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...

83 Commits

Author SHA1 Message Date
Rosalie Wanders cd89473f7e beep boop more wip changes 2025-09-28 14:18:53 +02:00
Rosalie Wanders b89fed20e8 Fix 2 small tests 2025-09-28 13:02:40 +02:00
Rosalie Wanders 28af6a436e 3rdParty: make mupen64plus-core use 64bit cop0 registers 2025-09-28 13:02:40 +02:00
Rosalie Wanders 9c53a846b8 Package: v0.8.3 2025-09-28 08:41:31 +02:00
Rosalie Wanders 816bb4c426 3rdParty: include rsp state in save states in mupen64plus-core 2025-09-28 08:20:48 +02:00
Rosalie Wanders c119e5f128 RMG: add clear buttons for the 64DD IPL settings in SettingsDialog 2025-09-27 19:32:12 +02:00
Rosalie Wanders d64b23bdfe 3rdParty: fix cargo warnings for mupen64plus-input-gca 2025-09-27 19:16:25 +02:00
Rosalie Wanders b03f118b04 3rdParty: fix frame count being 0 in mupen64plus-core 2025-09-27 18:52:48 +02:00
Rosalie Wanders d18ac4076f 3rdParty: update mupen64plus-core 2025-09-27 18:40:16 +02:00
Rosalie Wanders 4620c1beb8 3rdParty: fix crash in mupen64plus-rsp-hle with Mario Artist Talent Studio 2025-09-27 18:11:27 +02:00
Rosalie Wanders 55431be957 Package: v0.8.2 2025-09-26 23:02:03 +02:00
Rosalie Wanders 18946b1d92 3rdParty: apply RSP fixes patch to mupen64plus-rsp-parallel 2025-09-26 22:53:56 +02:00
Rosalie Wanders c517862b3c 3rdParty: apply transfer pak fixes patch to mupen64plus-core 2025-09-26 22:51:48 +02:00
Rosalie Wanders e8d4d6341b 3rdParty: apply RSP fixes patch to mupen64plus-core 2025-09-26 22:48:32 +02:00
Rosalie Wanders 2246b6f25b RMG: add "Video capture backend" setting to SettingsDialog 2025-09-25 18:09:59 +02:00
Rosalie Wanders cd754fafa9 3rdParty: add MD5 fallback to screenshot filename in mupen64plus-core 2025-09-25 17:31:40 +02:00
Rosalie Wanders 8660ced35f RMG: add clear buttons for the gameboy rom/save settings 2025-09-25 16:32:39 +02:00
Rosalie Wanders 1c7276b4f8 3rdParty: update SDL3 gameboy camera backend patch in mupen64plus-core 2025-09-25 16:20:49 +02:00
Rosalie Wanders 4b793c4ad4 RMG-Core: add GbCameraVideoCaptureBackend1 to CoreOverlay 2025-09-24 23:54:16 +02:00
Rosalie Wanders e9dc24d947 3rdParty: apply SDL3 gameboy camera backend patch to mupen64plus-core 2025-09-24 23:46:55 +02:00
Rosalie Wanders 51b712a8c9 RMG: misc changes 2025-09-24 22:33:58 +02:00
Rosalie Wanders 1ce70fba22 RMG: improve window title generation 2025-09-24 02:41:31 +02:00
Rosalie Wanders 0c06aebf72 Package: v0.8.1 2025-09-23 15:52:51 +02:00
Rosalie Wanders 12cd56e5f1 3rdParty: fix compilation error on arm64 for mupen64plus-core 2025-09-23 15:52:51 +02:00
Rosalie Wanders e9cef9b76b README: update dependencies 2025-09-23 14:45:21 +02:00
Rosalie 7395e1ed6a ci: install SDL3 2025-09-23 14:41:42 +02:00
Rosalie Wanders c22a7560f0 RMG-Audio: migrate to SDL3 2025-09-23 14:41:42 +02:00
Rosalie Wanders 40c8e117c1 RMG-Input: migrate to SDL3 2025-09-23 14:41:39 +02:00
Rosalie Wanders fb7744625c RMG: migrate to SDL3 2025-09-23 14:41:35 +02:00
Rosalie Wanders f11eebae9a RMG-Core: don't require SDL2 2025-09-23 02:05:17 +02:00
Rosalie Wanders 762e24a110 3rdParty: apply SDL3 and SDL3_net patch to mupen64plus-core 2025-09-23 02:05:17 +02:00
Rosalie Wanders f0a1c1f377 3rdParty: add SDL_net 2025-09-23 01:57:53 +02:00
Rosalie Wanders 543dde0de2 RMG: don't allow drag & drop events while ROM is being opened 2025-09-16 22:07:56 +02:00
Rosalie Wanders ff5190ac66 RMG: block starting emulation when it's already being started 2025-09-16 21:27:41 +02:00
Rosalie Wanders 410e54f0b2 3rdParty: fix PPMD support in LZMA SDK 2025-09-16 21:22:27 +02:00
Rosalie Wanders c0c5e0dc8e 3rdParty: update LZMA SDK to v25.01 2025-09-16 21:09:40 +02:00
Rosalie Wanders 56fd26ae4f RMG-Core: use reference instead of pointer in Emulation.cpp 2025-09-15 21:43:00 +02:00
Rosalie Wanders 11550cc71a RMG-Core: add CoreSetError() in CoreTakeScreenshot() 2025-09-15 18:53:29 +02:00
Rosalie Wanders 53e0c157f1 RMG: only set dispatcherMoveThroughList when server is dispatcher 2025-09-15 18:44:24 +02:00
Rosalie Wanders e57e52c6c8 RMG: remove unrequired toString() in NetplaySessionBrowserDialog.cpp 2025-09-15 18:37:24 +02:00
Rosalie Wanders 089160278c RMG: implement 'Ask for confirmation on exit while in-game' setting 2025-09-13 23:38:58 +02:00
Rosalie Wanders a3deb185a4 RMG-Core: add GUI_ConfirmExitWhileInGame setting 2025-09-13 23:37:49 +02:00
Rosalie Wanders 80e813baee RMG: 'i.e' -> 'e.g.' in SettingsDialog 2025-09-13 22:35:57 +02:00
Rosalie Wanders ff49835b22 RMG: add RibShark to contributors in AboutDialog 2025-09-13 15:14:02 +02:00
Rosalie Wanders 1af3e28d83 3rdParty: update mupen64plus-video-GLideN64 2025-09-13 14:56:56 +02:00
Rosalie Wanders 0dce7ddaf4 RMG: refactor SettingsDialog.cpp 2025-09-12 16:59:22 +02:00
Rosalie Wanders 0d1fc16a53 Package: v0.8.0 2025-09-10 14:34:13 +02:00
Rosalie Wanders 9032008a63 RMG: add more safety in netplay dialogs with the dispatcher 2025-09-10 14:22:34 +02:00
Rosalie Wanders 4788d643da 3rdParty: fix 64DD games crashing in mupen64plus-core 2025-09-10 14:22:16 +02:00
Rosalie Wanders e1db6c24b0 RMG: don't use NetplayCommon::ConnectToIPv4Server() in UI event handler
This causes a slight UI lock-up which is distracting, and with the
dispatcher server, we don't need it for the JSON server list anymore
2025-09-10 10:53:03 +02:00
Rosalie Wanders 81f98505ca RMG: implement dispatcher server for netplay 2025-09-10 10:53:03 +02:00
Rosalie Wanders 7270e0dfbe RMG: add "Dispatcher URL" setting to SettingsDialog 2025-09-10 10:37:19 +02:00
Rosalie Wanders bc3e3b3f9c RMG-Core: add Netplay_DispatcherUrl setting 2025-09-10 10:37:19 +02:00
Rosalie Wanders d7b17cd494 RMG-Core: add netplay dispatcher settings migration 2025-09-10 10:37:19 +02:00
Rib e5cd034b4f RMG: allow switching between WindowsVista and Windows11 styles
Qt defaults to the Windows11 style on Windows 11, which isn't truly native and looks inconsistent from other desktop apps. This sets the native style to WindowsVista which is the true native style, and adds a Windows11 option on Windows OSs.
2025-08-16 11:23:28 +02:00
orbea 1c6210f964 3rdParty: change minimum cmake version in discord-rpc's rapidjson (#382)
Gentoo-Issue: https://bugs.gentoo.org/959468
2025-07-04 20:47:58 +02:00
GhostlyDark 9ce1e45d64 README: Add missing libusb dependency (#379)
The mupen64plus-input-gca plugin can't run without libusb-1.0.dll being present, but is able to build fine without libusb being installed. If not installed, the dependency script silently fails to find/copy the DLL.
2025-06-23 17:58:21 +02:00
Rosalie Wanders be738f0cb7 ci: use windows-2022 2025-06-09 16:01:11 +02:00
Rosalie Wanders e882e0f22c RMG: add NETPLAY guard to QWebSocket in NetplayCommon.hpp 2025-06-09 15:59:54 +02:00
Rosalie Wanders f7a1d0f952 RMG: add IPv4 resolver to NetplayCommon and use it 2025-06-09 15:35:46 +02:00
Logan McNaughton 6b8990fa1a RMG: ensure that netplay only connects using IPv4 (#374) 2025-06-09 15:18:35 +02:00
Rosalie Wanders a74cff50f8 Package: add vulkan-headers to makedepends of PKGBUILD 2025-05-20 09:35:34 +02:00
Rosalie Wanders d4ac45a9c5 Package: v0.7.9 2025-05-19 23:59:01 +02:00
Rosalie Wanders 32aebfec1a RMG-Core: change default of RomBrowser_MaxItems to 2048 2025-05-19 23:51:06 +02:00
Rosalie Wanders aee7da8068 RMG: hide RomBrowserSearchWidget by default 2025-05-19 23:47:36 +02:00
Rosalie Wanders 078361e2e6 RMG: use const reference for slots 2025-05-19 23:41:28 +02:00
Rosalie Wanders e0cae9c1a9 RMG: disable action_View_Game{List,Grid} during emulation 2025-05-19 23:34:01 +02:00
Rosalie Wanders c8d46ee919 RMG: showSearchLineEdit -> showSearchWidget 2025-05-19 23:23:47 +02:00
Rosalie Wanders c5965b3940 RMG: introduce RomBrowserSearchWidget 2025-05-19 23:06:39 +02:00
Rosalie Wanders affb0ee0ee RMG: change placeholder text of searchLineEdit in RomBrowserWidget.cpp 2025-05-19 23:06:39 +02:00
Rosalie Wanders dd6ea4f22a RMG-Core: change casing of default KeyBinding_ViewSearch setting value 2025-05-19 23:06:39 +02:00
Rosalie Wanders 006a7c8eff RMG: re-add nullptr check in RomBrowserWidget::getCurrentData() 2025-05-18 19:32:59 +02:00
Rosalie Wanders 5f10f39ac0 3rdParty: update mupen64plus-rsp-hle 2025-05-18 19:19:12 +02:00
Rosalie Wanders 6e1df7fc79 3rdParty: update mupen64plus-video-GLideN64 2025-05-18 19:18:44 +02:00
Rosalie Wanders 5cab9282e7 3rdParty: allow cropping each side separately in mupen64plus-video-parallel 2025-05-18 19:17:12 +02:00
Rosalie Wanders 1c6d8a6f59 RMG: fix ROM browser index mapping 2025-05-18 19:02:29 +02:00
Rosalie Wanders c43f43e634 RMG-Core: Keybinding_ViewLog -> KeyBinding_ViewLog 2025-05-06 01:28:09 +02:00
Rosalie Wanders 409aac2caa RMG-Core: remove unrequired include 2025-05-06 01:28:09 +02:00
Rosalie Wanders 21b187dacc RMG: implement search for the ROM browser 2025-05-06 01:28:09 +02:00
Rosalie Wanders a110f48fad RMG-Core: add KeyBinding_ViewSearch setting 2025-05-06 00:48:47 +02:00
Rosalie Wanders 1f24d20054 RMG-Core: fix name having incorrect count in CoreGetCurrentRomHeader() 2025-05-03 16:38:56 +02:00
Rosalie Wanders 8e61b79ecf 3rdParty: update mupen64plus-core 2025-05-02 15:08:02 +02:00
Rosalie Wanders f459c456de RMG-Core: use const reference for local functions in Settings.cpp 2025-05-02 14:36:19 +02:00
262 changed files with 19685 additions and 3501 deletions
+27 -4
View File
@@ -19,12 +19,36 @@ jobs:
run: |
sudo apt-get -y update
sudo apt-get -y upgrade
sudo apt-get -y install cmake libhidapi-dev libsamplerate0-dev libspeex-dev libminizip-dev libsdl2-dev libsdl2-net-dev libfreetype6-dev \
sudo apt-get -y install cmake libhidapi-dev libsamplerate0-dev libspeex-dev libminizip-dev libfreetype6-dev \
libgl1-mesa-dev libglu1-mesa-dev pkg-config zlib1g-dev binutils-dev libspeexdsp-dev qt6-base-dev libqt6svg6-dev libqt6websockets6-dev libvulkan-dev \
build-essential nasm git zip appstream xvfb qt6ct mesa-vulkan-drivers
# sdl3 dependencies
sudo apt-get -y install build-essential git make \
pkg-config cmake ninja-build gnome-desktop-testing libasound2-dev libpulse-dev \
libaudio-dev libjack-dev libsndio-dev libx11-dev libxext-dev \
libxrandr-dev libxcursor-dev libxfixes-dev libxi-dev libxss-dev libxtst-dev \
libxkbcommon-dev libdrm-dev libgbm-dev libgl1-mesa-dev libgles2-mesa-dev \
libegl1-mesa-dev libdbus-1-dev libibus-1.0-dev libudev-dev
- name: Prepare Environment
run: |
echo "GIT_REVISION=$(git describe --tags --always)" >> $GITHUB_ENV
- name: Build SDL3
run: |
export sdl_dir="$(pwd)/../SDL3"
git clone https://github.com/libsdl-org/SDL.git "$sdl_dir" -b release-3.2.22 --depth=1
mkdir -p "$sdl_dir/build"
cmake -S "$sdl_dir" -B "$sdl_dir/build" \
-DCMAKE_BUILD_TYPE="Release" \
-DCMAKE_INSTALL_LIBDIR="lib/x86_64-linux-gnu" \
-DCMAKE_INSTALL_FULL_LIBDIR="/usr/lib/x86_64-linux-gnu" \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache
cmake --build "$sdl_dir/build" --parallel "$(nproc)"
sudo cmake --install "$sdl_dir/build" --prefix /usr/
- name: Build RMG (AppImage)
run: |
export src_dir="$(pwd)"
@@ -61,7 +85,7 @@ jobs:
path: Bin/*.AppImage
build-windows:
runs-on: windows-2019
runs-on: windows-2022
strategy:
matrix:
features: [ ON, OFF ]
@@ -84,8 +108,7 @@ jobs:
mingw-w64-ucrt-x86_64-hidapi
mingw-w64-ucrt-x86_64-freetype
mingw-w64-ucrt-x86_64-libpng
mingw-w64-ucrt-x86_64-SDL2
mingw-w64-ucrt-x86_64-SDL2_net
mingw-w64-ucrt-x86_64-sdl3
mingw-w64-ucrt-x86_64-qt6
mingw-w64-ucrt-x86_64-hidapi
mingw-w64-ucrt-x86_64-speexdsp
+3 -3
View File
@@ -1,14 +1,14 @@
# Maintainer: Rosalie Wanders <rosalie@mailbox.org>
pkgname=rmg
pkgver=0.7.8
pkgver=0.8.3
pkgrel=1
pkgdesc="Rosalie's Mupen GUI"
arch=('x86_64' 'aarch64')
url="https://github.com/Rosalie241/$pkgname"
license=('GPL3')
depends=("hidapi" "libsamplerate" "speexdsp" "minizip" "sdl2" "sdl2_net" "zlib" "freetype2" "qt6-base" "qt6-svg" "qt6-websockets")
makedepends=("git" "nasm" "cmake")
depends=("hidapi" "libsamplerate" "speexdsp" "minizip" "sdl3" "zlib" "freetype2" "qt6-base" "qt6-svg" "qt6-websockets")
makedepends=("git" "nasm" "cmake" "vulkan-headers")
source=("git+https://github.com/Rosalie241/$pkgname.git#tag=v$pkgver")
sha256sums=('SKIP')
+3 -5
View File
@@ -1,5 +1,5 @@
Name: RMG
Version: 0.7.8
Version: 0.8.3
Release: %autorelease
Summary: Rosalie's Mupen GUI
@@ -14,8 +14,7 @@ BuildRequires: cmake
BuildRequires: hidapi-devel
BuildRequires: libsamplerate-devel
BuildRequires: minizip-compat-devel
BuildRequires: SDL2-devel
BuildRequires: SDL2_net-devel
BuildRequires: SDL3-devel
BuildRequires: freetype-devel
BuildRequires: mesa-libGL-devel
BuildRequires: mesa-libGLU-devel
@@ -28,8 +27,7 @@ BuildRequires: qt6-qtwebsockets-devel
BuildRequires: libxkbcommon-devel
Requires: hidapi
Requires: SDL2
Requires: SDL2_net
Requires: SDL3
Requires: zlib-ng
Requires: libsamplerate
Requires: speexdsp
@@ -29,6 +29,71 @@
</screenshot>
</screenshots>
<releases>
<release version="v0.8.3" date="2025-09-28" type="stable">
<description>
<p>Changes:</p>
<ul>
<li>Fix supported 64DD games not having the transfer pak functionality enabled</li>
<li>Fix crash in Mario Artist Talent Studio when using mupen64plus-rsp-hle since v0.8.2</li>
<li>Fix frame count not increasing from 0 since v0.8.2</li>
<li>Fix loading save states freezing since v0.8.2</li>
<li>Add clear buttons to 64DD IPL settings in the settings dialog</li>
</ul>
</description>
</release>
<release version="v0.8.2" date="2025-09-26" type="stable">
<description>
<p>Changes:</p>
<ul>
<li>Fix screenshot filename being incorrect when playing 64DD games</li>
<li>Fix GameBoy tower functionality not working in Pokemon Stadium 1 and 2</li>
<li>Add clear buttons to transfer pak settings in RMG-Input</li>
<li>Add support for the GameBoy camera by implementing a SDL3 backend in mupen64plus-core</li>
<li>Improve accuracy of RSP</li>
</ul>
</description>
</release>
<release version="v0.8.1" date="2025-09-23" type="stable">
<description>
<p>Changes:</p>
<ul>
<li>Fix incorrect usage of 'i.e' and replace it with 'e.g.' in the settings dialog</li>
<li>Fix 7zip archives not supporting the PPMd compression method</li>
<li>Fix being able to open another game while emulation is being started</li>
<li>Fix allowing drag and drop events while emulation is being started</li>
<li>Add 'Ask for confirmation on exit while in-game' setting</li>
<li>Migrate RMG-Audio to SDL3 (thank you loganmc10 for the help)</li>
<li>Migrate RMG-Input to SDL3</li>
<li>Migrate RMG to SDL3</li>
<li>Migrate mupen64plus-core to SDL3 and SDL3_net</li>
<li>Update GLideN64 and LZMA SDK</li>
</ul>
</description>
</release>
<release version="v0.8.0" date="2025-09-10" type="stable">
<description>
<p>Changes:</p>
<ul>
<li>Fix 64DD games crashing in some cases since v0.7.8</li>
<li>Add Windows Vista theme to settings on Windows (thank you RibShark)</li>
<li>Add support for the netplay dispatch server</li>
</ul>
</description>
</release>
<release version="v0.7.9" date="2025-05-19" type="stable">
<description>
<p>Changes:</p>
<ul>
<li>Fix netplay allocating UDP packets during emulation</li>
<li>Fix 'Game List' and 'Game Grid' UI elements not being disabled during emulation</li>
<li>Fix compilation error with newer minizip-ng versions</li>
<li>Add search feature to the ROM browser</li>
<li>Add crop settings for each side in mupen64plus-video-parallel</li>
<li>Change default ROM search limit to 2048</li>
<li>Update mupen64plus-video-GLideN64 and mupen64plus-rsp-hle</li>
</ul>
</description>
</release>
<release version="v0.7.8" date="2025-03-23" type="stable">
<description>
<p>Changes:</p>
+6 -6
View File
@@ -38,25 +38,25 @@ Rosalie's Mupen GUI is licensed under the [GNU General Public License v3.0](http
* Portable Debian/Ubuntu
```bash
sudo apt-get -y install cmake libhidapi-dev libsamplerate0-dev libspeex-dev libminizip-dev libsdl2-dev libfreetype6-dev libgl1-mesa-dev libglu1-mesa-dev pkg-config zlib1g-dev binutils-dev libspeexdsp-dev qt6-base-dev libqt6svg6-dev libvulkan-dev build-essential nasm git zip ninja-build
sudo apt-get -y install cmake libhidapi-dev libsamplerate0-dev libspeex-dev libminizip-dev libsdl3-dev libfreetype6-dev libgl1-mesa-dev libglu1-mesa-dev pkg-config zlib1g-dev binutils-dev libspeexdsp-dev qt6-base-dev libqt6svg6-dev libvulkan-dev build-essential nasm git zip ninja-build
./Source/Script/Build.sh Release
```
* Portable Fedora
```bash
sudo dnf install hidapi-devel libsamplerate-devel minizip-compat-devel SDL2-devel freetype-devel mesa-libGL-devel mesa-libGLU-devel pkgconfig zlib-ng-devel binutils-devel speexdsp-devel qt6-qtbase-devel qt6-qtsvg-devel vulkan-devel gcc-c++ nasm git ninja-build
sudo dnf install hidapi-devel libsamplerate-devel minizip-compat-devel SDL3-devel freetype-devel mesa-libGL-devel mesa-libGLU-devel pkgconfig zlib-ng-devel binutils-devel speexdsp-devel qt6-qtbase-devel qt6-qtsvg-devel vulkan-devel gcc-c++ nasm git ninja-build
./Source/Script/Build.sh Release
```
* Portable Arch Linux
```bash
sudo pacman -S --needed make cmake gcc hidapi freetype2 libpng qt6 sdl2 libsamplerate nasm minizip pkgconf vulkan-headers git
sudo pacman -S --needed make cmake gcc hidapi freetype2 libpng qt6 sdl3 libsamplerate nasm minizip pkgconf vulkan-headers git
./Source/Script/Build.sh Release
```
* Portable OpenSUSE Tumbleweed
```bash
sudo zypper install SDL2-devel cmake freetype2-devel gcc gcc-c++ libhidapi-devel libhidapi-hidraw0 libpng16-devel libsamplerate-devel make nasm ninja pkgconf-pkg-config speex-devel vulkan-devel zlib-devel qt6-tools-devel qt6-opengl-devel qt6-widgets-devel qt6-svg-devel minizip-devel git
sudo zypper install SDL3-devel cmake freetype2-devel gcc gcc-c++ libhidapi-devel libhidapi-hidraw0 libpng16-devel libsamplerate-devel make nasm ninja pkgconf-pkg-config speex-devel vulkan-devel zlib-devel qt6-tools-devel qt6-opengl-devel qt6-widgets-devel qt6-svg-devel minizip-devel git
./Source/Script/Build.sh Release
```
@@ -73,9 +73,9 @@ cmake --install "$build_dir" --prefix="/usr"
```
#### Windows
* Download & Install [MSYS2](https://www.msys2.org/)
* Download & Install [MSYS2](https://www.msys2.org/) (UCRT64)
```bash
pacman -S --needed make mingw-w64-ucrt-x86_64-cmake mingw-w64-ucrt-x86_64-gcc mingw-w64-ucrt-x86_64-hidapi mingw-w64-ucrt-x86_64-freetype mingw-w64-ucrt-x86_64-libpng mingw-w64-ucrt-x86_64-qt6 mingw-w64-ucrt-x86_64-SDL2 mingw-w64-ucrt-x86_64-SDL2_net mingw-w64-ucrt-x86_64-speexdsp mingw-w64-ucrt-x86_64-libsamplerate mingw-w64-ucrt-x86_64-nasm mingw-w64-ucrt-x86_64-minizip mingw-w64-ucrt-x86_64-vulkan-headers git
pacman -S --needed make mingw-w64-ucrt-x86_64-cmake mingw-w64-ucrt-x86_64-gcc mingw-w64-ucrt-x86_64-hidapi mingw-w64-ucrt-x86_64-freetype mingw-w64-ucrt-x86_64-libpng mingw-w64-ucrt-x86_64-qt6 mingw-w64-ucrt-x86_64-sdl3 mingw-w64-ucrt-x86_64-speexdsp mingw-w64-ucrt-x86_64-libsamplerate mingw-w64-ucrt-x86_64-libusb mingw-w64-ucrt-x86_64-nasm mingw-w64-ucrt-x86_64-minizip mingw-w64-ucrt-x86_64-vulkan-headers git
./Source/Script/Build.sh Release
```
+20
View File
@@ -3,6 +3,8 @@
#
include(ExternalProject)
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
find_program(RUST_CARGO cargo)
if(NO_RUST)
set(BUILD_INPUT_GCA OFF)
@@ -62,6 +64,20 @@ else()
set(MAKE_DEBUG "0")
endif()
# TODO: when SDL3_net has made a release,
# remove the vendored SDL3_net
set(SDL3NET_DIR ${CMAKE_CURRENT_SOURCE_DIR}/SDL_net)
set(SDL3NET_SOURCES
${SDL3NET_DIR}/src/SDL_net.c
)
add_library(SDL3_net STATIC ${SDL3NET_SOURCES})
target_include_directories(SDL3_net PRIVATE ${SDL3NET_DIR}/include)
set(SDL3NET_CFLAGS "-DUSE_SDL3NET -I${SDL3NET_DIR}/include")
set(SDL3NET_LDLIBS "$<TARGET_FILE:SDL3_net>")
if (WIN32)
set(SDL3NET_LDLIBS "${SDL3NET_LDLIBS} -liphlpapi -lws2_32")
endif (WIN32)
ExternalProject_Add(mupen64plus-core
SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/mupen64plus-core/
@@ -76,11 +92,15 @@ ExternalProject_Add(mupen64plus-core
TARGET=${CORE_FILE} DEBUG=${MAKE_DEBUG}
CC=${MAKE_CC_COMPILER} CXX=${MAKE_CXX_COMPILER}
OPTFLAGS=${MAKE_OPTFLAGS}
# TODO: when SDL3_net has made a release,
# remove the vendored SDL3_net
SDLNET_CFLAGS=${SDL3NET_CFLAGS} SDLNET_LDLIBS=${SDL3NET_LDLIBS}
BUILD_IN_SOURCE False
BUILD_ALWAYS True
BINARY_DIR ${CMAKE_CURRENT_BINARY_DIR}/mupen64plus-core
BUILD_BYPRODUCTS ${CMAKE_CURRENT_BINARY_DIR}/mupen64plus-core/${CORE_FILE}
DEPENDS SDL3_net
)
set(APIDIR "${CMAKE_SOURCE_DIR}/Source/3rdParty/mupen64plus-core/src/api")
@@ -0,0 +1,62 @@
name: 'Setup ninja'
description: 'Download ninja and add it to the PATH environment variable'
inputs:
version:
description: 'Ninja version'
default: '1.12.1'
runs:
using: 'composite'
steps:
- name: 'Calculate variables'
id: calc
shell: sh
run: |
case "${{ runner.os }}-${{ runner.arch }}" in
"Linux-X86" | "Linux-X64")
archive="ninja-linux.zip"
;;
"Linux-ARM64")
archive="ninja-linux-aarch64.zip"
;;
"macOS-X86" | "macOS-X64" | "macOS-ARM64")
archive="ninja-mac.zip"
;;
"Windows-X86" | "Windows-X64")
archive="ninja-win.zip"
;;
"Windows-ARM64")
archive="ninja-winarm64.zip"
;;
*)
echo "Unsupported ${{ runner.os }}-${{ runner.arch }}"
exit 1;
;;
esac
echo "archive=${archive}" >> ${GITHUB_OUTPUT}
echo "cache-key=${archive}-${{ inputs.version }}-${{ runner.os }}-${{ runner.arch }}" >> ${GITHUB_OUTPUT}
- name: 'Restore cached ${{ steps.calc.outputs.archive }}'
id: cache-restore
uses: actions/cache/restore@v4
with:
path: '${{ runner.temp }}/${{ steps.calc.outputs.archive }}'
key: ${{ steps.calc.outputs.cache-key }}
- name: 'Download ninja ${{ inputs.version }} for ${{ runner.os }} (${{ runner.arch }})'
if: ${{ !steps.cache-restore.outputs.cache-hit || steps.cache-restore.outputs.cache-hit == 'false' }}
shell: pwsh
run: |
Invoke-WebRequest "https://github.com/ninja-build/ninja/releases/download/v${{ inputs.version }}/${{ steps.calc.outputs.archive }}" -OutFile "${{ runner.temp }}/${{ steps.calc.outputs.archive }}"
- name: 'Cache ${{ steps.calc.outputs.archive }}'
if: ${{ !steps.cache-restore.outputs.cache-hit || steps.cache-restore.outputs.cache-hit == 'false' }}
uses: actions/cache/save@v4
with:
path: '${{ runner.temp }}/${{ steps.calc.outputs.archive }}'
key: ${{ steps.calc.outputs.cache-key }}
- name: 'Extract ninja'
shell: pwsh
run: |
7z "-o${{ runner.temp }}/ninja-${{ inputs.version }}-${{ runner.arch }}" x "${{ runner.temp }}/${{ steps.calc.outputs.archive }}"
- name: 'Set output variables'
id: final
shell: pwsh
run: |
echo "${{ runner.temp }}/ninja-${{ inputs.version }}-${{ runner.arch }}" >> $env:GITHUB_PATH
+90
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@@ -0,0 +1,90 @@
name: Build
on:
pull_request:
push:
jobs:
Build:
name: '${{ matrix.platform.name }}'
runs-on: '${{ matrix.platform.os }}'
strategy:
fail-fast: false
matrix:
platform:
- { name: 'Linux', os: ubuntu-latest, shell: sh }
- { name: 'MacOS', os: macos-latest, shell: sh }
# - { name: 'Windows msys2 (mingw32)', os: windows-latest, shell: 'msys2 {0}', msystem: mingw32, msys-env: mingw-w64-i686 }
- { name: 'Windows msys2 (mingw64)', os: windows-latest, shell: 'msys2 {0}', msystem: mingw64, msys-env: mingw-w64-x86_64 }
# - { name: 'Windows msys2 (clang32)', os: windows-latest, shell: 'msys2 {0}', msystem: clang32, msys-env: mingw-w64-clang-i686 }
- { name: 'Windows msys2 (clang64)', os: windows-latest, shell: 'msys2 {0}', msystem: clang64, msys-env: mingw-w64-clang-x86_64 }
# - { name: 'Windows MSVC (x86)', os: windows-latest, shell: sh, msvc: true, msvc-arch: x86, cmake: '-DPerl_ROOT=C:/Strawberry/perl/bin/' }
- { name: 'Windows MSVC (x64)', os: windows-latest, shell: sh, msvc: true, msvc-arch: x64, cmake: '-DPerl_ROOT=C:/Strawberry/perl/bin/' }
# - { name: 'Windows MSVC (arm32)', os: windows-latest, shell: sh, msvc: true, msvc-arch: amd64_arm, cross: true }
# - { name: 'Windows MSVC (arm64)', os: windows-latest, shell: sh, msvc: true, msvc-arch: amd64_arm64, cross: true }
defaults:
run:
shell: ${{ matrix.platform.shell }}
steps:
- uses: ilammy/msvc-dev-cmd@v1
if: ${{ matrix.platform.msvc }}
with:
arch: ${{ matrix.platform.msvc-arch }}
- name: Set up MSYS2
if: ${{ contains(matrix.platform.shell, 'msys2') }}
uses: msys2/setup-msys2@v2
with:
msystem: ${{ matrix.platform.msystem }}
install: >-
${{ matrix.platform.msys-env }}-cc
${{ matrix.platform.msys-env }}-cmake
${{ matrix.platform.msys-env }}-crt
${{ matrix.platform.msys-env }}-ninja
${{ matrix.platform.msys-env }}-perl
- name: Get SDL3_net sources
uses: actions/checkout@v4
- name: Install Ninja
if: ${{ !contains(matrix.platform.shell, 'msys2') }}
uses: aseprite/get-ninja@main
- name: Set up SDL3
uses: libsdl-org/setup-sdl@main
id: sdl
with:
cmake-generator: Ninja
version: 3-head
sdl-test: true
shell: ${{ matrix.platform.shell }}
add-to-environment: true
- name: Configure (CMake)
run: |
cmake -B build -GNinja \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INSTALL_PREFIX=prefix \
-DSDLNET_WERROR=ON \
-DSDLNET_INSTALL_MAN=ON \
-DCMAKE_INSTALL_PREFIX=prefix \
${{ matrix.platform.cmake }}
- name: Build (CMake)
run: |
cmake --build build/ --verbose
- name: Install (CMake)
if: ${{ matrix.platform.shell == 'sh' || contains(matrix.platform.shell, 'msys2') }}
run: |
set -eu
rm -fr DESTDIR-cmake
cmake --install build/ --config Release
echo "SDL3_net_ROOT=$(pwd)/prefix" >> $GITHUB_ENV
( cd prefix; find . ) | LC_ALL=C sort -u
- name: Verify CMake configuration files
run: |
cmake -S cmake/test -B cmake_config_build \
-DCMAKE_BUILD_TYPE=Release \
-DTEST_SHARED=TRUE \
-DTEST_STATIC=FALSE
cmake --build cmake_config_build --verbose
- name: Check that versioning is consistent
# We only need to run this once: arbitrarily use the Linux build
if: ${{ runner.os == 'Linux' }}
run: ./build-scripts/test-versioning.sh
+737
View File
@@ -0,0 +1,737 @@
name: 'release'
run-name: 'Create SDL_net release artifacts for ${{ inputs.commit }}'
on:
workflow_dispatch:
inputs:
commit:
description: 'Commit of SDL_net'
required: true
jobs:
src:
runs-on: ubuntu-latest
outputs:
project: ${{ steps.releaser.outputs.project }}
version: ${{ steps.releaser.outputs.version }}
src-tar-gz: ${{ steps.releaser.outputs.src-tar-gz }}
src-tar-xz: ${{ steps.releaser.outputs.src-tar-xz }}
src-zip: ${{ steps.releaser.outputs.src-zip }}
steps:
- name: 'Set up Python'
uses: actions/setup-python@v5
with:
python-version: '3.11'
- name: 'Fetch build-release.py'
uses: actions/checkout@v4
with:
ref: ${{ inputs.commit }}
sparse-checkout: 'build-scripts/build-release.py'
- name: 'Set up SDL sources'
uses: actions/checkout@v4
with:
ref: ${{ inputs.commit }}
path: 'SDL'
fetch-depth: 0
- name: 'Build Source archive'
id: releaser
shell: bash
env:
GH_TOKEN: ${{ github.token }}
run: |
python build-scripts/build-release.py \
--actions source \
--commit ${{ inputs.commit }} \
--root "${{ github.workspace }}/SDL" \
--github \
--debug
- name: 'Store source archives'
uses: actions/upload-artifact@v4
with:
name: sources
path: '${{ github.workspace}}/dist'
- name: 'Generate summary'
run: |
echo "Run the following commands to download all artifacts:" >> $GITHUB_STEP_SUMMARY
echo '```' >> $GITHUB_STEP_SUMMARY
echo "mkdir -p /tmp/${{ steps.releaser.outputs.project }}-${{ steps.releaser.outputs.version }}" >> $GITHUB_STEP_SUMMARY
echo "cd /tmp/${{ steps.releaser.outputs.project }}-${{ steps.releaser.outputs.version }}" >> $GITHUB_STEP_SUMMARY
echo "gh run -R ${{ github.repository }} download ${{ github.run_id }}" >> $GITHUB_STEP_SUMMARY
echo '```' >> $GITHUB_STEP_SUMMARY
linux-verify:
needs: [src]
runs-on: ubuntu-latest
steps:
- name: 'Set up Python'
uses: actions/setup-python@v5
with:
python-version: '3.11'
- name: 'Download source archives'
uses: actions/download-artifact@v4
with:
name: sources
path: '/tmp'
- name: 'Unzip ${{ needs.src.outputs.src-zip }}'
id: zip
run: |
set -e
mkdir /tmp/zipdir
cd /tmp/zipdir
unzip "/tmp/${{ needs.src.outputs.src-zip }}"
echo "path=/tmp/zipdir/${{ needs.src.outputs.project }}-${{ needs.src.outputs.version }}" >>$GITHUB_OUTPUT
- name: 'Untar ${{ needs.src.outputs.src-tar-gz }}'
id: tar
run: |
set -e
mkdir -p /tmp/tardir
tar -C /tmp/tardir -v -x -f "/tmp/${{ needs.src.outputs.src-tar-gz }}"
echo "path=/tmp/tardir/${{ needs.src.outputs.project }}-${{ needs.src.outputs.version }}" >>$GITHUB_OUTPUT
- name: 'Compare contents of ${{ needs.src.outputs.src-zip }} and ${{ needs.src.outputs.src-tar-gz }}'
run: |
set -e
diff "${{ steps.zip.outputs.path }}" "${{ steps.tar.outputs.path }}"
- name: 'Test versioning'
shell: bash
run: |
${{ steps.tar.outputs.path }}/build-scripts/test-versioning.sh
- name: 'Fetch build-release.py'
uses: actions/checkout@v4
with:
ref: ${{ inputs.commit }}
sparse-checkout: 'build-scripts/build-release.py'
- name: 'Download dependencies'
id: deps
env:
GH_TOKEN: ${{ github.token }}
run: |
python build-scripts/build-release.py \
--actions download \
--commit ${{ inputs.commit }} \
--root "${{ steps.tar.outputs.path }}" \
--github \
--debug
- name: 'Install Linux dependencies'
run: |
sudo apt-get update -y
sudo apt-get install -y \
gnome-desktop-testing libasound2-dev libpulse-dev libaudio-dev libjack-dev libsndio-dev \
libusb-1.0-0-dev libx11-dev libxext-dev libxrandr-dev libxcursor-dev libxfixes-dev libxi-dev \
libxss-dev libwayland-dev libxkbcommon-dev libdrm-dev libgbm-dev libgl1-mesa-dev libgles2-mesa-dev \
libegl1-mesa-dev libdbus-1-dev libibus-1.0-dev libudev-dev fcitx-libs-dev
- name: 'Extract dependencies, build and install them'
id: deps-build
run: |
tar -C /tmp -v -x -f "${{ steps.deps.outputs.dep-path }}/SDL3-${{ steps.deps.outputs.dep-sdl-version }}.tar.gz"
cmake -S /tmp/SDL3-${{ steps.deps.outputs.dep-sdl-version }} -B /tmp/SDL-build -DCMAKE_INSTALL_PREFIX=/tmp/deps-prefix
cmake --build /tmp/SDL-build
cmake --install /tmp/SDL-build
echo "path=/tmp/deps-prefix" >>$GITHUB_OUTPUT
- name: 'CMake (configure + build)'
run: |
cmake \
-S ${{ steps.tar.outputs.path }} \
-B /tmp/build \
-DSDL3net_SAMPLES=ON \
-DSDL3net_TESTS=ON \
-DCMAKE_PREFIX_PATH="${{ steps.deps-build.outputs.path }}"
cmake --build /tmp/build --verbose
# ctest --test-dir /tmp/build --no-tests=error --output-on-failure
# dmg:
# needs: [src]
# runs-on: macos-latest
# outputs:
# dmg: ${{ steps.releaser.outputs.dmg }}
# steps:
# - name: 'Set up Python'
# uses: actions/setup-python@v5
# with:
# python-version: '3.11'
# - name: 'Fetch build-release.py'
# uses: actions/checkout@v4
# with:
# ref: ${{ inputs.commit }}
# sparse-checkout: 'build-scripts/build-release.py'
# - name: 'Download source archives'
# uses: actions/download-artifact@v4
# with:
# name: sources
# path: '${{ github.workspace }}'
# - name: 'Untar ${{ needs.src.outputs.src-tar-gz }}'
# id: tar
# run: |
# mkdir -p "${{ github.workspace }}/tardir"
# tar -C "${{ github.workspace }}/tardir" -v -x -f "${{ github.workspace }}/${{ needs.src.outputs.src-tar-gz }}"
# echo "path=${{ github.workspace }}/tardir/${{ needs.src.outputs.project }}-${{ needs.src.outputs.version }}" >>$GITHUB_OUTPUT
## - name: 'Download external dependencies'
## run: |
## sh "${{ steps.tar.outputs.path }}/external/download.sh" --depth 1
# - name: 'Build SDL3_net.dmg'
# id: releaser
# shell: bash
# env:
# GH_TOKEN: ${{ github.token }}
# run: |
# python build-scripts/build-release.py \
# --actions dmg \
# --commit ${{ inputs.commit }} \
# --root "${{ steps.tar.outputs.path }}" \
# --github \
# --debug
# - name: 'Store DMG image file'
# uses: actions/upload-artifact@v4
# with:
# name: dmg
# path: '${{ github.workspace }}/dist'
#
# dmg-verify:
# needs: [dmg, src]
# runs-on: macos-latest
# steps:
# - name: 'Set up Python'
# uses: actions/setup-python@v5
# with:
# python-version: '3.11'
# - name: 'Fetch build-release.py'
# uses: actions/checkout@v4
# with:
# ref: ${{ inputs.commit }}
# sparse-checkout: 'build-scripts/build-release.py'
# - name: 'Download source archives'
# uses: actions/download-artifact@v4
# with:
# name: sources
# path: '${{ github.workspace }}'
# - name: 'Untar ${{ needs.src.outputs.src-tar-gz }}'
# id: src
# run: |
# mkdir -p /tmp/tardir
# tar -C /tmp/tardir -v -x -f "${{ github.workspace }}/${{ needs.src.outputs.src-tar-gz }}"
# echo "path=/tmp/tardir/${{ needs.src.outputs.project }}-${{ needs.src.outputs.version }}" >>$GITHUB_OUTPUT
# - name: 'Download dependencies'
# id: deps
# env:
# GH_TOKEN: ${{ github.token }}
# run: |
# python build-scripts/build-release.py \
# --actions download \
# --commit ${{ inputs.commit }} \
# --root "${{ steps.src.outputs.path }}" \
# --github \
# --debug
# - name: 'Mount dependencies'
# id: deps-mount
# run: |
# hdiutil attach "${{ steps.deps.outputs.dep-path }}/SDL3-${{ steps.deps.outputs.dep-sdl-version }}.dmg"
# sdl_mount_pount="/Volumes/SDL3"
# if [ ! -d "$sdl_mount_pount/SDL3.xcframework" ]; then
# echo "Cannot find SDL3.xcframework!"
# exit 1
# fi
# echo "path=${sdl_mount_pount}" >>$GITHUB_OUTPUT
# - name: 'Download ${{ needs.dmg.outputs.dmg }}'
# uses: actions/download-artifact@v4
# with:
# name: dmg
# path: '${{ github.workspace }}'
# - name: 'Mount ${{ needs.dmg.outputs.dmg }}'
# id: mount
# run: |
# hdiutil attach '${{ github.workspace }}/${{ needs.dmg.outputs.dmg }}'
# mount_point="/Volumes/${{ needs.src.outputs.project }}"
# if [ ! -d "$mount_point/${{ needs.src.outputs.project }}.xcframework" ]; then
# echo "Cannot find ${{ needs.src.outputs.project }}.xcframework!"
# exit 1
# fi
# echo "mount-point=${mount_point}">>$GITHUB_OUTPUT
# - name: 'CMake (configure + build) Darwin'
# run: |
# set -e
# cmake -S "${{ steps.src.outputs.path }}/cmake/test" \
# -DTEST_SHARED=TRUE \
# -DTEST_SHARED=TRUE \
# -DTEST_STATIC=FALSE \
# -DCMAKE_PREFIX_PATH="${{ steps.mount.outputs.mount-point }};${{ steps.deps-mount.outputs.path }}" \
# -DCMAKE_SYSTEM_NAME=Darwin \
# -DCMAKE_OSX_ARCHITECTURES="arm64;x86_64" \
# -Werror=dev \
# -B build_darwin
# cmake --build build_darwin --config Release --verbose
#
# - name: 'CMake (configure + build) iOS'
# run: |
# cmake -S "${{ steps.src.outputs.path }}/cmake/test" \
# -DTEST_SHARED=TRUE \
# -DTEST_STATIC=FALSE \
# -DCMAKE_PREFIX_PATH="${{ steps.mount.outputs.mount-point }};${{ steps.deps-mount.outputs.path }}" \
# -DCMAKE_SYSTEM_NAME=iOS \
# -DCMAKE_OSX_ARCHITECTURES="arm64" \
# -Werror=dev \
# -B build_ios
# cmake --build build_ios --config Release --verbose
# - name: 'CMake (configure + build) tvOS'
# run: |
# cmake -S "${{ steps.src.outputs.path }}/cmake/test" \
# -DTEST_SHARED=TRUE \
# -DTEST_STATIC=FALSE \
# -DCMAKE_PREFIX_PATH="${{ steps.mount.outputs.mount-point }};${{ steps.deps-mount.outputs.path }}" \
# -DCMAKE_SYSTEM_NAME=tvOS \
# -DCMAKE_OSX_ARCHITECTURES="arm64" \
# -Werror=dev \
# -B build_tvos
# cmake --build build_tvos --config Release --verbose
# - name: 'CMake (configure + build) iOS simulator'
# run: |
# sysroot=$(xcodebuild -version -sdk iphonesimulator Path)
# echo "sysroot=$sysroot"
# cmake -S "${{ steps.src.outputs.path }}/cmake/test" \
# -DTEST_SHARED=TRUE \
# -DTEST_STATIC=FALSE \
# -DCMAKE_PREFIX_PATH="${{ steps.mount.outputs.mount-point }};${{ steps.deps-mount.outputs.path }}" \
# -DCMAKE_SYSTEM_NAME=iOS \
# -DCMAKE_OSX_ARCHITECTURES="arm64;x86_64" \
# -DCMAKE_OSX_SYSROOT="${sysroot}" \
# -Werror=dev \
# -B build_ios_simulator
# cmake --build build_ios_simulator --config Release --verbose
# - name: 'CMake (configure + build) tvOS simulator'
# run: |
# sysroot=$(xcodebuild -version -sdk appletvsimulator Path)
# echo "sysroot=$sysroot"
# cmake -S "${{ steps.src.outputs.path }}/cmake/test" \
# -DTEST_SHARED=TRUE \
# -DTEST_STATIC=FALSE \
# -DCMAKE_PREFIX_PATH="${{ steps.mount.outputs.mount-point }};${{ steps.deps-mount.outputs.path }}" \
# -DCMAKE_SYSTEM_NAME=tvOS \
# -DCMAKE_OSX_ARCHITECTURES="arm64;x86_64" \
# -DCMAKE_OSX_SYSROOT="${sysroot}" \
# -Werror=dev \
# -B build_tvos_simulator
# cmake --build build_tvos_simulator --config Release --verbose
msvc:
needs: [src]
runs-on: windows-2025
outputs:
VC-x86: ${{ steps.releaser.outputs.VC-x86 }}
VC-x64: ${{ steps.releaser.outputs.VC-x64 }}
VC-devel: ${{ steps.releaser.outputs.VC-devel }}
steps:
- name: 'Set up Python'
uses: actions/setup-python@v5
with:
python-version: '3.11'
- name: 'Fetch build-release.py'
uses: actions/checkout@v4
with:
ref: ${{ inputs.commit }}
sparse-checkout: 'build-scripts/build-release.py'
- name: 'Download source archives'
uses: actions/download-artifact@v4
with:
name: sources
path: '${{ github.workspace }}'
- name: 'Unzip ${{ needs.src.outputs.src-zip }}'
id: zip
run: |
New-Item C:\temp -ItemType Directory -ErrorAction SilentlyContinue
cd C:\temp
unzip "${{ github.workspace }}/${{ needs.src.outputs.src-zip }}"
echo "path=C:\temp\${{ needs.src.outputs.project }}-${{ needs.src.outputs.version }}" >>$Env:GITHUB_OUTPUT
# - name: 'Download external dependencies'
# run: |
# ${{ steps.zip.outputs.path }}/external/Get-GitModules.ps1
- name: 'Build MSVC binary archives'
id: releaser
env:
GH_TOKEN: ${{ github.token }}
run: |
python build-scripts/build-release.py `
--actions download msvc `
--commit ${{ inputs.commit }} `
--root "${{ steps.zip.outputs.path }}" `
--github `
--debug
- name: 'Store MSVC archives'
uses: actions/upload-artifact@v4
with:
name: msvc
path: '${{ github.workspace }}/dist'
msvc-verify:
needs: [msvc, src]
runs-on: windows-latest
steps:
- name: 'Fetch .github/actions/setup-ninja/action.yml'
uses: actions/checkout@v4
with:
ref: ${{ inputs.commit }}
sparse-checkout: |
.github/actions/setup-ninja/action.yml
build-scripts/build-release.py
- name: 'Set up Python'
uses: actions/setup-python@v5
with:
python-version: '3.11'
- name: Set up ninja
uses: ./.github/actions/setup-ninja
- name: 'Download source archives'
uses: actions/download-artifact@v4
with:
name: sources
path: '${{ github.workspace }}'
- name: 'Unzip ${{ needs.src.outputs.src-zip }}'
id: src
run: |
mkdir '${{ github.workspace }}/sources'
cd '${{ github.workspace }}/sources'
unzip "${{ github.workspace }}/${{ needs.src.outputs.src-zip }}"
echo "path=${{ github.workspace }}/sources/${{ needs.src.outputs.project }}-${{ needs.src.outputs.version }}" >>$env:GITHUB_OUTPUT
- name: 'Download dependencies'
id: deps
env:
GH_TOKEN: ${{ github.token }}
run: |
python build-scripts/build-release.py `
--actions download `
--commit ${{ inputs.commit }} `
--root "${{ steps.src.outputs.path }}" `
--github `
--debug
- name: 'Extract dependencies'
id: deps-extract
run: |
mkdir '${{ github.workspace }}/deps-vc'
cd '${{ github.workspace }}/deps-vc'
unzip "${{ steps.deps.outputs.dep-path }}/SDL3-devel-${{ steps.deps.outputs.dep-sdl-version }}-VC.zip"
echo "path=${{ github.workspace }}/deps-vc" >>$env:GITHUB_OUTPUT
- name: 'Download MSVC binaries'
uses: actions/download-artifact@v4
with:
name: msvc
path: '${{ github.workspace }}'
- name: 'Unzip ${{ needs.msvc.outputs.VC-devel }}'
id: bin
run: |
mkdir '${{ github.workspace }}/vc'
cd '${{ github.workspace }}/vc'
unzip "${{ github.workspace }}/${{ needs.msvc.outputs.VC-devel }}"
echo "path=${{ github.workspace }}/vc/${{ needs.src.outputs.project }}-${{ needs.src.outputs.version }}" >>$env:GITHUB_OUTPUT
- name: 'Configure vcvars x86'
uses: ilammy/msvc-dev-cmd@v1
with:
arch: x64_x86
- name: 'CMake (configure + build + tests) x86'
run: |
cmake -S "${{ steps.src.outputs.path }}/cmake/test" `
-B build_x86 `
-GNinja `
-DCMAKE_BUILD_TYPE=Debug `
-Werror=dev `
-DTEST_SHARED=TRUE `
-DTEST_STATIC=FALSE `
-DCMAKE_SUPPRESS_REGENERATION=TRUE `
-DCMAKE_PREFIX_PATH="${{ steps.bin.outputs.path }};${{ steps.deps-extract.outputs.path }}"
Start-Sleep -Seconds 2
cmake --build build_x86 --config Release --verbose
- name: 'Configure vcvars x64'
uses: ilammy/msvc-dev-cmd@v1
with:
arch: x64
- name: 'CMake (configure + build + tests) x64'
run: |
cmake -S "${{ steps.src.outputs.path }}/cmake/test" `
-B build_x64 `
-GNinja `
-DCMAKE_BUILD_TYPE=Debug `
-Werror=dev `
-DTEST_SHARED=TRUE `
-DTEST_STATIC=FALSE `
-DCMAKE_SUPPRESS_REGENERATION=TRUE `
-DCMAKE_PREFIX_PATH="${{ steps.bin.outputs.path }};${{ steps.deps-extract.outputs.path }}"
Start-Sleep -Seconds 2
cmake --build build_x64 --config Release --verbose
- name: 'Configure vcvars arm64'
uses: ilammy/msvc-dev-cmd@v1
with:
arch: x64_arm64
- name: 'CMake (configure + build + tests) arm64'
run: |
cmake -S "${{ steps.src.outputs.path }}/cmake/test" `
-B build_arm64 `
-GNinja `
-DCMAKE_BUILD_TYPE=Debug `
-Werror=dev `
-DTEST_SHARED=TRUE `
-DTEST_STATIC=FALSE `
-DCMAKE_SUPPRESS_REGENERATION=TRUE `
-DCMAKE_PREFIX_PATH="${{ steps.bin.outputs.path }};${{ steps.deps-extract.outputs.path }}"
Start-Sleep -Seconds 2
cmake --build build_arm64 --config Release --verbose
mingw:
needs: [src]
runs-on: ubuntu-24.04 # FIXME: current ubuntu-latest ships an outdated mingw, replace with ubuntu-latest once 24.04 becomes the new default
outputs:
mingw-devel-tar-gz: ${{ steps.releaser.outputs.mingw-devel-tar-gz }}
mingw-devel-tar-xz: ${{ steps.releaser.outputs.mingw-devel-tar-xz }}
steps:
- name: 'Set up Python'
uses: actions/setup-python@v5
with:
python-version: '3.11'
- name: 'Fetch build-release.py'
uses: actions/checkout@v4
with:
ref: ${{ inputs.commit }}
sparse-checkout: 'build-scripts/build-release.py'
- name: 'Install Mingw toolchain'
run: |
sudo apt-get update -y
sudo apt-get install -y gcc-mingw-w64 g++-mingw-w64 ninja-build
- name: 'Download source archives'
uses: actions/download-artifact@v4
with:
name: sources
path: '${{ github.workspace }}'
- name: 'Untar ${{ needs.src.outputs.src-tar-gz }}'
id: tar
run: |
mkdir -p /tmp/tardir
tar -C /tmp/tardir -v -x -f "${{ github.workspace }}/${{ needs.src.outputs.src-tar-gz }}"
echo "path=/tmp/tardir/${{ needs.src.outputs.project }}-${{ needs.src.outputs.version }}" >>$GITHUB_OUTPUT
- name: 'Build MinGW binary archives'
id: releaser
env:
GH_TOKEN: ${{ github.token }}
run: |
python build-scripts/build-release.py \
--actions download mingw \
--commit ${{ inputs.commit }} \
--root "${{ steps.tar.outputs.path }}" \
--github \
--debug
- name: 'Store MinGW archives'
uses: actions/upload-artifact@v4
with:
name: mingw
path: '${{ github.workspace }}/dist'
mingw-verify:
needs: [mingw, src]
runs-on: ubuntu-latest
steps:
- name: 'Set up Python'
uses: actions/setup-python@v5
with:
python-version: '3.11'
- name: 'Fetch build-release.py'
uses: actions/checkout@v4
with:
ref: ${{ inputs.commit }}
sparse-checkout: 'build-scripts/build-release.py'
- name: 'Install Mingw toolchain'
run: |
sudo apt-get update -y
sudo apt-get install -y gcc-mingw-w64 g++-mingw-w64 ninja-build
- name: 'Download source archives'
uses: actions/download-artifact@v4
with:
name: sources
path: '${{ github.workspace }}'
- name: 'Untar ${{ needs.src.outputs.src-tar-gz }}'
id: src
run: |
mkdir -p /tmp/tardir
tar -C /tmp/tardir -v -x -f "${{ github.workspace }}/${{ needs.src.outputs.src-tar-gz }}"
echo "path=/tmp/tardir/${{ needs.src.outputs.project }}-${{ needs.src.outputs.version }}" >>$GITHUB_OUTPUT
- name: 'Download dependencies'
id: deps
env:
GH_TOKEN: ${{ github.token }}
run: |
python build-scripts/build-release.py \
--actions download \
--commit ${{ inputs.commit }} \
--root "${{ steps.src.outputs.path }}" \
--github \
--debug
- name: 'Untar and install dependencies'
id: deps-extract
run: |
mkdir -p /tmp/deps-mingw/cmake
mkdir -p /tmp/deps-mingw/i686-w64-mingw32
mkdir -p /tmp/deps-mingw/x86_64-w64-mingw32
mkdir -p /tmp/deps-mingw-extract/sdl3
tar -C /tmp/deps-mingw-extract/sdl3 -v -x -f "${{ steps.deps.outputs.dep-path }}/SDL3-devel-${{ steps.deps.outputs.dep-sdl-version }}-mingw.tar.gz"
make -C /tmp/deps-mingw-extract/sdl3/SDL3-${{ steps.deps.outputs.dep-sdl-version }} install-all DESTDIR=/tmp/deps-mingw
# FIXME: this should be fixed in SDL3 releases after 3.1.3
mkdir -p /tmp/deps-mingw/cmake
cp -rv /tmp/deps-mingw-extract/sdl3/SDL3-${{ steps.deps.outputs.dep-sdl-version }}/cmake/* /tmp/deps-mingw/cmake
- name: 'Download MinGW binaries'
uses: actions/download-artifact@v4
with:
name: mingw
path: '${{ github.workspace }}'
- name: 'Untar and install ${{ needs.mingw.outputs.mingw-devel-tar-gz }}'
id: bin
run: |
mkdir -p /tmp/mingw-tardir
tar -C /tmp/mingw-tardir -v -x -f "${{ github.workspace }}/${{ needs.mingw.outputs.mingw-devel-tar-gz }}"
make -C /tmp/mingw-tardir/${{ needs.src.outputs.project }}-${{ needs.src.outputs.version }} install-all DESTDIR=/tmp/deps-mingw
- name: 'CMake (configure + build) i686'
run: |
set -e
cmake -S "${{ steps.src.outputs.path }}/cmake/test" \
-DCMAKE_BUILD_TYPE="Release" \
-DTEST_SHARED=TRUE \
-DTEST_STATIC=FALSE \
-DCMAKE_PREFIX_PATH="/tmp/deps-mingw" \
-DCMAKE_TOOLCHAIN_FILE="${{ steps.src.outputs.path }}/build-scripts/cmake-toolchain-mingw64-i686.cmake" \
-Werror=dev \
-B build_x86
cmake --build build_x86 --config Release --verbose
- name: 'CMake (configure + build) x86_64'
run: |
set -e
cmake -S "${{ steps.src.outputs.path }}/cmake/test" \
-DCMAKE_BUILD_TYPE="Release" \
-DTEST_SHARED=TRUE \
-DTEST_STATIC=FALSE \
-DCMAKE_PREFIX_PATH="/tmp/deps-mingw" \
-DCMAKE_TOOLCHAIN_FILE="${{ steps.src.outputs.path }}/build-scripts/cmake-toolchain-mingw64-x86_64.cmake" \
-Werror=dev \
-B build_x64
cmake --build build_x64 --config Release --verbose
android:
needs: [src]
runs-on: ubuntu-latest
outputs:
android-aar: ${{ steps.releaser.outputs.android-aar }}
steps:
- name: 'Set up Python'
uses: actions/setup-python@v5
with:
python-version: '3.11'
- name: 'Fetch build-release.py'
uses: actions/checkout@v4
with:
sparse-checkout: 'build-scripts/build-release.py'
- name: 'Setup Android NDK'
uses: nttld/setup-ndk@v1
with:
local-cache: true
ndk-version: r28c
- name: 'Setup Java JDK'
uses: actions/setup-java@v4
with:
distribution: 'temurin'
java-version: '11'
- name: 'Install ninja'
run: |
sudo apt-get update -y
sudo apt-get install -y ninja-build
- name: 'Download source archives'
uses: actions/download-artifact@v4
with:
name: sources
path: '${{ github.workspace }}'
- name: 'Untar ${{ needs.src.outputs.src-tar-gz }}'
id: tar
run: |
mkdir -p /tmp/tardir
tar -C /tmp/tardir -v -x -f "${{ github.workspace }}/${{ needs.src.outputs.src-tar-gz }}"
echo "path=/tmp/tardir/${{ needs.src.outputs.project }}-${{ needs.src.outputs.version }}" >>$GITHUB_OUTPUT
- name: 'Build Android prefab binary archive(s)'
id: releaser
env:
GH_TOKEN: ${{ github.token }}
run: |
python build-scripts/build-release.py \
--actions download android \
--commit ${{ inputs.commit }} \
--root "${{ steps.tar.outputs.path }}" \
--github \
--debug
- name: 'Store Android archive(s)'
uses: actions/upload-artifact@v4
with:
name: android
path: '${{ github.workspace }}/dist'
android-verify:
needs: [android, src]
runs-on: ubuntu-latest
steps:
- name: 'Set up Python'
uses: actions/setup-python@v5
with:
python-version: '3.11'
- uses: actions/setup-java@v4
with:
distribution: 'temurin'
java-version: '17'
- name: 'Download source archives'
uses: actions/download-artifact@v4
with:
name: sources
path: '${{ github.workspace }}'
- name: 'Download Android .aar archive'
uses: actions/download-artifact@v4
with:
name: android
path: '${{ github.workspace }}'
- name: 'Untar ${{ needs.src.outputs.src-tar-gz }}'
id: src
run: |
mkdir -p /tmp/tardir
tar -C /tmp/tardir -v -x -f "${{ github.workspace }}/${{ needs.src.outputs.src-tar-gz }}"
echo "path=/tmp/tardir/${{ needs.src.outputs.project }}-${{ needs.src.outputs.version }}" >>$GITHUB_OUTPUT
- name: 'Extract Android SDK from AAR'
id: sdk
run: |
unzip -o "${{ github.workspace }}/${{ needs.android.outputs.android-aar }}"
python "${{ needs.src.outputs.project }}-${{ needs.src.outputs.version }}.aar" -o /tmp/SDL3_net-android
echo "prefix=/tmp/SDL3_net-android" >>$GITHUB_OUTPUT
- name: 'Download dependencies'
id: deps
env:
GH_TOKEN: ${{ github.token }}
run: |
python "${{ steps.src.outputs.path }}/build-scripts/build-release.py" \
--actions download \
--commit ${{ inputs.commit }} \
--root "${{ steps.src.outputs.path }}" \
--github \
--debug
- name: 'Extract dependencies'
id: deps-extract
run: |
unzip -o "${{ steps.deps.outputs.dep-path }}/SDL3-devel-${{ steps.deps.outputs.dep-sdl-version }}-android.zip"
python "SDL3-${{ steps.deps.outputs.dep-sdl-version }}.aar" -o /tmp/SDL3-android
echo "sdl3-prefix=/tmp/SDL3-android" >>$GITHUB_OUTPUT
- name: 'Install ninja'
run: |
sudo apt-get update -y
sudo apt-get install -y ninja-build
- name: 'CMake (configure + build) x86, x64, arm32, arm64'
run: |
android_abis="x86 x86_64 armeabi-v7a arm64-v8a"
for android_abi in ${android_abis}; do
echo "Configuring ${android_abi}..."
cmake -S "${{ steps.src.outputs.path }}/cmake/test" \
-GNinja \
-DTEST_FULL=TRUE \
-DTEST_STATIC=FALSE \
-DCMAKE_PREFIX_PATH="${{ steps.sdk.outputs.prefix }};${{ steps.deps-extract.outputs.sdl3-prefix }}" \
-DCMAKE_TOOLCHAIN_FILE=${ANDROID_NDK_HOME}/build/cmake/android.toolchain.cmake \
-DANDROID_ABI=${android_abi} \
-DCMAKE_BUILD_TYPE=Release \
-B "${android_abi}"
echo "Building ${android_abi}..."
cmake --build "${android_abi}" --config Release --verbose
done
+68
View File
@@ -0,0 +1,68 @@
build/
buildbot/
/VERSION.txt
*.so
*.so.*
*.dylib
*.dll
*.exe
*.o
*.obj
*.res
*.lib
*.a
*.la
*.dSYM
*,e1f
*,ff8
*.lnk
*.err
*.exp
*.map
*.orig
*~
*.swp
*.tmp
*.rej
sdl3-net.pc
get-local-addrs
resolve-hostnames
simple-http-get
voipchat
# for CMake
CMakeFiles/
CMakeScripts/
CMakeCache.txt
cmake_install.cmake
cmake_uninstall.cmake
SDL3_netConfig.cmake
SDL3_netConfigVersion.cmake
compile_commands.json
Makefile
.ninja_*
*.ninja
SDL3_net.xcodeproj
Debug/
Release/
RelWithDebInfo/
MinSizeRel/
dummy.sym
# for CLion
.idea
cmake-build-*
# for Visual C++
.vs
CMakeSettings.json
out/
/*.sln
/*.vcxproj*
*.dir
*.user
*.ncb
*.suo
*.sdf
+12
View File
@@ -0,0 +1,12 @@
; DO NOT EDIT (unless you know what you are doing)
;
; This subdirectory is a git "subrepo", and this file is maintained by the
; git-subrepo command. See https://github.com/ingydotnet/git-subrepo#readme
;
[subrepo]
remote = git@github.com:libsdl-org/SDL_net.git
branch = main
commit = 93a9967a91ccab166ecd0d7e992284066ab01cc9
parent = 679bf7b60dca7cc8c4e892cffdeca83cfb6d1d00
method = merge
cmdver = 0.4.6
+22
View File
@@ -0,0 +1,22 @@
projectfullname = SDL_net
projectshortname = SDL_net
incsubdir = include/SDL3_net
wikisubdir = SDL3_net
apiprefixregex = (NET_|SDL_NET_)
mainincludefname = SDL3_net/SDL_net.h
versionfname = include/SDL3_net/SDL_net.h
versionmajorregex = \A\#define\s+SDL_NET_MAJOR_VERSION\s+(\d+)\Z
versionminorregex = \A\#define\s+SDL_NET_MINOR_VERSION\s+(\d+)\Z
versionmicroregex = \A\#define\s+SDL_NET_MICRO_VERSION\s+(\d+)\Z
selectheaderregex = \ASDL_net\.h\Z
projecturl = https://libsdl.org/projects/SDL_net
wikiurl = https://wiki.libsdl.org/SDL_net
bugreporturl = https://github.com/libsdl-org/sdlwiki/issues/new
warn_about_missing = 0
wikipreamble = (This function is part of SDL_net, a separate library from SDL.)
wikiheaderfiletext = Defined in [<SDL3_net/%fname%>](https://github.com/libsdl-org/SDL_net/blob/main/include/SDL3_net/%fname%)
manpageheaderfiletext = Defined in SDL3_net/%fname%
quickrefenabled = 1
quickreftitle = SDL3_net API Quick Reference
quickrefurl = https://libsdl.org/
quickrefdesc = The latest version of this document can be found at https://wiki.libsdl.org/SDL3_net/QuickReference
+57
View File
@@ -0,0 +1,57 @@
LOCAL_PATH := $(call my-dir)
###########################
#
# SDL_net shared library
#
###########################
include $(CLEAR_VARS)
LOCAL_MODULE := SDL3_net
LOCAL_C_INCLUDES := $(LOCAL_PATH)/include
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/include
LOCAL_SRC_FILES := \
$(subst $(LOCAL_PATH)/,,) \
$(wildcard $(LOCAL_PATH)/src/*.c) \
LOCAL_CFLAGS =
# Warnings we haven't fixed (yet)
LOCAL_CFLAGS += -Wno-unused-parameter -Wno-sign-compare
LOCAL_LDLIBS :=
LOCAL_LDFLAGS := -Wl,--no-undefined -Wl,--no-undefined-version -Wl,--version-script=$(LOCAL_PATH)/src/SDL_net.sym
ifeq ($(NDK_DEBUG),1)
cmd-strip :=
endif
LOCAL_SHARED_LIBRARIES := SDL3
include $(BUILD_SHARED_LIBRARY)
###########################
#
# SDL_net static library
#
###########################
LOCAL_MODULE := SDL3_net_static
LOCAL_MODULE_FILENAME := libSDL3_net
LOCAL_LDLIBS :=
LOCAL_LDFLAGS :=
LOCAL_EXPORT_LDLIBS :=
LOCAL_STATIC_LIBRARIES := SDL3
LOCAL_SHARED_LIBRARIES :=
include $(BUILD_STATIC_LIBRARY)
+321
View File
@@ -0,0 +1,321 @@
cmake_minimum_required(VERSION 3.16...4.0)
if(NOT DEFINED CMAKE_BUILD_TYPE)
set(cmake_build_type_undefined 1)
endif()
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/cmake")
# See docs/release_checklist.md
set(MAJOR_VERSION 3)
set(MINOR_VERSION 0)
set(MICRO_VERSION 0)
set(SDL_REQUIRED_VERSION 3.0.0)
project(SDL3_net
LANGUAGES C
VERSION "${MAJOR_VERSION}.${MINOR_VERSION}.${MICRO_VERSION}"
)
include("${SDL3_net_SOURCE_DIR}/cmake/GetGitRevisionDescription.cmake")
include("${SDL3_net_SOURCE_DIR}/cmake/PrivateSdlFunctions.cmake")
include("${SDL3_net_SOURCE_DIR}/cmake/sdlmanpages.cmake")
sdl_calculate_derived_version_variables(${MAJOR_VERSION} ${MINOR_VERSION} ${MICRO_VERSION})
message(STATUS "Configuring ${PROJECT_NAME} ${PROJECT_VERSION}")
if(CMAKE_SOURCE_DIR STREQUAL PROJECT_SOURCE_DIR)
set(SDLNET_ROOTPROJECT ON)
else()
set(SDLNET_ROOTPROJECT OFF)
endif()
# By default, configure in RelWithDebInfo configuration
if(SDLNET_ROOTPROJECT)
get_property(is_multi_config GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
if(is_multi_config)
# The first item in CMAKE_CONFIGURATION_TYPES is the default configuration
if(DEFINED CMAKE_CONFIGURATION_TYPES AND "RelWithDebInfo" IN_LIST CMAKE_CONFIGURATION_TYPES)
list(REMOVE_ITEM CMAKE_CONFIGURATION_TYPES "RelWithDebInfo")
list(INSERT CMAKE_CONFIGURATION_TYPES 0 "RelWithDebInfo")
set(CMAKE_CONFIGURATION_TYPES "${CMAKE_CONFIGURATION_TYPES}" CACHE STRING "CMake configuration types" FORCE)
endif()
else()
if(cmake_build_type_undefined)
set(CMAKE_BUILD_TYPE "RelWithDebInfo" CACHE STRING "CMake build type" FORCE)
endif()
endif()
endif()
set(SDLNET_SAMPLES_DEFAULT ${SDLNET_ROOTPROJECT})
if(ANDROID)
set(SDLNET_SAMPLES_DEFAULT OFF)
endif()
set(sdl3net_install_enableable ON)
if((TARGET SDL3-shared OR TARGET SDL3-static) AND SDL_DISABLE_INSTALL)
# Cannot install SDL3_net when SDL3 is built in same built, and is not installed.
set(sdl3net_install_enableable OFF)
endif()
if(NOT DEFINED CMAKE_FIND_PACKAGE_PREFER_CONFIG)
set(CMAKE_FIND_PACKAGE_PREFER_CONFIG ON)
endif()
include(CMakeDependentOption)
include(CMakePackageConfigHelpers)
include(GNUInstallDirs)
set(PLATFORM_SUPPORTS_SHARED ON)
if(EMSCRIPTEN OR VITA OR PSP OR PS2 OR N3DS OR RISCOS)
set(PLATFORM_SUPPORTS_SHARED OFF)
endif()
option(CMAKE_POSITION_INDEPENDENT_CODE "Build static libraries with -fPIC" ${PLATFORM_SUPPORTS_SHARED})
cmake_dependent_option(BUILD_SHARED_LIBS "Build the library as a shared library" ON PLATFORM_SUPPORTS_SHARED OFF)
cmake_dependent_option(SDLNET_INSTALL "Enable SDL3_net install target" ${SDLNET_ROOTPROJECT} "${sdl3net_install_enableable}" OFF)
cmake_dependent_option(SDLNET_INSTALL_MAN "Install man pages for SDL3_net" OFF "SDLNET_INSTALL" OFF)
cmake_dependent_option(SDLNET_RELOCATABLE "Create relocatable SDL_net package" "${MSVC}" SDLNET_INSTALL OFF)
option(SDLNET_WERROR "Treat warnings as errors" OFF)
option(SDLNET_SAMPLES "Build the SDL3_net sample program(s)" ${SDLNET_SAMPLES_DEFAULT})
cmake_dependent_option(SDLNET_SAMPLES_INSTALL "Install the SDL3_net sample program(s)" OFF "SDLNET_SAMPLES;SDLNET_INSTALL" OFF)
# Save BUILD_SHARED_LIBS variable
set(SDLNET_BUILD_SHARED_LIBS ${BUILD_SHARED_LIBS})
set(sdl_required_components Headers)
if(SDLNET_BUILD_SHARED_LIBS)
set(sdl3_net_target_name SDL3_net-shared)
set(sdl3_target_name SDL3::SDL3-shared)
list(APPEND sdl_required_components SDL3-shared)
else()
set(sdl3_net_target_name SDL3_net-static)
set(sdl3_target_name SDL3::SDL3)
endif()
if(NOT TARGET SDL3::Headers OR NOT TARGET ${sdl3_target_name})
find_package(SDL3 ${SDL_REQUIRED_VERSION} REQUIRED COMPONENTS ${sdl_required_components})
endif()
set(PC_LIBS)
set(PC_REQUIRES)
add_library(${sdl3_net_target_name} src/SDL_net.c)
add_library(SDL3_net::${sdl3_net_target_name} ALIAS ${sdl3_net_target_name})
set_property(TARGET ${sdl3_net_target_name} PROPERTY C_STANDARD 99)
if(NOT TARGET SDL3_net::SDL3_net)
add_library(SDL3_net::SDL3_net ALIAS ${sdl3_net_target_name})
endif()
target_include_directories(${sdl3_net_target_name}
PUBLIC
"$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>"
"$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>"
)
target_compile_definitions(${sdl3_net_target_name} PRIVATE
BUILD_SDL
SDL_BUILD_MAJOR_VERSION=${MAJOR_VERSION}
SDL_BUILD_MINOR_VERSION=${MINOR_VERSION}
SDL_BUILD_MICRO_VERSION=${MICRO_VERSION}
)
target_link_libraries(${sdl3_net_target_name} PUBLIC SDL3::Headers)
if(SDLNET_BUILD_SHARED_LIBS)
target_link_libraries(${sdl3_net_target_name} PRIVATE SDL3::SDL3-shared)
endif()
sdl_add_warning_options(${sdl3_net_target_name} WARNING_AS_ERROR ${SDLNET_WERROR})
if(WIN32)
if(SDLNET_BUILD_SHARED_LIBS)
target_sources(${sdl3_net_target_name} PRIVATE
src/version.rc
)
if(MINGW)
target_link_options(${sdl3_net_target_name} PRIVATE -static-libgcc)
endif()
endif()
target_link_libraries(${sdl3_net_target_name} PRIVATE iphlpapi ws2_32)
list(APPEND PC_LIBS -liphlpapi -lws2_32)
endif()
if(CMAKE_SYSTEM_NAME MATCHES "Haiku.*")
target_link_libraries(${sdl3_net_target_name} PRIVATE network)
endif()
set_target_properties(${sdl3_net_target_name} PROPERTIES
OUTPUT_NAME "SDL3_net"
DEFINE_SYMBOL DLL_EXPORT
EXPORT_NAME ${sdl3_net_target_name}
C_VISIBILITY_PRESET "hidden"
)
sdl_target_link_option_version_file(${sdl3_net_target_name} "${CMAKE_CURRENT_SOURCE_DIR}/src/SDL_net.sym")
if(NOT ANDROID)
set_target_properties(${sdl3_net_target_name} PROPERTIES
SOVERSION "${SO_VERSION_MAJOR}"
VERSION "${SO_VERSION}"
)
if(APPLE)
cmake_minimum_required(VERSION 3.17...3.28)
set_target_properties(${sdl3_net_target_name} PROPERTIES
MACHO_COMPATIBILITY_VERSION "${DYLIB_COMPAT_VERSION}"
MACHO_CURRENT_VERSION "${DYLIB_CURRENT_VERSION}"
)
sdl_no_deprecated_errors(${sdl3_net_target_name})
endif()
endif()
if(SDLNET_BUILD_SHARED_LIBS)
if(WIN32)
set_target_properties(${sdl3_net_target_name} PROPERTIES
PREFIX ""
)
endif()
else()
if(MSVC)
set_target_properties(${sdl3_net_target_name} PROPERTIES
OUTPUT_NAME "SDL3_net-static"
)
endif()
endif()
# Use `Compatible Interface Properties` to ensure a shared SDL3_net is built with a shared SDL3
if(SDLNET_BUILD_SHARED_LIBS)
set_property(TARGET ${sdl3_net_target_name} PROPERTY INTERFACE_SDL3_SHARED TRUE)
set_property(TARGET ${sdl3_net_target_name} APPEND PROPERTY COMPATIBLE_INTERFACE_BOOL SDL3_SHARED)
endif()
if(SDLNET_BUILD_SHARED_LIBS)
sdl_target_link_options_no_undefined(${sdl3_net_target_name})
endif()
if(SDLNET_INSTALL)
install(
TARGETS ${sdl3_net_target_name}
EXPORT SDL3NetExports
ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}" COMPONENT devel
LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}" COMPONENT library
RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}" COMPONENT library
)
install(
FILES "${CMAKE_CURRENT_SOURCE_DIR}/include/SDL3_net/SDL_net.h"
DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}/SDL3_net" COMPONENT devel
)
if(WIN32 AND NOT MINGW)
set(SDLNET_INSTALL_CMAKEDIR_ROOT_DEFAULT "cmake")
else()
set(SDLNET_INSTALL_CMAKEDIR_ROOT_DEFAULT "${CMAKE_INSTALL_LIBDIR}/cmake")
endif()
set(SDLNET_INSTALL_CMAKEDIR_ROOT "${SDLNET_INSTALL_CMAKEDIR_ROOT_DEFAULT}" CACHE STRING "Root folder where to install SDL3_netConfig.cmake related files (SDL3_net subfolder for MSVC projects)")
set(SDLNET_PKGCONFIG_INSTALLDIR "${CMAKE_INSTALL_LIBDIR}/pkgconfig")
if(WIN32 AND NOT MINGW)
set(SDLNET_INSTALL_CMAKEDIR "${SDLNET_INSTALL_CMAKEDIR_ROOT}")
set(LICENSES_PREFIX "licenses/SDL3_net")
else()
set(SDLNET_INSTALL_CMAKEDIR "${SDLNET_INSTALL_CMAKEDIR_ROOT}/SDL3_net")
set(LICENSES_PREFIX "${CMAKE_INSTALL_DATAROOTDIR}/licenses/SDL3_net")
endif()
configure_package_config_file(cmake/SDL3_netConfig.cmake.in SDL3_netConfig.cmake
INSTALL_DESTINATION "${SDLNET_INSTALL_CMAKEDIR}"
)
write_basic_package_version_file("${PROJECT_BINARY_DIR}/SDL3_netConfigVersion.cmake"
COMPATIBILITY AnyNewerVersion
)
install(
FILES
"${CMAKE_CURRENT_BINARY_DIR}/SDL3_netConfig.cmake"
"${CMAKE_CURRENT_BINARY_DIR}/SDL3_netConfigVersion.cmake"
DESTINATION "${SDLNET_INSTALL_CMAKEDIR}"
COMPONENT devel
)
install(EXPORT SDL3NetExports
FILE ${sdl3_net_target_name}-targets.cmake
NAMESPACE SDL3_net::
DESTINATION "${SDLNET_INSTALL_CMAKEDIR}"
COMPONENT devel
)
if(SDLNET_RELOCATABLE)
file(RELATIVE_PATH SDL_PATH_PREFIX_RELATIVE_TO_PKGCONFIG "${CMAKE_INSTALL_PREFIX}/${SDLNET_PKGCONFIG_INSTALLDIR}" "${CMAKE_INSTALL_PREFIX}")
string(REGEX REPLACE "[/]+$" "" SDL_PATH_PREFIX_RELATIVE_TO_PKGCONFIG "${SDL_PATH_PREFIX_RELATIVE_TO_PKGCONFIG}")
set(SDL_PKGCONFIG_PREFIX "\${pcfiledir}/${SDL_PATH_PREFIX_RELATIVE_TO_PKGCONFIG}")
else()
set(SDL_PKGCONFIG_PREFIX "${CMAKE_PREFIX_PATH}")
endif()
if(IS_ABSOLUTE "${CMAKE_INSTALL_INCLUDEDIR}")
set(INCLUDEDIR_FOR_PKG_CONFIG "${CMAKE_INSTALL_INCLUDEDIR}")
else()
set(INCLUDEDIR_FOR_PKG_CONFIG "\${prefix}/${CMAKE_INSTALL_INCLUDEDIR}")
endif()
if(IS_ABSOLUTE "${CMAKE_INSTALL_LIBDIR}")
set(LIBDIR_FOR_PKG_CONFIG "${CMAKE_INSTALL_LIBDIR}")
else()
set(LIBDIR_FOR_PKG_CONFIG "\${prefix}/${CMAKE_INSTALL_LIBDIR}")
endif()
string(JOIN " " PC_REQUIRES ${PC_REQUIRES})
string(JOIN " " PC_LIBS ${PC_LIBS})
configure_file(cmake/sdl3-net.pc.in sdl3-net.pc @ONLY)
# Always install sdl3-net.pc file: libraries might be different between config modes
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/sdl3-net.pc"
DESTINATION "${SDLNET_PKGCONFIG_INSTALLDIR}" COMPONENT devel)
if(BUILD_SHARED_LIBS)
set(pdbdir "${CMAKE_INSTALL_BINDIR}")
else()
set(pdbdir "${CMAKE_INSTALL_LIBDIR}")
endif()
if(MSVC)
SDL_install_pdb("${sdl3_net_target_name}" "${pdbdir}")
endif()
install(FILES "LICENSE.txt"
DESTINATION "${CMAKE_INSTALL_DATAROOTDIR}/licenses/${PROJECT_NAME}"
COMPONENT library
)
export(TARGETS ${sdl3_net_target_name} NAMESPACE "SDL3_net::" FILE "${sdl3_net_target_name}-targets.cmake")
if(SDLNET_INSTALL_MAN)
sdl_get_git_revision_hash(SDLNET_REVISION)
SDL_generate_manpages(
HEADERS_DIR "${PROJECT_SOURCE_DIR}/include/SDL3_net"
SYMBOL "NET_Init"
WIKIHEADERS_PL_PATH "${CMAKE_CURRENT_SOURCE_DIR}/build-scripts/wikiheaders.pl"
REVISION "${SDLNET_REVISION}"
)
endif()
endif()
if(SDLNET_SAMPLES)
function(add_sdl_net_example_executable TARGET)
if(ANDROID)
add_library(${TARGET} SHARED ${ARGN})
else()
add_executable(${TARGET} ${ARGN})
endif()
sdl_add_warning_options(${TARGET} WARNING_AS_ERROR ${SDLTTF_WERROR})
sdl_target_link_options_no_undefined(${TARGET})
target_link_libraries(${TARGET} PRIVATE SDL3_net::${sdl3_net_target_name})
target_link_libraries(${TARGET} PRIVATE ${sdl3_target_name})
set_property(TARGET ${TARGET} PROPERTY C_STANDARD 99)
set_property(TARGET ${TARGET} PROPERTY C_EXTENSIONS FALSE)
if(SDLNET_SAMPLES_INSTALL)
install(TARGETS ${TARGET}
RUNTIME DESTINATION "${CMAKE_INSTALL_LIBEXECDIR}/installed-tests/SDL3_net"
)
endif()
endfunction()
add_sdl_net_example_executable(voipchat examples/voipchat.c)
add_sdl_net_example_executable(simple-http-get examples/simple-http-get.c)
add_sdl_net_example_executable(resolve-hostnames examples/resolve-hostnames.c)
add_sdl_net_example_executable(get-local-addrs examples/get-local-addrs.c)
add_sdl_net_example_executable(echo-server examples/echo-server.c)
# Build at least one example in C90
set_property(TARGET get-local-addrs PROPERTY C_STANDARD 90)
endif()
+18
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@@ -0,0 +1,18 @@
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
+19
View File
@@ -0,0 +1,19 @@
# SDL_net 3.0
The latest version of this library is available from GitHub:
https://github.com/libsdl-org/SDL_net/releases
This is a portable network library for use with SDL. It's goal is to
simplify the use of the usual socket interfaces and use SDL infrastructure
to handle some portability things (such as threading and reporting
errors).
It is available under the zlib license, found in the file LICENSE.txt.
The API can be found in the file SDL_net.h and online at https://wiki.libsdl.org/SDL3_net
This library supports most platforms that offer both SDL3 and networking.
This is a work in progress!
Enjoy!
+80
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@@ -0,0 +1,80 @@
Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL3_net", "SDL_net.vcxproj", "{8AB3504F-5E58-4910-AFE8-7A1E595AC3F4}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "get-local-addrs", "examples\get-local-addrs.vcxproj", "{7B1F60CD-2A09-4514-937C-D9DD044428FB}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "resolve-hostnames", "examples\resolve-hostnames.vcxproj", "{8DAC2820-128D-4FAF-9416-A8AD4C6D7A9A}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "simple-http-get", "examples\simple-http-get.vcxproj", "{35F14669-ED09-4105-A035-7984B94FDFBC}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "voipchat", "examples\voipchat.vcxproj", "{A01E2216-139A-480E-8458-03CB4E90FE61}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "echo-server", "examples\echo-server.vcxproj", "{DFDBDF0E-87C3-4421-B6D1-90B2C5C28C2B}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "examples", "examples", "{642C114F-3ABE-4CFE-8C08-8CC5EF0D2324}"
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Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Debug|x64 = Debug|x64
Release|Win32 = Release|Win32
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{8AB3504F-5E58-4910-AFE8-7A1E595AC3F4}.Debug|Win32.ActiveCfg = Debug|Win32
{8AB3504F-5E58-4910-AFE8-7A1E595AC3F4}.Debug|Win32.Build.0 = Debug|Win32
{8AB3504F-5E58-4910-AFE8-7A1E595AC3F4}.Debug|x64.ActiveCfg = Debug|x64
{8AB3504F-5E58-4910-AFE8-7A1E595AC3F4}.Debug|x64.Build.0 = Debug|x64
{8AB3504F-5E58-4910-AFE8-7A1E595AC3F4}.Release|Win32.ActiveCfg = Release|Win32
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{7B1F60CD-2A09-4514-937C-D9DD044428FB}.Debug|Win32.Build.0 = Debug|Win32
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{7B1F60CD-2A09-4514-937C-D9DD044428FB}.Release|Win32.ActiveCfg = Release|Win32
{7B1F60CD-2A09-4514-937C-D9DD044428FB}.Release|Win32.Build.0 = Release|Win32
{7B1F60CD-2A09-4514-937C-D9DD044428FB}.Release|x64.ActiveCfg = Release|x64
{7B1F60CD-2A09-4514-937C-D9DD044428FB}.Release|x64.Build.0 = Release|x64
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{8DAC2820-128D-4FAF-9416-A8AD4C6D7A9A}.Debug|Win32.Build.0 = Debug|Win32
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{8DAC2820-128D-4FAF-9416-A8AD4C6D7A9A}.Release|Win32.Build.0 = Release|Win32
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{8DAC2820-128D-4FAF-9416-A8AD4C6D7A9A}.Release|x64.Build.0 = Release|x64
{35F14669-ED09-4105-A035-7984B94FDFBC}.Debug|Win32.ActiveCfg = Debug|Win32
{35F14669-ED09-4105-A035-7984B94FDFBC}.Debug|Win32.Build.0 = Debug|Win32
{35F14669-ED09-4105-A035-7984B94FDFBC}.Debug|x64.ActiveCfg = Debug|x64
{35F14669-ED09-4105-A035-7984B94FDFBC}.Debug|x64.Build.0 = Debug|x64
{35F14669-ED09-4105-A035-7984B94FDFBC}.Release|Win32.ActiveCfg = Release|Win32
{35F14669-ED09-4105-A035-7984B94FDFBC}.Release|Win32.Build.0 = Release|Win32
{35F14669-ED09-4105-A035-7984B94FDFBC}.Release|x64.ActiveCfg = Release|x64
{35F14669-ED09-4105-A035-7984B94FDFBC}.Release|x64.Build.0 = Release|x64
{A01E2216-139A-480E-8458-03CB4E90FE61}.Debug|Win32.ActiveCfg = Debug|Win32
{A01E2216-139A-480E-8458-03CB4E90FE61}.Debug|Win32.Build.0 = Debug|Win32
{A01E2216-139A-480E-8458-03CB4E90FE61}.Debug|x64.ActiveCfg = Debug|x64
{A01E2216-139A-480E-8458-03CB4E90FE61}.Debug|x64.Build.0 = Debug|x64
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{A01E2216-139A-480E-8458-03CB4E90FE61}.Release|Win32.Build.0 = Release|Win32
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{A01E2216-139A-480E-8458-03CB4E90FE61}.Release|x64.Build.0 = Release|x64
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+210
View File
@@ -0,0 +1,210 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup Label="Globals">
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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+26
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@@ -0,0 +1,26 @@
<?xml version="1.0" encoding="utf-8"?>
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+3
View File
@@ -0,0 +1,3 @@
#!/bin/sh
find . -type f \( -name '*.user' -o -name '*.sdf' -o -name '*.ncb' -o -name '*.suo' \) -print -delete
rm -rvf Win32 */Win32 x64 */x64
@@ -0,0 +1,238 @@
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TargetEnvironment>X64</TargetEnvironment>
<TypeLibraryName>.\Debug/showinterfaces.tlb</TypeLibraryName>
<HeaderFileName>
</HeaderFileName>
</Midl>
<ClCompile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>OldStyle</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
</ResourceCompile>
<Link>
<AdditionalDependencies>SDL3.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
</Link>
<PostBuildEvent>
<Message>
</Message>
<Command>
</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\examples\voipchat.c" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\SDL_net.vcxproj">
<Project>{8ab3504f-5e58-4910-afe8-7a1e595ac3f4}</Project>
</ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,18 @@
set(CMAKE_SYSTEM_NAME Windows)
set(CMAKE_SYSTEM_PROCESSOR x86)
find_program(CMAKE_C_COMPILER NAMES i686-w64-mingw32-gcc)
find_program(CMAKE_CXX_COMPILER NAMES i686-w64-mingw32-g++)
find_program(CMAKE_RC_COMPILER NAMES i686-w64-mingw32-windres windres)
if(NOT CMAKE_C_COMPILER)
message(FATAL_ERROR "Failed to find CMAKE_C_COMPILER.")
endif()
if(NOT CMAKE_CXX_COMPILER)
message(FATAL_ERROR "Failed to find CMAKE_CXX_COMPILER.")
endif()
if(NOT CMAKE_RC_COMPILER)
message(FATAL_ERROR "Failed to find CMAKE_RC_COMPILER.")
endif()
@@ -0,0 +1,18 @@
set(CMAKE_SYSTEM_NAME Windows)
set(CMAKE_SYSTEM_PROCESSOR x86_64)
find_program(CMAKE_C_COMPILER NAMES x86_64-w64-mingw32-gcc)
find_program(CMAKE_CXX_COMPILER NAMES x86_64-w64-mingw32-g++)
find_program(CMAKE_RC_COMPILER NAMES x86_64-w64-mingw32-windres windres)
if(NOT CMAKE_C_COMPILER)
message(FATAL_ERROR "Failed to find CMAKE_C_COMPILER.")
endif()
if(NOT CMAKE_CXX_COMPILER)
message(FATAL_ERROR "Failed to find CMAKE_CXX_COMPILER.")
endif()
if(NOT CMAKE_RC_COMPILER)
message(FATAL_ERROR "Failed to find CMAKE_RC_COMPILER.")
endif()
+45
View File
@@ -0,0 +1,45 @@
#!/usr/bin/env python3
import argparse
from pathlib import Path
import json
import logging
import re
import subprocess
ROOT = Path(__file__).resolve().parents[1]
def determine_remote() -> str:
text = (ROOT / "build-scripts/release-info.json").read_text()
release_info = json.loads(text)
if "remote" in release_info:
return release_info["remote"]
project_with_version = release_info["name"]
project, _ = re.subn("([^a-zA-Z_])", "", project_with_version)
return f"libsdl-org/{project}"
def main():
default_remote = determine_remote()
parser = argparse.ArgumentParser(allow_abbrev=False)
parser.add_argument("--ref", required=True, help=f"Name of branch or tag containing release.yml")
parser.add_argument("--remote", "-R", default=default_remote, help=f"Remote repo (default={default_remote})")
parser.add_argument("--commit", help=f"Input 'commit' of release.yml (default is the hash of the ref)")
args = parser.parse_args()
if args.commit is None:
args.commit = subprocess.check_output(["git", "rev-parse", args.ref], cwd=ROOT, text=True).strip()
print(f"Running release.yml workflow:")
print(f" remote = {args.remote}")
print(f" ref = {args.ref}")
print(f" commit = {args.commit}")
subprocess.check_call(["gh", "-R", args.remote, "workflow", "run", "release.yml", "--ref", args.ref, "-f", f"commit={args.commit}"], cwd=ROOT)
if __name__ == "__main__":
raise SystemExit(main())
@@ -0,0 +1,77 @@
The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.
The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/
This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html
# @<@PROJECT_NAME@>@-@<@PROJECT_VERSION@>@.aar
This Android archive allows use of @<@PROJECT_NAME@>@ in your Android project, without needing to copy any SDL source.
## Gradle integration
For integration with CMake/ndk-build, it uses [prefab](https://google.github.io/prefab/).
Copy the aar archive (@<@PROJECT_NAME@>@-@<@PROJECT_VERSION@>@.aar) to a `app/libs` directory of your project.
In `app/build.gradle` of your Android project, add:
```
android {
/* ... */
buildFeatures {
prefab true
}
}
dependencies {
implementation files('libs/@<@PROJECT_NAME@>@-@<@PROJECT_VERSION@>@.aar')
/* ... */
}
```
If you're using CMake, add the following to your CMakeLists.txt:
```
find_package(@<@PROJECT_NAME@>@ REQUIRED CONFIG)
target_link_libraries(yourgame PRIVATE @<@PROJECT_NAME@>@::@<@PROJECT_NAME@>@)
```
If you use ndk-build, add the following before `include $(BUILD_SHARED_LIBRARY)` to your `Android.mk`:
```
LOCAL_SHARED_LIBARARIES := @<@PROJECT_NAME@>@
```
And add the following at the bottom:
```
# https://google.github.io/prefab/build-systems.html
# Add the prefab modules to the import path.
$(call import-add-path,/out)
# Import @<@PROJECT_NAME@>@ so we can depend on it.
$(call import-module,prefab/@<@PROJECT_NAME@>@)
```
---
## Other build systems (advanced)
If you want to build a project without Gradle,
running the following command will extract the Android archive into a more common directory structure.
```
python @<@PROJECT_NAME@>@-@<@PROJECT_VERSION@>@.aar -o android_prefix
```
Add `--help` for a list of all available options.
Look at the example programs in ./examples (of the source archive), and check out online documentation:
https://wiki.libsdl.org/SDL3/FrontPage
Join the SDL discourse server if you want to join the community:
https://discourse.libsdl.org/
That's it!
Sam Lantinga <slouken@libsdl.org>
@@ -0,0 +1,104 @@
#!/usr/bin/env python
"""
Create a @<@PROJECT_NAME@>@ SDK prefix from an Android archive
This file is meant to be placed in a the root of an android .aar archive
Example usage:
```sh
python @<@PROJECT_NAME@>@-@<@PROJECT_VERSION@>@.aar -o /usr/opt/android-sdks
cmake -S my-project \
-DCMAKE_PREFIX_PATH=/usr/opt/android-sdks \
-DCMAKE_TOOLCHAIN_FILE=$ANDROID_NDK_HOME/build/cmake/android.toolchain.cmake \
-B build-arm64 -DANDROID_ABI=arm64-v8a \
-DCMAKE_BUILD_TYPE=Releaase
cmake --build build-arm64
```
"""
import argparse
import io
import json
import os
import pathlib
import re
import stat
import zipfile
AAR_PATH = pathlib.Path(__file__).resolve().parent
ANDROID_ARCHS = { "armeabi-v7a", "arm64-v8a", "x86", "x86_64" }
def main():
parser = argparse.ArgumentParser(
description="Convert a @<@PROJECT_NAME@>@ Android .aar archive into a SDK",
allow_abbrev=False,
)
parser.add_argument("--version", action="version", version="@<@PROJECT_NAME@>@ @<@PROJECT_VERSION@>@")
parser.add_argument("-o", dest="output", type=pathlib.Path, required=True, help="Folder where to store the SDK")
args = parser.parse_args()
print(f"Creating a @<@PROJECT_NAME@>@ SDK at {args.output}...")
prefix = args.output
incdir = prefix / "include"
libdir = prefix / "lib"
RE_LIB_MODULE_ARCH = re.compile(r"prefab/modules/(?P<module>[A-Za-z0-9_-]+)/libs/android\.(?P<arch>[a-zA-Z0-9_-]+)/(?P<filename>lib[A-Za-z0-9_]+\.(?:so|a))")
RE_INC_MODULE_ARCH = re.compile(r"prefab/modules/(?P<module>[A-Za-z0-9_-]+)/include/(?P<header>[a-zA-Z0-9_./-]+)")
RE_LICENSE = re.compile(r"(?:.*/)?(?P<filename>(?:license|copying)(?:\.md|\.txt)?)", flags=re.I)
RE_PROGUARD = re.compile(r"(?:.*/)?(?P<filename>proguard.*\.(?:pro|txt))", flags=re.I)
RE_CMAKE = re.compile(r"(?:.*/)?(?P<filename>.*\.cmake)", flags=re.I)
with zipfile.ZipFile(AAR_PATH) as zf:
project_description = json.loads(zf.read("description.json"))
project_name = project_description["name"]
project_version = project_description["version"]
licensedir = prefix / "share/licenses" / project_name
cmakedir = libdir / "cmake" / project_name
javadir = prefix / "share/java" / project_name
javadocdir = prefix / "share/javadoc" / project_name
def read_zipfile_and_write(path: pathlib.Path, zippath: str):
data = zf.read(zippath)
path.parent.mkdir(parents=True, exist_ok=True)
path.write_bytes(data)
for zip_info in zf.infolist():
zippath = zip_info.filename
if m := RE_LIB_MODULE_ARCH.match(zippath):
lib_path = libdir / m["arch"] / m["filename"]
read_zipfile_and_write(lib_path, zippath)
if m["filename"].endswith(".so"):
os.chmod(lib_path, stat.S_IRWXU | stat.S_IRGRP | stat.S_IXGRP | stat.S_IROTH | stat.S_IXOTH)
elif m := RE_INC_MODULE_ARCH.match(zippath):
header_path = incdir / m["header"]
read_zipfile_and_write(header_path, zippath)
elif m:= RE_LICENSE.match(zippath):
license_path = licensedir / m["filename"]
read_zipfile_and_write(license_path, zippath)
elif m:= RE_PROGUARD.match(zippath):
proguard_path = javadir / m["filename"]
read_zipfile_and_write(proguard_path, zippath)
elif m:= RE_CMAKE.match(zippath):
cmake_path = cmakedir / m["filename"]
read_zipfile_and_write(cmake_path, zippath)
elif zippath == "classes.jar":
versioned_jar_path = javadir / f"{project_name}-{project_version}.jar"
unversioned_jar_path = javadir / f"{project_name}.jar"
read_zipfile_and_write(versioned_jar_path, zippath)
os.symlink(src=versioned_jar_path.name, dst=unversioned_jar_path)
elif zippath == "classes-sources.jar":
jarpath = javadir / f"{project_name}-{project_version}-sources.jar"
read_zipfile_and_write(jarpath, zippath)
elif zippath == "classes-doc.jar":
jarpath = javadocdir / f"{project_name}-{project_version}-javadoc.jar"
read_zipfile_and_write(jarpath, zippath)
print("... done")
return 0
if __name__ == "__main__":
raise SystemExit(main())
@@ -0,0 +1,102 @@
# SDL CMake configuration file:
# This file is meant to be placed in lib/cmake/SDL3_net subfolder of a reconstructed Android SDL3_net SDK
cmake_minimum_required(VERSION 3.0...3.28)
include(FeatureSummary)
set_package_properties(SDL3_net PROPERTIES
URL "https://www.libsdl.org/projects/SDL_net/"
DESCRIPTION "SDL_net is a simple, cross-platform wrapper over sockets"
)
# Copied from `configure_package_config_file`
macro(set_and_check _var _file)
set(${_var} "${_file}")
if(NOT EXISTS "${_file}")
message(FATAL_ERROR "File or directory ${_file} referenced by variable ${_var} does not exist !")
endif()
endmacro()
# Copied from `configure_package_config_file`
macro(check_required_components _NAME)
foreach(comp ${${_NAME}_FIND_COMPONENTS})
if(NOT ${_NAME}_${comp}_FOUND)
if(${_NAME}_FIND_REQUIRED_${comp})
set(${_NAME}_FOUND FALSE)
endif()
endif()
endforeach()
endmacro()
set(SDL3_net_FOUND TRUE)
if(SDL_CPU_X86)
set(_sdl_arch_subdir "x86")
elseif(SDL_CPU_X64)
set(_sdl_arch_subdir "x86_64")
elseif(SDL_CPU_ARM32)
set(_sdl_arch_subdir "armeabi-v7a")
elseif(SDL_CPU_ARM64)
set(_sdl_arch_subdir "arm64-v8a")
else()
set(SDL3_net_FOUND FALSE)
return()
endif()
get_filename_component(_sdl3net_prefix "${CMAKE_CURRENT_LIST_DIR}/.." ABSOLUTE)
get_filename_component(_sdl3net_prefix "${_sdl3net_prefix}/.." ABSOLUTE)
get_filename_component(_sdl3net_prefix "${_sdl3net_prefix}/.." ABSOLUTE)
set_and_check(_sdl3net_prefix "${_sdl3net_prefix}")
set_and_check(_sdl3net_include_dirs "${_sdl3net_prefix}/include")
set_and_check(_sdl3net_lib "${_sdl3net_prefix}/lib/${_sdl_arch_subdir}/libSDL3_net.so")
unset(_sdl_arch_subdir)
unset(_sdl3net_prefix)
# All targets are created, even when some might not be requested though COMPONENTS.
# This is done for compatibility with CMake generated SDL3_net-target.cmake files.
set(SDL3_net_SDL3_net-shared_FOUND FALSE)
if(EXISTS "${_sdl3net_lib}")
if(NOT TARGET SDL3_net::SDL3_net-shared)
add_library(SDL3_net::SDL3_net-shared SHARED IMPORTED)
set_target_properties(SDL3_net::SDL3_net-shared
PROPERTIES
IMPORTED_LOCATION "${_sdl3net_lib}"
INTERFACE_INCLUDE_DIRECTORIES "${_sdl3net_include_dirs}"
COMPATIBLE_INTERFACE_BOOL "SDL3_SHARED"
INTERFACE_SDL3_SHARED "ON"
COMPATIBLE_INTERFACE_STRING "SDL_VERSION"
INTERFACE_SDL_VERSION "SDL3"
)
endif()
set(SDL3_net_SDL3_net-shared_FOUND TRUE)
endif()
unset(_sdl3net_include_dirs)
unset(_sdl3net_lib)
set(SDL3_net_SDL3_net-static_FOUND FALSE)
if(SDL3_net_SDL3_net-shared_FOUND)
set(SDL3_net_SDL3_net_FOUND TRUE)
endif()
function(_sdl_create_target_alias_compat NEW_TARGET TARGET)
if(CMAKE_VERSION VERSION_LESS "3.18")
# Aliasing local targets is not supported on CMake < 3.18, so make it global.
add_library(${NEW_TARGET} INTERFACE IMPORTED)
set_target_properties(${NEW_TARGET} PROPERTIES INTERFACE_LINK_LIBRARIES "${TARGET}")
else()
add_library(${NEW_TARGET} ALIAS ${TARGET})
endif()
endfunction()
# Make sure SDL3_net::SDL3_net always exists
if(NOT TARGET SDL3_net::SDL3_net)
if(TARGET SDL3_net::SDL3_net-shared)
_sdl_create_target_alias_compat(SDL3_net::SDL3_net SDL3_net::SDL3_net-shared)
endif()
endif()
check_required_components(SDL3_net)
@@ -0,0 +1,38 @@
# SDL_net CMake version configuration file:
# This file is meant to be placed in a lib/cmake/SDL3_net subfolder of a reconstructed Android SDL3_net SDK
set(PACKAGE_VERSION "@<@PROJECT_VERSION@>@")
if(PACKAGE_FIND_VERSION_RANGE)
# Package version must be in the requested version range
if ((PACKAGE_FIND_VERSION_RANGE_MIN STREQUAL "INCLUDE" AND PACKAGE_VERSION VERSION_LESS PACKAGE_FIND_VERSION_MIN)
OR ((PACKAGE_FIND_VERSION_RANGE_MAX STREQUAL "INCLUDE" AND PACKAGE_VERSION VERSION_GREATER PACKAGE_FIND_VERSION_MAX)
OR (PACKAGE_FIND_VERSION_RANGE_MAX STREQUAL "EXCLUDE" AND PACKAGE_VERSION VERSION_GREATER_EQUAL PACKAGE_FIND_VERSION_MAX)))
set(PACKAGE_VERSION_COMPATIBLE FALSE)
else()
set(PACKAGE_VERSION_COMPATIBLE TRUE)
endif()
else()
if(PACKAGE_VERSION VERSION_LESS PACKAGE_FIND_VERSION)
set(PACKAGE_VERSION_COMPATIBLE FALSE)
else()
set(PACKAGE_VERSION_COMPATIBLE TRUE)
if(PACKAGE_FIND_VERSION STREQUAL PACKAGE_VERSION)
set(PACKAGE_VERSION_EXACT TRUE)
endif()
endif()
endif()
# if the using project doesn't have CMAKE_SIZEOF_VOID_P set, fail.
if("${CMAKE_SIZEOF_VOID_P}" STREQUAL "")
set(PACKAGE_VERSION_UNSUITABLE TRUE)
endif()
include("${CMAKE_CURRENT_LIST_DIR}/sdlcpu.cmake")
SDL_DetectTargetCPUArchitectures(_detected_archs)
# check that the installed version has a compatible architecture as the one which is currently searching:
if(NOT(SDL_CPU_X86 OR SDL_CPU_X64 OR SDL_CPU_ARM32 OR SDL_CPU_ARM64))
set(PACKAGE_VERSION "${PACKAGE_VERSION} (X86,X64,ARM32,ARM64)")
set(PACKAGE_VERSION_UNSUITABLE TRUE)
endif()
@@ -0,0 +1,5 @@
{
"name": "@<@PROJECT_NAME@>@",
"version": "@<@PROJECT_VERSION@>@",
"git-hash": "@<@PROJECT_COMMIT@>@"
}
@@ -0,0 +1,39 @@
#
# Makefile for installing the mingw32 version of the SDL_net library
DESTDIR = /usr/local
ARCHITECTURES := i686-w64-mingw32 x86_64-w64-mingw32
default:
@echo "Run \"make install-i686\" to install 32-bit"
@echo "Run \"make install-x86_64\" to install 64-bit"
@echo "Run \"make install-all\" to install both"
@echo "Add DESTDIR=/custom/path to change the destination folder"
install:
@if test -d $(ARCH) && test -d $(DESTDIR); then \
(cd $(ARCH) && cp -rv bin include lib share $(DESTDIR)/); \
else \
echo "*** ERROR: $(ARCH) or $(DESTDIR) does not exist!"; \
exit 1; \
fi
install-i686:
$(MAKE) install ARCH=i686-w64-mingw32
install-x86_64:
$(MAKE) install ARCH=x86_64-w64-mingw32
install-all:
@if test -d $(DESTDIR); then \
mkdir -p $(DESTDIR)/cmake; \
cp -rv cmake/* $(DESTDIR)/cmake; \
for arch in $(ARCHITECTURES); do \
$(MAKE) install ARCH=$$arch DESTDIR=$(DESTDIR)/$$arch; \
done \
else \
echo "*** ERROR: $(DESTDIR) does not exist!"; \
exit 1; \
fi
.PHONY: default install install-i686 install-x86_64 install-all
@@ -0,0 +1,19 @@
# SDL3_net CMake configuration file:
# This file is meant to be placed in a cmake subfolder of SDL3_net-devel-3.x.y-mingw
if(CMAKE_SIZEOF_VOID_P EQUAL 4)
set(sdl3_net_config_path "${CMAKE_CURRENT_LIST_DIR}/../i686-w64-mingw32/lib/cmake/SDL3_net/SDL3_netConfig.cmake")
elseif(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(sdl3_net_config_path "${CMAKE_CURRENT_LIST_DIR}/../x86_64-w64-mingw32/lib/cmake/SDL3_net/SDL3_netConfig.cmake")
else("${CMAKE_SIZEOF_VOID_P}" STREQUAL "")
set(SDL3_net_FOUND FALSE)
return()
endif()
if(NOT EXISTS "${sdl3_net_config_path}")
message(WARNING "${sdl3_net_config_path} does not exist: MinGW development package is corrupted")
set(SDL3_net_FOUND FALSE)
return()
endif()
include("${sdl3_net_config_path}")
@@ -0,0 +1,19 @@
# SDL3_net CMake version configuration file:
# This file is meant to be placed in a cmake subfolder of SDL3_net-devel-3.x.y-mingw
if(CMAKE_SIZEOF_VOID_P EQUAL 4)
set(sdl3_net_config_path "${CMAKE_CURRENT_LIST_DIR}/../i686-w64-mingw32/lib/cmake/SDL3_net/SDL3_netConfigVersion.cmake")
elseif(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(sdl3_net_config_path "${CMAKE_CURRENT_LIST_DIR}/../x86_64-w64-mingw32/lib/cmake/SDL3_net/SDL3_netConfigVersion.cmake")
else("${CMAKE_SIZEOF_VOID_P}" STREQUAL "")
set(PACKAGE_VERSION_UNSUITABLE TRUE)
return()
endif()
if(NOT EXISTS "${sdl3_net_config_path}")
message(WARNING "${sdl3_net_config_path} does not exist: MinGW development package is corrupted")
set(PACKAGE_VERSION_UNSUITABLE TRUE)
return()
endif()
include("${sdl3_net_config_path}")
@@ -0,0 +1,85 @@
# @<@PROJECT_NAME@>@ CMake configuration file:
# This file is meant to be placed in a cmake subfolder of @<@PROJECT_NAME@>@-devel-@<@PROJECT_VERSION@>@-VC.zip
include(FeatureSummary)
set_package_properties(SDL3_net PROPERTIES
URL "https://www.libsdl.org/projects/SDL_net/"
DESCRIPTION "SDL_net is a simple, cross-platform wrapper over sockets"
)
cmake_minimum_required(VERSION 3.0...3.28)
# Copied from `configure_package_config_file`
macro(check_required_components _NAME)
foreach(comp ${${_NAME}_FIND_COMPONENTS})
if(NOT ${_NAME}_${comp}_FOUND)
if(${_NAME}_FIND_REQUIRED_${comp})
set(${_NAME}_FOUND FALSE)
endif()
endif()
endforeach()
endmacro()
set(SDL3_net_FOUND TRUE)
if(SDL_CPU_X86)
set(_sdl3_net_arch_subdir "x86")
elseif(SDL_CPU_X64 OR SDL_CPU_ARM64EC)
set(_sdl3_net_arch_subdir "x64")
elseif(SDL_CPU_ARM64)
set(_sdl3_net_arch_subdir "arm64")
else()
set(SDL3_net_FOUND FALSE)
return()
endif()
set(_sdl3_net_incdir "${CMAKE_CURRENT_LIST_DIR}/../include")
set(_sdl3_net_library "${CMAKE_CURRENT_LIST_DIR}/../lib/${_sdl3_net_arch_subdir}/SDL3_net.lib")
set(_sdl3_net_dll "${CMAKE_CURRENT_LIST_DIR}/../lib/${_sdl3_net_arch_subdir}/SDL3_net.dll")
# All targets are created, even when some might not be requested though COMPONENTS.
# This is done for compatibility with CMake generated SDL3_net-target.cmake files.
set(SDL3_net_SDL3_net-shared_FOUND TRUE)
if(NOT TARGET SDL3_net::SDL3_net-shared)
add_library(SDL3_net::SDL3_net-shared SHARED IMPORTED)
set_target_properties(SDL3_net::SDL3_net-shared
PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${_sdl3_net_incdir}"
IMPORTED_IMPLIB "${_sdl3_net_library}"
IMPORTED_LOCATION "${_sdl3_net_dll}"
COMPATIBLE_INTERFACE_BOOL "SDL3_SHARED"
INTERFACE_SDL3_SHARED "ON"
)
endif()
set(SDL3_net_SDL3_net-static_FOUND FALSE)
if(SDL3_net_SDL3_net-shared_FOUND OR SDL3_net_SDL3_net-static_FOUND)
set(SDL3_net_SDL3_net_FOUND TRUE)
endif()
function(_sdl_create_target_alias_compat NEW_TARGET TARGET)
if(CMAKE_VERSION VERSION_LESS "3.18")
# Aliasing local targets is not supported on CMake < 3.18, so make it global.
add_library(${NEW_TARGET} INTERFACE IMPORTED)
set_target_properties(${NEW_TARGET} PROPERTIES INTERFACE_LINK_LIBRARIES "${TARGET}")
else()
add_library(${NEW_TARGET} ALIAS ${TARGET})
endif()
endfunction()
# Make sure SDL3_net::SDL3_net always exists
if(NOT TARGET SDL3_net::SDL3_net)
if(TARGET SDL3_net::SDL3_net-shared)
_sdl_create_target_alias_compat(SDL3_net::SDL3_net SDL3_net::SDL3_net-shared)
endif()
endif()
unset(_sdl3_net_arch_subdir)
unset(_sdl3_net_incdir)
unset(_sdl3_net_library)
unset(_sdl3_net_dll)
check_required_components(SDL3_net)
@@ -0,0 +1,36 @@
# @<@PROJECT_NAME@>@ CMake version configuration file:
# This file is meant to be placed in a cmake subfolder of @<@PROJECT_NAME@>@-devel-@<@PROJECT_VERSION@>@-VC.zip
set(PACKAGE_VERSION "@<@PROJECT_VERSION@>@")
include("${CMAKE_CURRENT_LIST_DIR}/sdlcpu.cmake")
SDL_DetectTargetCPUArchitectures(_detected_archs)
if(PACKAGE_FIND_VERSION_RANGE)
# Package version must be in the requested version range
if ((PACKAGE_FIND_VERSION_RANGE_MIN STREQUAL "INCLUDE" AND PACKAGE_VERSION VERSION_LESS PACKAGE_FIND_VERSION_MIN)
OR ((PACKAGE_FIND_VERSION_RANGE_MAX STREQUAL "INCLUDE" AND PACKAGE_VERSION VERSION_GREATER PACKAGE_FIND_VERSION_MAX)
OR (PACKAGE_FIND_VERSION_RANGE_MAX STREQUAL "EXCLUDE" AND PACKAGE_VERSION VERSION_GREATER_EQUAL PACKAGE_FIND_VERSION_MAX)))
set(PACKAGE_VERSION_COMPATIBLE FALSE)
else()
set(PACKAGE_VERSION_COMPATIBLE TRUE)
endif()
else()
if(PACKAGE_VERSION VERSION_LESS PACKAGE_FIND_VERSION)
set(PACKAGE_VERSION_COMPATIBLE FALSE)
else()
set(PACKAGE_VERSION_COMPATIBLE TRUE)
if(PACKAGE_FIND_VERSION STREQUAL PACKAGE_VERSION)
set(PACKAGE_VERSION_EXACT TRUE)
endif()
endif()
endif()
include("${CMAKE_CURRENT_LIST_DIR}/sdlcpu.cmake")
SDL_DetectTargetCPUArchitectures(_detected_archs)
# check that the installed version has a compatible architecture as the one which is currently searching:
if(NOT(SDL_CPU_X86 OR SDL_CPU_X64 OR SDL_CPU_ARM64 OR SDL_CPU_ARM64EC))
set(PACKAGE_VERSION "${PACKAGE_VERSION} (X86,X64,ARM64)")
set(PACKAGE_VERSION_UNSUITABLE TRUE)
endif()
+200
View File
@@ -0,0 +1,200 @@
{
"name": "SDL3_net",
"remote": "libsdl-org/SDL_net",
"dependencies": {
"SDL": {
"startswith": "3.",
"repo": "libsdl-org/SDL"
}
},
"version": {
"file": "include/SDL3_net/SDL_net.h",
"re_major": "^#define SDL_NET_MAJOR_VERSION\\s+([0-9]+)$",
"re_minor": "^#define SDL_NET_MINOR_VERSION\\s+([0-9]+)$",
"re_micro": "^#define SDL_NET_MICRO_VERSION\\s+([0-9]+)$"
},
"source": {
"checks": [
"src/SDL_net.c",
"include/SDL3_net/SDL_net.h",
"examples/voipchat.c"
]
},
"dmg": {
"project": "Xcode/SDL_net.xcodeproj",
"path": "Xcode/build/SDL3_net.dmg",
"scheme": "SDL3_net.dmg",
"dependencies": {
"SDL": {
"artifact": "SDL3-*.dmg"
}
}
},
"mingw": {
"cmake": {
"archs": ["x86", "x64"],
"args": [
"-DBUILD_SHARED_LIBS=ON",
"-DSDLNET_RELOCATABLE=ON",
"-DSDLNET_SAMPLES=OFF",
"-DSDLNET_INSTALL=ON",
"-DSDLNET_INSTALL_MAN=OFF"
],
"shared-static": "args"
},
"files": {
"": [
"LICENSE.txt",
"README.md",
"build-scripts/pkg-support/mingw/Makefile"
],
"cmake": [
"build-scripts/pkg-support/mingw/cmake/SDL3_netConfig.cmake",
"build-scripts/pkg-support/mingw/cmake/SDL3_netConfigVersion.cmake"
]
},
"dependencies": {
"SDL": {
"artifact": "SDL3-devel-*-mingw.tar.gz",
"install-command": "make install-@<@ARCH@>@ DESTDIR=@<@PREFIX@>@"
}
}
},
"msvc": {
"msbuild": {
"archs": [
"x86",
"x64"
],
"projects": [
"VisualC/SDL_net.vcxproj"
],
"files-lib": {
"": [
"VisualC/@<@PLATFORM@>@/@<@CONFIGURATION@>@/SDL3_net.dll"
]
},
"files-devel": {
"lib/@<@ARCH@>@": [
"VisualC/@<@PLATFORM@>@/@<@CONFIGURATION@>@/SDL3_net.dll",
"VisualC/@<@PLATFORM@>@/@<@CONFIGURATION@>@/SDL3_net.lib",
"VisualC/@<@PLATFORM@>@/@<@CONFIGURATION@>@/SDL3_net.pdb"
]
}
},
"cmake": {
"archs": [
"arm64"
],
"args": [
"-DBUILD_SHARED_LIBS=ON",
"-DSDLNET_RELOCATABLE=ON",
"-DSDLNET_SAMPLES=OFF",
"-DSDLNET_INSTALL=ON",
"-DSDLNET_INSTALL_MAN=OFF"
],
"files-lib": {
"": [
"bin/SDL3_net.dll"
]
},
"files-devel": {
"lib/@<@ARCH@>@": [
"bin/SDL3_net.dll",
"bin/SDL3_net.pdb",
"lib/SDL3_net.lib"
]
}
},
"files-lib": {
"": [
"README.md"
]
},
"files-devel": {
"": [
"LICENSE.txt",
"README.md"
],
"cmake": [
"build-scripts/pkg-support/msvc/cmake/SDL3_netConfig.cmake.in:SDL3_netConfig.cmake",
"build-scripts/pkg-support/msvc/cmake/SDL3_netConfigVersion.cmake.in:SDL3_netConvigVersion.cmake",
"cmake/sdlcpu.cmake"
],
"include/SDL3_net": [
"include/SDL3_net/SDL_net.h"
]
},
"dependencies": {
"SDL": {
"artifact": "SDL3-devel-*-VC.zip",
"copy": [
{
"src": "lib/@<@ARCH@>@/SDL3.*",
"dst": "../SDL/VisualC/@<@PLATFORM@>@/@<@CONFIGURATION@>@"
},
{
"src": "include/SDL3/*",
"dst": "../SDL/include/SDL3"
}
]
}
}
},
"android": {
"cmake": {
"args": [
"-DBUILD_SHARED_LIBS=ON",
"-DSDLNET_SAMPLES=OFF",
"-DSDLNET_INSTALL=ON",
"-DSDLNET_INSTALL_MAN=OFF"
]
},
"modules": {
"SDL3_net-shared": {
"type": "library",
"library": "lib/libSDL3_net.so",
"includes": {
"SDL3_net": ["include/SDL3_net/*.h"]
}
},
"SDL3_net": {
"type": "interface",
"export-libraries": [":SDL3_net-shared"]
}
},
"abis": [
"armeabi-v7a",
"arm64-v8a",
"x86",
"x86_64"
],
"api-minimum": 19,
"api-target": 29,
"ndk-minimum": 28,
"aar-files": {
"": [
"build-scripts/pkg-support/android/aar/__main__.py.in:__main__.py",
"build-scripts/pkg-support/android/aar/description.json.in:description.json"
],
"META-INF": [
"LICENSE.txt"
],
"cmake": [
"cmake/sdlcpu.cmake",
"build-scripts/pkg-support/android/aar/cmake/SDL3_netConfig.cmake",
"build-scripts/pkg-support/android/aar/cmake/SDL3_netConfigVersion.cmake.in:SDL3_netConfigVersion.cmake"
]
},
"files": {
"": [
"build-scripts/pkg-support/android/README.md.in:README.md"
]
},
"dependencies": {
"SDL": {
"artifact": "SDL3-devel-*-android.zip"
}
}
}
}
+141
View File
@@ -0,0 +1,141 @@
#!/bin/sh
# Copyright 2022 Collabora Ltd.
# SPDX-License-Identifier: Zlib
set -eu
cd `dirname $0`/..
# Needed so sed doesn't report illegal byte sequences on macOS
export LC_CTYPE=C
header=include/SDL3_net/SDL_net.h
ref_major=$(sed -ne 's/^#define SDL_NET_MAJOR_VERSION *//p' $header)
ref_minor=$(sed -ne 's/^#define SDL_NET_MINOR_VERSION *//p' $header)
ref_micro=$(sed -ne 's/^#define SDL_NET_MICRO_VERSION *//p' $header)
ref_version="${ref_major}.${ref_minor}.${ref_micro}"
tests=0
failed=0
ok () {
tests=$(( tests + 1 ))
echo "ok - $*"
}
not_ok () {
tests=$(( tests + 1 ))
echo "not ok - $*"
failed=1
}
major=$(sed -ne 's/^set(MAJOR_VERSION \([0-9]*\))$/\1/p' CMakeLists.txt)
minor=$(sed -ne 's/^set(MINOR_VERSION \([0-9]*\))$/\1/p' CMakeLists.txt)
micro=$(sed -ne 's/^set(MICRO_VERSION \([0-9]*\))$/\1/p' CMakeLists.txt)
version="${major}.${minor}.${micro}"
if [ "$ref_version" = "$version" ]; then
ok "CMakeLists.txt $version"
else
not_ok "CMakeLists.txt $version disagrees with SDL_net.h $ref_version"
fi
for rcfile in src/version.rc; do
tuple=$(sed -ne 's/^ *FILEVERSION *//p' "$rcfile" | tr -d '\r')
ref_tuple="${ref_major},${ref_minor},${ref_micro},0"
if [ "$ref_tuple" = "$tuple" ]; then
ok "$rcfile FILEVERSION $tuple"
else
not_ok "$rcfile FILEVERSION $tuple disagrees with SDL_net.h $ref_tuple"
fi
tuple=$(sed -ne 's/^ *PRODUCTVERSION *//p' "$rcfile" | tr -d '\r')
if [ "$ref_tuple" = "$tuple" ]; then
ok "$rcfile PRODUCTVERSION $tuple"
else
not_ok "$rcfile PRODUCTVERSION $tuple disagrees with SDL_net.h $ref_tuple"
fi
tuple=$(sed -Ene 's/^ *VALUE "FileVersion", "([0-9, ]*)\\0"\r?$/\1/p' "$rcfile" | tr -d '\r')
ref_tuple="${ref_major}, ${ref_minor}, ${ref_micro}, 0"
if [ "$ref_tuple" = "$tuple" ]; then
ok "$rcfile FileVersion $tuple"
else
not_ok "$rcfile FileVersion $tuple disagrees with SDL_net.h $ref_tuple"
fi
tuple=$(sed -Ene 's/^ *VALUE "ProductVersion", "([0-9, ]*)\\0"\r?$/\1/p' "$rcfile" | tr -d '\r')
if [ "$ref_tuple" = "$tuple" ]; then
ok "$rcfile ProductVersion $tuple"
else
not_ok "$rcfile ProductVersion $tuple disagrees with SDL_net.h $ref_tuple"
fi
done
#version=$(sed -Ene '/CFBundleShortVersionString/,+1 s/.*<string>(.*)<\/string>.*/\1/p' Xcode/Info-Framework.plist)
#
#if [ "$ref_version" = "$version" ]; then
# ok "Info-Framework.plist CFBundleShortVersionString $version"
#else
# not_ok "Info-Framework.plist CFBundleShortVersionString $version disagrees with SDL_net.h $ref_version"
#fi
#
#version=$(sed -Ene '/CFBundleVersion/,+1 s/.*<string>(.*)<\/string>.*/\1/p' Xcode/Info-Framework.plist)
#
#if [ "$ref_version" = "$version" ]; then
# ok "Info-Framework.plist CFBundleVersion $version"
#else
# not_ok "Info-Framework.plist CFBundleVersion $version disagrees with SDL_net.h $ref_version"
#fi
#
## For simplicity this assumes we'll never break ABI before SDL 3.
#dylib_compat=$(sed -Ene 's/.*DYLIB_COMPATIBILITY_VERSION = (.*);$/\1/p' Xcode/SDL_net.xcodeproj/project.pbxproj)
#
#case "$ref_minor" in
# (*[02468])
# major="$(( ref_minor * 100 + 1 ))"
# minor="0"
# ;;
# (*)
# major="$(( ref_minor * 100 + ref_micro + 1 ))"
# minor="0"
# ;;
#esac
#
#ref="${major}.${minor}.0
#${major}.${minor}.0"
#
#if [ "$ref" = "$dylib_compat" ]; then
# ok "project.pbxproj DYLIB_COMPATIBILITY_VERSION is consistent"
#else
# not_ok "project.pbxproj DYLIB_COMPATIBILITY_VERSION is inconsistent, expected $ref, got $dylib_compat"
#fi
#
#dylib_cur=$(sed -Ene 's/.*DYLIB_CURRENT_VERSION = (.*);$/\1/p' Xcode/SDL_net.xcodeproj/project.pbxproj)
#
#case "$ref_minor" in
# (*[02468])
# major="$(( ref_minor * 100 + 1 ))"
# minor="$ref_micro"
# ;;
# (*)
# major="$(( ref_minor * 100 + ref_micro + 1 ))"
# minor="0"
# ;;
#esac
#
#ref="${major}.${minor}.0
#${major}.${minor}.0"
#
#if [ "$ref" = "$dylib_cur" ]; then
# ok "project.pbxproj DYLIB_CURRENT_VERSION is consistent"
#else
# not_ok "project.pbxproj DYLIB_CURRENT_VERSION is inconsistent, expected $ref, got $dylib_cur"
#fi
echo "1..$tests"
exit "$failed"
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,284 @@
# - Returns a version string from Git
#
# These functions force a re-configure on each git commit so that you can
# trust the values of the variables in your build system.
#
# get_git_head_revision(<refspecvar> <hashvar> [ALLOW_LOOKING_ABOVE_CMAKE_SOURCE_DIR])
#
# Returns the refspec and sha hash of the current head revision
#
# git_describe(<var> [<additional arguments to git describe> ...])
#
# Returns the results of git describe on the source tree, and adjusting
# the output so that it tests false if an error occurs.
#
# git_describe_working_tree(<var> [<additional arguments to git describe> ...])
#
# Returns the results of git describe on the working tree (--dirty option),
# and adjusting the output so that it tests false if an error occurs.
#
# git_get_exact_tag(<var> [<additional arguments to git describe> ...])
#
# Returns the results of git describe --exact-match on the source tree,
# and adjusting the output so that it tests false if there was no exact
# matching tag.
#
# git_local_changes(<var>)
#
# Returns either "CLEAN" or "DIRTY" with respect to uncommitted changes.
# Uses the return code of "git diff-index --quiet HEAD --".
# Does not regard untracked files.
#
# Requires CMake 2.6 or newer (uses the 'function' command)
#
# Original Author:
# 2009-2020 Ryan Pavlik <ryan.pavlik@gmail.com> <abiryan@ryand.net>
# http://academic.cleardefinition.com
#
# Copyright 2009-2013, Iowa State University.
# Copyright 2013-2020, Ryan Pavlik
# Copyright 2013-2020, Contributors
# SPDX-License-Identifier: BSL-1.0
# Distributed under the Boost Software License, Version 1.0.
# (See accompanying file LICENSE_1_0.txt or copy at
# http://www.boost.org/LICENSE_1_0.txt)
if(__get_git_revision_description)
return()
endif()
set(__get_git_revision_description YES)
# We must run the following at "include" time, not at function call time,
# to find the path to this module rather than the path to a calling list file
get_filename_component(_gitdescmoddir ${CMAKE_CURRENT_LIST_FILE} PATH)
# Function _git_find_closest_git_dir finds the next closest .git directory
# that is part of any directory in the path defined by _start_dir.
# The result is returned in the parent scope variable whose name is passed
# as variable _git_dir_var. If no .git directory can be found, the
# function returns an empty string via _git_dir_var.
#
# Example: Given a path C:/bla/foo/bar and assuming C:/bla/.git exists and
# neither foo nor bar contain a file/directory .git. This will return
# C:/bla/.git
#
function(_git_find_closest_git_dir _start_dir _git_dir_var)
set(cur_dir "${_start_dir}")
set(git_dir "${_start_dir}/.git")
while(NOT EXISTS "${git_dir}")
# .git dir not found, search parent directories
set(git_previous_parent "${cur_dir}")
get_filename_component(cur_dir "${cur_dir}" DIRECTORY)
if(cur_dir STREQUAL git_previous_parent)
# We have reached the root directory, we are not in git
set(${_git_dir_var}
""
PARENT_SCOPE)
return()
endif()
set(git_dir "${cur_dir}/.git")
endwhile()
set(${_git_dir_var}
"${git_dir}"
PARENT_SCOPE)
endfunction()
function(get_git_head_revision _refspecvar _hashvar)
_git_find_closest_git_dir("${CMAKE_CURRENT_SOURCE_DIR}" GIT_DIR)
if("${ARGN}" STREQUAL "ALLOW_LOOKING_ABOVE_CMAKE_SOURCE_DIR")
set(ALLOW_LOOKING_ABOVE_CMAKE_SOURCE_DIR TRUE)
else()
set(ALLOW_LOOKING_ABOVE_CMAKE_SOURCE_DIR FALSE)
endif()
if(NOT "${GIT_DIR}" STREQUAL "")
file(RELATIVE_PATH _relative_to_source_dir "${CMAKE_SOURCE_DIR}"
"${GIT_DIR}")
if("${_relative_to_source_dir}" MATCHES "[.][.]" AND NOT ALLOW_LOOKING_ABOVE_CMAKE_SOURCE_DIR)
# We've gone above the CMake root dir.
set(GIT_DIR "")
endif()
endif()
if("${GIT_DIR}" STREQUAL "")
set(${_refspecvar}
"GITDIR-NOTFOUND"
PARENT_SCOPE)
set(${_hashvar}
"GITDIR-NOTFOUND"
PARENT_SCOPE)
return()
endif()
# Check if the current source dir is a git submodule or a worktree.
# In both cases .git is a file instead of a directory.
#
if(NOT IS_DIRECTORY ${GIT_DIR})
# The following git command will return a non empty string that
# points to the super project working tree if the current
# source dir is inside a git submodule.
# Otherwise the command will return an empty string.
#
execute_process(
COMMAND "${GIT_EXECUTABLE}" rev-parse
--show-superproject-working-tree
WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
OUTPUT_VARIABLE out
ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE)
if(NOT "${out}" STREQUAL "")
# If out is empty, GIT_DIR/CMAKE_CURRENT_SOURCE_DIR is in a submodule
file(READ ${GIT_DIR} submodule)
string(REGEX REPLACE "gitdir: (.*)$" "\\1" GIT_DIR_RELATIVE
${submodule})
string(STRIP ${GIT_DIR_RELATIVE} GIT_DIR_RELATIVE)
get_filename_component(SUBMODULE_DIR ${GIT_DIR} PATH)
get_filename_component(GIT_DIR ${SUBMODULE_DIR}/${GIT_DIR_RELATIVE}
ABSOLUTE)
set(HEAD_SOURCE_FILE "${GIT_DIR}/HEAD")
else()
# GIT_DIR/CMAKE_CURRENT_SOURCE_DIR is in a worktree
file(READ ${GIT_DIR} worktree_ref)
# The .git directory contains a path to the worktree information directory
# inside the parent git repo of the worktree.
#
string(REGEX REPLACE "gitdir: (.*)$" "\\1" git_worktree_dir
${worktree_ref})
string(STRIP ${git_worktree_dir} git_worktree_dir)
_git_find_closest_git_dir("${git_worktree_dir}" GIT_DIR)
set(HEAD_SOURCE_FILE "${git_worktree_dir}/HEAD")
endif()
else()
set(HEAD_SOURCE_FILE "${GIT_DIR}/HEAD")
endif()
set(GIT_DATA "${CMAKE_CURRENT_BINARY_DIR}/CMakeFiles/git-data")
if(NOT EXISTS "${GIT_DATA}")
file(MAKE_DIRECTORY "${GIT_DATA}")
endif()
if(NOT EXISTS "${HEAD_SOURCE_FILE}")
return()
endif()
set(HEAD_FILE "${GIT_DATA}/HEAD")
configure_file("${HEAD_SOURCE_FILE}" "${HEAD_FILE}" COPYONLY)
configure_file("${_gitdescmoddir}/GetGitRevisionDescription.cmake.in"
"${GIT_DATA}/grabRef.cmake" @ONLY)
include("${GIT_DATA}/grabRef.cmake")
set(${_refspecvar}
"${HEAD_REF}"
PARENT_SCOPE)
set(${_hashvar}
"${HEAD_HASH}"
PARENT_SCOPE)
endfunction()
function(git_describe _var)
if(NOT GIT_FOUND)
find_package(Git QUIET)
endif()
get_git_head_revision(refspec hash)
if(NOT GIT_FOUND)
set(${_var}
"GIT-NOTFOUND"
PARENT_SCOPE)
return()
endif()
if(NOT hash)
set(${_var}
"HEAD-HASH-NOTFOUND"
PARENT_SCOPE)
return()
endif()
# TODO sanitize
#if((${ARGN}" MATCHES "&&") OR
# (ARGN MATCHES "||") OR
# (ARGN MATCHES "\\;"))
# message("Please report the following error to the project!")
# message(FATAL_ERROR "Looks like someone's doing something nefarious with git_describe! Passed arguments ${ARGN}")
#endif()
#message(STATUS "Arguments to execute_process: ${ARGN}")
execute_process(
COMMAND "${GIT_EXECUTABLE}" describe --tags --always ${hash} ${ARGN}
WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
RESULT_VARIABLE res
OUTPUT_VARIABLE out
ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE)
if(NOT res EQUAL 0)
set(out "${out}-${res}-NOTFOUND")
endif()
set(${_var}
"${out}"
PARENT_SCOPE)
endfunction()
function(git_describe_working_tree _var)
if(NOT GIT_FOUND)
find_package(Git QUIET)
endif()
if(NOT GIT_FOUND)
set(${_var}
"GIT-NOTFOUND"
PARENT_SCOPE)
return()
endif()
execute_process(
COMMAND "${GIT_EXECUTABLE}" describe --dirty ${ARGN}
WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
RESULT_VARIABLE res
OUTPUT_VARIABLE out
ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE)
if(NOT res EQUAL 0)
set(out "${out}-${res}-NOTFOUND")
endif()
set(${_var}
"${out}"
PARENT_SCOPE)
endfunction()
function(git_get_exact_tag _var)
git_describe(out --exact-match ${ARGN})
set(${_var}
"${out}"
PARENT_SCOPE)
endfunction()
function(git_local_changes _var)
if(NOT GIT_FOUND)
find_package(Git QUIET)
endif()
get_git_head_revision(refspec hash)
if(NOT GIT_FOUND)
set(${_var}
"GIT-NOTFOUND"
PARENT_SCOPE)
return()
endif()
if(NOT hash)
set(${_var}
"HEAD-HASH-NOTFOUND"
PARENT_SCOPE)
return()
endif()
execute_process(
COMMAND "${GIT_EXECUTABLE}" diff-index --quiet HEAD --
WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
RESULT_VARIABLE res
OUTPUT_VARIABLE out
ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE)
if(res EQUAL 0)
set(${_var}
"CLEAN"
PARENT_SCOPE)
else()
set(${_var}
"DIRTY"
PARENT_SCOPE)
endif()
endfunction()
@@ -0,0 +1,43 @@
#
# Internal file for GetGitRevisionDescription.cmake
#
# Requires CMake 2.6 or newer (uses the 'function' command)
#
# Original Author:
# 2009-2010 Ryan Pavlik <rpavlik@iastate.edu> <abiryan@ryand.net>
# http://academic.cleardefinition.com
# Iowa State University HCI Graduate Program/VRAC
#
# Copyright 2009-2012, Iowa State University
# Copyright 2011-2015, Contributors
# Distributed under the Boost Software License, Version 1.0.
# (See accompanying file LICENSE_1_0.txt or copy at
# http://www.boost.org/LICENSE_1_0.txt)
# SPDX-License-Identifier: BSL-1.0
set(HEAD_HASH)
file(READ "@HEAD_FILE@" HEAD_CONTENTS LIMIT 1024)
string(STRIP "${HEAD_CONTENTS}" HEAD_CONTENTS)
if(HEAD_CONTENTS MATCHES "ref")
# named branch
string(REPLACE "ref: " "" HEAD_REF "${HEAD_CONTENTS}")
if(EXISTS "@GIT_DIR@/${HEAD_REF}")
configure_file("@GIT_DIR@/${HEAD_REF}" "@GIT_DATA@/head-ref" COPYONLY)
else()
configure_file("@GIT_DIR@/packed-refs" "@GIT_DATA@/packed-refs" COPYONLY)
file(READ "@GIT_DATA@/packed-refs" PACKED_REFS)
if(${PACKED_REFS} MATCHES "([0-9a-z]*) ${HEAD_REF}")
set(HEAD_HASH "${CMAKE_MATCH_1}")
endif()
endif()
else()
# detached HEAD
configure_file("@GIT_DIR@/HEAD" "@GIT_DATA@/head-ref" COPYONLY)
endif()
if(NOT HEAD_HASH)
file(READ "@GIT_DATA@/head-ref" HEAD_HASH LIMIT 1024)
string(STRIP "${HEAD_HASH}" HEAD_HASH)
endif()
+363
View File
@@ -0,0 +1,363 @@
# This file is shared amongst SDL_image/SDL_mixer/SDL_ttf
include(CheckCCompilerFlag)
include(CheckCSourceCompiles)
include(CMakePushCheckState)
macro(sdl_calculate_derived_version_variables MAJOR MINOR MICRO)
set(SO_VERSION_MAJOR "0")
set(SO_VERSION_MINOR "${MINOR_VERSION}")
set(SO_VERSION_MICRO "${MICRO_VERSION}")
set(SO_VERSION "${SO_VERSION_MAJOR}.${SO_VERSION_MINOR}.${SO_VERSION_MICRO}")
if(MINOR MATCHES "[02468]$")
math(EXPR DYLIB_COMPAT_VERSION_MAJOR "100 * ${MINOR} + 1")
set(DYLIB_COMPAT_VERSION_MINOR "0")
math(EXPR DYLIB_CURRENT_VERSION_MAJOR "${DYLIB_COMPAT_VERSION_MAJOR}")
set(DYLIB_CURRENT_VERSION_MINOR "${MICRO}")
else()
math(EXPR DYLIB_COMPAT_VERSION_MAJOR "100 * ${MINOR} + ${MICRO} + 1")
set(DYLIB_COMPAT_VERSION_MINOR "0")
math(EXPR DYLIB_CURRENT_VERSION_MAJOR "${DYLIB_COMPAT_VERSION_MAJOR}")
set(DYLIB_CURRENT_VERSION_MINOR "0")
endif()
set(DYLIB_COMPAT_VERSION_MICRO "0")
set(DYLIB_CURRENT_VERSION_MICRO "0")
set(DYLIB_CURRENT_VERSION "${DYLIB_CURRENT_VERSION_MAJOR}.${DYLIB_CURRENT_VERSION_MINOR}.${DYLIB_CURRENT_VERSION_MICRO}")
set(DYLIB_COMPAT_VERSION "${DYLIB_COMPAT_VERSION_MAJOR}.${DYLIB_COMPAT_VERSION_MINOR}.${DYLIB_COMPAT_VERSION_MICRO}")
endmacro()
function(read_absolute_symlink DEST PATH)
file(READ_SYMLINK "${PATH}" p)
if(NOT IS_ABSOLUTE "${p}")
get_filename_component(pdir "${PATH}" DIRECTORY)
set(p "${pdir}/${p}")
endif()
get_filename_component(p "${p}" ABSOLUTE)
set("${DEST}" "${p}" PARENT_SCOPE)
endfunction()
function(win32_implib_identify_dll DEST IMPLIB)
cmake_parse_arguments(ARGS "NOTFATAL" "" "" ${ARGN})
if(CMAKE_DLLTOOL)
execute_process(
COMMAND "${CMAKE_DLLTOOL}" --identify "${IMPLIB}"
RESULT_VARIABLE retcode
OUTPUT_VARIABLE stdout
ERROR_VARIABLE stderr)
if(NOT retcode EQUAL 0)
if(NOT ARGS_NOTFATAL)
message(FATAL_ERROR "${CMAKE_DLLTOOL} failed.")
else()
set("${DEST}" "${DEST}-NOTFOUND" PARENT_SCOPE)
return()
endif()
endif()
string(STRIP "${stdout}" result)
set(${DEST} "${result}" PARENT_SCOPE)
elseif(MSVC)
get_filename_component(CMAKE_C_COMPILER_DIRECTORY "${CMAKE_C_COMPILER}" DIRECTORY CACHE)
find_program(CMAKE_DUMPBIN NAMES dumpbin PATHS "${CMAKE_C_COMPILER_DIRECTORY}")
if(CMAKE_DUMPBIN)
execute_process(
COMMAND "${CMAKE_DUMPBIN}" "-headers" "${IMPLIB}"
RESULT_VARIABLE retcode
OUTPUT_VARIABLE stdout
ERROR_VARIABLE stderr)
if(NOT retcode EQUAL 0)
if(NOT ARGS_NOTFATAL)
message(FATAL_ERROR "dumpbin failed.")
else()
set(${DEST} "${DEST}-NOTFOUND" PARENT_SCOPE)
return()
endif()
endif()
string(REGEX MATCH "DLL name[ ]+:[ ]+([^\n]+)\n" match "${stdout}")
if(NOT match)
if(NOT ARGS_NOTFATAL)
message(FATAL_ERROR "dumpbin did not find any associated dll for ${IMPLIB}.")
else()
set(${DEST} "${DEST}-NOTFOUND" PARENT_SCOPE)
return()
endif()
endif()
set(result "${CMAKE_MATCH_1}")
set(${DEST} "${result}" PARENT_SCOPE)
else()
message(FATAL_ERROR "Cannot find dumpbin, please set CMAKE_DUMPBIN cmake variable")
endif()
else()
if(NOT ARGS_NOTFATAL)
message(FATAL_ERROR "Don't know how to identify dll from import library. Set CMAKE_DLLTOOL (for mingw) or CMAKE_DUMPBIN (for MSVC)")
else()
set(${DEST} "${DEST}-NOTFOUND")
endif()
endif()
endfunction()
function(get_actual_target)
set(dst "${ARGV0}")
set(target "${${dst}}")
set(input "${target}")
get_target_property(alias "${target}" ALIASED_TARGET)
while(alias)
set(target "${alias}")
get_target_property(alias "${target}" ALIASED_TARGET)
endwhile()
message(DEBUG "get_actual_target(\"${input}\") -> \"${target}\"")
set("${dst}" "${target}" PARENT_SCOPE)
endfunction()
function(target_get_dynamic_library DEST TARGET)
set(result)
if(DEFINED ${DEST})
if(NOT EXISTS "${${DEST}}")
message(FATAL_ERROR "${DEST}=${${DEST}} does not exist")
endif()
get_filename_component(filename ${${DEST}} NAME)
set(${DEST} ${filename} PARENT_SCOPE)
else()
get_actual_target(TARGET)
if(WIN32)
# Use the target dll of the import library
set(props_to_check IMPORTED_IMPLIB)
if(CMAKE_BUILD_TYPE)
list(APPEND props_to_check IMPORTED_IMPLIB_${CMAKE_BUILD_TYPE})
endif()
list(APPEND props_to_check IMPORTED_LOCATION)
if(CMAKE_BUILD_TYPE)
list(APPEND props_to_check IMPORTED_LOCATION_${CMAKE_BUILD_TYPE})
endif()
foreach (config_type ${CMAKE_CONFIGURATION_TYPES} RELEASE DEBUG RELWITHDEBINFO MINSIZEREL)
list(APPEND props_to_check IMPORTED_IMPLIB_${config_type})
list(APPEND props_to_check IMPORTED_LOCATION_${config_type})
endforeach()
foreach(prop_to_check ${props_to_check})
if(NOT result)
get_target_property(propvalue "${TARGET}" ${prop_to_check})
if(propvalue AND EXISTS "${propvalue}")
win32_implib_identify_dll(result "${propvalue}" NOTFATAL)
endif()
endif()
endforeach()
else()
# 1. find the target library a file might be symbolic linking to
# 2. find all other files in the same folder that symolic link to it
# 3. sort all these files, and select the 1st item on Linux, and last on Macos
set(location_properties IMPORTED_LOCATION)
if(CMAKE_BUILD_TYPE)
list(APPEND location_properties IMPORTED_LOCATION_${CMAKE_BUILD_TYPE})
endif()
foreach (config_type ${CMAKE_CONFIGURATION_TYPES} RELEASE DEBUG RELWITHDEBINFO MINSIZEREL)
list(APPEND location_properties IMPORTED_LOCATION_${config_type})
endforeach()
if(APPLE)
set(valid_shared_library_regex "\\.[0-9]+\\.dylib$")
else()
set(valid_shared_library_regex "\\.so\\.([0-9.]+)?[0-9]")
endif()
foreach(location_property ${location_properties})
if(NOT result)
get_target_property(library_path "${TARGET}" ${location_property})
message(DEBUG "get_target_property(${TARGET} ${location_propert}) -> ${library_path}")
if(EXISTS "${library_path}")
get_filename_component(library_path "${library_path}" ABSOLUTE)
while (IS_SYMLINK "${library_path}")
read_absolute_symlink(library_path "${library_path}")
endwhile()
message(DEBUG "${TARGET} -> ${library_path}")
get_filename_component(libdir "${library_path}" DIRECTORY)
file(GLOB subfiles "${libdir}/*")
set(similar_files "${library_path}")
foreach(subfile ${subfiles})
if(IS_SYMLINK "${subfile}")
read_absolute_symlink(subfile_target "${subfile}")
while(IS_SYMLINK "${subfile_target}")
read_absolute_symlink(subfile_target "${subfile_target}")
endwhile()
get_filename_component(subfile_target "${subfile_target}" ABSOLUTE)
if(subfile_target STREQUAL library_path AND subfile MATCHES "${valid_shared_library_regex}")
list(APPEND similar_files "${subfile}")
endif()
endif()
endforeach()
list(SORT similar_files)
message(DEBUG "files that are similar to \"${library_path}\"=${similar_files}")
if(APPLE)
list(REVERSE similar_files)
endif()
list(GET similar_files 0 item)
get_filename_component(result "${item}" NAME)
endif()
endif()
endforeach()
endif()
if(result)
string(TOLOWER "${result}" result_lower)
if(WIN32 OR OS2)
if(NOT result_lower MATCHES ".*dll")
message(FATAL_ERROR "\"${result}\" is not a .dll library")
endif()
elseif(APPLE)
if(NOT result_lower MATCHES ".*dylib.*")
message(FATAL_ERROR "\"${result}\" is not a .dylib shared library")
endif()
else()
if(NOT result_lower MATCHES ".*so.*")
message(FATAL_ERROR "\"${result}\" is not a .so shared library")
endif()
endif()
else()
get_target_property(target_type ${TARGET} TYPE)
if(target_type MATCHES "SHARED_LIBRARY|MODULE_LIBRARY")
# OK
elseif(target_type MATCHES "STATIC_LIBRARY|OBJECT_LIBRARY|INTERFACE_LIBRARY|EXECUTABLE")
message(SEND_ERROR "${TARGET} is not a shared library, but has type=${target_type}")
else()
message(WARNING "Unable to extract dynamic library from target=${TARGET}, type=${target_type}.")
endif()
# TARGET_SONAME_FILE is not allowed for DLL target platforms.
if(WIN32)
set(result "$<TARGET_FILE_NAME:${TARGET}>")
else()
set(result "$<TARGET_SONAME_FILE_NAME:${TARGET}>")
endif()
endif()
set(${DEST} ${result} PARENT_SCOPE)
endif()
endfunction()
function(sdl_check_project_in_subfolder relative_subfolder name vendored_option)
cmake_parse_arguments(ARG "" "FILE" "" ${ARGN})
if(NOT ARG_FILE)
set(ARG_FILE "CMakeLists.txt")
endif()
if(NOT EXISTS "${PROJECT_SOURCE_DIR}/${relative_subfolder}/${ARG_FILE}")
message(FATAL_ERROR "Could not find ${ARG_FILE} for ${name} in ${relative_subfolder}.\n"
"Run the download script in the external folder, or re-configure with -D${vendored_option}=OFF to use system packages.")
endif()
endfunction()
macro(sdl_check_linker_flag flag var)
# FIXME: Use CheckLinkerFlag module once cmake minimum version >= 3.18
cmake_push_check_state(RESET)
set(CMAKE_REQUIRED_LINK_OPTIONS "${flag}")
check_c_source_compiles("int main() { return 0; }" ${var} FAIL_REGEX "(unsupported|syntax error|unrecognized option)")
cmake_pop_check_state()
endmacro()
function(SDL_detect_linker)
if(CMAKE_VERSION VERSION_LESS 3.29)
if(NOT DEFINED SDL_CMAKE_C_COMPILER_LINKER_ID)
execute_process(COMMAND ${CMAKE_LINKER} -v OUTPUT_VARIABLE LINKER_OUTPUT ERROR_VARIABLE LINKER_OUTPUT)
string(REGEX REPLACE "[\r\n]" " " LINKER_OUTPUT "${LINKER_OUTPUT}")
if(LINKER_OUTPUT MATCHES ".*Microsoft.*")
set(linker MSVC)
else()
set(linker GNUlike)
endif()
message(STATUS "Linker identification: ${linker}")
set(SDL_CMAKE_C_COMPILER_LINKER_ID "${linker}" CACHE STRING "Linker identification")
mark_as_advanced(SDL_CMAKE_C_COMPILER_LINKER_ID)
endif()
set(CMAKE_C_COMPILER_LINKER_ID "${SDL_CMAKE_C_COMPILER_LINKER_ID}" PARENT_SCOPE)
endif()
endfunction()
function(check_linker_support_version_script VAR)
SDL_detect_linker()
if(CMAKE_C_COMPILER_LINKER_ID MATCHES "^(MSVC)$")
set(LINKER_SUPPORTS_VERSION_SCRIPT FALSE)
else()
cmake_push_check_state(RESET)
file(WRITE "${CMAKE_CURRENT_BINARY_DIR}/dummy.sym" "n_0 {\n global:\n func;\n local: *;\n};\n")
list(APPEND CMAKE_REQUIRED_LINK_OPTIONS "-Wl,--version-script=${CMAKE_CURRENT_BINARY_DIR}/dummy.sym")
check_c_source_compiles("int func(void) {return 0;} int main(int argc,char*argv[]){(void)argc;(void)argv;return func();}" LINKER_SUPPORTS_VERSION_SCRIPT FAIL_REGEX "(unsupported|syntax error|unrecognized option)")
cmake_pop_check_state()
endif()
set(${VAR} "${LINKER_SUPPORTS_VERSION_SCRIPT}" PARENT_SCOPE)
endfunction()
function(sdl_target_link_options_no_undefined TARGET)
if(NOT MSVC AND NOT CMAKE_SYSTEM_NAME MATCHES ".*OpenBSD.*")
if(CMAKE_C_COMPILER_ID MATCHES "AppleClang")
target_link_options(${TARGET} PRIVATE "-Wl,-undefined,error")
else()
sdl_check_linker_flag("-Wl,--no-undefined" HAVE_WL_NO_UNDEFINED)
if(HAVE_WL_NO_UNDEFINED AND NOT ((CMAKE_C_COMPILER_ID MATCHES "Clang") AND WIN32))
target_link_options(${TARGET} PRIVATE "-Wl,--no-undefined")
endif()
endif()
endif()
endfunction()
function(sdl_target_link_option_version_file TARGET VERSION_SCRIPT)
check_linker_support_version_script(HAVE_WL_VERSION_SCRIPT)
if(HAVE_WL_VERSION_SCRIPT)
target_link_options(${TARGET} PRIVATE "-Wl,--version-script=${VERSION_SCRIPT}")
set_property(TARGET ${TARGET} APPEND PROPERTY LINK_DEPENDS "${VERSION_SCRIPT}")
else()
if(LINUX OR ANDROID)
message(FATAL_ERROR "Linker does not support '-Wl,--version-script=xxx.sym'. This is required on the current host platform.")
endif()
endif()
endfunction()
function(sdl_add_warning_options TARGET)
cmake_parse_arguments(ARGS "" "WARNING_AS_ERROR" "" ${ARGN})
if(MSVC)
target_compile_options(${TARGET} PRIVATE /W2)
else()
target_compile_options(${TARGET} PRIVATE -Wall -Wextra)
endif()
if(ARGS_WARNING_AS_ERROR)
if(MSVC)
target_compile_options(${TARGET} PRIVATE /WX)
else()
target_compile_options(${TARGET} PRIVATE -Werror)
endif()
endif()
endfunction()
function(sdl_no_deprecated_errors TARGET)
check_c_compiler_flag(-Wno-error=deprecated-declarations HAVE_WNO_ERROR_DEPRECATED_DECLARATIONS)
if(HAVE_WNO_ERROR_DEPRECATED_DECLARATIONS)
target_compile_options(${TARGET} PRIVATE "-Wno-error=deprecated-declarations")
endif()
endfunction()
function(sdl_get_git_revision_hash VARNAME)
set("${VARNAME}" "" CACHE STRING "${PROJECT_NAME} revision")
set(revision "${${VARNAME}}")
if(NOT revision)
if(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/VERSION.txt")
# If VERSION.txt exists, it contains the SDL version
file(READ "${CMAKE_CURRENT_SOURCE_DIR}/VERSION.txt" revision_version)
string(STRIP "${revision_version}" revision_version)
else()
# If VERSION.txt does not exist, use git to calculate a version
git_describe(revision_version)
if(NOT revision_version)
set(revision_version "${PROJECT_VERSION}-no-vcs")
endif()
endif()
set(revision "${revision_version}")
endif()
set("${VARNAME}" "${revision}" PARENT_SCOPE)
endfunction()
function(SDL_install_pdb TARGET DIRECTORY)
get_property(type TARGET ${TARGET} PROPERTY TYPE)
if(type MATCHES "^(SHARED_LIBRARY|EXECUTABLE)$")
install(FILES $<TARGET_PDB_FILE:${TARGET}> DESTINATION "${DIRECTORY}" OPTIONAL)
elseif(type STREQUAL "STATIC_LIBRARY")
# FIXME: Use $<TARGET_COMPILE_PDB_FILE:${TARGET} once it becomes available (https://gitlab.kitware.com/cmake/cmake/-/issues/25244)
if(CMAKE_GENERATOR MATCHES "^Visual Studio.*")
install(CODE "file(INSTALL DESTINATION \"\${CMAKE_INSTALL_PREFIX}/${DIRECTORY}\" TYPE FILE OPTIONAL FILES \"${CMAKE_CURRENT_BINARY_DIR}/\${CMAKE_INSTALL_CONFIG_NAME}/${TARGET}.pdb\")")
else()
install(CODE "file(INSTALL DESTINATION \"\${CMAKE_INSTALL_PREFIX}/${DIRECTORY}\" TYPE FILE OPTIONAL FILES \"${CMAKE_CURRENT_BINARY_DIR}/CMakeFiles/${TARGET}.dir/${TARGET}.pdb\")")
endif()
endif()
endfunction()
+38
View File
@@ -0,0 +1,38 @@
# sdl3_net cmake project-config input for CMakeLists.txt script
include(FeatureSummary)
set_package_properties(SDL3_net PROPERTIES
URL "https://www.libsdl.org/projects/SDL_net/"
DESCRIPTION "SDL_net is a simple, cross-platform wrapper over sockets"
)
set(SDL3_net_FOUND ON)
set(SDLNET_SDL3_REQUIRED_VERSION @SDL_REQUIRED_VERSION@)
if(EXISTS "${CMAKE_CURRENT_LIST_DIR}/SDL3_net-shared-targets.cmake")
include("${CMAKE_CURRENT_LIST_DIR}/SDL3_net-shared-targets.cmake")
endif()
if(EXISTS "${CMAKE_CURRENT_LIST_DIR}/SDL3_net-static-targets.cmake")
include("${CMAKE_CURRENT_LIST_DIR}/SDL3_net-static-targets.cmake")
endif()
function(_sdl_create_target_alias_compat NEW_TARGET TARGET)
if(CMAKE_VERSION VERSION_LESS "3.18")
# Aliasing local targets is not supported on CMake < 3.18, so make it global.
add_library(${NEW_TARGET} INTERFACE IMPORTED)
set_target_properties(${NEW_TARGET} PROPERTIES INTERFACE_LINK_LIBRARIES "${TARGET}")
else()
add_library(${NEW_TARGET} ALIAS ${TARGET})
endif()
endfunction()
# Make sure SDL3_net::SDL3_net always exists
if(NOT TARGET SDL3_net::SDL3_net)
if(TARGET SDL3_net::SDL3_net-shared)
_sdl_create_target_alias_compat(SDL3_net::SDL3_net SDL3_net::SDL3_net-shared)
else()
_sdl_create_target_alias_compat(SDL3_net::SDL3_net SDL3_net::SDL3_net-static)
endif()
endif()
+13
View File
@@ -0,0 +1,13 @@
prefix=@SDL_PKGCONFIG_PREFIX@
exec_prefix=${prefix}
libdir=@LIBDIR_FOR_PKG_CONFIG@
includedir=@INCLUDEDIR_FOR_PKG_CONFIG@
Name: @PROJECT_NAME@
Description: net library for Simple DirectMedia Layer
Version: @PROJECT_VERSION@
Requires: sdl3 >= @SDL_REQUIRED_VERSION@
Libs: -L${libdir} -lSDL3_net
Requires.private: @PC_REQUIRES@
Libs.private: @PC_LIBS@
Cflags: -I${includedir}
+156
View File
@@ -0,0 +1,156 @@
function(SDL_DetectTargetCPUArchitectures DETECTED_ARCHS)
set(known_archs EMSCRIPTEN ARM32 ARM64 ARM64EC LOONGARCH64 POWERPC32 POWERPC64 X86 X64)
if(APPLE AND CMAKE_OSX_ARCHITECTURES)
foreach(known_arch IN LISTS known_archs)
set(SDL_CPU_${known_arch} "0")
endforeach()
set(detected_archs)
foreach(osx_arch IN LISTS CMAKE_OSX_ARCHITECTURES)
if(osx_arch STREQUAL "x86_64")
set(SDL_CPU_X64 "1")
list(APPEND detected_archs "X64")
elseif(osx_arch STREQUAL "arm64")
set(SDL_CPU_ARM64 "1")
list(APPEND detected_archs "ARM64")
endif()
endforeach()
set("${DETECTED_ARCHS}" "${detected_archs}" PARENT_SCOPE)
return()
endif()
set(detected_archs)
foreach(known_arch IN LISTS known_archs)
if(SDL_CPU_${known_arch})
list(APPEND detected_archs "${known_arch}")
endif()
endforeach()
if(detected_archs)
set("${DETECTED_ARCHS}" "${detected_archs}" PARENT_SCOPE)
return()
endif()
set(arch_check_ARM32 "defined(__arm__) || defined(_M_ARM)")
set(arch_check_ARM64 "defined(__aarch64__) || defined(_M_ARM64)")
set(arch_check_ARM64EC "defined(_M_ARM64EC)")
set(arch_check_EMSCRIPTEN "defined(__EMSCRIPTEN__)")
set(arch_check_LOONGARCH64 "defined(__loongarch64)")
set(arch_check_POWERPC32 "(defined(__PPC__) || defined(__powerpc__)) && !defined(__powerpc64__)")
set(arch_check_POWERPC64 "defined(__PPC64__) || defined(__powerpc64__)")
set(arch_check_X86 "defined(__i386__) || defined(__i486__) || defined(__i586__) || defined(__i686__) ||defined( __i386) || defined(_M_IX86)")
set(arch_check_X64 "(defined(__amd64__) || defined(__amd64) || defined(__x86_64__) || defined(__x86_64) || defined(_M_X64) || defined(_M_AMD64)) && !defined(_M_ARM64EC)")
set(src_vars "")
set(src_main "")
foreach(known_arch IN LISTS known_archs)
set(detected_${known_arch} "0")
string(APPEND src_vars "
#if ${arch_check_${known_arch}}
#define ARCH_${known_arch} \"1\"
#else
#define ARCH_${known_arch} \"0\"
#endif
const char *arch_${known_arch} = \"INFO<${known_arch}=\" ARCH_${known_arch} \">\";
")
string(APPEND src_main "
result += arch_${known_arch}[argc];")
endforeach()
set(src_arch_detect "${src_vars}
int main(int argc, char *argv[]) {
int result = 0;
(void)argv;
${src_main}
return result;
}")
if(CMAKE_C_COMPILER)
set(ext ".c")
elseif(CMAKE_CXX_COMPILER)
set(ext ".cpp")
else()
enable_language(C)
set(ext ".c")
endif()
set(path_src_arch_detect "${CMAKE_CURRENT_BINARY_DIR}/CMakeFiles/CMakeTmp/SDL_detect_arch${ext}")
file(WRITE "${path_src_arch_detect}" "${src_arch_detect}")
set(path_dir_arch_detect "${CMAKE_CURRENT_BINARY_DIR}/CMakeFiles/CMakeTmp/SDL_detect_arch")
set(path_bin_arch_detect "${path_dir_arch_detect}/bin")
set(detected_archs)
set(msg "Detecting Target CPU Architecture")
message(STATUS "${msg}")
include(CMakePushCheckState)
set(CMAKE_TRY_COMPILE_TARGET_TYPE "STATIC_LIBRARY")
cmake_push_check_state(RESET)
try_compile(SDL_CPU_CHECK_ALL
"${CMAKE_CURRENT_BINARY_DIR}/CMakeFiles/CMakeTmp/SDL_detect_arch"
SOURCES "${path_src_arch_detect}"
COPY_FILE "${path_bin_arch_detect}"
)
cmake_pop_check_state()
if(NOT SDL_CPU_CHECK_ALL)
message(STATUS "${msg} - <ERROR>")
message(WARNING "Failed to compile source detecting the target CPU architecture")
else()
set(re "INFO<([A-Z0-9]+)=([01])>")
file(STRINGS "${path_bin_arch_detect}" infos REGEX "${re}")
foreach(info_arch_01 IN LISTS infos)
string(REGEX MATCH "${re}" A "${info_arch_01}")
if(NOT "${CMAKE_MATCH_1}" IN_LIST known_archs)
message(WARNING "Unknown architecture: \"${CMAKE_MATCH_1}\"")
continue()
endif()
set(arch "${CMAKE_MATCH_1}")
set(arch_01 "${CMAKE_MATCH_2}")
set(detected_${arch} "${arch_01}")
endforeach()
foreach(known_arch IN LISTS known_archs)
if(detected_${known_arch})
list(APPEND detected_archs ${known_arch})
endif()
endforeach()
endif()
if(detected_archs)
foreach(known_arch IN LISTS known_archs)
set("SDL_CPU_${known_arch}" "${detected_${known_arch}}" CACHE BOOL "Detected architecture ${known_arch}")
endforeach()
message(STATUS "${msg} - ${detected_archs}")
else()
include(CheckCSourceCompiles)
cmake_push_check_state(RESET)
foreach(known_arch IN LISTS known_archs)
if(NOT detected_archs)
set(cache_variable "SDL_CPU_${known_arch}")
set(test_src "
int main(int argc, char *argv[]) {
#if ${arch_check_${known_arch}}
return 0;
#else
choke
#endif
}
")
check_c_source_compiles("${test_src}" "${cache_variable}")
if(${cache_variable})
set(SDL_CPU_${known_arch} "1" CACHE BOOL "Detected architecture ${known_arch}")
set(detected_archs ${known_arch})
else()
set(SDL_CPU_${known_arch} "0" CACHE BOOL "Detected architecture ${known_arch}")
endif()
endif()
endforeach()
cmake_pop_check_state()
endif()
set("${DETECTED_ARCHS}" "${detected_archs}" PARENT_SCOPE)
endfunction()
+68
View File
@@ -0,0 +1,68 @@
include(CMakeParseArguments)
include(GNUInstallDirs)
function(SDL_generate_manpages)
cmake_parse_arguments(ARG "" "RESULT_VARIABLE;NAME;BUILD_DOCDIR;HEADERS_DIR;SOURCE_DIR;SYMBOL;OPTION_FILE;WIKIHEADERS_PL_PATH;REVISION" "" ${ARGN})
set(wikiheaders_extra_args)
if(NOT ARG_NAME)
set(ARG_NAME "${PROJECT_NAME}")
endif()
if(NOT ARG_SOURCE_DIR)
set(ARG_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}")
endif()
if(NOT ARG_OPTION_FILE)
set(ARG_OPTION_FILE "${PROJECT_SOURCE_DIR}/.wikiheaders-options")
endif()
if(NOT ARG_HEADERS_DIR)
message(FATAL_ERROR "Missing required HEADERS_DIR argument")
endif()
# FIXME: get rid of SYMBOL and let the perl script figure out the dependencies
if(NOT ARG_SYMBOL)
message(FATAL_ERROR "Missing required SYMBOL argument")
endif()
if(ARG_REVISION)
list(APPEND wikiheaders_extra_args "--rev=${ARG_REVISION}")
endif()
if(NOT ARG_BUILD_DOCDIR)
set(ARG_BUILD_DOCDIR "${CMAKE_CURRENT_BINARY_DIR}/docs")
endif()
set(BUILD_WIKIDIR "${ARG_BUILD_DOCDIR}/wiki")
set(BUILD_MANDIR "${ARG_BUILD_DOCDIR}/man")
find_package(Perl)
file(GLOB HEADER_FILES "${ARG_HEADERS_DIR}/*.h")
set(result FALSE)
if(PERL_FOUND AND EXISTS "${ARG_WIKIHEADERS_PL_PATH}")
add_custom_command(
OUTPUT "${BUILD_WIKIDIR}/${ARG_SYMBOL}.md"
COMMAND "${CMAKE_COMMAND}" -E make_directory "${BUILD_WIKIDIR}"
COMMAND "${PERL_EXECUTABLE}" "${ARG_WIKIHEADERS_PL_PATH}" "${ARG_SOURCE_DIR}" "${BUILD_WIKIDIR}" "--options=${ARG_OPTION_FILE}" --copy-to-wiki ${wikiheaders_extra_args}
DEPENDS ${HEADER_FILES} "${ARG_WIKIHEADERS_PL_PATH}" "${ARG_OPTION_FILE}"
COMMENT "Generating ${ARG_NAME} wiki markdown files"
)
add_custom_command(
OUTPUT "${BUILD_MANDIR}/man3/${ARG_SYMBOL}.3"
COMMAND "${PERL_EXECUTABLE}" "${ARG_WIKIHEADERS_PL_PATH}" "${ARG_SOURCE_DIR}" "${BUILD_WIKIDIR}" "--options=${ARG_OPTION_FILE}" "--manpath=${BUILD_MANDIR}" --copy-to-manpages ${wikiheaders_extra_args}
DEPENDS "${BUILD_WIKIDIR}/${ARG_SYMBOL}.md" "${ARG_WIKIHEADERS_PL_PATH}" "${ARG_OPTION_FILE}"
COMMENT "Generating ${ARG_NAME} man pages"
)
add_custom_target(${ARG_NAME}-docs ALL DEPENDS "${BUILD_MANDIR}/man3/${ARG_SYMBOL}.3")
install(DIRECTORY "${BUILD_MANDIR}/" DESTINATION "${CMAKE_INSTALL_MANDIR}")
set(result TRUE)
endif()
if(ARG_RESULT_VARIABLE)
set(${ARG_RESULT_VARIABLE} ${result} PARENT_SCOPE)
endif()
endfunction()
+44
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# This cmake build script is meant for verifying the various CMake configuration script.
cmake_minimum_required(VERSION 3.12...3.28)
project(sdl_test LANGUAGES C)
cmake_policy(SET CMP0074 NEW)
# Override CMAKE_FIND_ROOT_PATH_MODE to allow search for SDL3 outside of sysroot
set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE NEVER)
include(FeatureSummary)
option(TEST_SHARED "Test linking to shared SDL3_net library" ON)
add_feature_info("TEST_SHARED" TEST_SHARED "Test linking with shared library")
option(TEST_STATIC "Test linking to static SDL3_net library" ON)
add_feature_info("TEST_STATIC" TEST_STATIC "Test linking with static library")
if(ANDROID)
macro(add_executable NAME)
set(args ${ARGN})
list(REMOVE_ITEM args WIN32)
add_library(${NAME} SHARED ${args})
unset(args)
endmacro()
endif()
if(TEST_SHARED)
find_package(SDL3 REQUIRED CONFIG COMPONENTS SDL3)
find_package(SDL3_net REQUIRED CONFIG)
add_executable(main_shared main.c)
target_link_libraries(main_shared PRIVATE SDL3_net::SDL3_net-shared SDL3::SDL3)
endif()
if(TEST_STATIC)
find_package(SDL3 REQUIRED CONFIG COMPONENTS SDL3)
# some static vendored libraries use c++ (enable CXX after `find_package` might show a warning)
enable_language(CXX)
find_package(SDL3_net REQUIRED CONFIG)
add_executable(main_static main.c)
target_link_libraries(main_static PRIVATE SDL3_net::SDL3_net-static SDL3::SDL3)
endif()
feature_summary(WHAT ALL)
+19
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#include <SDL3/SDL.h>
#include <SDL3/SDL_main.h>
#include <SDL3_net/SDL_net.h>
int main(int argc, char *argv[])
{
if (!SDL_Init(0)) {
SDL_Log("SDL_Init(0) failed: %s", SDL_GetError());
return 1;
}
if (!NET_Init()) {
SDL_Log("NET_Init() failed: %s", SDL_GetError());
}
NET_Quit();
SDL_Quit();
return 0;
}
+121
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#include <SDL3/SDL_main.h>
#include <SDL3/SDL.h>
#include <SDL3_net/SDL_net.h>
int main(int argc, char **argv)
{
const char *interface = NULL;
Uint16 server_port = 2382;
int simulate_failure = 0;
for (int i = 1; i < argc; i++) {
const char *arg = argv[i];
if ((SDL_strcmp(arg, "--port") == 0) && (i < (argc-1))) {
server_port = (Uint16) SDL_atoi(argv[++i]);
} else if ((SDL_strcmp(arg, "--simulate-failure") == 0) && (i < (argc-1))) {
simulate_failure = (int) SDL_atoi(argv[++i]);
} else {
interface = arg;
}
}
if (!NET_Init()) {
SDL_Log("NET_Init failed: %s\n", SDL_GetError());
SDL_Quit();
return 1;
}
if (interface) {
SDL_Log("Attempting to listen on interface '%s', port %d", interface, (int) server_port);
} else {
SDL_Log("Attempting to listen on all interfaces, port %d", (int) server_port);
}
simulate_failure = SDL_clamp(simulate_failure, 0, 100);
if (simulate_failure) {
SDL_Log("Simulating failure at %d percent", simulate_failure);
}
NET_Address *server_addr = NULL;
if (interface) {
server_addr = NET_ResolveHostname(interface);
if (!server_addr || (NET_WaitUntilResolved(server_addr, -1) != NET_SUCCESS)) {
SDL_Log("Failed to resolve interface for '%s': %s", interface, SDL_GetError());
if (server_addr) {
NET_UnrefAddress(server_addr);
}
NET_Quit();
SDL_Quit();
return 1;
} else {
SDL_Log("Interface '%s' resolves to '%s' ...", interface, NET_GetAddressString(server_addr));
}
}
NET_Server *server = NET_CreateServer(server_addr, server_port);
if (!server) {
SDL_Log("Failed to create server: %s", SDL_GetError());
} else {
SDL_Log("Server is ready! Connect to port %d and send text!", (int) server_port);
int num_vsockets = 1;
void *vsockets[128];
SDL_zeroa(vsockets);
vsockets[0] = server;
while (NET_WaitUntilInputAvailable(vsockets, num_vsockets, -1) >= 0) {
NET_StreamSocket *streamsocket = NULL;
if (!NET_AcceptClient(server, &streamsocket)) {
SDL_Log("NET_AcceptClient failed: %s", SDL_GetError());
break;
} else if (streamsocket) { // new connection!
SDL_Log("New connection from %s!", NET_GetAddressString(NET_GetStreamSocketAddress(streamsocket)));
if (num_vsockets >= (int) (SDL_arraysize(vsockets) - 1)) {
SDL_Log(" (too many connections, though, so dropping immediately.)");
NET_DestroyStreamSocket(streamsocket);
} else {
if (simulate_failure) {
NET_SimulateStreamPacketLoss(streamsocket, simulate_failure);
}
vsockets[num_vsockets++] = streamsocket;
}
}
// see if anything has new stuff.
char buffer[1024];
for (int i = 1; i < num_vsockets; i++) {
bool kill_socket = false;
streamsocket = (NET_StreamSocket *) vsockets[i];
const int br = NET_ReadFromStreamSocket(streamsocket, buffer, sizeof (buffer));
if (br < 0) { // uhoh, socket failed!
kill_socket = true;
} else if (br > 0) {
const char *addrstr = NET_GetAddressString(NET_GetStreamSocketAddress(streamsocket));
SDL_Log("Got %d more bytes from '%s'", br, addrstr);
if (!NET_WriteToStreamSocket(streamsocket, buffer, br)) {
SDL_Log("Failed to echo data back to '%s': %s", addrstr, SDL_GetError());
kill_socket = true;
}
}
if (kill_socket) {
SDL_Log("Dropping connection to '%s'", NET_GetAddressString(NET_GetStreamSocketAddress(streamsocket)));
NET_DestroyStreamSocket(streamsocket);
vsockets[i] = NULL;
if (i < (num_vsockets - 1)) {
SDL_memmove(&vsockets[i], &vsockets[i+1], sizeof (vsockets[0]) * ((num_vsockets - i) - 1));
}
num_vsockets--;
i--;
}
}
}
SDL_Log("Destroying server...");
NET_DestroyServer(server);
}
SDL_Log("Shutting down...");
NET_Quit();
SDL_Quit();
return 0;
}
+43
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/*
* This is just for demonstration purposes! This doesn't
* do anything as complicated as, say, the `ifconfig` utility.
*
* All this to say: don't use this for anything serious!
*/
#include <stdio.h>
#include <SDL3/SDL.h>
#include <SDL3/SDL_main.h>
#include <SDL3_net/SDL_net.h>
int main(int argc, char **argv)
{
NET_Address **addrs = NULL;
int num_addrs = 0;
int i;
(void)argc;
(void)argv;
if (!NET_Init()) {
SDL_Log("NET_Init() failed: %s", SDL_GetError());
return 1;
}
addrs = NET_GetLocalAddresses(&num_addrs);
if (addrs == NULL) {
SDL_Log("Failed to determine local addresses: %s", SDL_GetError());
NET_Quit();
return 1;
}
SDL_Log("We saw %d local addresses:", num_addrs);
for (i = 0; i < num_addrs; i++) {
SDL_Log(" - %s", NET_GetAddressString(addrs[i]));
}
NET_FreeLocalAddresses(addrs);
NET_Quit();
return 0;
}
+42
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/*
* This is just for demonstration purposes! This doesn't
* do anything as complicated as, say, the `dig` utility.
*
* All this to say: don't use this for anything serious!
*/
#include <stdio.h>
#include <SDL3/SDL.h>
#include <SDL3/SDL_main.h>
#include <SDL3_net/SDL_net.h>
int main(int argc, char **argv)
{
if (!NET_Init()) {
SDL_Log("NET_Init() failed: %s", SDL_GetError());
return 1;
}
//NET_SimulateAddressResolutionLoss(3000, 30);
NET_Address **addrs = (NET_Address **) SDL_calloc(argc, sizeof (NET_Address *));
for (int i = 1; i < argc; i++) {
addrs[i] = NET_ResolveHostname(argv[i]);
}
for (int i = 1; i < argc; i++) {
NET_WaitUntilResolved(addrs[i], -1);
if (NET_GetAddressStatus(addrs[i]) == NET_FAILURE) {
SDL_Log("%s: [FAILED TO RESOLVE: %s]", argv[i], SDL_GetError());
} else {
SDL_Log("%s: %s", argv[i], NET_GetAddressString(addrs[i]));
}
NET_UnrefAddress(addrs[i]);
}
NET_Quit();
return 0;
}
+65
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/*
* This is just for demonstration purposes! A real HTTP solution would
* be WAY more complicated, support HTTPS, cookies, etc. Use curl or
* wget for real stuff, not this.
*
* All this to say: don't use this for anything serious!
*/
#include <stdio.h>
#include <SDL3/SDL.h>
#include <SDL3/SDL_main.h>
#include <SDL3_net/SDL_net.h>
int main(int argc, char **argv)
{
if (!NET_Init()) {
SDL_Log("NET_Init() failed: %s", SDL_GetError());
return 1;
}
for (int i = 1; i < argc; i++) {
SDL_Log("Looking up %s ...", argv[i]);
NET_Address *addr = NET_ResolveHostname(argv[i]);
if (NET_WaitUntilResolved(addr, -1) == NET_FAILURE) {
SDL_Log("Failed to lookup %s: %s", argv[i], SDL_GetError());
} else {
SDL_Log("%s is %s", argv[i], NET_GetAddressString(addr));
char *req = NULL;
SDL_asprintf(&req, "GET / HTTP/1.0\r\nHost: %s\r\n\r\n", argv[i]);
NET_StreamSocket *sock = req ? NET_CreateClient(addr, 80) : NULL;
if (!req) {
SDL_Log("Out of memory!");
} else if (!sock) {
SDL_Log("Failed to create stream socket to %s: %s\n", argv[i], SDL_GetError());
} else if (NET_WaitUntilConnected(sock, -1) == NET_FAILURE) {
SDL_Log("Failed to connect to %s: %s", argv[i], SDL_GetError());
} else if (!NET_WriteToStreamSocket(sock, req, (int) SDL_strlen(req))) {
SDL_Log("Failed to write to %s: %s", argv[i], SDL_GetError());
} else if (NET_WaitUntilStreamSocketDrained(sock, -1) < 0) {
SDL_Log("Failed to finish write to %s: %s", argv[i], SDL_GetError());
} else {
char buf[512];
int br;
while ((br = NET_ReadFromStreamSocket(sock, buf, sizeof (buf))) >= 0) {
fwrite(buf, 1, br, stdout);
}
printf("\n\n\n%s\n\n\n", SDL_GetError());
fflush(stdout);
}
if (sock) {
NET_DestroyStreamSocket(sock);
}
SDL_free(req);
}
}
NET_Quit();
return 0;
}
+405
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#include <SDL3/SDL_main.h>
#include <SDL3/SDL.h>
#include <SDL3_net/SDL_net.h>
/*
* This is just for demonstration purposes! A real VoIP solution would
* definitely compress audio with a speech codec of some sort, it would
* deal with packet loss better, it would have encryption, NAT punching,
* and it wouldn't just allow _anyone_ to talk to you without some sort
* of authorization step.
*
* All this to say: don't use this for anything serious!
*/
typedef struct Voice
{
SDL_AudioStream *stream;
NET_Address *addr;
Uint16 port;
Uint64 idnum;
Uint64 last_seen;
Uint64 last_packetnum;
struct Voice *prev;
struct Voice *next;
} Voice;
static NET_DatagramSocket *sock = NULL; /* you talk over this, client or server. */
static NET_Address *server_addr = NULL; /* address of the server you're talking to, NULL if you _are_ the server. */
static Uint16 server_port = 3025;
static int max_datagram = 0;
static Voice *voices = NULL;
static Uint64 next_idnum = 0;
static SDL_Window *window = NULL;
static SDL_Renderer *renderer = NULL;
static SDL_AudioDeviceID audio_device = 0;
static SDL_AudioDeviceID capture_device = 0;
static SDL_AudioStream *capture_stream = NULL;
static const SDL_AudioSpec audio_spec = { SDL_AUDIO_S16LE, 1, 8000 };
static Uint64 scratch_area[512];
static Voice *FindVoiceByAddr(const NET_Address *addr, const Uint16 port)
{
Voice *i;
for (i = voices; i != NULL; i = i->next) {
if ((i->port == port) && (NET_CompareAddresses(i->addr, addr) == 0)) {
return i;
}
}
return NULL;
}
static Voice *FindVoiceByIdNum(const Uint64 idnum)
{
Voice *i;
for (i = voices; i != NULL; i = i->next) {
if (i->idnum == idnum) {
return i;
}
}
return NULL;
}
static void ClearOldVoices(const Uint64 now)
{
Voice *i;
Voice *next;
for (i = voices; i != NULL; i = next) {
next = i->next;
if (!now || ((now - i->last_seen) > 60000)) { /* nothing new in 60+ seconds? (or shutting down?) */
if (!i->stream || (SDL_GetAudioStreamAvailable(i->stream) == 0)) { /* they'll get a reprieve if data is still playing out */
SDL_Log("Destroying voice #%" SDL_PRIu64, i->idnum);
SDL_DestroyAudioStream(i->stream);
NET_UnrefAddress(i->addr);
if (i->prev) {
i->prev->next = next;
} else {
voices = next;
}
if (next) {
next->prev = i->prev;
}
SDL_free(i);
}
}
}
}
static const int extra = (int) (sizeof (Uint64) * 2);
static void SendClientAudioToServer(void)
{
const int br = SDL_GetAudioStreamData(capture_stream, scratch_area + (extra / sizeof(Uint64)), max_datagram - extra);
if (br > 0) {
next_idnum++;
scratch_area[0] = SDL_Swap64LE(0); /* just being nice and leaving space in the buffer for the server to replace. */
scratch_area[1] = SDL_Swap64LE(next_idnum);
SDL_Log("CLIENT: Sending %d new bytes to server at %s:%d...", br + extra, NET_GetAddressString(server_addr), (int) server_port);
if (!NET_SendDatagram(sock, server_addr, server_port, scratch_area, br + extra)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "NET_SendDatagram failed: %s", SDL_GetError());
}
}
}
static void mainloop(void)
{
const bool is_client = (server_addr != NULL) ? true : false;
bool done = false;
Uint64 last_send_ticks = 0;
if (is_client) {
SDL_SetRenderDrawColor(renderer, 255, 0, 0, 255); /* red by default (green when recording) */
}
while (!done) {
bool activity = false;
const Uint64 now = SDL_GetTicks();
SDL_Event event;
NET_Datagram *dgram = NULL;
int rc;
while (((rc = NET_ReceiveDatagram(sock, &dgram)) == true) && (dgram != NULL)) {
SDL_Log("%s: got %d-byte datagram from %s:%d", is_client ? "CLIENT" : "SERVER", (int) dgram->buflen, NET_GetAddressString(dgram->addr), (int) dgram->port);
activity = true;
if (!is_client) { /* we're the server? */
Voice *voice = FindVoiceByAddr(dgram->addr, dgram->port);
Voice *i;
if (!voice) {
SDL_Log("SERVER: Creating voice idnum=%" SDL_PRIu64 " from %s:%d", next_idnum + 1, NET_GetAddressString(dgram->addr), (int) dgram->port);
voice = (Voice *) SDL_calloc(1, sizeof (Voice));
voice->addr = NET_RefAddress(dgram->addr);
voice->port = dgram->port;
voice->idnum = ++next_idnum;
if (voices) {
voice->next = voices;
voices->prev = voice;
}
voices = voice;
}
voice->last_seen = now;
/* send this new voice data to all recent speakers. */
if (dgram->buflen > extra) { /* ignore it if too small, might just be a keepalive packet. */
*((Uint64 *) dgram->buf) = SDL_Swap64LE(voice->idnum); /* the client leaves space to fill this in for convenience. */
for (i = voices; i != NULL; i = i->next) {
if ((voice->port != i->port) || (NET_CompareAddresses(voice->addr, i->addr) != 0)) { /* don't send client's own voice back to them. */
SDL_Log("SERVER: sending %d-byte datagram to %s:%d", (int) dgram->buflen, NET_GetAddressString(i->addr), (int) i->port);
NET_SendDatagram(sock, i->addr, i->port, dgram->buf, dgram->buflen);
}
}
}
} else { /* we're the client. */
if ((dgram->port != server_port) || (NET_CompareAddresses(dgram->addr, server_addr) != 0)) {
SDL_Log("CLIENT: Got packet from non-server address %s:%d. Ignoring.", NET_GetAddressString(dgram->addr), (int) dgram->port);
} else if (dgram->buflen < extra) {
SDL_Log("CLIENT: Got bogus packet from the server. Ignoring.");
} else {
const Uint64 idnum = SDL_Swap64LE(((const Uint64 *) dgram->buf)[0]);
const Uint64 packetnum = SDL_Swap64LE(((const Uint64 *) dgram->buf)[1]);
Voice *voice = FindVoiceByIdNum(idnum);
if (!voice) {
SDL_Log("CLIENT: Creating voice idnum=#%" SDL_PRIu64, idnum);
voice = (Voice *) SDL_calloc(1, sizeof (Voice));
if (audio_device) {
voice->stream = SDL_CreateAudioStream(&audio_spec, &audio_spec);
if (voice->stream) {
SDL_BindAudioStream(audio_device, voice->stream);
}
}
voice->idnum = idnum;
if (voices) {
voice->next = voices;
voices->prev = voice;
}
voices = voice;
}
voice->last_seen = now;
if (packetnum > voice->last_packetnum) { /* if packet arrived out of order, don't queue it for playing. */
voice->last_packetnum = packetnum;
SDL_PutAudioStreamData(voice->stream, dgram->buf + extra, dgram->buflen - extra);
SDL_FlushAudioStream(voice->stream); /* flush right away so we have all data if the stream dries up. We can still safely add more data later. */
}
}
}
NET_DestroyDatagram(dgram);
}
while (SDL_PollEvent(&event)) {
activity = true;
switch (event.type) {
case SDL_EVENT_QUIT:
done = 1;
break;
case SDL_EVENT_MOUSE_BUTTON_DOWN:
if (is_client && capture_stream && (event.button.button == SDL_BUTTON_LEFT)) {
if (SDL_BindAudioStream(capture_device, capture_stream)) {
SDL_SetRenderDrawColor(renderer, 0, 255, 0, 255); /* green when recording */
}
}
break;
case SDL_EVENT_MOUSE_BUTTON_UP:
if (is_client && capture_stream && (event.button.button == SDL_BUTTON_LEFT)) {
SDL_SetRenderDrawColor(renderer, 255, 0, 0, 255); /* red when not recording */
SDL_UnbindAudioStream(capture_stream);
SDL_FlushAudioStream(capture_stream);
while (SDL_GetAudioStreamAvailable(capture_stream) > 0) {
SendClientAudioToServer();
last_send_ticks = now;
}
}
break;
}
}
if (is_client) {
if (capture_stream) {
while (SDL_GetAudioStreamAvailable(capture_stream) > max_datagram) {
SendClientAudioToServer();
last_send_ticks = now;
activity = true;
}
}
if (!last_send_ticks || ((now - last_send_ticks) > 5000)) { /* send a keepalive packet if we haven't transmitted for a bit. */
next_idnum++;
scratch_area[0] = SDL_Swap64LE(0);
scratch_area[1] = SDL_Swap64LE(next_idnum);
SDL_Log("CLIENT: Sending %d keepalive bytes to server at %s:%d...", extra, NET_GetAddressString(server_addr), (int) server_port);
NET_SendDatagram(sock, server_addr, server_port, scratch_area, extra);
last_send_ticks = now;
}
}
ClearOldVoices(now);
if (!activity) {
SDL_Delay(10);
}
SDL_RenderClear(renderer);
SDL_RenderPresent(renderer);
}
}
static void print_usage(const char *prog) {
SDL_Log("USAGE: %s <hostname|ip> [--help] [--server] [--port X] [--simulate-failure Y]", prog);
}
static void run_voipchat(int argc, char **argv)
{
const char *hostname = NULL;
bool is_server = false;
int simulate_failure = 0;
int i;
NET_Address *socket_address = NULL;
for (i = 1; i < argc; i++) {
const char *arg = argv[i];
if (SDL_strcmp(arg, "--help") == 0) {
print_usage(argv[0]);
return;
} else if (SDL_strcmp(arg, "--server") == 0) {
is_server = true;
} else if ((SDL_strcmp(arg, "--port") == 0) && (i < (argc-1))) {
server_port = (Uint16) SDL_atoi(argv[++i]);
} else if ((SDL_strcmp(arg, "--simulate-failure") == 0) && (i < (argc-1))) {
simulate_failure = (int) SDL_atoi(argv[++i]);
} else {
hostname = arg;
}
}
simulate_failure = SDL_clamp(simulate_failure, 0, 100);
if (simulate_failure) {
SDL_Log("Simulating failure at %d percent", simulate_failure);
}
if (!is_server && !hostname) {
print_usage(argv[0]);
return;
}
if (is_server) {
if (hostname) {
SDL_Log("SERVER: Resolving binding hostname '%s' ...", hostname);
socket_address = NET_ResolveHostname(hostname);
if (socket_address) {
if (NET_WaitUntilResolved(socket_address, -1) == NET_FAILURE) {
NET_UnrefAddress(socket_address);
socket_address = NULL;
}
}
} else {
int num_addresses;
NET_Address **addresses;
addresses = NET_GetLocalAddresses(&num_addresses);
if (addresses == NULL || num_addresses <= 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to to get local addresses: %s", SDL_GetError());
} else {
socket_address = addresses[0];
NET_RefAddress(socket_address);
}
}
if (socket_address) {
SDL_Log("SERVER: Listening on %s:%d.", NET_GetAddressString(socket_address), server_port);
} else {
SDL_Log("SERVER: Listening on port %d", server_port);
}
} else {
SDL_Log("CLIENT: Resolving server hostname '%s' ...", hostname);
server_addr = NET_ResolveHostname(hostname);
if (server_addr) {
if (NET_WaitUntilResolved(server_addr, -1) == NET_FAILURE) {
NET_UnrefAddress(server_addr);
server_addr = NULL;
}
}
if (!server_addr) {
SDL_Log("CLIENT: Failed! %s", SDL_GetError());
SDL_Log("CLIENT: Giving up.");
return;
}
SDL_Log("CLIENT: Server is at %s:%d.", NET_GetAddressString(server_addr), (int) server_port);
audio_device = SDL_OpenAudioDevice(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, &audio_spec);
if (!audio_device) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "CLIENT: Failed to open output audio device (%s), going on without sound playback!", SDL_GetError());
}
capture_device = SDL_OpenAudioDevice(SDL_AUDIO_DEVICE_DEFAULT_RECORDING, &audio_spec);
if (!capture_device) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "CLIENT: Failed to open capture audio device (%s), going on without sound recording!", SDL_GetError());
} else {
capture_stream = SDL_CreateAudioStream(&audio_spec, &audio_spec);
if (!capture_stream) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "CLIENT: Failed to create capture audio stream (%s), going on without sound recording!", SDL_GetError());
SDL_CloseAudioDevice(capture_device);
capture_device = 0;
}
}
}
/* server _must_ be on the requested port. Clients can take anything available, server will respond to where it sees it come from. */
sock = NET_CreateDatagramSocket(socket_address, is_server ? server_port : 0);
NET_UnrefAddress(socket_address);
if (!sock) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to create datagram socket: %s", SDL_GetError());
} else {
if (simulate_failure) {
NET_SimulateDatagramPacketLoss(sock, simulate_failure);
}
mainloop();
}
SDL_Log("Shutting down...");
ClearOldVoices(0);
SDL_DestroyAudioStream(capture_stream);
SDL_CloseAudioDevice(audio_device);
SDL_CloseAudioDevice(capture_device);
audio_device = capture_device = 0;
NET_UnrefAddress(server_addr);
server_addr = NULL;
NET_DestroyDatagramSocket(sock);
sock = NULL;
}
int main(int argc, char **argv)
{
if (!SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_Init failed: %s", SDL_GetError());
return 1;
}
if (!NET_Init()) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "NET_Init failed: %s", SDL_GetError());
SDL_Quit();
return 1;
}
window = SDL_CreateWindow("SDL3_net voipchat example", 640, 480, 0);
renderer = SDL_CreateRenderer(window, NULL);
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
max_datagram = SDL_min(1200, (int) sizeof (scratch_area));
run_voipchat(argc, argv);
SDL_DestroyRenderer(renderer);
SDL_DestroyWindow(window);
NET_Quit();
SDL_Quit();
return 0;
}
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
+37
View File
@@ -0,0 +1,37 @@
SDL3_net_0.0.0 {
global:
NET_AcceptClient;
NET_CompareAddresses;
NET_CreateClient;
NET_CreateDatagramSocket;
NET_CreateServer;
NET_DestroyDatagram;
NET_DestroyDatagramSocket;
NET_DestroyServer;
NET_DestroyStreamSocket;
NET_FreeLocalAddresses;
NET_GetAddressStatus;
NET_GetAddressString;
NET_GetConnectionStatus;
NET_GetLocalAddresses;
NET_GetStreamSocketAddress;
NET_GetStreamSocketPendingWrites;
NET_Version;
NET_Init;
NET_Quit;
NET_ReadFromStreamSocket;
NET_ReceiveDatagram;
NET_RefAddress;
NET_ResolveHostname;
NET_SendDatagram;
NET_SimulateAddressResolutionLoss;
NET_SimulateDatagramPacketLoss;
NET_SimulateStreamPacketLoss;
NET_UnrefAddress;
NET_WaitUntilConnected;
NET_WaitUntilInputAvailable;
NET_WaitUntilResolved;
NET_WaitUntilStreamSocketDrained;
NET_WriteToStreamSocket;
local: *;
};
+38
View File
@@ -0,0 +1,38 @@
#include "winresrc.h"
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 3,0,0,0
PRODUCTVERSION 3,0,0,0
FILEFLAGSMASK 0x3fL
FILEFLAGS 0x0L
FILEOS 0x40004L
FILETYPE 0x2L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904b0"
BEGIN
VALUE "CompanyName", "\0"
VALUE "FileDescription", "SDL_net\0"
VALUE "FileVersion", "3, 0, 0, 0\0"
VALUE "InternalName", "SDL_net\0"
VALUE "LegalCopyright", "Copyright (C) 2025 Sam Lantinga\0"
VALUE "OriginalFilename", "SDL3_net.dll\0"
VALUE "ProductName", "Simple DirectMedia Layer\0"
VALUE "ProductVersion", "3, 0, 0, 0\0"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1200
END
END
@@ -1,4 +1,4 @@
CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
cmake_minimum_required(VERSION 3.10)
if(POLICY CMP0025)
# detect Apple's Clang
cmake_policy(SET CMP0025 NEW)
+5 -5
View File
@@ -1,7 +1,7 @@
#define MY_VER_MAJOR 24
#define MY_VER_MINOR 9
#define MY_VER_MAJOR 25
#define MY_VER_MINOR 1
#define MY_VER_BUILD 0
#define MY_VERSION_NUMBERS "24.09"
#define MY_VERSION_NUMBERS "25.01"
#define MY_VERSION MY_VERSION_NUMBERS
#ifdef MY_CPU_NAME
@@ -10,12 +10,12 @@
#define MY_VERSION_CPU MY_VERSION
#endif
#define MY_DATE "2024-11-29"
#define MY_DATE "2025-08-03"
#undef MY_COPYRIGHT
#undef MY_VERSION_COPYRIGHT_DATE
#define MY_AUTHOR_NAME "Igor Pavlov"
#define MY_COPYRIGHT_PD "Igor Pavlov : Public domain"
#define MY_COPYRIGHT_CR "Copyright (c) 1999-2024 Igor Pavlov"
#define MY_COPYRIGHT_CR "Copyright (c) 1999-2025 Igor Pavlov"
#ifdef USE_COPYRIGHT_CR
#define MY_COPYRIGHT MY_COPYRIGHT_CR
+1 -1
View File
@@ -29,5 +29,5 @@ set(lzma_SOURCES
7zStream.c
)
add_definitions(-D_7ZIP_PPMD_SUPPPORT -DNDEBUG -D_REENTRANT -D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE)
add_definitions(-DZ7_PPMD_SUPPORT -DNDEBUG -D_REENTRANT -D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE)
add_library(lzma STATIC ${lzma_SOURCES})
+11 -1
View File
@@ -1,5 +1,5 @@
/* Compiler.h : Compiler specific defines and pragmas
2024-01-22 : Igor Pavlov : Public domain */
: Igor Pavlov : Public domain */
#ifndef ZIP7_INC_COMPILER_H
#define ZIP7_INC_COMPILER_H
@@ -183,6 +183,16 @@ typedef void (*Z7_void_Function)(void);
#define Z7_ATTRIB_NO_VECTORIZE
#endif
#if defined(Z7_MSC_VER_ORIGINAL) && (Z7_MSC_VER_ORIGINAL >= 1920)
#define Z7_PRAGMA_OPTIMIZE_FOR_CODE_SIZE _Pragma("optimize ( \"s\", on )")
#define Z7_PRAGMA_OPTIMIZE_DEFAULT _Pragma("optimize ( \"\", on )")
#else
#define Z7_PRAGMA_OPTIMIZE_FOR_CODE_SIZE
#define Z7_PRAGMA_OPTIMIZE_DEFAULT
#endif
#if defined(MY_CPU_X86_OR_AMD64) && ( \
defined(__clang__) && (__clang_major__ >= 4) \
|| defined(__GNUC__) && (__GNUC__ >= 5))
+8
View File
@@ -47,6 +47,12 @@ MY_CPU_64BIT means that processor can work with 64-bit registers.
#define MY_CPU_SIZEOF_POINTER 4
#endif
#if defined(__SSE2__) \
|| defined(MY_CPU_AMD64) \
|| defined(_M_IX86_FP) && (_M_IX86_FP >= 2)
#define MY_CPU_SSE2
#endif
#if defined(_M_ARM64) \
|| defined(_M_ARM64EC) \
@@ -571,10 +577,12 @@ problem-4 : performace:
#define Z7_CONV_BE_TO_NATIVE_CONST32(v) (v)
#define Z7_CONV_LE_TO_NATIVE_CONST32(v) Z7_BSWAP32_CONST(v)
#define Z7_CONV_NATIVE_TO_BE_32(v) (v)
// #define Z7_GET_NATIVE16_FROM_2_BYTES(b0, b1) ((b1) | ((b0) << 8))
#elif defined(MY_CPU_LE)
#define Z7_CONV_BE_TO_NATIVE_CONST32(v) Z7_BSWAP32_CONST(v)
#define Z7_CONV_LE_TO_NATIVE_CONST32(v) (v)
#define Z7_CONV_NATIVE_TO_BE_32(v) Z7_BSWAP32(v)
// #define Z7_GET_NATIVE16_FROM_2_BYTES(b0, b1) ((b0) | ((b1) << 8))
#else
#error Stop_Compiling_Unknown_Endian_CONV
#endif
+13 -13
View File
@@ -1,5 +1,5 @@
/* LzFind.c -- Match finder for LZ algorithms
2024-03-01 : Igor Pavlov : Public domain */
: Igor Pavlov : Public domain */
#include "Precomp.h"
@@ -404,7 +404,7 @@ int MatchFinder_Create(CMatchFinder *p, UInt32 historySize,
const unsigned nbMax =
(p->numHashBytes == 2 ? 16 :
(p->numHashBytes == 3 ? 24 : 32));
if (numBits > nbMax)
if (numBits >= nbMax)
numBits = nbMax;
if (numBits >= 32)
hs = (UInt32)0 - 1;
@@ -416,14 +416,14 @@ int MatchFinder_Create(CMatchFinder *p, UInt32 historySize,
hs |= (256 << kLzHash_CrcShift_2) - 1;
{
const UInt32 hs2 = MatchFinder_GetHashMask2(p, historySize);
if (hs > hs2)
if (hs >= hs2)
hs = hs2;
}
hsCur = hs;
if (p->expectedDataSize < historySize)
{
const UInt32 hs2 = MatchFinder_GetHashMask2(p, (UInt32)p->expectedDataSize);
if (hsCur > hs2)
if (hsCur >= hs2)
hsCur = hs2;
}
}
@@ -434,7 +434,7 @@ int MatchFinder_Create(CMatchFinder *p, UInt32 historySize,
if (p->expectedDataSize < historySize)
{
hsCur = MatchFinder_GetHashMask(p, (UInt32)p->expectedDataSize);
if (hsCur > hs) // is it possible?
if (hsCur >= hs) // is it possible?
hsCur = hs;
}
}
@@ -598,7 +598,7 @@ void MatchFinder_Init(void *_p)
#ifdef MY_CPU_X86_OR_AMD64
#if defined(__clang__) && (__clang_major__ >= 4) \
|| defined(Z7_GCC_VERSION) && (Z7_GCC_VERSION >= 40701)
|| defined(Z7_GCC_VERSION) && (Z7_GCC_VERSION >= 40900)
// || defined(__INTEL_COMPILER) && (__INTEL_COMPILER >= 1900)
#define USE_LZFIND_SATUR_SUB_128
@@ -890,7 +890,7 @@ static UInt32 * Hc_GetMatchesSpec(size_t lenLimit, UInt32 curMatch, UInt32 pos,
return d;
{
const Byte *pb = cur - delta;
curMatch = son[_cyclicBufferPos - delta + ((delta > _cyclicBufferPos) ? _cyclicBufferSize : 0)];
curMatch = son[_cyclicBufferPos - delta + (_cyclicBufferPos < delta ? _cyclicBufferSize : 0)];
if (pb[maxLen] == cur[maxLen] && *pb == *cur)
{
UInt32 len = 0;
@@ -925,7 +925,7 @@ static UInt32 * Hc_GetMatchesSpec(size_t lenLimit, UInt32 curMatch, UInt32 pos,
break;
{
ptrdiff_t diff;
curMatch = son[_cyclicBufferPos - delta + ((delta > _cyclicBufferPos) ? _cyclicBufferSize : 0)];
curMatch = son[_cyclicBufferPos - delta + (_cyclicBufferPos < delta ? _cyclicBufferSize : 0)];
diff = (ptrdiff_t)0 - (ptrdiff_t)delta;
if (cur[maxLen] == cur[(ptrdiff_t)maxLen + diff])
{
@@ -972,7 +972,7 @@ UInt32 * GetMatchesSpec1(UInt32 lenLimit, UInt32 curMatch, UInt32 pos, const Byt
// if (curMatch >= pos) { *ptr0 = *ptr1 = kEmptyHashValue; return NULL; }
cmCheck = (UInt32)(pos - _cyclicBufferSize);
if ((UInt32)pos <= _cyclicBufferSize)
if ((UInt32)pos < _cyclicBufferSize)
cmCheck = 0;
if (cmCheck < curMatch)
@@ -980,7 +980,7 @@ UInt32 * GetMatchesSpec1(UInt32 lenLimit, UInt32 curMatch, UInt32 pos, const Byt
{
const UInt32 delta = pos - curMatch;
{
CLzRef *pair = son + ((size_t)(_cyclicBufferPos - delta + ((delta > _cyclicBufferPos) ? _cyclicBufferSize : 0)) << 1);
CLzRef *pair = son + ((size_t)(_cyclicBufferPos - delta + (_cyclicBufferPos < delta ? _cyclicBufferSize : 0)) << 1);
const Byte *pb = cur - delta;
unsigned len = (len0 < len1 ? len0 : len1);
const UInt32 pair0 = pair[0];
@@ -1039,7 +1039,7 @@ static void SkipMatchesSpec(UInt32 lenLimit, UInt32 curMatch, UInt32 pos, const
UInt32 cmCheck;
cmCheck = (UInt32)(pos - _cyclicBufferSize);
if ((UInt32)pos <= _cyclicBufferSize)
if ((UInt32)pos < _cyclicBufferSize)
cmCheck = 0;
if (// curMatch >= pos || // failure
@@ -1048,7 +1048,7 @@ static void SkipMatchesSpec(UInt32 lenLimit, UInt32 curMatch, UInt32 pos, const
{
const UInt32 delta = pos - curMatch;
{
CLzRef *pair = son + ((size_t)(_cyclicBufferPos - delta + ((delta > _cyclicBufferPos) ? _cyclicBufferSize : 0)) << 1);
CLzRef *pair = son + ((size_t)(_cyclicBufferPos - delta + (_cyclicBufferPos < delta ? _cyclicBufferSize : 0)) << 1);
const Byte *pb = cur - delta;
unsigned len = (len0 < len1 ? len0 : len1);
if (pb[len] == cur[len])
@@ -1595,7 +1595,7 @@ static void Bt5_MatchFinder_Skip(void *_p, UInt32 num)
UInt32 pos = p->pos; \
UInt32 num2 = num; \
/* (p->pos == p->posLimit) is not allowed here !!! */ \
{ const UInt32 rem = p->posLimit - pos; if (num2 > rem) num2 = rem; } \
{ const UInt32 rem = p->posLimit - pos; if (num2 >= rem) num2 = rem; } \
num -= num2; \
{ const UInt32 cycPos = p->cyclicBufferPos; \
son = p->son + cycPos; \
+9 -1
View File
@@ -1,5 +1,5 @@
/* LzFindMt.c -- multithreaded Match finder for LZ algorithms
2024-01-22 : Igor Pavlov : Public domain */
: Igor Pavlov : Public domain */
#include "Precomp.h"
@@ -82,6 +82,8 @@ extern UInt64 g_NumIters_Bytes;
Z7_NO_INLINE
static void MtSync_Construct(CMtSync *p)
{
p->affinityGroup = -1;
p->affinityInGroup = 0;
p->affinity = 0;
p->wasCreated = False;
p->csWasInitialized = False;
@@ -259,6 +261,12 @@ static WRes MtSync_Create_WRes(CMtSync *p, THREAD_FUNC_TYPE startAddress, void *
// return ERROR_TOO_MANY_POSTS; // for debug
// return EINVAL; // for debug
#ifdef _WIN32
if (p->affinityGroup >= 0)
wres = Thread_Create_With_Group(&p->thread, startAddress, obj,
(unsigned)(UInt32)p->affinityGroup, (CAffinityMask)p->affinityInGroup);
else
#endif
if (p->affinity != 0)
wres = Thread_Create_With_Affinity(&p->thread, startAddress, obj, (CAffinityMask)p->affinity);
else
+4 -2
View File
@@ -1,5 +1,5 @@
/* LzFindMt.h -- multithreaded Match finder for LZ algorithms
2024-01-22 : Igor Pavlov : Public domain */
: Igor Pavlov : Public domain */
#ifndef ZIP7_INC_LZ_FIND_MT_H
#define ZIP7_INC_LZ_FIND_MT_H
@@ -12,8 +12,10 @@ EXTERN_C_BEGIN
typedef struct
{
UInt32 numProcessedBlocks;
CThread thread;
Int32 affinityGroup;
UInt64 affinityInGroup;
UInt64 affinity;
CThread thread;
BoolInt wasCreated;
BoolInt needStart;
+3 -1
View File
@@ -1,5 +1,5 @@
/* Lzma2Enc.c -- LZMA2 Encoder
2023-04-13 : Igor Pavlov : Public domain */
: Igor Pavlov : Public domain */
#include "Precomp.h"
@@ -235,6 +235,7 @@ void Lzma2EncProps_Init(CLzma2EncProps *p)
p->numBlockThreads_Reduced = -1;
p->numBlockThreads_Max = -1;
p->numTotalThreads = -1;
p->numThreadGroups = 0;
}
void Lzma2EncProps_Normalize(CLzma2EncProps *p)
@@ -781,6 +782,7 @@ SRes Lzma2Enc_Encode2(CLzma2EncHandle p,
}
p->mtCoder.numThreadsMax = (unsigned)p->props.numBlockThreads_Max;
p->mtCoder.numThreadGroups = p->props.numThreadGroups;
p->mtCoder.expectedDataSize = p->expectedDataSize;
{
+1
View File
@@ -18,6 +18,7 @@ typedef struct
int numBlockThreads_Reduced;
int numBlockThreads_Max;
int numTotalThreads;
unsigned numThreadGroups; // 0 : no groups
} CLzma2EncProps;
void Lzma2EncProps_Init(CLzma2EncProps *p);
+6
View File
@@ -62,7 +62,9 @@ void LzmaEncProps_Init(CLzmaEncProps *p)
p->lc = p->lp = p->pb = p->algo = p->fb = p->btMode = p->numHashBytes = p->numThreads = -1;
p->numHashOutBits = 0;
p->writeEndMark = 0;
p->affinityGroup = -1;
p->affinity = 0;
p->affinityInGroup = 0;
}
void LzmaEncProps_Normalize(CLzmaEncProps *p)
@@ -598,6 +600,10 @@ SRes LzmaEnc_SetProps(CLzmaEncHandle p, const CLzmaEncProps *props2)
p->multiThread = (props.numThreads > 1);
p->matchFinderMt.btSync.affinity =
p->matchFinderMt.hashSync.affinity = props.affinity;
p->matchFinderMt.btSync.affinityGroup =
p->matchFinderMt.hashSync.affinityGroup = props.affinityGroup;
p->matchFinderMt.btSync.affinityInGroup =
p->matchFinderMt.hashSync.affinityInGroup = props.affinityInGroup;
#endif
return SZ_OK;
+3 -1
View File
@@ -1,5 +1,5 @@
/* LzmaEnc.h -- LZMA Encoder
2023-04-13 : Igor Pavlov : Public domain */
: Igor Pavlov : Public domain */
#ifndef ZIP7_INC_LZMA_ENC_H
#define ZIP7_INC_LZMA_ENC_H
@@ -29,11 +29,13 @@ typedef struct
int numThreads; /* 1 or 2, default = 2 */
// int _pad;
Int32 affinityGroup;
UInt64 reduceSize; /* estimated size of data that will be compressed. default = (UInt64)(Int64)-1.
Encoder uses this value to reduce dictionary size */
UInt64 affinity;
UInt64 affinityInGroup;
} CLzmaEncProps;
void LzmaEncProps_Init(CLzmaEncProps *p);
+47 -14
View File
@@ -1,5 +1,5 @@
/* MtCoder.c -- Multi-thread Coder
2023-09-07 : Igor Pavlov : Public domain */
: Igor Pavlov : Public domain */
#include "Precomp.h"
@@ -39,14 +39,28 @@ void MtProgressThunk_CreateVTable(CMtProgressThunk *p)
static THREAD_FUNC_DECL ThreadFunc(void *pp);
static SRes MtCoderThread_CreateAndStart(CMtCoderThread *t)
static SRes MtCoderThread_CreateAndStart(CMtCoderThread *t
#ifdef _WIN32
, CMtCoder * const mtc
#endif
)
{
WRes wres = AutoResetEvent_OptCreate_And_Reset(&t->startEvent);
// printf("\n====== MtCoderThread_CreateAndStart : \n");
if (wres == 0)
{
t->stop = False;
if (!Thread_WasCreated(&t->thread))
wres = Thread_Create(&t->thread, ThreadFunc, t);
{
#ifdef _WIN32
if (mtc->numThreadGroups)
wres = Thread_Create_With_Group(&t->thread, ThreadFunc, t,
ThreadNextGroup_GetNext(&mtc->nextGroup), // group
0); // affinityMask
else
#endif
wres = Thread_Create(&t->thread, ThreadFunc, t);
}
if (wres == 0)
wres = Event_Set(&t->startEvent);
}
@@ -56,6 +70,7 @@ static SRes MtCoderThread_CreateAndStart(CMtCoderThread *t)
}
Z7_FORCE_INLINE
static void MtCoderThread_Destruct(CMtCoderThread *t)
{
if (Thread_WasCreated(&t->thread))
@@ -85,7 +100,7 @@ static void MtCoderThread_Destruct(CMtCoderThread *t)
static SRes ThreadFunc2(CMtCoderThread *t)
{
CMtCoder *mtc = t->mtCoder;
CMtCoder * const mtc = t->mtCoder;
for (;;)
{
@@ -185,7 +200,11 @@ static SRes ThreadFunc2(CMtCoderThread *t)
if (mtc->numStartedThreads < mtc->numStartedThreadsLimit
&& mtc->expectedDataSize != readProcessed)
{
res = MtCoderThread_CreateAndStart(&mtc->threads[mtc->numStartedThreads]);
res = MtCoderThread_CreateAndStart(&mtc->threads[mtc->numStartedThreads]
#ifdef _WIN32
, mtc
#endif
);
if (res == SZ_OK)
mtc->numStartedThreads++;
else
@@ -221,7 +240,7 @@ static SRes ThreadFunc2(CMtCoderThread *t)
}
{
CMtCoderBlock *block = &mtc->blocks[bi];
CMtCoderBlock * const block = &mtc->blocks[bi];
block->res = res;
block->bufIndex = bufIndex;
block->finished = finished;
@@ -311,7 +330,7 @@ static SRes ThreadFunc2(CMtCoderThread *t)
static THREAD_FUNC_DECL ThreadFunc(void *pp)
{
CMtCoderThread *t = (CMtCoderThread *)pp;
CMtCoderThread * const t = (CMtCoderThread *)pp;
for (;;)
{
if (Event_Wait(&t->startEvent) != 0)
@@ -319,7 +338,7 @@ static THREAD_FUNC_DECL ThreadFunc(void *pp)
if (t->stop)
return 0;
{
SRes res = ThreadFunc2(t);
const SRes res = ThreadFunc2(t);
CMtCoder *mtc = t->mtCoder;
if (res != SZ_OK)
{
@@ -328,7 +347,7 @@ static THREAD_FUNC_DECL ThreadFunc(void *pp)
#ifndef MTCODER_USE_WRITE_THREAD
{
unsigned numFinished = (unsigned)InterlockedIncrement(&mtc->numFinishedThreads);
const unsigned numFinished = (unsigned)InterlockedIncrement(&mtc->numFinishedThreads);
if (numFinished == mtc->numStartedThreads)
if (Event_Set(&mtc->finishedEvent) != 0)
return (THREAD_FUNC_RET_TYPE)SZ_ERROR_THREAD;
@@ -346,6 +365,7 @@ void MtCoder_Construct(CMtCoder *p)
p->blockSize = 0;
p->numThreadsMax = 0;
p->numThreadGroups = 0;
p->expectedDataSize = (UInt64)(Int64)-1;
p->inStream = NULL;
@@ -429,6 +449,8 @@ SRes MtCoder_Code(CMtCoder *p)
unsigned i;
SRes res = SZ_OK;
// printf("\n====== MtCoder_Code : \n");
if (numThreads > MTCODER_THREADS_MAX)
numThreads = MTCODER_THREADS_MAX;
numBlocksMax = MTCODER_GET_NUM_BLOCKS_FROM_THREADS(numThreads);
@@ -492,11 +514,22 @@ SRes MtCoder_Code(CMtCoder *p)
p->numStartedThreadsLimit = numThreads;
p->numStartedThreads = 0;
ThreadNextGroup_Init(&p->nextGroup, p->numThreadGroups, 0); // startGroup
// for (i = 0; i < numThreads; i++)
{
// here we create new thread for first block.
// And each new thread will create another new thread after block reading
// until numStartedThreadsLimit is reached.
CMtCoderThread *nextThread = &p->threads[p->numStartedThreads++];
RINOK(MtCoderThread_CreateAndStart(nextThread))
{
const SRes res2 = MtCoderThread_CreateAndStart(nextThread
#ifdef _WIN32
, p
#endif
);
RINOK(res2)
}
}
RINOK_THREAD(Event_Set(&p->readEvent))
@@ -513,9 +546,9 @@ SRes MtCoder_Code(CMtCoder *p)
RINOK_THREAD(Event_Wait(&p->writeEvents[bi]))
{
const CMtCoderBlock *block = &p->blocks[bi];
unsigned bufIndex = block->bufIndex;
BoolInt finished = block->finished;
const CMtCoderBlock * const block = &p->blocks[bi];
const unsigned bufIndex = block->bufIndex;
const BoolInt finished = block->finished;
if (res == SZ_OK && block->res != SZ_OK)
res = block->res;
@@ -545,7 +578,7 @@ SRes MtCoder_Code(CMtCoder *p)
}
#else
{
WRes wres = Event_Wait(&p->finishedEvent);
const WRes wres = Event_Wait(&p->finishedEvent);
res = MY_SRes_HRESULT_FROM_WRes(wres);
}
#endif
+5 -2
View File
@@ -1,5 +1,5 @@
/* MtCoder.h -- Multi-thread Coder
2023-04-13 : Igor Pavlov : Public domain */
: Igor Pavlov : Public domain */
#ifndef ZIP7_INC_MT_CODER_H
#define ZIP7_INC_MT_CODER_H
@@ -16,7 +16,7 @@ EXTERN_C_BEGIN
#ifndef Z7_ST
#define MTCODER_GET_NUM_BLOCKS_FROM_THREADS(numThreads) ((numThreads) + (numThreads) / 8 + 1)
#define MTCODER_THREADS_MAX 64
#define MTCODER_THREADS_MAX 256
#define MTCODER_BLOCKS_MAX (MTCODER_GET_NUM_BLOCKS_FROM_THREADS(MTCODER_THREADS_MAX) + 3)
#else
#define MTCODER_THREADS_MAX 1
@@ -77,6 +77,7 @@ typedef struct CMtCoder_
size_t blockSize; /* size of input block */
unsigned numThreadsMax;
unsigned numThreadGroups;
UInt64 expectedDataSize;
ISeqInStreamPtr inStream;
@@ -125,6 +126,8 @@ typedef struct CMtCoder_
CMtProgress mtProgress;
CMtCoderBlock blocks[MTCODER_BLOCKS_MAX];
CMtCoderThread threads[MTCODER_THREADS_MAX];
CThreadNextGroup nextGroup;
} CMtCoder;
+1 -1
View File
@@ -1,2 +1,2 @@
# LZMA SDK v24.09
# LZMA SDK v25.01
Downloaded from https://www.7-zip.org/sdk.html
+247 -120
View File
@@ -1,141 +1,268 @@
/* Sort.c -- Sort functions
2014-04-05 : Igor Pavlov : Public domain */
: Igor Pavlov : Public domain */
#include "Precomp.h"
#include "Sort.h"
#include "CpuArch.h"
#define HeapSortDown(p, k, size, temp) \
{ for (;;) { \
size_t s = (k << 1); \
if (s > size) break; \
if (s < size && p[s + 1] > p[s]) s++; \
if (temp >= p[s]) break; \
p[k] = p[s]; k = s; \
} p[k] = temp; }
#if ( (defined(__GNUC__) && (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 1))) \
|| (defined(__clang__) && Z7_has_builtin(__builtin_prefetch)) \
)
// the code with prefetch is slow for small arrays on x86.
// So we disable prefetch for x86.
#ifndef MY_CPU_X86
// #pragma message("Z7_PREFETCH : __builtin_prefetch")
#define Z7_PREFETCH(a) __builtin_prefetch((a))
#endif
void HeapSort(UInt32 *p, size_t size)
{
if (size <= 1)
return;
p--;
{
size_t i = size / 2;
do
{
UInt32 temp = p[i];
size_t k = i;
HeapSortDown(p, k, size, temp)
}
while (--i != 0);
}
/*
do
{
size_t k = 1;
UInt32 temp = p[size];
p[size--] = p[1];
HeapSortDown(p, k, size, temp)
}
while (size > 1);
*/
while (size > 3)
{
UInt32 temp = p[size];
size_t k = (p[3] > p[2]) ? 3 : 2;
p[size--] = p[1];
p[1] = p[k];
HeapSortDown(p, k, size, temp)
}
{
UInt32 temp = p[size];
p[size] = p[1];
if (size > 2 && p[2] < temp)
{
p[1] = p[2];
p[2] = temp;
}
else
p[1] = temp;
}
}
#elif defined(_WIN32) // || defined(_MSC_VER) && (_MSC_VER >= 1200)
void HeapSort64(UInt64 *p, size_t size)
{
if (size <= 1)
return;
p--;
{
size_t i = size / 2;
do
{
UInt64 temp = p[i];
size_t k = i;
HeapSortDown(p, k, size, temp)
}
while (--i != 0);
}
/*
do
{
size_t k = 1;
UInt64 temp = p[size];
p[size--] = p[1];
HeapSortDown(p, k, size, temp)
}
while (size > 1);
*/
while (size > 3)
{
UInt64 temp = p[size];
size_t k = (p[3] > p[2]) ? 3 : 2;
p[size--] = p[1];
p[1] = p[k];
HeapSortDown(p, k, size, temp)
}
{
UInt64 temp = p[size];
p[size] = p[1];
if (size > 2 && p[2] < temp)
{
p[1] = p[2];
p[2] = temp;
}
else
p[1] = temp;
}
}
#include "7zWindows.h"
// NOTE: CLANG/GCC/MSVC can define different values for _MM_HINT_T0 / PF_TEMPORAL_LEVEL_1.
// For example, clang-cl can generate "prefetcht2" instruction for
// PreFetchCacheLine(PF_TEMPORAL_LEVEL_1) call.
// But we want to generate "prefetcht0" instruction.
// So for CLANG/GCC we must use __builtin_prefetch() in code branch above
// instead of PreFetchCacheLine() / _mm_prefetch().
// New msvc-x86 compiler generates "prefetcht0" instruction for PreFetchCacheLine() call.
// But old x86 cpus don't support "prefetcht0".
// So we will use PreFetchCacheLine(), only if we are sure that
// generated instruction is supported by all cpus of that isa.
#if defined(MY_CPU_AMD64) \
|| defined(MY_CPU_ARM64) \
|| defined(MY_CPU_IA64)
// we need to use additional braces for (a) in PreFetchCacheLine call, because
// PreFetchCacheLine macro doesn't use braces:
// #define PreFetchCacheLine(l, a) _mm_prefetch((CHAR CONST *) a, l)
// #pragma message("Z7_PREFETCH : PreFetchCacheLine")
#define Z7_PREFETCH(a) PreFetchCacheLine(PF_TEMPORAL_LEVEL_1, (a))
#endif
#endif // _WIN32
#define PREFETCH_NO(p,k,s,size)
#ifndef Z7_PREFETCH
#define SORT_PREFETCH(p,k,s,size)
#else
// #define PREFETCH_LEVEL 2 // use it if cache line is 32-bytes
#define PREFETCH_LEVEL 3 // it is fast for most cases (64-bytes cache line prefetch)
// #define PREFETCH_LEVEL 4 // it can be faster for big array (128-bytes prefetch)
#if PREFETCH_LEVEL == 0
#define SORT_PREFETCH(p,k,s,size)
#else // PREFETCH_LEVEL != 0
/*
#define HeapSortRefDown(p, vals, n, size, temp) \
{ size_t k = n; UInt32 val = vals[temp]; for (;;) { \
size_t s = (k << 1); \
if (s > size) break; \
if (s < size && vals[p[s + 1]] > vals[p[s]]) s++; \
if (val >= vals[p[s]]) break; \
p[k] = p[s]; k = s; \
} p[k] = temp; }
if defined(USE_PREFETCH_FOR_ALIGNED_ARRAY)
we prefetch one value per cache line.
Use it if array is aligned for cache line size (64 bytes)
or if array is small (less than L1 cache size).
void HeapSortRef(UInt32 *p, UInt32 *vals, size_t size)
if !defined(USE_PREFETCH_FOR_ALIGNED_ARRAY)
we perfetch all cache lines that can be required.
it can be faster for big unaligned arrays.
*/
#define USE_PREFETCH_FOR_ALIGNED_ARRAY
// s == k * 2
#if 0 && PREFETCH_LEVEL <= 3 && defined(MY_CPU_X86_OR_AMD64)
// x86 supports (lea r1*8+offset)
#define PREFETCH_OFFSET(k,s) ((s) << PREFETCH_LEVEL)
#else
#define PREFETCH_OFFSET(k,s) ((k) << (PREFETCH_LEVEL + 1))
#endif
#if 1 && PREFETCH_LEVEL <= 3 && defined(USE_PREFETCH_FOR_ALIGNED_ARRAY)
#define PREFETCH_ADD_OFFSET 0
#else
// last offset that can be reqiured in PREFETCH_LEVEL step:
#define PREFETCH_RANGE ((2 << PREFETCH_LEVEL) - 1)
#define PREFETCH_ADD_OFFSET PREFETCH_RANGE / 2
#endif
#if PREFETCH_LEVEL <= 3
#ifdef USE_PREFETCH_FOR_ALIGNED_ARRAY
#define SORT_PREFETCH(p,k,s,size) \
{ const size_t s2 = PREFETCH_OFFSET(k,s) + PREFETCH_ADD_OFFSET; \
if (s2 <= size) { \
Z7_PREFETCH((p + s2)); \
}}
#else /* for unaligned array */
#define SORT_PREFETCH(p,k,s,size) \
{ const size_t s2 = PREFETCH_OFFSET(k,s) + PREFETCH_RANGE; \
if (s2 <= size) { \
Z7_PREFETCH((p + s2 - PREFETCH_RANGE)); \
Z7_PREFETCH((p + s2)); \
}}
#endif
#else // PREFETCH_LEVEL > 3
#ifdef USE_PREFETCH_FOR_ALIGNED_ARRAY
#define SORT_PREFETCH(p,k,s,size) \
{ const size_t s2 = PREFETCH_OFFSET(k,s) + PREFETCH_RANGE - 16 / 2; \
if (s2 <= size) { \
Z7_PREFETCH((p + s2 - 16)); \
Z7_PREFETCH((p + s2)); \
}}
#else /* for unaligned array */
#define SORT_PREFETCH(p,k,s,size) \
{ const size_t s2 = PREFETCH_OFFSET(k,s) + PREFETCH_RANGE; \
if (s2 <= size) { \
Z7_PREFETCH((p + s2 - PREFETCH_RANGE)); \
Z7_PREFETCH((p + s2 - PREFETCH_RANGE / 2)); \
Z7_PREFETCH((p + s2)); \
}}
#endif
#endif // PREFETCH_LEVEL > 3
#endif // PREFETCH_LEVEL != 0
#endif // Z7_PREFETCH
#if defined(MY_CPU_ARM64) \
/* || defined(MY_CPU_AMD64) */ \
/* || defined(MY_CPU_ARM) && !defined(_MSC_VER) */
// we want to use cmov, if cmov is very fast:
// - this cmov version is slower for clang-x64.
// - this cmov version is faster for gcc-arm64 for some fast arm64 cpus.
#define Z7_FAST_CMOV_SUPPORTED
#endif
#ifdef Z7_FAST_CMOV_SUPPORTED
// we want to use cmov here, if cmov is fast: new arm64 cpus.
// we want the compiler to use conditional move for this branch
#define GET_MAX_VAL(n0, n1, max_val_slow) if (n0 < n1) n0 = n1;
#else
// use this branch, if cpu doesn't support fast conditional move.
// it uses slow array access reading:
#define GET_MAX_VAL(n0, n1, max_val_slow) n0 = max_val_slow;
#endif
#define HeapSortDown(p, k, size, temp, macro_prefetch) \
{ \
for (;;) { \
UInt32 n0, n1; \
size_t s = k * 2; \
if (s >= size) { \
if (s == size) { \
n0 = p[s]; \
p[k] = n0; \
if (temp < n0) k = s; \
} \
break; \
} \
n0 = p[k * 2]; \
n1 = p[k * 2 + 1]; \
s += n0 < n1; \
GET_MAX_VAL(n0, n1, p[s]) \
if (temp >= n0) break; \
macro_prefetch(p, k, s, size) \
p[k] = n0; \
k = s; \
} \
p[k] = temp; \
}
/*
stage-1 : O(n) :
we generate intermediate partially sorted binary tree:
p[0] : it's additional item for better alignment of tree structure in memory.
p[1]
p[2] p[3]
p[4] p[5] p[6] p[7]
...
p[x] >= p[x * 2]
p[x] >= p[x * 2 + 1]
stage-2 : O(n)*log2(N):
we move largest item p[0] from head of tree to the end of array
and insert last item to sorted binary tree.
*/
// (p) must be aligned for cache line size (64-bytes) for best performance
void Z7_FASTCALL HeapSort(UInt32 *p, size_t size)
{
if (size <= 1)
if (size < 2)
return;
p--;
if (size == 2)
{
size_t i = size / 2;
const UInt32 a0 = p[0];
const UInt32 a1 = p[1];
const unsigned k = a1 < a0;
p[k] = a0;
p[k ^ 1] = a1;
return;
}
{
// stage-1 : O(n)
// we transform array to partially sorted binary tree.
size_t i = --size / 2;
// (size) now is the index of the last item in tree,
// if (i)
{
do
{
const UInt32 temp = p[i];
size_t k = i;
HeapSortDown(p, k, size, temp, PREFETCH_NO)
}
while (--i);
}
{
const UInt32 temp = p[0];
const UInt32 a1 = p[1];
if (temp < a1)
{
size_t k = 1;
p[0] = a1;
HeapSortDown(p, k, size, temp, PREFETCH_NO)
}
}
}
if (size < 3)
{
// size == 2
const UInt32 a0 = p[0];
p[0] = p[2];
p[2] = a0;
return;
}
if (size != 3)
{
// stage-2 : O(size) * log2(size):
// we move largest item p[0] from head to the end of array,
// and insert last item to sorted binary tree.
do
{
UInt32 temp = p[i];
HeapSortRefDown(p, vals, i, size, temp);
const UInt32 temp = p[size];
size_t k = p[2] < p[3] ? 3 : 2;
p[size--] = p[0];
p[0] = p[1];
p[1] = p[k];
HeapSortDown(p, k, size, temp, SORT_PREFETCH) // PREFETCH_NO
}
while (--i != 0);
while (size != 3);
}
do
{
UInt32 temp = p[size];
p[size--] = p[1];
HeapSortRefDown(p, vals, 1, size, temp);
const UInt32 a2 = p[2];
const UInt32 a3 = p[3];
const size_t k = a2 < a3;
p[2] = p[1];
p[3] = p[0];
p[k] = a3;
p[k ^ 1] = a2;
}
while (size > 1);
}
*/
+2 -5
View File
@@ -1,5 +1,5 @@
/* Sort.h -- Sort functions
2023-03-05 : Igor Pavlov : Public domain */
: Igor Pavlov : Public domain */
#ifndef ZIP7_INC_SORT_H
#define ZIP7_INC_SORT_H
@@ -8,10 +8,7 @@
EXTERN_C_BEGIN
void HeapSort(UInt32 *p, size_t size);
void HeapSort64(UInt64 *p, size_t size);
/* void HeapSortRef(UInt32 *p, UInt32 *vals, size_t size); */
void Z7_FASTCALL HeapSort(UInt32 *p, size_t size);
EXTERN_C_END
+234 -3
View File
@@ -1,5 +1,5 @@
/* Threads.c -- multithreading library
2024-03-28 : Igor Pavlov : Public domain */
: Igor Pavlov : Public domain */
#include "Precomp.h"
@@ -59,6 +59,100 @@ WRes Thread_Wait_Close(CThread *p)
return (res != 0 ? res : res2);
}
typedef struct MY_PROCESSOR_NUMBER {
WORD Group;
BYTE Number;
BYTE Reserved;
} MY_PROCESSOR_NUMBER, *MY_PPROCESSOR_NUMBER;
typedef struct MY_GROUP_AFFINITY {
#if defined(Z7_GCC_VERSION) && (Z7_GCC_VERSION < 100000)
// KAFFINITY is not defined in old mingw
ULONG_PTR
#else
KAFFINITY
#endif
Mask;
WORD Group;
WORD Reserved[3];
} MY_GROUP_AFFINITY, *MY_PGROUP_AFFINITY;
typedef BOOL (WINAPI *Func_SetThreadGroupAffinity)(
HANDLE hThread,
CONST MY_GROUP_AFFINITY *GroupAffinity,
MY_PGROUP_AFFINITY PreviousGroupAffinity);
typedef BOOL (WINAPI *Func_GetThreadGroupAffinity)(
HANDLE hThread,
MY_PGROUP_AFFINITY GroupAffinity);
typedef BOOL (WINAPI *Func_GetProcessGroupAffinity)(
HANDLE hProcess,
PUSHORT GroupCount,
PUSHORT GroupArray);
Z7_DIAGNOSTIC_IGNORE_CAST_FUNCTION
#if 0
#include <stdio.h>
#define PRF(x) x
/*
--
before call of SetThreadGroupAffinity()
GetProcessGroupAffinity return one group.
after call of SetThreadGroupAffinity():
GetProcessGroupAffinity return more than group,
if SetThreadGroupAffinity() was to another group.
--
GetProcessAffinityMask MS DOCs:
{
If the calling process contains threads in multiple groups,
the function returns zero for both affinity masks.
}
but tests in win10 with 2 groups (less than 64 cores total):
GetProcessAffinityMask() still returns non-zero affinity masks
even after SetThreadGroupAffinity() calls.
*/
static void PrintProcess_Info()
{
{
const
Func_GetProcessGroupAffinity fn_GetProcessGroupAffinity =
(Func_GetProcessGroupAffinity) Z7_CAST_FUNC_C GetProcAddress(GetModuleHandle(TEXT("kernel32.dll")),
"GetProcessGroupAffinity");
if (fn_GetProcessGroupAffinity)
{
unsigned i;
USHORT GroupCounts[64];
USHORT GroupCount = Z7_ARRAY_SIZE(GroupCounts);
BOOL boolRes = fn_GetProcessGroupAffinity(GetCurrentProcess(),
&GroupCount, GroupCounts);
printf("\n====== GetProcessGroupAffinity : "
"boolRes=%u GroupCounts = %u :",
boolRes, (unsigned)GroupCount);
for (i = 0; i < GroupCount; i++)
printf(" %u", GroupCounts[i]);
printf("\n");
}
}
{
DWORD_PTR processAffinityMask, systemAffinityMask;
if (GetProcessAffinityMask(GetCurrentProcess(), &processAffinityMask, &systemAffinityMask))
{
PRF(printf("\n====== GetProcessAffinityMask : "
": processAffinityMask=%x, systemAffinityMask=%x\n",
(UInt32)processAffinityMask, (UInt32)systemAffinityMask);)
}
else
printf("\n==GetProcessAffinityMask FAIL");
}
}
#else
#ifndef USE_THREADS_CreateThread
// #define PRF(x)
#endif
#endif
WRes Thread_Create(CThread *p, THREAD_FUNC_TYPE func, LPVOID param)
{
/* Windows Me/98/95: threadId parameter may not be NULL in _beginthreadex/CreateThread functions */
@@ -72,7 +166,43 @@ WRes Thread_Create(CThread *p, THREAD_FUNC_TYPE func, LPVOID param)
unsigned threadId;
*p = (HANDLE)(_beginthreadex(NULL, 0, func, param, 0, &threadId));
#if 0 // 1 : for debug
{
DWORD_PTR prevMask;
DWORD_PTR affinity = 1 << 0;
prevMask = SetThreadAffinityMask(*p, (DWORD_PTR)affinity);
prevMask = prevMask;
}
#endif
#if 0 // 1 : for debug
{
/* win10: new thread will be created in same group that is assigned to parent thread
but affinity mask will contain all allowed threads of that group,
even if affinity mask of parent group is not full
win11: what group it will be created, if we have set
affinity of parent thread with ThreadGroupAffinity?
*/
const
Func_GetThreadGroupAffinity fn =
(Func_GetThreadGroupAffinity) Z7_CAST_FUNC_C GetProcAddress(GetModuleHandle(TEXT("kernel32.dll")),
"GetThreadGroupAffinity");
if (fn)
{
// BOOL wres2;
MY_GROUP_AFFINITY groupAffinity;
memset(&groupAffinity, 0, sizeof(groupAffinity));
/* wres2 = */ fn(*p, &groupAffinity);
PRF(printf("\n==Thread_Create cur = %6u GetThreadGroupAffinity(): "
"wres2_BOOL = %u, group=%u mask=%x\n",
GetCurrentThreadId(),
wres2,
groupAffinity.Group,
(UInt32)groupAffinity.Mask);)
}
}
#endif
#endif
/* maybe we must use errno here, but probably GetLastError() is also OK. */
@@ -110,7 +240,84 @@ WRes Thread_Create_With_Affinity(CThread *p, THREAD_FUNC_TYPE func, LPVOID param
*/
}
{
DWORD prevSuspendCount = ResumeThread(h);
const DWORD prevSuspendCount = ResumeThread(h);
/* ResumeThread() returns:
0 : was_not_suspended
1 : was_resumed
-1 : error
*/
if (prevSuspendCount == (DWORD)-1)
wres = GetError();
}
}
/* maybe we must use errno here, but probably GetLastError() is also OK. */
return wres;
#endif
}
WRes Thread_Create_With_Group(CThread *p, THREAD_FUNC_TYPE func, LPVOID param, unsigned group, CAffinityMask affinityMask)
{
#ifdef USE_THREADS_CreateThread
UNUSED_VAR(group)
UNUSED_VAR(affinityMask)
return Thread_Create(p, func, param);
#else
/* Windows Me/98/95: threadId parameter may not be NULL in _beginthreadex/CreateThread functions */
HANDLE h;
WRes wres;
unsigned threadId;
h = (HANDLE)(_beginthreadex(NULL, 0, func, param, CREATE_SUSPENDED, &threadId));
*p = h;
wres = HandleToWRes(h);
if (h)
{
// PrintProcess_Info();
{
const
Func_SetThreadGroupAffinity fn =
(Func_SetThreadGroupAffinity) Z7_CAST_FUNC_C GetProcAddress(GetModuleHandle(TEXT("kernel32.dll")),
"SetThreadGroupAffinity");
if (fn)
{
// WRes wres2;
MY_GROUP_AFFINITY groupAffinity, prev_groupAffinity;
memset(&groupAffinity, 0, sizeof(groupAffinity));
// groupAffinity.Mask must use only bits that supported by current group
// (groupAffinity.Mask = 0) means all allowed bits
groupAffinity.Mask = affinityMask;
groupAffinity.Group = (WORD)group;
// wres2 =
fn(h, &groupAffinity, &prev_groupAffinity);
/*
if (groupAffinity.Group == prev_groupAffinity.Group)
wres2 = wres2;
else
wres2 = wres2;
if (wres2 == 0)
{
wres2 = GetError();
PRF(printf("\n==SetThreadGroupAffinity error: %u\n", wres2);)
}
else
{
PRF(printf("\n==Thread_Create_With_Group::SetThreadGroupAffinity()"
" threadId = %6u"
" group=%u mask=%x\n",
threadId,
prev_groupAffinity.Group,
(UInt32)prev_groupAffinity.Mask);)
}
*/
}
}
{
const DWORD prevSuspendCount = ResumeThread(h);
/* ResumeThread() returns:
0 : was_not_suspended
1 : was_resumed
@@ -297,6 +504,13 @@ WRes Thread_Create(CThread *p, THREAD_FUNC_TYPE func, LPVOID param)
return Thread_Create_With_CpuSet(p, func, param, NULL);
}
/*
WRes Thread_Create_With_Group(CThread *p, THREAD_FUNC_TYPE func, LPVOID param, unsigned group, CAffinityMask affinity)
{
UNUSED_VAR(group)
return Thread_Create_With_Affinity(p, func, param, affinity);
}
*/
WRes Thread_Create_With_Affinity(CThread *p, THREAD_FUNC_TYPE func, LPVOID param, CAffinityMask affinity)
{
@@ -577,5 +791,22 @@ WRes AutoResetEvent_OptCreate_And_Reset(CAutoResetEvent *p)
return AutoResetEvent_CreateNotSignaled(p);
}
void ThreadNextGroup_Init(CThreadNextGroup *p, UInt32 numGroups, UInt32 startGroup)
{
// printf("\n====== ThreadNextGroup_Init numGroups = %x: startGroup=%x\n", numGroups, startGroup);
if (numGroups == 0)
numGroups = 1;
p->NumGroups = numGroups;
p->NextGroup = startGroup % numGroups;
}
UInt32 ThreadNextGroup_GetNext(CThreadNextGroup *p)
{
const UInt32 next = p->NextGroup;
p->NextGroup = (next + 1) % p->NumGroups;
return next;
}
#undef PRF
#undef Print
+11 -1
View File
@@ -1,5 +1,5 @@
/* Threads.h -- multithreading library
2024-03-28 : Igor Pavlov : Public domain */
: Igor Pavlov : Public domain */
#ifndef ZIP7_INC_THREADS_H
#define ZIP7_INC_THREADS_H
@@ -140,12 +140,22 @@ WRes Thread_Create_With_Affinity(CThread *p, THREAD_FUNC_TYPE func, LPVOID param
WRes Thread_Wait_Close(CThread *p);
#ifdef _WIN32
WRes Thread_Create_With_Group(CThread *p, THREAD_FUNC_TYPE func, LPVOID param, unsigned group, CAffinityMask affinityMask);
#define Thread_Create_With_CpuSet(p, func, param, cs) \
Thread_Create_With_Affinity(p, func, param, *cs)
#else
WRes Thread_Create_With_CpuSet(CThread *p, THREAD_FUNC_TYPE func, LPVOID param, const CCpuSet *cpuSet);
#endif
typedef struct
{
unsigned NumGroups;
unsigned NextGroup;
} CThreadNextGroup;
void ThreadNextGroup_Init(CThreadNextGroup *p, unsigned numGroups, unsigned startGroup);
unsigned ThreadNextGroup_GetNext(CThreadNextGroup *p);
#ifdef _WIN32
+4
View File
@@ -122,6 +122,10 @@ SOURCE=..\..\Compiler.h
# End Source File
# Begin Source File
SOURCE=..\..\CpuArch.c
# End Source File
# Begin Source File
SOURCE=..\..\CpuArch.h
# End Source File
# Begin Source File
+6 -2
View File
@@ -43,7 +43,7 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LZMALIB_EXPORTS" /YX /FD /c
# ADD CPP /nologo /Gr /MT /W3 /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LZMALIB_EXPORTS" /FD /c
# ADD CPP /nologo /Gr /MT /W4 /WX /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LZMALIB_EXPORTS" /FD /c
# SUBTRACT CPP /YX
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
@@ -71,7 +71,7 @@ LINK32=link.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LZMALIB_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /ZI /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LZMALIB_EXPORTS" /D "COMPRESS_MF_MT" /FD /GZ /c
# ADD CPP /nologo /MTd /W4 /WX /Gm /ZI /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LZMALIB_EXPORTS" /D "COMPRESS_MF_MT" /FD /GZ /c
# SUBTRACT CPP /YX
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
@@ -128,6 +128,10 @@ SOURCE=..\..\Compiler.h
# End Source File
# Begin Source File
SOURCE=..\..\CpuArch.c
# End Source File
# Begin Source File
SOURCE=..\..\CpuArch.h
# End Source File
# Begin Source File
+9 -3
View File
@@ -1,5 +1,5 @@
/* Xz.h - Xz interface
2024-01-26 : Igor Pavlov : Public domain */
Igor Pavlov : Public domain */
#ifndef ZIP7_INC_XZ_H
#define ZIP7_INC_XZ_H
@@ -121,6 +121,7 @@ typedef struct
UInt64 startOffset;
} CXzStream;
#define Xz_CONSTRUCT(p) { (p)->numBlocks = 0; (p)->blocks = NULL; (p)->flags = 0; }
void Xz_Construct(CXzStream *p);
void Xz_Free(CXzStream *p, ISzAllocPtr alloc);
@@ -136,8 +137,13 @@ typedef struct
CXzStream *streams;
} CXzs;
#define Xzs_CONSTRUCT(p) { (p)->num = 0; (p)->numAllocated = 0; (p)->streams = NULL; }
void Xzs_Construct(CXzs *p);
void Xzs_Free(CXzs *p, ISzAllocPtr alloc);
/*
Xzs_ReadBackward() must be called for empty CXzs object.
Xzs_ReadBackward() can return non empty object with (p->num != 0) even in case of error.
*/
SRes Xzs_ReadBackward(CXzs *p, ILookInStreamPtr inStream, Int64 *startOffset, ICompressProgressPtr progress, ISzAllocPtr alloc);
UInt64 Xzs_GetNumBlocks(const CXzs *p);
@@ -268,8 +274,8 @@ typedef struct
size_t outBufSize;
size_t outDataWritten; // the size of data in (outBuf) that were fully unpacked
Byte shaDigest[SHA256_DIGEST_SIZE];
Byte buf[XZ_BLOCK_HEADER_SIZE_MAX];
UInt32 shaDigest32[SHA256_DIGEST_SIZE / 4];
Byte buf[XZ_BLOCK_HEADER_SIZE_MAX]; // it must be aligned for 4-bytes
} CXzUnpacker;
/* alloc : aligned for cache line allocation is better */
+2 -2
View File
@@ -1,5 +1,5 @@
/* XzCrc64Opt.c -- CRC64 calculation (optimized functions)
2023-12-08 : Igor Pavlov : Public domain */
: Igor Pavlov : Public domain */
#include "Precomp.h"
@@ -235,7 +235,7 @@ CRC64_FUNC_PRE_BE(Z7_CRC64_NUM_TABLES_USE)
v = Q32BE(1, w1) ^ Q32BE(0, w0);
v ^= Q32BE(3, d1) ^ Q32BE(2, d0);
#endif
#elif
#else
#error Stop_Compiling_Bad_CRC64_NUM_TABLES
#endif
p += Z7_CRC64_NUM_TABLES_USE;
+14 -15
View File
@@ -1,5 +1,5 @@
/* XzDec.c -- Xz Decode
2024-03-01 : Igor Pavlov : Public domain */
: Igor Pavlov : Public domain */
#include "Precomp.h"
@@ -59,7 +59,7 @@ unsigned Xz_ReadVarInt(const Byte *p, size_t maxSize, UInt64 *value)
for (i = 0; i < limit;)
{
Byte b = p[i];
const unsigned b = p[i];
*value |= (UInt64)(b & 0x7F) << (7 * i++);
if ((b & 0x80) == 0)
return (b == 0 && i != 1) ? 0 : i;
@@ -796,11 +796,10 @@ SRes Xz_ParseHeader(CXzStreamFlags *p, const Byte *buf)
static BoolInt Xz_CheckFooter(CXzStreamFlags flags, UInt64 indexSize, const Byte *buf)
{
return indexSize == (((UInt64)GetUi32(buf + 4) + 1) << 2)
&& GetUi32(buf) == CrcCalc(buf + 4, 6)
&& flags == GetBe16(buf + 8)
&& buf[10] == XZ_FOOTER_SIG_0
&& buf[11] == XZ_FOOTER_SIG_1;
return indexSize == (((UInt64)GetUi32a(buf + 4) + 1) << 2)
&& GetUi32a(buf) == CrcCalc(buf + 4, 6)
&& flags == GetBe16a(buf + 8)
&& GetUi16a(buf + 10) == (XZ_FOOTER_SIG_0 | (XZ_FOOTER_SIG_1 << 8));
}
#define READ_VARINT_AND_CHECK(buf, pos, size, res) \
@@ -1166,7 +1165,7 @@ SRes XzUnpacker_Code(CXzUnpacker *p, Byte *dest, SizeT *destLen,
p->indexPreSize = 1 + Xz_WriteVarInt(p->buf + 1, p->numBlocks);
p->indexPos = p->indexPreSize;
p->indexSize += p->indexPreSize;
Sha256_Final(&p->sha, p->shaDigest);
Sha256_Final(&p->sha, (Byte *)(void *)p->shaDigest32);
Sha256_Init(&p->sha);
p->crc = CrcUpdate(CRC_INIT_VAL, p->buf, p->indexPreSize);
p->state = XZ_STATE_STREAM_INDEX;
@@ -1241,10 +1240,10 @@ SRes XzUnpacker_Code(CXzUnpacker *p, Byte *dest, SizeT *destLen,
break;
}
{
Byte digest[XZ_CHECK_SIZE_MAX];
UInt32 digest32[XZ_CHECK_SIZE_MAX / 4];
p->state = XZ_STATE_BLOCK_HEADER;
p->pos = 0;
if (XzCheck_Final(&p->check, digest) && memcmp(digest, p->buf, checkSize) != 0)
if (XzCheck_Final(&p->check, (void *)digest32) && memcmp(digest32, p->buf, checkSize) != 0)
return SZ_ERROR_CRC;
if (p->decodeOnlyOneBlock)
{
@@ -1289,12 +1288,12 @@ SRes XzUnpacker_Code(CXzUnpacker *p, Byte *dest, SizeT *destLen,
}
else
{
Byte digest[SHA256_DIGEST_SIZE];
UInt32 digest32[SHA256_DIGEST_SIZE / 4];
p->state = XZ_STATE_STREAM_INDEX_CRC;
p->indexSize += 4;
p->pos = 0;
Sha256_Final(&p->sha, digest);
if (memcmp(digest, p->shaDigest, SHA256_DIGEST_SIZE) != 0)
Sha256_Final(&p->sha, (void *)digest32);
if (memcmp(digest32, p->shaDigest32, SHA256_DIGEST_SIZE) != 0)
return SZ_ERROR_CRC;
}
}
@@ -1313,7 +1312,7 @@ SRes XzUnpacker_Code(CXzUnpacker *p, Byte *dest, SizeT *destLen,
const Byte *ptr = p->buf;
p->state = XZ_STATE_STREAM_FOOTER;
p->pos = 0;
if (CRC_GET_DIGEST(p->crc) != GetUi32(ptr))
if (CRC_GET_DIGEST(p->crc) != GetUi32a(ptr))
return SZ_ERROR_CRC;
}
break;
@@ -1343,7 +1342,7 @@ SRes XzUnpacker_Code(CXzUnpacker *p, Byte *dest, SizeT *destLen,
{
if (*src != 0)
{
if (((UInt32)p->padSize & 3) != 0)
if ((unsigned)p->padSize & 3)
return SZ_ERROR_NO_ARCHIVE;
p->pos = 0;
p->state = XZ_STATE_STREAM_HEADER;
+7 -1
View File
@@ -1,5 +1,5 @@
/* XzEnc.c -- Xz Encode
2024-03-01 : Igor Pavlov : Public domain */
: Igor Pavlov : Public domain */
#include "Precomp.h"
@@ -411,6 +411,7 @@ static SRes SeqInFilter_Read(ISeqInStreamPtr pp, void *data, size_t *size)
}
}
Z7_FORCE_INLINE
static void SeqInFilter_Construct(CSeqInFilter *p)
{
p->buf = NULL;
@@ -418,6 +419,7 @@ static void SeqInFilter_Construct(CSeqInFilter *p)
p->vt.Read = SeqInFilter_Read;
}
Z7_FORCE_INLINE
static void SeqInFilter_Free(CSeqInFilter *p, ISzAllocPtr alloc)
{
if (p->StateCoder.p)
@@ -507,6 +509,7 @@ void XzFilterProps_Init(CXzFilterProps *p)
void XzProps_Init(CXzProps *p)
{
p->checkId = XZ_CHECK_CRC32;
p->numThreadGroups = 0;
p->blockSize = XZ_PROPS_BLOCK_SIZE_AUTO;
p->numBlockThreads_Reduced = -1;
p->numBlockThreads_Max = -1;
@@ -689,6 +692,7 @@ typedef struct
} CLzma2WithFilters;
Z7_FORCE_INLINE
static void Lzma2WithFilters_Construct(CLzma2WithFilters *p)
{
p->lzma2 = NULL;
@@ -712,6 +716,7 @@ static SRes Lzma2WithFilters_Create(CLzma2WithFilters *p, ISzAllocPtr alloc, ISz
}
Z7_FORCE_INLINE
static void Lzma2WithFilters_Free(CLzma2WithFilters *p, ISzAllocPtr alloc)
{
#ifdef USE_SUBBLOCK
@@ -1236,6 +1241,7 @@ SRes XzEnc_Encode(CXzEncHandle p, ISeqOutStreamPtr outStream, ISeqInStreamPtr in
}
p->mtCoder.numThreadsMax = (unsigned)props->numBlockThreads_Max;
p->mtCoder.numThreadGroups = props->numThreadGroups;
p->mtCoder.expectedDataSize = p->expectedDataSize;
RINOK(MtCoder_Code(&p->mtCoder))
+2 -1
View File
@@ -1,5 +1,5 @@
/* XzEnc.h -- Xz Encode
2023-04-13 : Igor Pavlov : Public domain */
: Igor Pavlov : Public domain */
#ifndef ZIP7_INC_XZ_ENC_H
#define ZIP7_INC_XZ_ENC_H
@@ -31,6 +31,7 @@ typedef struct
CLzma2EncProps lzma2Props;
CXzFilterProps filterProps;
unsigned checkId;
unsigned numThreadGroups; // 0 : no groups
UInt64 blockSize;
int numBlockThreads_Reduced;
int numBlockThreads_Max;
+155 -110
View File
@@ -1,38 +1,39 @@
/* XzIn.c - Xz input
2023-09-07 : Igor Pavlov : Public domain */
: Igor Pavlov : Public domain */
#include "Precomp.h"
#include <string.h>
#include "7zCrc.h"
#include "CpuArch.h"
#include "Xz.h"
#include "CpuArch.h"
/*
#define XZ_FOOTER_SIG_CHECK(p) (memcmp((p), XZ_FOOTER_SIG, XZ_FOOTER_SIG_SIZE) == 0)
*/
#define XZ_FOOTER_SIG_CHECK(p) ((p)[0] == XZ_FOOTER_SIG_0 && (p)[1] == XZ_FOOTER_SIG_1)
#define XZ_FOOTER_12B_ALIGNED16_SIG_CHECK(p) \
(GetUi16a((const Byte *)(const void *)(p) + 10) == \
(XZ_FOOTER_SIG_0 | (XZ_FOOTER_SIG_1 << 8)))
SRes Xz_ReadHeader(CXzStreamFlags *p, ISeqInStreamPtr inStream)
{
Byte sig[XZ_STREAM_HEADER_SIZE];
UInt32 data32[XZ_STREAM_HEADER_SIZE / 4];
size_t processedSize = XZ_STREAM_HEADER_SIZE;
RINOK(SeqInStream_ReadMax(inStream, sig, &processedSize))
RINOK(SeqInStream_ReadMax(inStream, data32, &processedSize))
if (processedSize != XZ_STREAM_HEADER_SIZE
|| memcmp(sig, XZ_SIG, XZ_SIG_SIZE) != 0)
|| memcmp(data32, XZ_SIG, XZ_SIG_SIZE) != 0)
return SZ_ERROR_NO_ARCHIVE;
return Xz_ParseHeader(p, sig);
return Xz_ParseHeader(p, (const Byte *)(const void *)data32);
}
#define READ_VARINT_AND_CHECK(buf, pos, size, res) \
{ const unsigned s = Xz_ReadVarInt(buf + pos, size - pos, res); \
#define READ_VARINT_AND_CHECK(buf, size, res) \
{ const unsigned s = Xz_ReadVarInt(buf, size, res); \
if (s == 0) return SZ_ERROR_ARCHIVE; \
pos += s; }
size -= s; \
buf += s; \
}
SRes XzBlock_ReadHeader(CXzBlock *p, ISeqInStreamPtr inStream, BoolInt *isIndex, UInt32 *headerSizeRes)
{
MY_ALIGN(4)
Byte header[XZ_BLOCK_HEADER_SIZE_MAX];
unsigned headerSize;
*headerSizeRes = 0;
@@ -57,8 +58,12 @@ SRes XzBlock_ReadHeader(CXzBlock *p, ISeqInStreamPtr inStream, BoolInt *isIndex,
return XzBlock_Parse(p, header);
}
#define ADD_SIZE_CHECK(size, val) \
{ const UInt64 newSize = size + (val); if (newSize < size) return XZ_SIZE_OVERFLOW; size = newSize; }
{ const UInt64 newSize = size + (val); \
if (newSize < size) return XZ_SIZE_OVERFLOW; \
size = newSize; \
}
UInt64 Xz_GetUnpackSize(const CXzStream *p)
{
@@ -82,76 +87,85 @@ UInt64 Xz_GetPackSize(const CXzStream *p)
return size;
}
/*
SRes XzBlock_ReadFooter(CXzBlock *p, CXzStreamFlags f, ISeqInStreamPtr inStream)
{
return SeqInStream_Read(inStream, p->check, XzFlags_GetCheckSize(f));
}
*/
static SRes Xz_ReadIndex2(CXzStream *p, const Byte *buf, size_t size, ISzAllocPtr alloc)
// input;
// CXzStream (p) is empty object.
// size != 0
// (size & 3) == 0
// (buf) is aligned for at least 4 bytes.
// output:
// p->numBlocks is number of allocated items in p->blocks
// p->blocks[*] values must be ignored, if function returns error.
static SRes Xz_ParseIndex(CXzStream *p, const Byte *buf, size_t size, ISzAllocPtr alloc)
{
size_t numBlocks, pos = 1;
UInt32 crc;
size_t numBlocks;
if (size < 5 || buf[0] != 0)
return SZ_ERROR_ARCHIVE;
size -= 4;
crc = CrcCalc(buf, size);
if (crc != GetUi32(buf + size))
return SZ_ERROR_ARCHIVE;
{
const UInt32 crc = CrcCalc(buf, size);
if (crc != GetUi32a(buf + size))
return SZ_ERROR_ARCHIVE;
}
buf++;
size--;
{
UInt64 numBlocks64;
READ_VARINT_AND_CHECK(buf, pos, size, &numBlocks64)
READ_VARINT_AND_CHECK(buf, size, &numBlocks64)
// (numBlocks64) is 63-bit value, so we can calculate (numBlocks64 * 2):
if (numBlocks64 * 2 > size)
return SZ_ERROR_ARCHIVE;
if (numBlocks64 >= ((size_t)1 << (sizeof(size_t) * 8 - 1)) / sizeof(CXzBlockSizes))
return SZ_ERROR_MEM; // SZ_ERROR_ARCHIVE
numBlocks = (size_t)numBlocks64;
if (numBlocks != numBlocks64 || numBlocks * 2 > size)
return SZ_ERROR_ARCHIVE;
}
Xz_Free(p, alloc);
if (numBlocks != 0)
// Xz_Free(p, alloc); // it's optional, because (p) is empty already
if (numBlocks)
{
size_t i;
p->numBlocks = numBlocks;
p->blocks = (CXzBlockSizes *)ISzAlloc_Alloc(alloc, sizeof(CXzBlockSizes) * numBlocks);
if (!p->blocks)
CXzBlockSizes *blocks = (CXzBlockSizes *)ISzAlloc_Alloc(alloc, sizeof(CXzBlockSizes) * numBlocks);
if (!blocks)
return SZ_ERROR_MEM;
for (i = 0; i < numBlocks; i++)
p->blocks = blocks;
p->numBlocks = numBlocks;
// the caller will call Xz_Free() in case of error
do
{
CXzBlockSizes *block = &p->blocks[i];
READ_VARINT_AND_CHECK(buf, pos, size, &block->totalSize)
READ_VARINT_AND_CHECK(buf, pos, size, &block->unpackSize)
if (block->totalSize == 0)
READ_VARINT_AND_CHECK(buf, size, &blocks->totalSize)
READ_VARINT_AND_CHECK(buf, size, &blocks->unpackSize)
if (blocks->totalSize == 0)
return SZ_ERROR_ARCHIVE;
blocks++;
}
while (--numBlocks);
}
while ((pos & 3) != 0)
if (buf[pos++] != 0)
if (size >= 4)
return SZ_ERROR_ARCHIVE;
while (size)
if (buf[--size])
return SZ_ERROR_ARCHIVE;
return (pos == size) ? SZ_OK : SZ_ERROR_ARCHIVE;
return SZ_OK;
}
/*
static SRes Xz_ReadIndex(CXzStream *p, ILookInStreamPtr stream, UInt64 indexSize, ISzAllocPtr alloc)
{
SRes res;
size_t size;
Byte *buf;
if (indexSize > ((UInt32)1 << 31))
return SZ_ERROR_UNSUPPORTED;
if (indexSize >= ((size_t)1 << (sizeof(size_t) * 8 - 1)))
return SZ_ERROR_MEM; // SZ_ERROR_ARCHIVE
size = (size_t)indexSize;
if (size != indexSize)
return SZ_ERROR_UNSUPPORTED;
buf = (Byte *)ISzAlloc_Alloc(alloc, size);
if (!buf)
return SZ_ERROR_MEM;
res = LookInStream_Read2(stream, buf, size, SZ_ERROR_UNSUPPORTED);
if (res == SZ_OK)
res = Xz_ReadIndex2(p, buf, size, alloc);
res = Xz_ParseIndex(p, buf, size, alloc);
ISzAlloc_Free(alloc, buf);
return res;
}
*/
static SRes LookInStream_SeekRead_ForArc(ILookInStreamPtr stream, UInt64 offset, void *buf, size_t size)
{
@@ -160,84 +174,102 @@ static SRes LookInStream_SeekRead_ForArc(ILookInStreamPtr stream, UInt64 offset,
/* return LookInStream_Read2(stream, buf, size, SZ_ERROR_NO_ARCHIVE); */
}
/*
in:
(*startOffset) is position in (stream) where xz_stream must be finished.
out:
if returns SZ_OK, then (*startOffset) is position in stream that shows start of xz_stream.
*/
static SRes Xz_ReadBackward(CXzStream *p, ILookInStreamPtr stream, Int64 *startOffset, ISzAllocPtr alloc)
{
UInt64 indexSize;
Byte buf[XZ_STREAM_FOOTER_SIZE];
#define TEMP_BUF_SIZE (1 << 10)
UInt32 buf32[TEMP_BUF_SIZE / 4];
UInt64 pos = (UInt64)*startOffset;
if ((pos & 3) != 0 || pos < XZ_STREAM_FOOTER_SIZE)
if ((pos & 3) || pos < XZ_STREAM_FOOTER_SIZE)
return SZ_ERROR_NO_ARCHIVE;
pos -= XZ_STREAM_FOOTER_SIZE;
RINOK(LookInStream_SeekRead_ForArc(stream, pos, buf, XZ_STREAM_FOOTER_SIZE))
RINOK(LookInStream_SeekRead_ForArc(stream, pos, buf32, XZ_STREAM_FOOTER_SIZE))
if (!XZ_FOOTER_SIG_CHECK(buf + 10))
if (!XZ_FOOTER_12B_ALIGNED16_SIG_CHECK(buf32))
{
UInt32 total = 0;
pos += XZ_STREAM_FOOTER_SIZE;
for (;;)
{
size_t i;
#define TEMP_BUF_SIZE (1 << 10)
Byte temp[TEMP_BUF_SIZE];
i = (pos > TEMP_BUF_SIZE) ? TEMP_BUF_SIZE : (size_t)pos;
// pos != 0
// (pos & 3) == 0
size_t i = pos >= TEMP_BUF_SIZE ? TEMP_BUF_SIZE : (size_t)pos;
pos -= i;
RINOK(LookInStream_SeekRead_ForArc(stream, pos, temp, i))
total += (UInt32)i;
for (; i != 0; i--)
if (temp[i - 1] != 0)
RINOK(LookInStream_SeekRead_ForArc(stream, pos, buf32, i))
i /= 4;
do
if (buf32[i - 1] != 0)
break;
if (i != 0)
{
if ((i & 3) != 0)
return SZ_ERROR_NO_ARCHIVE;
pos += i;
break;
}
if (pos < XZ_STREAM_FOOTER_SIZE || total > (1 << 16))
while (--i);
pos += i * 4;
#define XZ_STREAM_BACKWARD_READING_PAD_MAX (1 << 16)
// here we don't support rare case with big padding for xz stream.
// so we have padding limit for backward reading.
if ((UInt64)*startOffset - pos > XZ_STREAM_BACKWARD_READING_PAD_MAX)
return SZ_ERROR_NO_ARCHIVE;
if (i)
break;
}
// we try to open xz stream after skipping zero padding.
// ((UInt64)*startOffset == pos) is possible here!
if (pos < XZ_STREAM_FOOTER_SIZE)
return SZ_ERROR_NO_ARCHIVE;
pos -= XZ_STREAM_FOOTER_SIZE;
RINOK(LookInStream_SeekRead_ForArc(stream, pos, buf, XZ_STREAM_FOOTER_SIZE))
if (!XZ_FOOTER_SIG_CHECK(buf + 10))
RINOK(LookInStream_SeekRead_ForArc(stream, pos, buf32, XZ_STREAM_FOOTER_SIZE))
if (!XZ_FOOTER_12B_ALIGNED16_SIG_CHECK(buf32))
return SZ_ERROR_NO_ARCHIVE;
}
p->flags = (CXzStreamFlags)GetBe16(buf + 8);
p->flags = (CXzStreamFlags)GetBe16a(buf32 + 2);
if (!XzFlags_IsSupported(p->flags))
return SZ_ERROR_UNSUPPORTED;
{
/* to eliminate GCC 6.3 warning:
dereferencing type-punned pointer will break strict-aliasing rules */
const Byte *buf_ptr = buf;
if (GetUi32(buf_ptr) != CrcCalc(buf + 4, 6))
const UInt32 *buf_ptr = buf32;
if (GetUi32a(buf_ptr) != CrcCalc(buf32 + 1, 6))
return SZ_ERROR_ARCHIVE;
}
indexSize = ((UInt64)GetUi32(buf + 4) + 1) << 2;
if (pos < indexSize)
return SZ_ERROR_ARCHIVE;
pos -= indexSize;
RINOK(LookInStream_SeekTo(stream, pos))
RINOK(Xz_ReadIndex(p, stream, indexSize, alloc))
{
UInt64 totalSize = Xz_GetPackSize(p);
if (totalSize == XZ_SIZE_OVERFLOW
|| totalSize >= ((UInt64)1 << 63)
|| pos < totalSize + XZ_STREAM_HEADER_SIZE)
const UInt64 indexSize = ((UInt64)GetUi32a(buf32 + 1) + 1) << 2;
if (pos < indexSize)
return SZ_ERROR_ARCHIVE;
pos -= (totalSize + XZ_STREAM_HEADER_SIZE);
pos -= indexSize;
// v25.00: relaxed indexSize check. We allow big index table.
// if (indexSize > ((UInt32)1 << 31))
if (indexSize >= ((size_t)1 << (sizeof(size_t) * 8 - 1)))
return SZ_ERROR_MEM; // SZ_ERROR_ARCHIVE
RINOK(LookInStream_SeekTo(stream, pos))
// RINOK(Xz_ReadIndex(p, stream, indexSize, alloc))
{
SRes res;
const size_t size = (size_t)indexSize;
// if (size != indexSize) return SZ_ERROR_UNSUPPORTED;
Byte *buf = (Byte *)ISzAlloc_Alloc(alloc, size);
if (!buf)
return SZ_ERROR_MEM;
res = LookInStream_Read2(stream, buf, size, SZ_ERROR_UNSUPPORTED);
if (res == SZ_OK)
res = Xz_ParseIndex(p, buf, size, alloc);
ISzAlloc_Free(alloc, buf);
RINOK(res)
}
}
{
UInt64 total = Xz_GetPackSize(p);
if (total == XZ_SIZE_OVERFLOW || total >= ((UInt64)1 << 63))
return SZ_ERROR_ARCHIVE;
total += XZ_STREAM_HEADER_SIZE;
if (pos < total)
return SZ_ERROR_ARCHIVE;
pos -= total;
RINOK(LookInStream_SeekTo(stream, pos))
*startOffset = (Int64)pos;
}
@@ -246,7 +278,6 @@ static SRes Xz_ReadBackward(CXzStream *p, ILookInStreamPtr stream, Int64 *startO
CSecToRead secToRead;
SecToRead_CreateVTable(&secToRead);
secToRead.realStream = stream;
RINOK(Xz_ReadHeader(&headerFlags, &secToRead.vt))
return (p->flags == headerFlags) ? SZ_OK : SZ_ERROR_ARCHIVE;
}
@@ -257,8 +288,7 @@ static SRes Xz_ReadBackward(CXzStream *p, ILookInStreamPtr stream, Int64 *startO
void Xzs_Construct(CXzs *p)
{
p->num = p->numAllocated = 0;
p->streams = 0;
Xzs_CONSTRUCT(p)
}
void Xzs_Free(CXzs *p, ISzAllocPtr alloc)
@@ -268,7 +298,7 @@ void Xzs_Free(CXzs *p, ISzAllocPtr alloc)
Xz_Free(&p->streams[i], alloc);
ISzAlloc_Free(alloc, p->streams);
p->num = p->numAllocated = 0;
p->streams = 0;
p->streams = NULL;
}
UInt64 Xzs_GetNumBlocks(const CXzs *p)
@@ -307,34 +337,49 @@ UInt64 Xzs_GetPackSize(const CXzs *p)
SRes Xzs_ReadBackward(CXzs *p, ILookInStreamPtr stream, Int64 *startOffset, ICompressProgressPtr progress, ISzAllocPtr alloc)
{
Int64 endOffset = 0;
// it's supposed that CXzs object is empty here.
// if CXzs object is not empty, it will add new streams to that non-empty object.
// Xzs_Free(p, alloc); // it's optional call to empty CXzs object.
RINOK(ILookInStream_Seek(stream, &endOffset, SZ_SEEK_END))
*startOffset = endOffset;
for (;;)
{
CXzStream st;
SRes res;
Xz_Construct(&st);
Xz_CONSTRUCT(&st)
res = Xz_ReadBackward(&st, stream, startOffset, alloc);
// if (res == SZ_OK), then (*startOffset) is start offset of new stream if
// if (res != SZ_OK), then (*startOffset) is unchend or it's expected start offset of stream with error
st.startOffset = (UInt64)*startOffset;
RINOK(res)
// we must store (st) object to array, or we must free (st) local object.
if (res != SZ_OK)
{
Xz_Free(&st, alloc);
return res;
}
if (p->num == p->numAllocated)
{
const size_t newNum = p->num + p->num / 4 + 1;
void *data = ISzAlloc_Alloc(alloc, newNum * sizeof(CXzStream));
if (!data)
{
Xz_Free(&st, alloc);
return SZ_ERROR_MEM;
}
p->numAllocated = newNum;
if (p->num != 0)
memcpy(data, p->streams, p->num * sizeof(CXzStream));
ISzAlloc_Free(alloc, p->streams);
p->streams = (CXzStream *)data;
}
// we use direct copying of raw data from local variable (st) to object in array.
// so we don't need to call Xz_Free(&st, alloc) after copying and after p->num++
p->streams[p->num++] = st;
if (*startOffset == 0)
break;
RINOK(LookInStream_SeekTo(stream, (UInt64)*startOffset))
return SZ_OK;
// seek operation is optional:
// RINOK(LookInStream_SeekTo(stream, (UInt64)*startOffset))
if (progress && ICompressProgress_Progress(progress, (UInt64)(endOffset - *startOffset), (UInt64)(Int64)-1) != SZ_OK)
return SZ_ERROR_PROGRESS;
}
return SZ_OK;
}
+25 -19
View File
@@ -26,26 +26,20 @@ jobs:
arch: x64
- cc: Clang
arch: x86
name: Linux / ${{ matrix.cc }} / ${{ matrix.arch }}
runs-on: ubuntu-22.04
name: Linux / ${{ matrix.cc }} ${{ matrix.arch }}
runs-on: ubuntu-24.04
steps:
- uses: actions/checkout@v4
- name: Get build dependencies and arrange the environment
run: |
export C_CLANG_SUFFIX="-15" C_GCC_SUFFIX="-12"
export BUILD_DEPS="libfreetype6-dev libgl1-mesa-dev libglu1-mesa-dev libpng-dev libsdl1.2-dev libsdl2-dev libvulkan-dev zlib1g-dev"
export BUILD_DEPS="libfreetype6-dev libgl1-mesa-dev libglu1-mesa-dev libpng-dev libsdl2-dev libvulkan-dev zlib1g-dev"
./.github/workflows/scripts/ci_install_ubuntu_deps.sh ${{ matrix.arch }} ${{ matrix.cc }}
- name: Build and related stuff, backup binaries
run: |
export C_CLANG_SUFFIX="-15" C_GCC_SUFFIX="-12"
export PATH="$(pwd)/.github/workflows/scripts:${PATH}"
export CONFIG_OVERRIDE="ACCURATE_FPU=1 NEW_DYNAREC=1 SDL_CONFIG="sdl-config""
export CONFIG_OVERRIDE="ACCURATE_FPU=1 NEW_DYNAREC=1"
ci_build.sh ${{ matrix.arch }} ${{ matrix.cc }}
export CONFIG_OVERRIDE="ACCURATE_FPU=1 NEW_DYNAREC=1 SDL_CONFIG="sdl2-config""
ci_build.sh ${{ matrix.arch }} ${{ matrix.cc }}
export CONFIG_OVERRIDE="ACCURATE_FPU=0 NEW_DYNAREC=0 SDL_CONFIG="sdl-config" POSTFIX="-old""
ci_build.sh ${{ matrix.arch }} ${{ matrix.cc }}
export CONFIG_OVERRIDE="ACCURATE_FPU=0 NEW_DYNAREC=0 SDL_CONFIG="sdl2-config" POSTFIX="-old""
export CONFIG_OVERRIDE="ACCURATE_FPU=0 NEW_DYNAREC=0 POSTFIX="-old""
ci_build.sh ${{ matrix.arch }} ${{ matrix.cc }} makepkg
- name: Upload artifact
if: matrix.cc == 'GCC'
@@ -63,12 +57,24 @@ jobs:
arch: x64
cross: x86_64
env: MINGW64
gbc: 0
- cc: GCC
arch: x86
cross: i686
env: MINGW32
name: Windows / MSYS2 ${{ matrix.cc }} / ${{ matrix.arch }}
runs-on: windows-2022
gbc: 0
- cc: GCC
arch: x64
cross: ucrt-x86_64
env: UCRT64
gbc: 1
- cc: Clang
arch: x64
cross: clang-x86_64
env: CLANG64
gbc: 1
name: Windows ${{ matrix.arch }} / MSYS2 ${{ matrix.env }} ${{ matrix.cc }}
runs-on: windows-2025
defaults:
run:
shell: msys2 {0}
@@ -82,7 +88,6 @@ jobs:
git
libtool
make
mingw-w64-${{ matrix.cross }}-gcc
mingw-w64-${{ matrix.cross }}-toolchain
mingw-w64-${{ matrix.cross }}-freetype
mingw-w64-${{ matrix.cross }}-libpng
@@ -93,10 +98,11 @@ jobs:
mingw-w64-${{ matrix.cross }}-zlib
- name: Build and related stuff, backup binaries
run: |
if [[ ${{ matrix.gbc }} -eq 1 ]]; then pacman --noconfirm -S --needed mingw-w64-${{ matrix.cross }}-opencv; fi
export PATH="$(pwd)/.github/workflows/scripts:${PATH}"
export CONFIG_OVERRIDE="ACCURATE_FPU=1 NEW_DYNAREC=1"
export CONFIG_OVERRIDE="ACCURATE_FPU=1 NEW_DYNAREC=1 OPENCV=${{ matrix.gbc }}"
ci_build.sh ${{ matrix.arch }} ${{ matrix.cc }}
export CONFIG_OVERRIDE="ACCURATE_FPU=0 NEW_DYNAREC=0 POSTFIX="-old""
export CONFIG_OVERRIDE="ACCURATE_FPU=0 NEW_DYNAREC=0 OPENCV=${{ matrix.gbc }} POSTFIX="-old""
ci_build.sh ${{ matrix.arch }} ${{ matrix.cc }}
- name: Backup dependencies, etc...
run: |
@@ -114,11 +120,11 @@ jobs:
include:
- toolset: v143
arch: x64
vs: 2022
vs: 2025
- toolset: v141_xp
arch: x86
vs: 2019
name: Windows / MSVC with ${{ matrix.toolset }} / ${{ matrix.arch }}
name: Windows ${{ matrix.arch }} / MSVC with ${{ matrix.toolset }}
runs-on: windows-${{ matrix.vs }}
defaults:
run:
@@ -131,7 +137,7 @@ jobs:
set PATH=%CD%\.github\workflows\scripts;%PATH%
set TOOLSET=${{ matrix.toolset }}
call ci_msvc_build.cmd ${{ matrix.arch }}
ci_msvc_build.cmd ${{ matrix.arch }} newdyn
call ci_msvc_build.cmd ${{ matrix.arch }} newdyn
- name: Backup dependencies, etc...
run: |
.\.github\workflows\scripts\ci_backup_msvc_deps.cmd ${{ matrix.arch }} freetype.dll libpng16.dll SDL2.dll SDL2_net.dll zlib.dll
@@ -19,27 +19,21 @@ jobs:
arch: x64
- cc: Clang
arch: x86
name: Linux / ${{ matrix.cc }} / ${{ matrix.arch }}
runs-on: ubuntu-22.04
name: Linux / ${{ matrix.cc }} ${{ matrix.arch }}
runs-on: ubuntu-24.04
if: github.repository == 'mupen64plus/mupen64plus-core'
steps:
- uses: actions/checkout@v4
- name: Get build dependencies and arrange the environment
run: |
export C_CLANG_SUFFIX="-15" C_GCC_SUFFIX="-12"
export BUILD_DEPS="libfreetype6-dev libgl1-mesa-dev libglu1-mesa-dev libpng-dev libsdl1.2-dev libsdl2-dev libvulkan-dev zlib1g-dev"
export BUILD_DEPS="libfreetype6-dev libgl1-mesa-dev libglu1-mesa-dev libpng-dev libsdl2-dev libvulkan-dev zlib1g-dev"
./.github/workflows/scripts/ci_install_ubuntu_deps.sh ${{ matrix.arch }} ${{ matrix.cc }}
- name: Build and related stuff, backup binaries
run: |
export C_CLANG_SUFFIX="-15" C_GCC_SUFFIX="-12"
export PATH="$(pwd)/.github/workflows/scripts:${PATH}"
export CONFIG_OVERRIDE="ACCURATE_FPU=1 NEW_DYNAREC=1 SDL_CONFIG="sdl-config""
export CONFIG_OVERRIDE="ACCURATE_FPU=1 NEW_DYNAREC=1"
ci_build.sh ${{ matrix.arch }} ${{ matrix.cc }}
export CONFIG_OVERRIDE="ACCURATE_FPU=1 NEW_DYNAREC=1 SDL_CONFIG="sdl2-config""
ci_build.sh ${{ matrix.arch }} ${{ matrix.cc }}
export CONFIG_OVERRIDE="ACCURATE_FPU=0 NEW_DYNAREC=0 SDL_CONFIG="sdl-config" POSTFIX="-old""
ci_build.sh ${{ matrix.arch }} ${{ matrix.cc }}
export CONFIG_OVERRIDE="ACCURATE_FPU=0 NEW_DYNAREC=0 SDL_CONFIG="sdl2-config" POSTFIX="-old""
export CONFIG_OVERRIDE="ACCURATE_FPU=0 NEW_DYNAREC=0 POSTFIX="-old""
ci_build.sh ${{ matrix.arch }} ${{ matrix.cc }} makepkg
- name: Upload artifact
if: matrix.cc == 'GCC'
@@ -57,12 +51,24 @@ jobs:
arch: x64
cross: x86_64
env: MINGW64
gbc: 0
- cc: GCC
arch: x86
cross: i686
env: MINGW32
name: Windows / MSYS2 ${{ matrix.cc }} / ${{ matrix.arch }}
runs-on: windows-2022
gbc: 0
- cc: GCC
arch: x64
cross: ucrt-x86_64
env: UCRT64
gbc: 1
- cc: Clang
arch: x64
cross: clang-x86_64
env: CLANG64
gbc: 1
name: Windows ${{ matrix.arch }} / MSYS2 ${{ matrix.env }} ${{ matrix.cc }}
runs-on: windows-2025
if: github.repository == 'mupen64plus/mupen64plus-core'
defaults:
run:
@@ -77,7 +83,6 @@ jobs:
git
libtool
make
mingw-w64-${{ matrix.cross }}-gcc
mingw-w64-${{ matrix.cross }}-toolchain
mingw-w64-${{ matrix.cross }}-freetype
mingw-w64-${{ matrix.cross }}-libpng
@@ -88,10 +93,11 @@ jobs:
mingw-w64-${{ matrix.cross }}-zlib
- name: Build and related stuff, backup binaries
run: |
if [[ ${{ matrix.gbc }} -eq 1 ]]; then pacman --noconfirm -S --needed mingw-w64-${{ matrix.cross }}-opencv; fi
export PATH="$(pwd)/.github/workflows/scripts:${PATH}"
export CONFIG_OVERRIDE="ACCURATE_FPU=1 NEW_DYNAREC=1"
export CONFIG_OVERRIDE="ACCURATE_FPU=1 NEW_DYNAREC=1 OPENCV=${{ matrix.gbc }}"
ci_build.sh ${{ matrix.arch }} ${{ matrix.cc }}
export CONFIG_OVERRIDE="ACCURATE_FPU=0 NEW_DYNAREC=0 POSTFIX="-old""
export CONFIG_OVERRIDE="ACCURATE_FPU=0 NEW_DYNAREC=0 OPENCV=${{ matrix.gbc }} POSTFIX="-old""
ci_build.sh ${{ matrix.arch }} ${{ matrix.cc }}
- name: Backup dependencies, etc...
run: |
@@ -109,11 +115,11 @@ jobs:
include:
- toolset: v143
arch: x64
vs: 2022
vs: 2025
- toolset: v141_xp
arch: x86
vs: 2019
name: Windows / MSVC with ${{ matrix.toolset }} / ${{ matrix.arch }}
name: Windows ${{ matrix.arch }} / MSVC with ${{ matrix.toolset }}
runs-on: windows-${{ matrix.vs }}
if: github.repository == 'mupen64plus/mupen64plus-core'
defaults:
@@ -127,7 +133,7 @@ jobs:
set PATH=%CD%\.github\workflows\scripts;%PATH%
set TOOLSET=${{ matrix.toolset }}
call ci_msvc_build.cmd ${{ matrix.arch }}
ci_msvc_build.cmd ${{ matrix.arch }} newdyn
call ci_msvc_build.cmd ${{ matrix.arch }} newdyn
- name: Backup dependencies, etc...
run: |
.\.github\workflows\scripts\ci_backup_msvc_deps.cmd ${{ matrix.arch }} freetype.dll libpng16.dll SDL2.dll SDL2_net.dll zlib.dll
@@ -37,7 +37,7 @@ export REPO="${PWD##*/}"
if [[ "${REPO}" == "" ]]; then exit 6; fi
export BIN_OS="$(uname -s | tr [A-Z] [a-z])"
if [[ ! -z ${MSYSTEM} ]]; then export BIN_OS="msys2"; fi
if [[ ! -z ${MSYSTEM} ]]; then export BIN_OS="msys2-$(echo "${MSYSTEM}" | tr [A-Z] [a-z])"; fi
export ENV_NAME="$(uname -s)"
export LDD="ldd"
export PKG_PATH="usr/local/lib/mupen64plus/"
@@ -105,6 +105,7 @@ if [[ -z ${ARTIFACT} ]]; then
exit 5
else
cd pkg
if [[ -f "mupen64plus.desktop" ]]; then rm -f mupen64plus.desktop; fi
ls -gG "${PKG_PATH}${ARTIFACT}"
echo ""
${LDD} "${PKG_PATH}${ARTIFACT}" > ldd.log
@@ -1,12 +1,16 @@
#!/usr/bin/env bash
set -e +u
# NOTE: There is no native "libglew-dev:i386" in Ubuntu 22.04, we will use Debian ones...
# NOTE: There is no native "libglew-dev:i386" in Ubuntu 24.04, we will use Debian ones...
export GLEWVER="$(apt list libglew-dev | grep "amd64" | cut -d ' ' -f2)"
export PKGS="$(apt list libglew* | grep "${GLEWVER}" | cut -d '/' -f1)"
export DEBSOURCE="http://http.us.debian.org/debian/pool/main/g/glew/"
export PKGVER_LS="$(curl -sS ${DEBSOURCE} | grep "${GLEWVER}" | grep "amd64" | cut -d '_' -f2 | sort)"
export BUILDP1="$(echo "${GLEWVER}" | cut -d '-' -f1)"
export BUILDP2="$(echo "${GLEWVER}" | cut -d '-' -f2)"
export GLEWBUILD="${BUILDP1}"
if [[ "${GLEWBUILD}" != "${GLEWVER}" ]]; then export GLEWBUILD="${BUILDP1}-${BUILDP2:0:1}"; fi
export PKGVER_LS="$(curl -sS ${DEBSOURCE} | grep "${GLEWBUILD}" | grep "amd64" | cut -d '_' -f2 | sort)"
if [[ "${PKGVER_LS}" != "" ]]; then
for VER in ${PKGVER_LS}; do export PKGVER="${VER}"; done
cd /tmp
@@ -4,7 +4,7 @@ set -e +u
if [[ ${#} -lt 2 ]]; then exit 9; fi
unset ARCH_DEP CC_DEP
export BUILD_DEPS_I386="crossbuild-essential-i386 g++${C_GCC_SUFFIX}-i686-linux-gnu gcc${C_GCC_SUFFIX}-i686-linux-gnu libc6-i386"
export BUILD_DEPS_I386="crossbuild-essential-i386 g++${C_GCC_SUFFIX}-i686-linux-gnu gcc${C_GCC_SUFFIX}-i686-linux-gnu"
export HOTFIX_I386="libatomic1:i386 libgcc-s1:i386 libstdc++6:i386 ${HOTFIX_I386}"
export ENV_ARGS="$(echo "${*}" | tr [A-Z] [a-z])"
@@ -17,7 +17,7 @@ for ARG in ${ENV_ARGS}; do
export CC_DEP="g++${C_GCC_SUFFIX} gcc${C_GCC_SUFFIX}"
;;
multilib )
export BUILD_DEPS_I386="g++${C_GCC_SUFFIX}-multilib gcc${C_GCC_SUFFIX}-multilib libc6-dev-i386"
export BUILD_DEPS_I386="g++${C_GCC_SUFFIX}-multilib gcc${C_GCC_SUFFIX}-multilib"
;;
x64 )
export ARCH_DEP="x64"
@@ -31,9 +31,9 @@ done
if [[ -z ${ARCH_DEP} ]]; then exit 8; fi
if [[ -z ${CC_DEP} ]]; then exit 7; fi
sudo add-apt-repository -y ppa:ubuntu-toolchain-r/test
if [[ "${ARCH_DEP}" == "x86" ]]; then sudo dpkg --add-architecture i386; fi
sudo apt-get update
sudo apt-mark hold grub-common grub-efi-amd64-bin python3 python3-apt shim-signed
sudo apt-get -y install build-essential git nasm pkg-config ${CC_DEP} ${BUILD_DEPS}
if [[ "${ARCH_DEP}" == "x86" ]]; then
if [[ "${BUILD_DEPS}" != "" ]]; then
+3 -3
View File
@@ -6,7 +6,7 @@
[subrepo]
remote = git@github.com:mupen64plus/mupen64plus-core.git
branch = master
commit = e170c409fb006aa38fd02031b5eefab6886ec125
parent = 37839b0178b42b57a38a040bbf4e1f410e6952a1
commit = c5b1e72be0d2b33c18be48c989e726ac176e7872
parent = c8048741165583eaced380e84945764e924df6bf
method = merge
cmdver = 0.4.6
cmdver = 0.4.9
+53 -14
View File
@@ -6130,18 +6130,6 @@ RefMD5=70C525880240C1E838B8B1BE35666C3B
GoodName=GoldenEye 007 Intro by SonCrap (PD)
CRC=9303DD17 0813B398
[67F2E18ED18A5F0EA3FE2D913E3F1786]
GoodName=GoldenEye X
; Alternate Title=GoldenEye X (5e Clouds)
CRC=FDF95D15 618546CA
RefMD5=E03B088B6AC9E0080440EFED07C1E40F
[435D75D07878D305293EC4D591B86303]
GoodName=GoldenEye X
; Alternate Title=GoldenEye X (5e Cloudless)
CRC=E8B3F63D E5A997B1
RefMD5=E03B088B6AC9E0080440EFED07C1E40F
[EA0E3E6AEFA58738A12906298373218B]
GoodName=GoldenEye 007 (UE) (Switch Online) [!]
CRC=DCBC50D1 9FD1AA3
@@ -12024,10 +12012,25 @@ Rumble=Yes
Transferpak=Yes
[5D72155E00Bf2CAB41B0F4A2f2E09C61]
GoodName=Perfect Dark Plus
GoodName=Perfect Dark Plus [h1]
CRC=FB453D58 AD565422
RefMD5=E03B088B6AC9E0080440EFED07C1E40F
[67F2E18ED18A5F0EA3FE2D913E3F1786]
GoodName=GoldenEye X [h2] (5e Clouds)
CRC=FDF95D15 618546CA
RefMD5=E03B088B6AC9E0080440EFED07C1E40F
[435D75D07878D305293EC4D591B86303]
GoodName=GoldenEye X [h3] (5e Cloudless)
CRC=E8B3F63D E5A997B1
RefMD5=E03B088B6AC9E0080440EFED07C1E40F
[640923B68B9281044AC1B518612E979B]
GoodName=GoldenEye X [h4] (6a)
CRC=BE0052C3 2CA8CFB2
RefMD5=E03B088B6AC9E0080440EFED07C1E40F
[E0BCB2758EDF0AC6AB7DB36D98E1E57C]
GoodName=Pikachu Genki Dechu (J) [!]
CRC=3F245305 FC0B74AA
@@ -14372,6 +14375,11 @@ GoodName=Space Station Silicon Valley (E) (M7) [b1]
CRC=FC70E272 08FFE7AA
RefMD5=FCA7AFCADCF5E5545A62919BA94DAD18
[2E91FFB252AA28B99E82D8F74BCC3831]
GoodName=Space Station Silicon Valley (E) (M7) [f1] (FBM Fix v1.2)
CRC=FC70E272 08FFE7AA
RefMD5=FCA7AFCADCF5E5545A62919BA94DAD18
[E66ED1CC4AB95D0872BB2EBC49B206C4]
GoodName=Space Station Silicon Valley (J) [!]
CRC=BFE23884 EF48EAAF
@@ -14379,6 +14387,11 @@ Players=1
SaveType=Eeprom 4KB
Rumble=Yes
[042D1CBD3F4705642D12D004F0649558]
GoodName=Space Station Silicon Valley (J) [f1] (ExpFBM Fix v1.2)
CRC=7AB86C9B A6487448
RefMD5=E66ED1CC4AB95D0872BB2EBC49B206C4
[868B37D1B66D1D994E2BAD4E218BF129]
GoodName=Space Station Silicon Valley (U) [!]
CRC=BFE23884 EF48EAAF
@@ -14396,13 +14409,23 @@ GoodName=Space Station Silicon Valley (U) [f2] (PAL)
CRC=BFE23884 EF48EAAF
RefMD5=868B37D1B66D1D994E2BAD4E218BF129
[92EE9AF3DFEB19A1339F3C75BAED1E6B]
GoodName=Space Station Silicon Valley (U) (M7) [f3] (ExpFBMLSelect Fix v1.2)
CRC=7AB86C9D 37CD109C
RefMD5=868B37D1B66D1D994E2BAD4E218BF129
[F1F1C5E2B895DB63348BC738C0CDC645]
GoodName=Space Station Silicon Valley (U) (V1.1) [!]
CRC=FC70E272 8FFE7AA
CRC=FC70E272 08FFE7AA
Players=1
SaveType=Eeprom 4KB
Rumble=Yes
[9325E39AF74FC9571B5F2EFFCC1676A9]
GoodName=Space Station Silicon Valley (U) (V1.1) (M7) [f1] (FBMLSelect Fix v1.2)
CRC=FC70E270 658EA161
RefMD5=F1F1C5E2B895DB63348BC738C0CDC645
[630E4122B0743A29C246DA2C257F92DA]
GoodName=Spacer by Memir (POM '99) (PD)
CRC=A3A044B5 6DB1BF5E
@@ -18329,9 +18352,19 @@ GoodName=64DD IPL (USA)
[8485643E5830CD67ED4C0A5FD49E2491]
GoodName=Mario Artist Paint Studio (J)
Transferpak=Yes
[B17771664DAF95D7E61D8549A8CEACC6]
GoodName=Mario Artist Paint Studio (J) [English v2.1]
Transferpak=Yes
[88228E990B58A94E9B3460BEFF632304]
GoodName=Mario Artist Talent Studio (J)
Transferpak=Yes
[F3767735B1610C2BCA3220B590D43232]
GoodName=Mario Artist Talent Studio (J) [English v2.1]
Transferpak=Yes
[114AF722029D6386C3BFEA4CC8FA603C]
GoodName=Mario Artist Communication Kit (J)
@@ -18339,9 +18372,15 @@ GoodName=Mario Artist Communication Kit (J)
[DA23EE561578B7DAD77ED72728B46D30]
GoodName=Mario Artist Polygon Studio (J)
[7B94CB9AF6FE351CA7B47F59594AF96C]
GoodName=Mario Artist Polygon Studio (J) [English v3.0]
[EBBA03F20096FC2BC178FC3A1F4EC2B6]
GoodName=Sim City 64 (J)
[4372F74477FE54CD363FE4F14984625A]
GoodName=Sim City 64 (J) [English v0.6.38]
[9F797A9C704B5EBD04D6A2B036309AF2]
GoodName=Nihon Pro Golf Tour 64 (J)
+41 -15
View File
@@ -253,7 +253,7 @@ ifeq ($(OS), OSX)
endif
ifeq ($(OS), MINGW)
TARGET = mupen64plus$(POSTFIX).dll
ifeq ($(CC), clang)
ifeq (clang, $(word 1, $(shell $(CC) --version)))
LDFLAGS += -shared -Wl,-export-all-symbols
else
LDFLAGS += -Wl,-Bsymbolic -shared -Wl,-export-all-symbols
@@ -339,11 +339,11 @@ LDLIBS += $(LIBPNG_LDLIBS)
ifeq ($(OPENCV), 1)
# OpenCV lib
ifeq ($(origin OPENCV_CFLAGS) $(origin OPENCV_LDLIBS), undefined undefined)
ifeq ($(shell $(PKG_CONFIG) --modversion opencv 2>/dev/null),)
$(error No OpenCV development libraries found!)
ifeq ($(shell $(PKG_CONFIG) --modversion opencv4 2>/dev/null),)
$(error No OpenCV 4 development libraries found!)
endif
OPENCV_CFLAGS += $(shell $(PKG_CONFIG) --cflags opencv)
OPENCV_LDLIBS += $(shell $(PKG_CONFIG) --libs opencv)
OPENCV_CFLAGS += $(shell $(PKG_CONFIG) --cflags opencv4)
OPENCV_LDLIBS += $(shell $(PKG_CONFIG) --libs opencv4)
endif
CFLAGS += $(OPENCV_CFLAGS)
LDLIBS += $(OPENCV_LDLIBS)
@@ -351,22 +351,44 @@ endif
# test for presence of SDL
ifeq ($(origin SDL_CFLAGS) $(origin SDL_LDLIBS), undefined undefined)
ifeq ($(shell $(PKG_CONFIG) --modversion sdl2 2>/dev/null),)
$(error No SDL2 development libraries found!)
endif
ifeq ($(NETPLAY), 1)
ifeq ($(shell $(PKG_CONFIG) --modversion SDL2_net 2>/dev/null),)
$(error No SDL2_net development libraries found!)
ifeq ($(shell $(PKG_CONFIG) --modversion sdl3 2>/dev/null),)
ifeq ($(shell $(PKG_CONFIG) --modversion sdl2 2>/dev/null),)
$(error No SDL3 or SDL2 development libraries found!)
endif
SDL_CFLAGS += $(shell $(PKG_CONFIG) --cflags SDL2_net)
SDL_LDLIBS += $(shell $(PKG_CONFIG) --libs SDL2_net)
ifeq ($(SDL3_CAMERA), 1)
$(error SDL3_CAMERA requires SDL3!)
endif
SDL_CFLAGS += $(shell $(PKG_CONFIG) --cflags sdl2)
SDL_LDLIBS += $(shell $(PKG_CONFIG) --libs sdl2)
else
SDL3_CAMERA := 1
SDL_CFLAGS += -DUSE_SDL3
SDL_CFLAGS += $(shell $(PKG_CONFIG) --cflags sdl3)
SDL_LDLIBS += $(shell $(PKG_CONFIG) --libs sdl3)
endif
SDL_CFLAGS += $(shell $(PKG_CONFIG) --cflags sdl2)
SDL_LDLIBS += $(shell $(PKG_CONFIG) --libs sdl2)
endif
CFLAGS += $(SDL_CFLAGS)
LDLIBS += $(SDL_LDLIBS)
# test for presence of SDL_net
ifeq ($(NETPLAY), 1)
ifeq ($(origin SDLNET_CFLAGS) $(origin SDLNET_LDLIBS), undefined undefined)
ifeq ($(shell $(PKG_CONFIG) --modversion sdl3-net 2>/dev/null),)
ifeq ($(shell $(PKG_CONFIG) --modversion SDL2_net 2>/dev/null),)
$(error No SDL3_net or SDL2_net development libraries found!)
endif
SDLNET_CFLAGS += $(shell $(PKG_CONFIG) --cflags SDL2_net)
SDLNET_LDLIBS += $(shell $(PKG_CONFIG) --libs SDL2_net)
else
SDLNET_CFLAGS += -DUSE_SDL3NET
SDLNET_CFLAGS += $(shell $(PKG_CONFIG) --cflags sdl3-net)
SDLNET_LDLIBS += $(shell $(PKG_CONFIG) --libs sdl3-net)
endif
endif
CFLAGS += $(SDLNET_CFLAGS)
LDLIBS += $(SDLNET_LDLIBS)
endif
ifeq ($(VC), 1)
CFLAGS += -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads -I/opt/vc/include/vmcs_host/linux
LDLIBS += -L/opt/vc/lib -lbrcmEGL -lbcm_host -lvcos -lvchiq_arm
@@ -744,6 +766,10 @@ ifeq ($(OPENCV), 1)
CFLAGS += -DM64P_OPENCV
endif
ifeq ($(SDL3_CAMERA), 1)
SOURCE += $(SRCDIR)/backends/sdl3_video_capture.cpp
CFLAGS += -DSDL3_CAMERA
endif
# generate a list of object files to build, make a temporary directory for them
OBJECTS := $(patsubst $(SRCDIR)/%.c, $(OBJDIR)/%.o, $(filter $(SRCDIR)/%.c, $(SOURCE)))
+4
View File
@@ -24,7 +24,11 @@
* outside of the core library.
*/
#ifdef USE_SDL3
#include <SDL3/SDL.h>
#else
#include <SDL.h>
#endif
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
+293 -220
View File
@@ -22,14 +22,21 @@
/* This file contains the Core video extension functions which will be exported
* outside of the core library.
*/
#ifdef USE_SDL3
#include <SDL3/SDL.h>
#else
#include <SDL.h>
#endif
/* we need at least SDL 2.0.6 for vulkan */
#if !SDL_VERSION_ATLEAST(2,0,6)
#undef VIDEXT_VULKAN
#endif
#ifdef VIDEXT_VULKAN
#ifdef USE_SDL3
#include <SDL3/SDL_vulkan.h>
#else
#include <SDL_vulkan.h>
#endif
#include <vulkan/vulkan.h>
#endif
#include <stdlib.h>
@@ -47,8 +54,6 @@
static int l_ForceCompatibilityContext = 1;
#endif
#include "vidext_sdl2_compat.h"
/* local variables */
static m64p_video_extension_functions l_ExternalVideoFuncTable = {17, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL};
static int l_VideoExtensionActive = 0;
@@ -56,11 +61,62 @@ static int l_VideoOutputActive = 0;
static int l_Fullscreen = 0;
static int l_SwapControl = 0;
static m64p_render_mode l_RenderMode = M64P_RENDER_OPENGL;
static SDL_Surface *l_pScreen = NULL;
static SDL_Window *l_pWindow = NULL;
#ifdef USE_SDL3
static SDL_GLContext l_pGLContext;
static SDL_DisplayID* l_pDisplays = NULL;
#else
static SDL_GLContext *l_pGLContext;
#endif
static char* l_pWindowTitle = NULL;
#ifdef VIDEXT_VULKAN
static const char** l_VulkanExtensionNames = NULL;
#endif
/* local helper functions */
static int get_current_display_number(void)
{
const char *variable = SDL_getenv("SDL_VIDEO_FULLSCREEN_DISPLAY");
if ( !variable ) {
variable = SDL_getenv("SDL_VIDEO_FULLSCREEN_HEAD");
}
if ( variable ) {
return SDL_atoi(variable);
} else {
return 0;
}
}
#ifdef USE_SDL3
static SDL_DisplayID get_current_display(void)
{
int displayNumber = get_current_display_number();
int displayCount = 0;
if (l_pDisplays == NULL)
{
l_pDisplays = SDL_GetDisplays(&displayCount);
if (l_pDisplays == NULL)
{
DebugMessage(M64MSG_ERROR, "SDL_GetDisplays failed: %s", SDL_GetError());
return 0;
}
}
if (displayNumber > 0 && displayNumber < displayCount)
return l_pDisplays[displayNumber];
else
return l_pDisplays[0];
}
#else
static int get_current_display(void)
{
return get_current_display_number();
}
#endif
/* global function for use by frontend.c */
m64p_error OverrideVideoFunctions(m64p_video_extension_functions *VideoFunctionStruct)
{
@@ -135,16 +191,25 @@ EXPORT m64p_error CALL VidExt_InitWithRenderMode(m64p_render_mode RenderMode)
SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1");
/* retrieve default swap interval/VSync */
if (RenderMode == M64P_RENDER_OPENGL) {
if (RenderMode == M64P_RENDER_OPENGL)
{
#ifdef USE_SDL3
l_SwapControl = 1;
#else
l_SwapControl = SDL_GL_GetSwapInterval();
#endif
}
#if SDL_VERSION_ATLEAST(2,24,0)
#if SDL_VERSION_ATLEAST(2,24,0) && !defined(USE_SDL3)
/* fix DPI scaling issues on Windows */
SDL_SetHint(SDL_HINT_WINDOWS_DPI_AWARENESS, "permonitorv2");
#endif
#ifdef USE_SDL3
if (!SDL_InitSubSystem(SDL_INIT_VIDEO))
#else
if (SDL_InitSubSystem(SDL_INIT_VIDEO) == -1)
#endif
{
DebugMessage(M64MSG_ERROR, "SDL video subsystem init failed: %s", SDL_GetError());
return M64ERR_SYSTEM_FAIL;
@@ -154,7 +219,11 @@ EXPORT m64p_error CALL VidExt_InitWithRenderMode(m64p_render_mode RenderMode)
if (RenderMode == M64P_RENDER_VULKAN)
{
#ifdef VIDEXT_VULKAN
#ifdef USE_SDL3
if (!SDL_Vulkan_LoadLibrary(NULL))
#else
if (SDL_Vulkan_LoadLibrary(NULL) == -1)
#endif
{
DebugMessage(M64MSG_ERROR, "SDL_Vulkan_LoadLibrary failed: %s", SDL_GetError());
return M64ERR_SYSTEM_FAIL;
@@ -184,8 +253,36 @@ EXPORT m64p_error CALL VidExt_Quit(void)
if (!SDL_WasInit(SDL_INIT_VIDEO))
return M64ERR_NOT_INIT;
#ifdef USE_SDL3
SDL_ShowCursor();
#else
SDL_ShowCursor(SDL_ENABLE);
SDL2_DestroyWindow();
#endif
if (l_pGLContext != NULL) {
#ifdef USE_SDL3
SDL_GL_DestroyContext(l_pGLContext);
#else
SDL_GL_DeleteContext(l_pGLContext);
#endif
l_pGLContext = NULL;
}
if (l_pWindow != NULL) {
SDL_DestroyWindow(l_pWindow);
l_pWindow = NULL;
}
if (l_pWindowTitle != NULL) {
free(l_pWindowTitle);
l_pWindowTitle = NULL;
}
#ifdef USE_SDL3
if (l_pDisplays != NULL) {
SDL_free(l_pDisplays);
l_pDisplays = NULL;
}
#endif
#ifdef VIDEXT_VULKAN
if (l_RenderMode == M64P_RENDER_VULKAN) {
SDL_Vulkan_UnloadLibrary();
@@ -196,60 +293,66 @@ EXPORT m64p_error CALL VidExt_Quit(void)
}
#endif
SDL_QuitSubSystem(SDL_INIT_VIDEO);
l_pScreen = NULL;
l_VideoOutputActive = 0;
StateChanged(M64CORE_VIDEO_MODE, M64VIDEO_NONE);
return M64ERR_SUCCESS;
}
EXPORT m64p_error CALL VidExt_ListFullscreenModes(m64p_2d_size *SizeArray, int *NumSizes)
{
const SDL_VideoInfo *videoInfo;
unsigned int videoFlags;
SDL_Rect **modes;
int i;
/* call video extension override if necessary */
/* call video extension override if necessary */
if (l_VideoExtensionActive)
return (*l_ExternalVideoFuncTable.VidExtFuncListModes)(SizeArray, NumSizes);
#ifdef USE_SDL3
SDL_DisplayMode** modes;
#else
SDL_DisplayMode mode;
#endif
int count = 0;
int i;
if (!SDL_WasInit(SDL_INIT_VIDEO))
return M64ERR_NOT_INIT;
/* get a list of SDL video modes */
videoFlags = SDL_OPENGL | SDL_FULLSCREEN;
if ((videoInfo = SDL_GetVideoInfo()) == NULL)
{
DebugMessage(M64MSG_ERROR, "SDL_GetVideoInfo query failed: %s", SDL_GetError());
return M64ERR_SYSTEM_FAIL;
}
if(videoInfo->hw_available)
videoFlags |= SDL_HWSURFACE;
else
videoFlags |= SDL_SWSURFACE;
modes = SDL_ListModes(NULL, videoFlags);
if (modes == (SDL_Rect **) 0 || modes == (SDL_Rect **) -1)
#ifdef USE_SDL3
modes = SDL_GetFullscreenDisplayModes(get_current_display(), &count);
#else
count = SDL_GetNumDisplayModes(get_current_display());
#endif
if (count <= 0)
{
DebugMessage(M64MSG_WARNING, "No fullscreen SDL video modes available");
*NumSizes = 0;
return M64ERR_SUCCESS;
}
i = 0;
while (i < *NumSizes && modes[i] != NULL)
for (i = 0; i < count && i < *NumSizes; i++)
{
#ifdef USE_SDL3
SizeArray[i].uiWidth = modes[i]->w;
SizeArray[i].uiHeight = modes[i]->h;
i++;
#else
if (SDL_GetDisplayMode(get_current_display(), i, &mode) == 0)
{ /* assign mode when retrieval is successful */
SizeArray[i].uiWidth = mode.w;
SizeArray[i].uiHeight = mode.h;
}
else
{ /* return error when failed */
DebugMessage(M64MSG_ERROR, "SDL_GetDisplayMode() query failed: %s", SDL_GetError());
*NumSizes = 0;
return M64ERR_SYSTEM_FAIL;
}
#endif
}
*NumSizes = i;
#ifdef USE_SDL3
SDL_free(modes);
#endif
*NumSizes = i;
return M64ERR_SUCCESS;
}
@@ -259,46 +362,17 @@ EXPORT m64p_error CALL VidExt_ListFullscreenRates(m64p_2d_size Size, int *NumRat
if (l_VideoExtensionActive)
return (*l_ExternalVideoFuncTable.VidExtFuncListRates)(Size, NumRates, Rates);
if (!SDL_WasInit(SDL_INIT_VIDEO))
return M64ERR_NOT_INIT;
int display = GetVideoDisplay();
int modeCount = SDL_GetNumDisplayModes(display);
SDL_DisplayMode displayMode;
if (modeCount < 1)
{
DebugMessage(M64MSG_ERROR, "SDL_GetNumDisplayModes failed: %s", SDL_GetError());
return M64ERR_SYSTEM_FAIL;
}
int rateCount = 0;
for (int i = 0; (i < modeCount) && (rateCount < *NumRates); i++)
{
if (SDL_GetDisplayMode(display, i, &displayMode) < 0)
{
DebugMessage(M64MSG_ERROR, "SDL_GetDisplayMode failed: %s", SDL_GetError());
return M64ERR_SYSTEM_FAIL;
}
/* skip when we're not at the right resolution */
if (displayMode.w != (int)Size.uiWidth ||
displayMode.h != (int)Size.uiHeight)
continue;
Rates[rateCount] = displayMode.refresh_rate;
rateCount++;
}
*NumRates = rateCount;
return M64ERR_SUCCESS;
return M64ERR_UNSUPPORTED;
}
EXPORT m64p_error CALL VidExt_SetVideoMode(int Width, int Height, int BitsPerPixel, m64p_video_mode ScreenMode, m64p_video_flags Flags)
{
const SDL_VideoInfo *videoInfo;
int videoFlags = 0;
int windowWidth = 0;
int windowHeight = 0;
Uint32 windowFlags = 0;
#ifndef USE_SDL3
windowFlags = SDL_WINDOW_SHOWN;
#endif
/* call video extension override if necessary */
if (l_VideoExtensionActive)
@@ -317,59 +391,104 @@ EXPORT m64p_error CALL VidExt_SetVideoMode(int Width, int Height, int BitsPerPix
if (!SDL_WasInit(SDL_INIT_VIDEO))
return M64ERR_NOT_INIT;
/* Get SDL video flags to use */
/* set window mode */
if (l_RenderMode == M64P_RENDER_OPENGL)
{
videoFlags = SDL_OPENGL;
windowFlags |= SDL_WINDOW_OPENGL;
}
#ifdef VIDEXT_VULKAN
else
else if (l_RenderMode == M64P_RENDER_VULKAN)
{
videoFlags = SDL_VULKAN;
windowFlags |= SDL_WINDOW_VULKAN;
}
#endif
if (ScreenMode == M64VIDEO_WINDOWED)
{
if (Flags & M64VIDEOFLAG_SUPPORT_RESIZING)
videoFlags |= SDL_RESIZABLE;
{
windowFlags |= SDL_WINDOW_RESIZABLE;
}
}
else if (ScreenMode == M64VIDEO_FULLSCREEN)
{
videoFlags |= SDL_FULLSCREEN;
windowFlags |= SDL_WINDOW_FULLSCREEN;
}
else
{
return M64ERR_INPUT_INVALID;
}
if ((videoInfo = SDL_GetVideoInfo()) == NULL)
{
DebugMessage(M64MSG_ERROR, "SDL_GetVideoInfo query failed: %s", SDL_GetError());
return M64ERR_SYSTEM_FAIL;
}
if (videoInfo->hw_available)
videoFlags |= SDL_HWSURFACE;
else
videoFlags |= SDL_SWSURFACE;
/* set the mode */
if (BitsPerPixel > 0)
DebugMessage(M64MSG_INFO, "Setting %i-bit video mode: %ix%i", BitsPerPixel, Width, Height);
else
DebugMessage(M64MSG_INFO, "Setting video mode: %ix%i", Width, Height);
l_pScreen = SDL_SetVideoMode(Width, Height, BitsPerPixel, videoFlags);
if (l_pScreen == NULL)
/* initialize window if needed */
if (l_pWindow == NULL)
{
DebugMessage(M64MSG_ERROR, "SDL_SetVideoMode failed: %s", SDL_GetError());
return M64ERR_SYSTEM_FAIL;
if (l_RenderMode == M64P_RENDER_OPENGL)
{
#ifndef USE_GLES
if (l_ForceCompatibilityContext)
{
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_COMPATIBILITY);
}
#else
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_ES);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0);
#endif // !USE_GLES
}
/* set default window title when unset */
if (l_pWindowTitle == NULL)
l_pWindowTitle = strdup("Mupen64Plus");
#ifdef USE_SDL3
l_pWindow = SDL_CreateWindow(l_pWindowTitle, Width, Height, windowFlags);
#else
l_pWindow = SDL_CreateWindow(l_pWindowTitle, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, Width, Height, windowFlags);
#endif
if (l_pWindow == NULL)
{
DebugMessage(M64MSG_ERROR, "SDL_CreateWindow failed: %s", SDL_GetError());
return M64ERR_SYSTEM_FAIL;
}
if (l_RenderMode == M64P_RENDER_OPENGL)
{
l_pGLContext = SDL_GL_CreateContext(l_pWindow);
#ifdef USE_SDL3
if (!SDL_GL_MakeCurrent(l_pWindow, l_pGLContext))
#else
if (SDL_GL_MakeCurrent(l_pWindow, l_pGLContext) != 0)
#endif
{
DebugMessage(M64MSG_ERROR, "SDL_GL_MakeCurrent failed: %s", SDL_GetError());
return M64ERR_SYSTEM_FAIL;
}
}
}
/* resize window if needed */
SDL_GetWindowSize(l_pWindow, &windowWidth, &windowHeight);
if (windowWidth != Width || windowHeight != Height)
{
SDL_SetWindowSize(l_pWindow, Width, Height);
}
#ifdef USE_SDL3
SDL_HideCursor();
#else
SDL_ShowCursor(SDL_DISABLE);
#endif
/* set swap interval/VSync */
if (l_RenderMode == M64P_RENDER_OPENGL &&
#ifdef USE_SDL3
!SDL_GL_SetSwapInterval(l_SwapControl))
#else
SDL_GL_SetSwapInterval(l_SwapControl) != 0)
#endif
{
DebugMessage(M64MSG_ERROR, "SDL swap interval (VSync) set failed: %s", SDL_GetError());
}
@@ -397,88 +516,13 @@ EXPORT m64p_error CALL VidExt_SetVideoModeWithRate(int Width, int Height, int Re
return rval;
}
if (!SDL_WasInit(SDL_INIT_VIDEO) || !SDL_VideoWindow)
return M64ERR_NOT_INIT;
int videoFlags = 0;
int display = GetVideoDisplay();
int modeCount = SDL_GetNumDisplayModes(display);
SDL_DisplayMode displayMode;
int modeFound = 0;
/* Get SDL video flags to use */
if (ScreenMode == M64VIDEO_WINDOWED)
videoFlags = 0;
else if (ScreenMode == M64VIDEO_FULLSCREEN)
videoFlags = SDL_WINDOW_FULLSCREEN;
else
return M64ERR_INPUT_INVALID;
if (modeCount < 1)
{
DebugMessage(M64MSG_ERROR, "SDL_GetNumDisplayModes failed: %s", SDL_GetError());
return M64ERR_SYSTEM_FAIL;
}
/* Attempt to find valid screen mode */
for (int i = 0; i < modeCount; i++)
{
if (SDL_GetDisplayMode(display, i, &displayMode) < 0)
{
DebugMessage(M64MSG_ERROR, "SDL_GetDisplayMode failed: %s", SDL_GetError());
return M64ERR_SYSTEM_FAIL;
}
/* skip when we're not at the right mode */
if (displayMode.w != Width ||
displayMode.h != Height ||
displayMode.refresh_rate != RefreshRate)
continue;
modeFound = 1;
break;
}
/* return when no modes with specifed size have been found */
if (modeFound == 0)
return M64ERR_INPUT_INVALID;
/* Set window in specified mode */
if (SDL_SetWindowFullscreen(SDL_VideoWindow, videoFlags) < 0)
{
DebugMessage(M64MSG_ERROR, "SDL_SetWindowFullscreen failed: %s", SDL_GetError());
return M64ERR_SYSTEM_FAIL;
}
if (ScreenMode == M64VIDEO_FULLSCREEN)
{
if (SDL_SetWindowDisplayMode(SDL_VideoWindow, &displayMode) < 0)
{
DebugMessage(M64MSG_ERROR, "SDL_SetWindowDisplayMode failed: %s", SDL_GetError());
return M64ERR_SYSTEM_FAIL;
}
}
SDL_ShowCursor(SDL_DISABLE);
/* set swap interval/VSync */
if (SDL_GL_SetSwapInterval(l_SwapControl) != 0)
{
DebugMessage(M64MSG_ERROR, "SDL swap interval (VSync) set failed: %s", SDL_GetError());
}
l_Fullscreen = (ScreenMode == M64VIDEO_FULLSCREEN);
l_VideoOutputActive = 1;
StateChanged(M64CORE_VIDEO_MODE, ScreenMode);
StateChanged(M64CORE_VIDEO_SIZE, (Width << 16) | Height);
return M64ERR_SUCCESS;
return M64ERR_UNSUPPORTED;
}
EXPORT m64p_error CALL VidExt_ResizeWindow(int Width, int Height)
{
const SDL_VideoInfo *videoInfo;
int videoFlags = 0;
int windowWidth = 0;
int windowHeight = 0;
/* call video extension override if necessary */
if (l_VideoExtensionActive)
@@ -497,7 +541,7 @@ EXPORT m64p_error CALL VidExt_ResizeWindow(int Width, int Height)
return rval;
}
if (!l_VideoOutputActive || !SDL_WasInit(SDL_INIT_VIDEO))
if (!l_pWindow || !SDL_WasInit(SDL_INIT_VIDEO))
return M64ERR_NOT_INIT;
if (l_Fullscreen)
@@ -506,38 +550,13 @@ EXPORT m64p_error CALL VidExt_ResizeWindow(int Width, int Height)
return M64ERR_INVALID_STATE;
}
/* Get SDL video flags to use */
if (l_RenderMode == M64P_RENDER_OPENGL)
videoFlags = SDL_OPENGL;
#ifdef VIDEXT_VULKAN
else
videoFlags = SDL_VULKAN;
#endif
videoFlags |= SDL_RESIZABLE;
if ((videoInfo = SDL_GetVideoInfo()) == NULL)
SDL_GetWindowSize(l_pWindow, &windowWidth, &windowHeight);
if (windowHeight != Width || windowHeight != Height)
{
DebugMessage(M64MSG_ERROR, "SDL_GetVideoInfo query failed: %s", SDL_GetError());
return M64ERR_SYSTEM_FAIL;
}
if (videoInfo->hw_available)
videoFlags |= SDL_HWSURFACE;
else
videoFlags |= SDL_SWSURFACE;
// destroy the On-Screen Display
osd_exit();
/* set the re-sizing the screen will create a new OpenGL context */
l_pScreen = SDL_SetVideoMode(Width, Height, 0, videoFlags);
if (l_pScreen == NULL)
{
DebugMessage(M64MSG_ERROR, "SDL_SetVideoMode failed: %s", SDL_GetError());
return M64ERR_SYSTEM_FAIL;
SDL_SetWindowSize(l_pWindow, Width, Height);
}
StateChanged(M64CORE_VIDEO_SIZE, (Width << 16) | Height);
// re-create the On-Screen Display
osd_init(Width, Height);
return M64ERR_SUCCESS;
}
@@ -550,13 +569,28 @@ EXPORT m64p_error CALL VidExt_SetCaption(const char *Title)
if (!SDL_WasInit(SDL_INIT_VIDEO))
return M64ERR_NOT_INIT;
SDL_WM_SetCaption(Title, "M64+ Video");
/* set window title if window exists, else
* store it for later when initializing
* the window */
if (l_pWindow)
{
SDL_SetWindowTitle(l_pWindow, Title);
}
else
{
if (l_pWindowTitle != NULL)
free(l_pWindowTitle);
l_pWindowTitle = strdup(Title);
}
return M64ERR_SUCCESS;
}
EXPORT m64p_error CALL VidExt_ToggleFullScreen(void)
{
Uint32 windowFlags = 0;
/* call video extension override if necessary */
if (l_VideoExtensionActive)
{
@@ -569,18 +603,24 @@ EXPORT m64p_error CALL VidExt_ToggleFullScreen(void)
return rval;
}
if (!SDL_WasInit(SDL_INIT_VIDEO))
if (!l_pWindow || !SDL_WasInit(SDL_INIT_VIDEO))
return M64ERR_NOT_INIT;
/* TODO:
* SDL_WM_ToggleFullScreen doesn't work under Windows and others
* (see http://wiki.libsdl.org/moin.cgi/FAQWindows for explanation).
* Instead, we should call SDL_SetVideoMode with the SDL_FULLSCREEN flag.
* (see http://sdl.beuc.net/sdl.wiki/SDL_SetVideoMode), but on Windows
* this resets the OpenGL context and video plugins don't support it yet.
* Uncomment the next line to test it: */
//return VidExt_SetVideoMode(l_pScreen->w, l_pScreen->h, l_pScreen->format->BitsPerPixel, l_Fullscreen ? M64VIDEO_WINDOWED : M64VIDEO_FULLSCREEN);
if (SDL_WM_ToggleFullScreen(l_pScreen) == 1)
/* set correct flags */
if (!(SDL_GetWindowFlags(l_pWindow) & SDL_WINDOW_FULLSCREEN))
{
#ifdef USE_SDL3
windowFlags = 1;
#else
windowFlags |= SDL_WINDOW_FULLSCREEN;
#endif
}
#ifdef USE_SDL3
if (SDL_SetWindowFullscreen(l_pWindow, windowFlags))
#else
if (SDL_SetWindowFullscreen(l_pWindow, windowFlags) == 0)
#endif
{
l_Fullscreen = !l_Fullscreen;
StateChanged(M64CORE_VIDEO_MODE, l_Fullscreen ? M64VIDEO_FULLSCREEN : M64VIDEO_WINDOWED);
@@ -588,7 +628,7 @@ EXPORT m64p_error CALL VidExt_ToggleFullScreen(void)
}
else
{
DebugMessage(M64MSG_ERROR, "SDL_WM_ToggleFullScreen failed: %s", SDL_GetError());
DebugMessage(M64MSG_ERROR, "SDL_SetWindowFullscreen failed: %s", SDL_GetError());
}
return M64ERR_SYSTEM_FAIL;
@@ -615,7 +655,11 @@ OSAL_WARNING_POP
typedef struct {
m64p_GLattr m64Attr;
#ifdef USE_SDL3
SDL_GLAttr sdlAttr;
#else
SDL_GLattr sdlAttr;
#endif
} GLAttrMapNode;
static const GLAttrMapNode GLAttrMap[] = {
@@ -633,7 +677,6 @@ static const GLAttrMapNode GLAttrMap[] = {
{ M64P_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_MASK }
};
static const int mapSize = sizeof(GLAttrMap) / sizeof(GLAttrMapNode);
EXPORT m64p_error CALL VidExt_GL_SetAttribute(m64p_GLattr Attr, int Value)
{
int i;
@@ -680,7 +723,11 @@ EXPORT m64p_error CALL VidExt_GL_SetAttribute(m64p_GLattr Attr, int Value)
{
if (GLAttrMap[i].m64Attr == Attr)
{
#ifdef USE_SDL3
if (!SDL_GL_SetAttribute(GLAttrMap[i].sdlAttr, Value))
#else
if (SDL_GL_SetAttribute(GLAttrMap[i].sdlAttr, Value) != 0)
#endif
return M64ERR_SYSTEM_FAIL;
return M64ERR_SUCCESS;
}
@@ -705,7 +752,14 @@ EXPORT m64p_error CALL VidExt_GL_GetAttribute(m64p_GLattr Attr, int *pValue)
if (Attr == M64P_GL_SWAP_CONTROL)
{
#ifdef USE_SDL3
if (!SDL_GL_GetSwapInterval(pValue)) {
DebugMessage(M64MSG_ERROR, "SDL_GL_GetSwapInterval failed: %s", SDL_GetError());
return M64ERR_SYSTEM_FAIL;
}
#else
*pValue = SDL_GL_GetSwapInterval();
#endif
return M64ERR_SUCCESS;
}
@@ -714,7 +768,11 @@ EXPORT m64p_error CALL VidExt_GL_GetAttribute(m64p_GLattr Attr, int *pValue)
if (GLAttrMap[i].m64Attr == Attr)
{
int NewValue = 0;
#ifdef USE_SDL3
if (!SDL_GL_GetAttribute(GLAttrMap[i].sdlAttr, &NewValue))
#else
if (SDL_GL_GetAttribute(GLAttrMap[i].sdlAttr, &NewValue) != 0)
#endif
return M64ERR_SYSTEM_FAIL;
/* translate the GL context type mask if necessary */
if (Attr == M64P_GL_CONTEXT_PROFILE_MASK)
@@ -751,10 +809,10 @@ EXPORT m64p_error CALL VidExt_GL_SwapBuffers(void)
if (l_RenderMode != M64P_RENDER_OPENGL)
return M64ERR_INVALID_STATE;
if (!SDL_WasInit(SDL_INIT_VIDEO))
if (!l_pWindow || !SDL_WasInit(SDL_INIT_VIDEO))
return M64ERR_NOT_INIT;
SDL_GL_SwapBuffers();
SDL_GL_SwapWindow(l_pWindow);
return M64ERR_SUCCESS;
}
@@ -771,16 +829,21 @@ EXPORT m64p_error CALL VidExt_VK_GetSurface(void** Surface, void* Instance)
if (l_VideoExtensionActive)
return (*l_ExternalVideoFuncTable.VidExtFuncVKGetSurface)(Surface, Instance);
#ifdef VIDEXT_VULKAN
#if defined(VIDEXT_VULKAN)
VkSurfaceKHR vulkanSurface = VK_NULL_HANDLE;
if (l_RenderMode != M64P_RENDER_VULKAN)
return M64ERR_INVALID_STATE;
if (!SDL_WasInit(SDL_INIT_VIDEO) || !SDL_VideoWindow)
if (!SDL_WasInit(SDL_INIT_VIDEO) || !l_pWindow)
return M64ERR_NOT_INIT;
if (SDL_Vulkan_CreateSurface(SDL_VideoWindow, (VkInstance)Instance, &vulkanSurface) == SDL_FALSE) {
#ifdef USE_SDL3
if (!SDL_Vulkan_CreateSurface(l_pWindow, (VkInstance)Instance, NULL, &vulkanSurface))
#else
if (SDL_Vulkan_CreateSurface(l_pWindow, (VkInstance)Instance, &vulkanSurface) == SDL_FALSE)
#endif
{
DebugMessage(M64MSG_ERROR, "SDL_Vulkan_CreateSurface failed: %s", SDL_GetError());
return M64ERR_SYSTEM_FAIL;
}
@@ -797,7 +860,7 @@ EXPORT m64p_error CALL VidExt_VK_GetInstanceExtensions(const char** Extensions[]
if (l_VideoExtensionActive)
return (*l_ExternalVideoFuncTable.VidExtFuncVKGetInstanceExtensions)(Extensions, NumExtensions);
#ifdef VIDEXT_VULKAN
#if defined(VIDEXT_VULKAN)
if (l_RenderMode != M64P_RENDER_VULKAN)
return M64ERR_INVALID_STATE;
@@ -805,7 +868,13 @@ EXPORT m64p_error CALL VidExt_VK_GetInstanceExtensions(const char** Extensions[]
return M64ERR_NOT_INIT;
unsigned int extensionCount = 0;
if (SDL_Vulkan_GetInstanceExtensions(NULL, &extensionCount, NULL) == SDL_FALSE) {
#ifdef USE_SDL3
const char * const *instance_extensions;
if (!(instance_extensions = SDL_Vulkan_GetInstanceExtensions(&extensionCount)))
#else
if (SDL_Vulkan_GetInstanceExtensions(NULL, &extensionCount, NULL) == SDL_FALSE)
#endif
{
DebugMessage(M64MSG_ERROR, "SDL_Vulkan_GetInstanceExtensions failed: %s", SDL_GetError());
return M64ERR_SYSTEM_FAIL;
}
@@ -822,10 +891,14 @@ EXPORT m64p_error CALL VidExt_VK_GetInstanceExtensions(const char** Extensions[]
return M64ERR_SYSTEM_FAIL;
}
#ifdef USE_SDL3
memcpy(l_VulkanExtensionNames, instance_extensions, extensionCount * sizeof(const char*));
#else
if (SDL_Vulkan_GetInstanceExtensions(NULL, &extensionCount, l_VulkanExtensionNames) == SDL_FALSE) {
DebugMessage(M64MSG_ERROR, "SDL_Vulkan_GetInstanceExtensions failed: %s", SDL_GetError());
return M64ERR_SYSTEM_FAIL;
}
#endif
*NumExtensions = extensionCount;
*Extensions = l_VulkanExtensionNames;
@@ -1,527 +0,0 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include <SDL_config.h>
#include <SDL_surface.h>
#ifndef USE_GLES
#ifndef SDL_VIDEO_OPENGL
#error SDL is not build with OpenGL support. Try USE_GLES=1
#endif
#else // !USE_GLES
#ifndef SDL_VIDEO_OPENGL_ES2
#error SDL is not build with OpenGL ES2 support. Try USE_GLES=0
#endif
#endif // !USE_GLES
typedef struct SDL_VideoInfo
{
Uint32 hw_available:1;
Uint32 wm_available:1;
Uint32 UnusedBits1:6;
Uint32 UnusedBits2:1;
Uint32 blit_hw:1;
Uint32 blit_hw_CC:1;
Uint32 blit_hw_A:1;
Uint32 blit_sw:1;
Uint32 blit_sw_CC:1;
Uint32 blit_sw_A:1;
Uint32 blit_fill:1;
Uint32 UnusedBits3:16;
Uint32 video_mem;
SDL_PixelFormat *vfmt;
int current_w;
int current_h;
} SDL_VideoInfo;
#define SDL_FULLSCREEN 0x00800000
#define SDL_RESIZABLE 0x01000000
#define SDL_NOFRAME 0x02000000
#define SDL_OPENGL 0x04000000
#define SDL_VULKAN 0x10000000
#define SDL_HWSURFACE 0x08000001 /**< \note Not used */
#define SDL_BUTTON_WHEELUP 4
#define SDL_BUTTON_WHEELDOWN 5
int initialized_video = 0;
static SDL_Window *SDL_VideoWindow = NULL;
static SDL_Surface *SDL_VideoSurface = NULL;
static SDL_Surface *SDL_PublicSurface = NULL;
static SDL_Rect SDL_VideoViewport;
static char *wm_title = NULL;
static Uint32 SDL_VideoFlags = 0;
static SDL_GLContext *SDL_VideoContext = NULL;
static SDL_Surface *SDL_VideoIcon;
static void
SDL_WM_SetCaption(const char *title, const char *icon)
{
if (wm_title) {
SDL_free(wm_title);
}
if (title) {
wm_title = SDL_strdup(title);
} else {
wm_title = NULL;
}
SDL_SetWindowTitle(SDL_VideoWindow, wm_title);
}
static int
GetVideoDisplay()
{
const char *variable = SDL_getenv("SDL_VIDEO_FULLSCREEN_DISPLAY");
if ( !variable ) {
variable = SDL_getenv("SDL_VIDEO_FULLSCREEN_HEAD");
}
if ( variable ) {
return SDL_atoi(variable);
} else {
return 0;
}
}
static const SDL_VideoInfo *
SDL_GetVideoInfo(void)
{
static SDL_VideoInfo info;
SDL_DisplayMode mode;
/* Memory leak, compatibility code, who cares? */
if (!info.vfmt && SDL_GetDesktopDisplayMode(GetVideoDisplay(), &mode) == 0) {
info.vfmt = SDL_AllocFormat(mode.format);
info.current_w = mode.w;
info.current_h = mode.h;
}
return &info;
}
static SDL_Rect **
SDL_ListModes(const SDL_PixelFormat * format, Uint32 flags)
{
int i, nmodes;
SDL_Rect **modes;
if (!initialized_video) {
return NULL;
}
if (!(flags & SDL_FULLSCREEN)) {
return (SDL_Rect **) (-1);
}
if (!format) {
format = SDL_GetVideoInfo()->vfmt;
}
/* Memory leak, but this is a compatibility function, who cares? */
nmodes = 0;
modes = NULL;
for (i = 0; i < SDL_GetNumDisplayModes(GetVideoDisplay()); ++i) {
SDL_DisplayMode mode;
int bpp;
SDL_GetDisplayMode(GetVideoDisplay(), i, &mode);
if (!mode.w || !mode.h) {
return (SDL_Rect **) (-1);
}
/* Copied from src/video/SDL_pixels.c:SDL_PixelFormatEnumToMasks */
if (SDL_BYTESPERPIXEL(mode.format) <= 2) {
bpp = SDL_BITSPERPIXEL(mode.format);
} else {
bpp = SDL_BYTESPERPIXEL(mode.format) * 8;
}
if (bpp != format->BitsPerPixel) {
continue;
}
if (nmodes > 0 && modes[nmodes - 1]->w == mode.w
&& modes[nmodes - 1]->h == mode.h) {
continue;
}
modes = SDL_realloc(modes, (nmodes + 2) * sizeof(*modes));
if (!modes) {
return NULL;
}
modes[nmodes] = (SDL_Rect *) SDL_malloc(sizeof(SDL_Rect));
if (!modes[nmodes]) {
return NULL;
}
modes[nmodes]->x = 0;
modes[nmodes]->y = 0;
modes[nmodes]->w = mode.w;
modes[nmodes]->h = mode.h;
++nmodes;
}
if (modes) {
modes[nmodes] = NULL;
}
return modes;
}
static void
SDL_GL_SwapBuffers(void)
{
SDL_GL_SwapWindow(SDL_VideoWindow);
}
static int
SDL_WM_ToggleFullScreen(SDL_Surface * surface)
{
int window_w;
int window_h;
if (
#ifdef VIDEXT_VULKAN
(SDL_VideoFlags & SDL_VULKAN && !SDL_VideoWindow) ||
#endif
(SDL_VideoFlags & SDL_OPENGL && !SDL_PublicSurface)) {
SDL_SetError("SDL_SetVideoMode() hasn't been called");
return 0;
}
/* Do the physical mode switch */
if (SDL_GetWindowFlags(SDL_VideoWindow) & SDL_WINDOW_FULLSCREEN) {
if (SDL_SetWindowFullscreen(SDL_VideoWindow, 0) < 0) {
return 0;
}
if (SDL_VideoFlags & SDL_OPENGL) {
SDL_PublicSurface->flags &= ~SDL_FULLSCREEN;
}
} else {
if (SDL_SetWindowFullscreen(SDL_VideoWindow, 1) < 0) {
return 0;
}
if (SDL_VideoFlags & SDL_OPENGL) {
SDL_PublicSurface->flags |= SDL_FULLSCREEN;
}
}
/* Center the public surface in the window surface */
SDL_GetWindowSize(SDL_VideoWindow, &window_w, &window_h);
SDL_VideoViewport.x = 0;
SDL_VideoViewport.y = 0;
SDL_VideoViewport.w = window_w;
SDL_VideoViewport.h = window_h;
/* We're done! */
return 1;
}
static int
SDL_ResizeVideoMode(int width, int height, int bpp, Uint32 flags)
{
int w, h;
/* We can't resize something we don't have... */
if (
#ifdef VIDEXT_VULKAN
(SDL_VideoFlags & SDL_VULKAN && !SDL_VideoWindow) ||
#endif
(SDL_VideoFlags & SDL_OPENGL && !SDL_PublicSurface)) {
return -1;
}
/* We probably have to recreate the window in fullscreen mode */
if (flags & SDL_FULLSCREEN) {
return -1;
}
/* I don't think there's any change we can gracefully make in flags */
if (flags != SDL_VideoFlags) {
return -1;
}
if (bpp != SDL_VideoSurface->format->BitsPerPixel) {
return -1;
}
/* Resize the window */
SDL_GetWindowSize(SDL_VideoWindow, &w, &h);
if (w != width || h != height) {
SDL_SetWindowSize(SDL_VideoWindow, width, height);
}
SDL_VideoSurface->w = width;
SDL_VideoSurface->h = height;
return 0;
}
static int
SDL_CompatEventFilter(void *userdata, SDL_Event * event)
{
SDL_Event fake;
switch (event->type) {
case SDL_WINDOWEVENT:
switch (event->window.event) {
case SDL_WINDOWEVENT_CLOSE:
fake.type = SDL_QUIT;
SDL_PushEvent(&fake);
break;
}
case SDL_TEXTINPUT:
{
/* FIXME: Generate an old style key repeat event if needed */
//printf("TEXTINPUT: '%s'\n", event->text.text);
break;
}
case SDL_MOUSEMOTION:
{
event->motion.x -= SDL_VideoViewport.x;
event->motion.y -= SDL_VideoViewport.y;
break;
}
case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEBUTTONUP:
{
event->button.x -= SDL_VideoViewport.x;
event->button.y -= SDL_VideoViewport.y;
break;
}
case SDL_MOUSEWHEEL:
{
Uint8 button;
int x, y;
if (event->wheel.y == 0) {
break;
}
SDL_GetMouseState(&x, &y);
if (event->wheel.y > 0) {
button = SDL_BUTTON_WHEELUP;
} else {
button = SDL_BUTTON_WHEELDOWN;
}
fake.button.button = button;
fake.button.x = x;
fake.button.y = y;
fake.button.windowID = event->wheel.windowID;
fake.type = SDL_MOUSEBUTTONDOWN;
fake.button.state = SDL_PRESSED;
SDL_PushEvent(&fake);
fake.type = SDL_MOUSEBUTTONUP;
fake.button.state = SDL_RELEASED;
SDL_PushEvent(&fake);
break;
}
}
return 1;
}
static void
GetEnvironmentWindowPosition(int w, int h, int *x, int *y)
{
int display = GetVideoDisplay();
const char *window = SDL_getenv("SDL_VIDEO_WINDOW_POS");
const char *center = SDL_getenv("SDL_VIDEO_CENTERED");
if (window) {
if (SDL_sscanf(window, "%d,%d", x, y) == 2) {
return;
}
if (SDL_strcmp(window, "center") == 0) {
center = window;
}
}
if (center) {
*x = SDL_WINDOWPOS_CENTERED_DISPLAY(display);
*y = SDL_WINDOWPOS_CENTERED_DISPLAY(display);
}
}
static void SDL2_DestroyWindow(void)
{
/* Destroy existing window */
SDL_PublicSurface = NULL;
if (SDL_VideoSurface) {
SDL_VideoSurface->flags &= ~SDL_DONTFREE;
SDL_FreeSurface(SDL_VideoSurface);
SDL_VideoSurface = NULL;
}
if (SDL_VideoContext) {
/* SDL_GL_MakeCurrent(0, NULL); *//* Doesn't do anything */
SDL_GL_DeleteContext(SDL_VideoContext);
SDL_VideoContext = NULL;
}
if (SDL_VideoWindow) {
SDL_DestroyWindow(SDL_VideoWindow);
SDL_VideoWindow = NULL;
}
}
static SDL_Surface *
SDL_SetVideoMode(int width, int height, int bpp, Uint32 flags)
{
SDL_DisplayMode desktop_mode;
int display = GetVideoDisplay();
int window_x = SDL_WINDOWPOS_UNDEFINED_DISPLAY(display);
int window_y = SDL_WINDOWPOS_UNDEFINED_DISPLAY(display);
Uint32 window_flags;
Uint32 surface_flags;
if (!initialized_video) {
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE) < 0) {
return NULL;
}
initialized_video = 1;
}
SDL_GetDesktopDisplayMode(display, &desktop_mode);
if (width == 0) {
width = desktop_mode.w;
}
if (height == 0) {
height = desktop_mode.h;
}
if (bpp == 0) {
bpp = SDL_BITSPERPIXEL(desktop_mode.format);
}
/* See if we can simply resize the existing window and surface */
if (SDL_ResizeVideoMode(width, height, bpp, flags) == 0) {
return SDL_PublicSurface;
}
/* Destroy existing window */
if (SDL_VideoWindow)
SDL_GetWindowPosition(SDL_VideoWindow, &window_x, &window_y);
SDL2_DestroyWindow();
/* Set up the event filter */
if (!SDL_GetEventFilter(NULL, NULL)) {
SDL_SetEventFilter(SDL_CompatEventFilter, NULL);
}
#ifndef USE_GLES
if (flags & SDL_OPENGL && l_ForceCompatibilityContext)
{
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_COMPATIBILITY);
}
#else // !USE_GLES
if (flags & SDL_OPENGL) {
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_ES);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0);
}
#endif // !USE_GLES
/* Create a new window */
window_flags = SDL_WINDOW_SHOWN;
if (flags & SDL_FULLSCREEN) {
window_flags |= SDL_WINDOW_FULLSCREEN;
}
if (flags & SDL_OPENGL) {
window_flags |= SDL_WINDOW_OPENGL;
}
#ifdef VIDEXT_VULKAN
if (flags & SDL_VULKAN) {
window_flags |= SDL_WINDOW_VULKAN;
}
#endif
if (flags & SDL_RESIZABLE) {
window_flags |= SDL_WINDOW_RESIZABLE;
}
if (flags & SDL_NOFRAME) {
window_flags |= SDL_WINDOW_BORDERLESS;
}
GetEnvironmentWindowPosition(width, height, &window_x, &window_y);
SDL_VideoWindow =
SDL_CreateWindow(wm_title, window_x, window_y, width, height,
window_flags);
if (!SDL_VideoWindow) {
return NULL;
}
SDL_SetWindowIcon(SDL_VideoWindow, SDL_VideoIcon);
window_flags = SDL_GetWindowFlags(SDL_VideoWindow);
surface_flags = 0;
if (window_flags & SDL_WINDOW_FULLSCREEN) {
surface_flags |= SDL_FULLSCREEN;
}
if ((window_flags & SDL_WINDOW_OPENGL) && (flags & SDL_OPENGL)) {
surface_flags |= SDL_OPENGL;
}
#ifdef VIDEXT_VULKAN
if ((window_flags & SDL_WINDOW_VULKAN) && (flags & SDL_VULKAN)) {
surface_flags |= SDL_VULKAN;
}
#endif
if (window_flags & SDL_WINDOW_RESIZABLE) {
surface_flags |= SDL_RESIZABLE;
}
if (window_flags & SDL_WINDOW_BORDERLESS) {
surface_flags |= SDL_NOFRAME;
}
SDL_VideoFlags = flags;
/* If we're in OpenGL mode, just create a stub surface and we're done! */
if (flags & SDL_OPENGL) {
SDL_VideoContext = SDL_GL_CreateContext(SDL_VideoWindow);
if (!SDL_VideoContext) {
return NULL;
}
if (SDL_GL_MakeCurrent(SDL_VideoWindow, SDL_VideoContext) < 0) {
return NULL;
}
/* Pitch: size of of line in bytes */
/* Add 7 to bpp before division, to ensure correct rounding towards infinity
* in cases where bits per pixel do not cleanly divide by 8 (such as 15)
*/
int pitch = (bpp + 7) / 8 * width;
SDL_VideoSurface =
SDL_CreateRGBSurfaceFrom(NULL, width, height, bpp, pitch, 0, 0, 0, 0);
if (!SDL_VideoSurface) {
return NULL;
}
SDL_VideoSurface->flags |= surface_flags;
SDL_PublicSurface = SDL_VideoSurface;
return SDL_PublicSurface;
}
#ifdef VIDEXT_VULKAN
else if (flags & SDL_VULKAN) {
/* Vulkan doesn't have a video surface,
* so just return a stub */
return (SDL_Surface*)0x1;
}
#endif
/* We're finally done! */
return NULL;
}
@@ -28,12 +28,18 @@ extern const struct video_capture_backend_interface g_idummy_video_capture_backe
#if defined(M64P_OPENCV)
extern const struct video_capture_backend_interface g_iopencv_video_capture_backend;
#endif
#if defined(SDL3_CAMERA)
extern const struct video_capture_backend_interface g_isdl3_video_capture_backend;
#endif
const struct video_capture_backend_interface* g_video_capture_backend_interfaces[] =
{
#if defined(M64P_OPENCV)
&g_iopencv_video_capture_backend,
#endif
#if defined(SDL3_CAMERA)
&g_isdl3_video_capture_backend,
#endif
&g_idummy_video_capture_backend,
NULL /* sentinel - must be last element */
@@ -30,6 +30,8 @@
#if !defined(DEFAULT_VIDEO_CAPTURE_BACKEND)
#if defined(M64P_OPENCV)
#define DEFAULT_VIDEO_CAPTURE_BACKEND "opencv"
#elif defined(SDL3_CAMERA)
#define DEFAULT_VIDEO_CAPTURE_BACKEND "sdl3"
#else
#define DEFAULT_VIDEO_CAPTURE_BACKEND ""
#endif

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