RMG: use const reference for slots

This commit is contained in:
Rosalie Wanders
2025-05-19 23:41:28 +02:00
parent e0cae9c1a9
commit 078361e2e6
4 changed files with 6 additions and 6 deletions
@@ -338,7 +338,7 @@ void AddCheatDialog::accept(void)
QDialog::accept();
}
void AddCheatDialog::on_nameLineEdit_textChanged(QString text)
void AddCheatDialog::on_nameLineEdit_textChanged(void)
{
this->validateOkButton();
}
@@ -49,7 +49,7 @@ class AddCheatDialog : public QDialog, private Ui::AddCheatDialog
private slots:
void accept(void) Q_DECL_OVERRIDE;
void on_nameLineEdit_textChanged(QString text);
void on_nameLineEdit_textChanged(void);
void on_codeTextEdit_textChanged(void);
void on_optionsTextEdit_textChanged(void);
};
@@ -141,7 +141,7 @@ void NetplaySessionDialog::updateCheatsTreeWidget(void)
CheatsCommon::AddCheatsToTreeWidget(true, cheatsArray, this->sessionFile, cheats, this->cheatsTreeWidget, true);
}
void NetplaySessionDialog::on_webSocket_textMessageReceived(QString message)
void NetplaySessionDialog::on_webSocket_textMessageReceived(const QString& message)
{
QJsonDocument jsonDocument = QJsonDocument::fromJson(message.toUtf8());
QJsonObject json = jsonDocument.object();
@@ -225,7 +225,7 @@ void NetplaySessionDialog::on_webSocket_textMessageReceived(QString message)
}
}
void NetplaySessionDialog::on_chatLineEdit_textChanged(QString text)
void NetplaySessionDialog::on_chatLineEdit_textChanged(const QString& text)
{
this->sendPushButton->setEnabled(!text.startsWith(' ') && !text.trimmed().isEmpty() && text.size() <= 256);
this->sendPushButton->setDefault(this->sendPushButton->isEnabled());
@@ -47,9 +47,9 @@ class NetplaySessionDialog : public QDialog, private Ui::NetplaySessionDialog
void updateCheatsTreeWidget(void);
private slots:
void on_webSocket_textMessageReceived(QString message);
void on_webSocket_textMessageReceived(const QString& message);
void on_chatLineEdit_textChanged(QString text);
void on_chatLineEdit_textChanged(const QString& text);
void on_sendPushButton_clicked(void);
void on_buttonBox_clicked(QAbstractButton* button);