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2 Commits
2 changed files with 33 additions and 29 deletions
+23 -23
View File
@@ -17365,7 +17365,7 @@ Swap chain: see Microsoft&apos;s Terminology Portal.</extracomment>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1802"/>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1806"/>
<source>Save slot {0} selected ({1}).</source>
<translation type="unfinished"></translation>
</message>
@@ -17455,108 +17455,108 @@ Swap chain: see Microsoft&apos;s Terminology Portal.</extracomment>
<context>
<name>ImGuiOverlays</name>
<message>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="845"/>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="849"/>
<source>Compiled {0} shader in {1}ms</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="847"/>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="851"/>
<source>Compiled {0} shaders in {1}ms</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1233"/>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1237"/>
<source>{} Recording Input</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1237"/>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1241"/>
<source>{} Replaying</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1373"/>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1377"/>
<source>{} Paused</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1402"/>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1406"/>
<source>Saved {0} days ago at {1:%H:%M} on {1:%a} {1:%Y/%m/%d}</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1404"/>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1408"/>
<source>Saved in the future at {0:%H:%M} on {0:%a} {0:%Y/%m/%d}</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1406"/>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1410"/>
<source>Saved {0} hours, {1} minutes ago at {2:%H:%M}</source>
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</message>
<message>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1407"/>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1411"/>
<source>Saved {0} minutes ago at {1:%H:%M}</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1408"/>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1412"/>
<source>Saved {} seconds ago</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1409"/>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1413"/>
<source>Saved just now</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1438"/>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1442"/>
<source>Save state selector is unavailable without a valid game serial.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1523"/>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1527"/>
<source>Empty</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1528"/>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1532"/>
<source>Load</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1530"/>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1534"/>
<source>Save</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1532"/>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1536"/>
<source>Select Previous</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1534"/>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1538"/>
<source>Select Next</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1536"/>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1540"/>
<source>Close Menu</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1589"/>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1611"/>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1593"/>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1615"/>
<source>Save Slot {0}</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1612"/>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1616"/>
<source>No save present in this slot</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1799"/>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1803"/>
<source>no save yet</source>
<translation type="unfinished"></translation>
</message>
+10 -6
View File
@@ -441,12 +441,16 @@ __ri void ImGuiManager::DrawPerformanceOverlay(float& position_y, float scale, f
// GPU
const char* gpu_suffix = "";
if (GSConfig.UseDebugDevice && GSConfig.HWROV)
gpu_suffix = " (Debug & ROV)";
else if (GSConfig.UseDebugDevice)
gpu_suffix = " (Debug)";
else if (GSConfig.HWROV)
gpu_suffix = " (ROV)";
if (GSConfig.Renderer != GSRendererType::SW)
{
if (GSConfig.UseDebugDevice && GSConfig.HWROV)
gpu_suffix = " (Debug & ROV)";
else if (GSConfig.UseDebugDevice)
gpu_suffix = " (Debug)";
else if (GSConfig.HWROV)
gpu_suffix = " (ROV)";
}
s_hardware_info_gpu_line.format(
"GPU: {}{}",