</enum>
</property>
</action>
<action name="actionReset">
@@ -248,7 +264,7 @@
<string>Reset</string>
</property>
<property name="menuRole">
<enum>QAction::NoRole</enum>
<enum>QAction::MenuRole::NoRole</enum>
</property>
</action>
<action name="actionClose">
@@ -259,7 +275,7 @@
<string>Close</string>
</property>
<property name="menuRole">
<enum>QAction::NoRole</enum>
<enum>QAction::MenuRole::NoRole</enum>
</property>
</action>
<action name="actionIncreaseFontSize">
@@ -270,7 +286,7 @@
<string>Increase Font Size</string>
</property>
<property name="menuRole">
<enum>QAction::NoRole</enum>
<enum>QAction::MenuRole::NoRole</enum>
</property>
</action>
<action name="actionDecreaseFontSize">
@@ -284,7 +300,7 @@
<string>Ctrl+-</string>
</property>
<property name="menuRole">
<enum>QAction::NoRole</enum>
<enum>QAction::MenuRole::NoRole</enum>
</property>
</action>
<action name="actionResetFontSize">
@@ -295,7 +311,7 @@
<string>Reset Font Size</string>
</property>
<property name="menuRole">
<enum>QAction::NoRole</enum>
<enum>QAction::MenuRole::NoRole</enum>
</property>
</action>
<action name="actionSettings">
@@ -306,7 +322,7 @@
<string>Settings</string>
</property>
<property name="menuRole">
<enum>QAction::NoRole</enum>
<enum>QAction::MenuRole::NoRole</enum>
</property>
</action>
<action name="actionGameSettings">
@@ -317,7 +333,7 @@
<string>Game Settings</string>
</property>
<property name="menuRole">
<enum>QAction::NoRole</enum>
<enum>QAction::MenuRole::NoRole</enum>
</property>
</action>
<action name="actionToolsDummy">
@@ -330,6 +346,37 @@
<string/>
</property>
</action>
<action name="actionNavigateBack">
<property name="icon">
<iconset theme="arrow-left-line"/>
</property>
<property name="text">
<string>Navigate Back</string>
</property>
<property name="toolTip">
<string>Navigate Back</string>
</property>
<property name="shortcut">
<string>Alt+Left</string>
</property>
<property name="menuRole">
<enum>QAction::MenuRole::NoRole</enum>
</property>
</action>
<action name="actionNavigateForward">
<property name="icon">
<iconset theme="arrow-right-line"/>
</property>
<property name="text">
<string>Navigate Forward</string>
</property>
<property name="shortcut">
<string>Alt+Right</string>
</property>
<property name="menuRole">
<enum>QAction::MenuRole::NoRole</enum>
</property>
</action>
</widget>
<resources/>
<connections/>
+56 -7
View File
@@ -76,7 +76,11 @@ bool DisassemblyView::fromJson(const JsonValueWrapper& json)
auto start_address = json.value().FindMember("startAddress");
if (start_address != json.value().MemberEnd() && start_address->value.IsUint())
{
m_visibleStart = start_address->value.GetUint() & ~3;
m_navigation_history.clear();
m_navigation_history.pushInstantly(m_visibleStart);
}
auto go_to_pc_on_pause = json.value().FindMember("goToPCOnPause");
if (go_to_pc_on_pause != json.value().MemberEnd() && go_to_pc_on_pause->value.IsBool())
@@ -388,6 +392,41 @@ QString DisassemblyView::GetLineDisasm(u32 address)
return QString("%1 %2").arg(lineInfo.name.c_str()).arg(lineInfo.params.c_str());
};
bool DisassemblyView::supportsNavigation()
{
return true;
}
bool DisassemblyView::canNavigateBack()
{
return m_navigation_history.canGoBack();
}
bool DisassemblyView::canNavigateForward()
{
return m_navigation_history.canGoForward();
}
void DisassemblyView::navigateBack()
{
std::optional<u32> address = m_navigation_history.back();
if (!address.has_value())
return;
m_visibleStart = *address;
update();
}
void DisassemblyView::navigateForward()
{
std::optional<u32> address = m_navigation_history.forward();
if (!address.has_value())
return;
m_visibleStart = *address;
update();
}
// Here we go!
void DisassemblyView::paintEvent(QPaintEvent* event)
{
@@ -629,19 +668,21 @@ void DisassemblyView::mouseDoubleClickEvent(QMouseEvent* event)
void DisassemblyView::wheelEvent(QWheelEvent* event)
{
if (event->angleDelta().y() < 0) // todo: max address bounds check?
{
if (event->angleDelta().y() < 0)
m_visibleStart += 4;
}
else if (event->angleDelta().y() && m_visibleStart > 0)
{
m_visibleStart -= 4;
}
m_navigation_history.pushWithDelay(m_visibleStart);
update();
}
void DisassemblyView::keyPressEvent(QKeyEvent* event)
{
// Alt is used for the global navigation shortcuts.
if (event->modifiers() & Qt::AltModifier)
return;
switch (event->key())
{
case Qt::Key_Up:
@@ -653,15 +694,19 @@ void DisassemblyView::keyPressEvent(QKeyEvent* event)
// Auto scroll
if (m_visibleStart > m_selectedAddressStart)
m_visibleStart -= 4;
m_navigation_history.pushWithDelay(m_visibleStart);
break;
}
break;
case Qt::Key_PageUp:
{
m_selectedAddressStart -= m_visibleRows * 4;
m_selectedAddressEnd = m_selectedAddressStart;
m_visibleStart -= m_visibleRows * 4;
m_navigation_history.pushWithDelay(m_visibleStart);
break;
}
break;
case Qt::Key_Down:
{
m_selectedAddressEnd += 4;
@@ -673,6 +718,7 @@ void DisassemblyView::keyPressEvent(QKeyEvent* event)
if (m_visibleStart + ((m_visibleRows - 1) * 4) < m_selectedAddressEnd)
m_visibleStart += 4;
m_navigation_history.pushWithDelay(m_visibleStart);
break;
}
case Qt::Key_PageDown:
@@ -680,6 +726,7 @@ void DisassemblyView::keyPressEvent(QKeyEvent* event)
m_selectedAddressStart += m_visibleRows * 4;
m_selectedAddressEnd = m_selectedAddressStart;
m_visibleStart += m_visibleRows * 4;
m_navigation_history.pushWithDelay(m_visibleStart);
break;
}
case Qt::Key_G:
@@ -1014,6 +1061,8 @@ void DisassemblyView::gotoAddress(u32 address, bool should_set_focus)
m_selectedAddressStart = destAddress;
m_selectedAddressEnd = destAddress;
m_navigation_history.pushInstantly(m_visibleStart);
update();
if (should_set_focus)
setFocus();
+13 -2
View File
@@ -5,7 +5,8 @@
#include "ui_DisassemblyView.h"
#include "DebuggerView.h"
#include "Debugger/DebuggerView.h"
#include "Debugger/NavigationHistoryStack.h"
#include "pcsx2/DebugTools/DisassemblyManager.h"
@@ -26,6 +27,12 @@ public:
// Required for the breakpoint list (ugh wtf)
QString GetLineDisasm(u32 address);
bool supportsNavigation() override;
bool canNavigateBack() override;
bool canNavigateForward() override;
void navigateBack() override;
void navigateForward() override;
protected:
void paintEvent(QPaintEvent* event) override;
void mousePressEvent(QMouseEvent* event) override;
@@ -68,7 +75,7 @@ public slots:
private:
Ui::DisassemblyView m_ui;
u32 m_visibleStart = 0x100000; // The address of the first instruction shown.
u32 m_visibleStart = STARTING_ADDRESS; // The address of the first instruction shown.
u32 m_visibleRows;
u32 m_selectedAddressStart = 0;
u32 m_selectedAddressEnd = 0;
@@ -81,6 +88,8 @@ private:
bool m_goToProgramCounterOnPause = true;
DisassemblyManager m_disassemblyManager;
NavigationHistoryStack<u32> m_navigation_history{STARTING_ADDRESS};
QString GetDisassemblyTitleLine();
QColor GetDisassemblyTitleLineColor();
inline QString DisassemblyStringFromAddress(u32 address, QFont font, u32 pc, bool selected);
@@ -96,4 +105,6 @@ private:
void setInstructions(u32 start, u32 end, u32 value);
bool AddressCanRestore(u32 start, u32 end);
bool FunctionCanRestore(u32 address);
static constexpr u32 STARTING_ADDRESS = 0x100000;
};
+39 -8
View File
@@ -339,15 +339,28 @@ void DockManager::createToolsMenu(QMenu* menu)
if (m_current_layout == DockLayout::INVALID_INDEX || !g_debugger_window)
return;
for (QToolBar* widget : g_debugger_window->findChildren<QToolBar*>())
std::vector<QToolBar*> toolbars;
for (QToolBar* toolbar : g_debugger_window->findChildren<QToolBar*>())
toolbars.emplace_back(toolbar);
std::sort(toolbars.begin(), toolbars.end(), [](QToolBar* lhs, QToolBar* rhs) {
return QtHost::LocaleSensitiveCompare(lhs->windowTitle(), rhs->windowTitle()) < 0;
});
for (QToolBar* toolbar : toolbars)
{
QAction* action = menu->addAction(widget->windowTitle());
action->setText(widget->windowTitle());
QAction* action = menu->addAction(toolbar->windowTitle());
action->setText(toolbar->windowTitle());
action->setCheckable(true);
action->setChecked(widget->isVisible());
connect(action, &QAction::triggered, this, [widget]() {
widget->setVisible(!widget->isVisible());
action->setChecked(toolbar->isVisible());
connect(action, &QAction::triggered, this, [toolbar = QPointer<QToolBar>(toolbar)]() {
if (!toolbar)
return;
toolbar->setVisible(!toolbar->isVisible());
});
menu->addAction(action);
}
}
@@ -383,7 +396,7 @@ void DockManager::createWindowsMenu(QMenu* menu)
if (lhs->displayNameWithoutSuffix() == rhs->displayNameWithoutSuffix())
return lhs->displayNameSuffixNumber() < rhs->displayNameSuffixNumber();
return lhs->displayNameWithoutSuffix() < rhs->displayNameWithoutSuffix();
return QtHost::LocaleSensitiveCompare(lhs->displayNameWithoutSuffix(), rhs->displayNameWithoutSuffix()) < 0;
});
for (DebuggerView* widget : add_another_widgets)
@@ -472,7 +485,7 @@ void DockManager::createWindowsMenu(QMenu* menu)
if (lhs.display_name == rhs.display_name)
return lhs.suffix_number < rhs.suffix_number;
return lhs.display_name < rhs.display_name;
return QtHost::LocaleSensitiveCompare(lhs.display_name, rhs.display_name) < 0;
});
for (const DebuggerViewToggle& toggle : toggles)
@@ -862,6 +875,24 @@ std::optional<BreakPointCpu> DockManager::cpu()
return m_layouts.at(m_current_layout).cpu();
}
DebuggerView* DockManager::focusedViewForNavigation()
{
if (!m_focused_view_for_navigation)
return nullptr;
return m_focused_view_for_navigation;
}
void DockManager::onFocusedDockWidgetChanged(KDDockWidgets::QtWidgets::DockWidget* widget)
{
DebuggerView* view = qobject_cast<DebuggerView*>(widget->widget());
if (view && view->supportsNavigation() && view != m_focused_view_for_navigation)
{
m_focused_view_for_navigation = view;
emit focusedViewForNavigationChanged();
}
}
KDDockWidgets::Core::DockWidget* DockManager::dockWidgetFactory(const QString& name)
{
if (!g_debugger_window)
+10
View File
@@ -98,6 +98,14 @@ public:
std::optional<BreakPointCpu> cpu();
/// Returns the last focused view that supports back/forward navigation.
DebuggerView* focusedViewForNavigation();
void onFocusedDockWidgetChanged(KDDockWidgets::QtWidgets::DockWidget* widget);
Q_SIGNALS:
void focusedViewForNavigationChanged();
private:
static KDDockWidgets::Core::DockWidget* dockWidgetFactory(const QString& name);
static bool dragAboutToStart(KDDockWidgets::Core::Draggable* draggable);
@@ -108,4 +116,6 @@ private:
DockMenuBar* m_menu_bar = nullptr;
bool m_layout_locked = true;
QPointer<DebuggerView> m_focused_view_for_navigation;
};
+2
View File
@@ -82,6 +82,7 @@ const std::vector<DockTables::DefaultDockLayout> DockTables::DEFAULT_DOCK_LAYOUT
{"MemorySearchView", DefaultDockGroup::TOP_LEFT},
},
.toolbars = {
"toolBarNavigation",
"toolBarDebug",
"toolBarFile",
},
@@ -113,6 +114,7 @@ const std::vector<DockTables::DefaultDockLayout> DockTables::DEFAULT_DOCK_LAYOUT
{"MemorySearchView", DefaultDockGroup::TOP_LEFT},
},
.toolbars = {
"toolBarNavigation",
"toolBarDebug",
"toolBarFile",
},
+7
View File
@@ -82,6 +82,7 @@ DockWidget::DockWidget(
: KDDockWidgets::QtWidgets::DockWidget(unique_name, options, layout_saver_options, window_flags)
{
connect(this, &DockWidget::isOpenChanged, this, &DockWidget::openStateChanged);
connect(this, &DockWidget::isFocusedChanged, this, &DockWidget::focusStateChanged);
}
void DockWidget::openStateChanged(bool open)
@@ -95,6 +96,12 @@ void DockWidget::openStateChanged(bool open)
g_debugger_window->dockManager().destroyDebuggerView(uniqueName());
}
void DockWidget::focusStateChanged(bool focused)
{
if (focused && g_debugger_window)
g_debugger_window->dockManager().onFocusedDockWidgetChanged(this);
}
// *****************************************************************************
DockTitleBar::DockTitleBar(KDDockWidgets::Core::TitleBar* controller, KDDockWidgets::Core::View* parent)
+1
View File
@@ -63,6 +63,7 @@ public:
protected:
void openStateChanged(bool open);
void focusStateChanged(bool focused);
};
class DockTitleBar : public KDDockWidgets::QtWidgets::TitleBar
@@ -10,6 +10,12 @@
<height>150</height>
</rect>
</property>
<property name="maximumSize">
<size>
<width>600</width>
<height>300</height>
</size>
</property>
<property name="windowTitle">
<string/>
</property>
@@ -19,7 +25,7 @@
<item row="0" column="0">
<widget class="QLabel" name="nameLabel">
<property name="text">
<string>Name</string>
<string>Name:</string>
</property>
<property name="buddy">
<cstring>nameEditor</cstring>
@@ -29,7 +35,7 @@
<item row="1" column="0">
<widget class="QLabel" name="cpuLabel">
<property name="text">
<string>Target</string>
<string>Target:</string>
</property>
<property name="buddy">
<cstring>cpuEditor</cstring>
@@ -39,7 +45,7 @@
<item row="2" column="0">
<widget class="QLabel" name="initialStateLabel">
<property name="text">
<string>Initial State</string>
<string>Initial State:</string>
</property>
<property name="buddy">
<cstring>initialStateEditor</cstring>
+56 -8
View File
@@ -19,9 +19,11 @@ using namespace QtUtils;
/*
MemoryViewTable
*/
void MemoryViewTable::UpdateStartAddress(u32 start)
void MemoryViewTable::UpdateStartAddress(u32 start, NavigationHistoryOperation history_operation)
{
startAddress = start & ~0xF;
navigation_history.push(startAddress, history_operation);
parent->update();
}
void MemoryViewTable::UpdateSelectedAddress(u32 selected, bool page)
@@ -41,6 +43,13 @@ void MemoryViewTable::UpdateSelectedAddress(u32 selected, bool page)
else
startAddress += 0x10;
}
else
{
return;
}
navigation_history.pushWithDelay(startAddress);
parent->update();
}
void MemoryViewTable::DrawTable(QPainter& painter, const QPalette& palette, s32 height, DebugInterface& cpu)
@@ -684,7 +693,7 @@ MemoryView::MemoryView(const DebuggerViewParameters& parameters)
setContextMenuPolicy(Qt::CustomContextMenu);
connect(this, &MemoryView::customContextMenuRequested, this, &MemoryView::openContextMenu);
m_table.UpdateStartAddress(0x100000);
m_table.UpdateStartAddress(0x100000, NavigationHistoryOperation::INSTANT_PUSH);
receiveEvent<DebuggerEvents::Refresh>([this](const DebuggerEvents::Refresh& event) -> bool {
update();
@@ -723,7 +732,10 @@ bool MemoryView::fromJson(const JsonValueWrapper& json)
auto start_address = json.value().FindMember("startAddress");
if (start_address != json.value().MemberEnd() && start_address->value.IsUint())
m_table.UpdateStartAddress(start_address->value.GetUint());
{
m_table.navigation_history.clear();
m_table.UpdateStartAddress(start_address->value.GetUint(), NavigationHistoryOperation::INSTANT_PUSH);
}
auto view_type = json.value().FindMember("viewType");
if (view_type != json.value().MemberEnd() && view_type->value.IsInt())
@@ -746,6 +758,40 @@ bool MemoryView::fromJson(const JsonValueWrapper& json)
return true;
}
bool MemoryView::supportsNavigation()
{
return true;
}
bool MemoryView::canNavigateBack()
{
return m_table.navigation_history.canGoBack();
}
bool MemoryView::canNavigateForward()
{
return m_table.navigation_history.canGoForward();
}
void MemoryView::navigateBack()
{
std::optional<u32> address = m_table.navigation_history.back();
if (!address.has_value())
return;
m_table.UpdateStartAddress(*address, NavigationHistoryOperation::NO_PUSH);
}
void MemoryView::navigateForward()
{
std::optional<u32> address = m_table.navigation_history.forward();
if (!address.has_value())
return;
m_table.UpdateStartAddress(*address, NavigationHistoryOperation::NO_PUSH);
}
void MemoryView::paintEvent(QPaintEvent* event)
{
QPainter painter(this);
@@ -928,17 +974,20 @@ void MemoryView::wheelEvent(QWheelEvent* event)
{
if (event->angleDelta().y() < 0)
{
m_table.UpdateStartAddress(m_table.startAddress + 0x10);
m_table.UpdateStartAddress(m_table.startAddress + 0x10, NavigationHistoryOperation::DELAYED_PUSH);
}
else if (event->angleDelta().y() > 0)
{
m_table.UpdateStartAddress(m_table.startAddress - 0x10);
m_table.UpdateStartAddress(m_table.startAddress - 0x10, NavigationHistoryOperation::DELAYED_PUSH);
}
update();
}
void MemoryView::keyPressEvent(QKeyEvent* event)
{
// Alt is used for the global navigation shortcuts.
if (event->modifiers() & Qt::AltModifier)
return;
if (!m_table.KeyPress(event->key(), event->text().size() ? event->text()[0] : '\0', cpu()))
{
switch (event->key())
@@ -960,9 +1009,8 @@ void MemoryView::keyPressEvent(QKeyEvent* event)
void MemoryView::gotoAddress(u32 address)
{
m_table.UpdateStartAddress(address & ~0xF);
m_table.UpdateStartAddress(address & ~0xF, NavigationHistoryOperation::INSTANT_PUSH);
m_table.selectedAddress = address;
update();
setFocus();
}
+19 -10
View File
@@ -6,6 +6,7 @@
#include "ui_MemoryView.h"
#include "Debugger/DebuggerView.h"
#include "Debugger/NavigationHistoryStack.h"
#include "DebugTools/DebugInterface.h"
#include "DebugTools/DisassemblyManager.h"
@@ -50,15 +51,15 @@ private:
QWidget* parent;
MemoryViewType displayType = MemoryViewType::BYTE;
bool littleEndian = true;
u32 rowCount;
u32 rowVisible;
s32 rowHeight;
u32 rowCount = 0;
u32 rowVisible = 0;
s32 rowHeight = 0;
// Stuff used for selection handling
// This gets set every paint and depends on the window size / current display mode (1byte,2byte,etc)
s32 valuexAxis; // Where the hexadecimal view begins
s32 textXAxis; // Where the text view begins
s32 row1YAxis; // Where the first row starts
s32 valuexAxis = 0; // Where the hexadecimal view begins
s32 textXAxis = 0; // Where the text view begins
s32 row1YAxis = 0; // Where the first row starts
s32 segmentXAxis[16]; // Where the segments begin
bool selectedText = false; // Whether the user has clicked on text or hex
@@ -89,11 +90,13 @@ public:
{
}
u32 startAddress;
u32 selectedAddress;
s32 selectedIndex;
u32 startAddress = 0;
u32 selectedAddress = 0;
s32 selectedIndex = 0;
void UpdateStartAddress(u32 start);
NavigationHistoryStack<u32> navigation_history;
void UpdateStartAddress(u32 start, NavigationHistoryOperation history_operation);
void UpdateSelectedAddress(u32 selected, bool page = false);
void DrawTable(QPainter& painter, const QPalette& palette, s32 height, DebugInterface& cpu);
void SelectAt(QPoint pos);
@@ -136,6 +139,12 @@ public:
void toJson(JsonValueWrapper& json) override;
bool fromJson(const JsonValueWrapper& json) override;
bool supportsNavigation() override;
bool canNavigateBack() override;
bool canNavigateForward() override;
void navigateBack() override;
void navigateForward() override;
protected:
void paintEvent(QPaintEvent* event) override;
void mousePressEvent(QMouseEvent* event) override;
+164
View File
@@ -0,0 +1,164 @@
// SPDX-FileCopyrightText: 2002-2026 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#pragma once
#include "Debugger/DebuggerWindow.h"
#include <QtCore/QTimer>
#include <deque>
enum class NavigationHistoryOperation
{
INSTANT_PUSH,
DELAYED_PUSH,
NO_PUSH
};
/// Data structure for storing navigation history, to be used for the back and
/// forward buttons.
template <typename Element>
class NavigationHistoryStack
{
public:
NavigationHistoryStack()
: m_position(m_elements.end())
{
m_timer.setInterval(DELAY_MILLISECONDS);
QObject::connect(&m_timer, &QTimer::timeout, [this]() {
pushInstantly(std::move(m_pending));
m_timer.stop();
});
}
NavigationHistoryStack(Element element)
: NavigationHistoryStack()
{
pushInstantly(std::move(element));
}
NavigationHistoryStack(const NavigationHistoryStack<Element>&) = delete;
NavigationHistoryStack<Element>& operator=(const NavigationHistoryStack<Element>&) = delete;
NavigationHistoryStack(NavigationHistoryStack<Element>&&) = delete;
NavigationHistoryStack<Element>& operator=(NavigationHistoryStack<Element>&&) = delete;
/// Push an element onto the stack.
void push(Element element, NavigationHistoryOperation operation)
{
switch (operation)
{
case NavigationHistoryOperation::INSTANT_PUSH:
pushInstantly(std::move(element));
break;
case NavigationHistoryOperation::DELAYED_PUSH:
pushWithDelay(std::move(element));
break;
case NavigationHistoryOperation::NO_PUSH:
break;
}
}
/// Wait a second, and then push an element onto the stack. If another
/// element is pushed, then that will take priority. This is useful if we're
/// storing a scroll position, and don't want the stack to be spammed with
/// new values when the user scrolls, for example.
void pushWithDelay(Element element)
{
m_pending = std::move(element);
m_timer.start();
}
/// Push an element onto the stack instantly.
void pushInstantly(Element element)
{
m_timer.stop();
if (m_position != m_elements.end() && element == *(m_position - 1))
return;
updateNavigationButtons();
m_elements.erase(m_position, m_elements.end());
m_elements.push_back(std::move(element));
if (m_elements.size() > MAX_ELEMENTS)
m_elements.pop_front();
m_position = m_elements.end();
}
/// Should to user have an option to go back?
bool canGoBack() const
{
return m_elements.begin() != m_elements.end() && m_position > m_elements.begin() + 1;
}
/// Should the user have an option to go forward?
bool canGoForward() const
{
return m_position != m_elements.end();
}
// Retrieve the current element.
std::optional<Element> current() const
{
if (m_position == m_elements.begin())
return std::nullopt;
return *(m_position - 1);
}
/// Go back one.
std::optional<Element> back()
{
updateNavigationButtons();
if (!canGoBack())
return std::nullopt;
m_position--;
return *(m_position - 1);
}
/// Go forward one.
std::optional<Element> forward()
{
updateNavigationButtons();
if (!canGoForward())
return std::nullopt;
Element element = *m_position;
m_position++;
return element;
}
/// Remove all elements.
void clear()
{
m_elements.clear();
m_position = m_elements.end();
m_timer.stop();
}
private:
void updateNavigationButtons()
{
QTimer::singleShot(0, []() {
if (g_debugger_window)
g_debugger_window->updateNavigationButtons();
});
}
std::deque<Element> m_elements;
std::deque<Element>::iterator m_position;
QTimer m_timer;
Element m_pending;
static constexpr int DELAY_MILLISECONDS = 1000;
static constexpr size_t MAX_ELEMENTS = 1000;
};
@@ -7,6 +7,8 @@
#include "Debugger/SymbolTree/SymbolTreeModel.h"
#include "Debugger/SymbolTree/TypeString.h"
#include "common/StringUtil.h"
#include <QtWidgets/QCheckBox>
#include <QtWidgets/QComboBox>
#include <QtWidgets/QDoubleSpinBox>
@@ -44,12 +46,28 @@ QWidget* SymbolTreeValueDelegate::createEditor(QWidget* parent, const QStyleOpti
const ccc::ast::Node& physical_type = *logical_type->physical_type(database).first;
QVariant value = node->readValueAsVariant(physical_type, m_cpu, database);
const ccc::ast::Node& type = *logical_type->physical_type(database).first;
switch (type.descriptor)
switch (physical_type.descriptor)
{
case ccc::ast::ARRAY:
{
const ccc::ast::Array& array = physical_type.as<ccc::ast::Array>();
const ccc::ast::Node& element_type = *array.element_type->physical_type(database).first;;
if (array.element_count > 0 &&
element_type.name == "char" &&
node->location.type == SymbolTreeLocation::MEMORY &&
!value.isNull())
{
QLineEdit* editor = new QLineEdit(parent);
editor->setText(value.toString());
result = editor;
}
break;
}
case ccc::ast::BUILTIN:
{
const ccc::ast::BuiltIn& builtin = type.as<ccc::ast::BuiltIn>();
const ccc::ast::BuiltIn& builtin = physical_type.as<ccc::ast::BuiltIn>();
switch (builtin.bclass)
{
@@ -111,7 +129,7 @@ QWidget* SymbolTreeValueDelegate::createEditor(QWidget* parent, const QStyleOpti
}
case ccc::ast::ENUM:
{
const ccc::ast::Enum& enumeration = type.as<ccc::ast::Enum>();
const ccc::ast::Enum& enumeration = physical_type.as<ccc::ast::Enum>();
QComboBox* combo_box = new QComboBox(parent);
bool named = false;
@@ -186,12 +204,30 @@ void SymbolTreeValueDelegate::setModelData(QWidget* editor, QAbstractItemModel*
if (!logical_type)
return;
const ccc::ast::Node& type = *logical_type->physical_type(database).first;
switch (type.descriptor)
const ccc::ast::Node& physical_type = *logical_type->physical_type(database).first;
switch (physical_type.descriptor)
{
case ccc::ast::ARRAY:
{
const ccc::ast::Array& array = physical_type.as<ccc::ast::Array>();
const ccc::ast::Node& element_type = *array.element_type->physical_type(database).first;
QLineEdit* line_edit = qobject_cast<QLineEdit*>(editor);
if (array.element_count > 0 &&
element_type.name == "char" &&
node->location.type == SymbolTreeLocation::MEMORY &&
line_edit)
{
value = line_edit->text();
}
break;
}
case ccc::ast::BUILTIN:
{
const ccc::ast::BuiltIn& builtin = type.as<ccc::ast::BuiltIn>();
const ccc::ast::BuiltIn& builtin = physical_type.as<ccc::ast::BuiltIn>();
switch (builtin.bclass)
{

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