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https://github.com/Rosalie241/RMG.git
synced 2026-07-11 01:24:01 +02:00
RMG: refactor SettingsDialog.cpp
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@@ -281,27 +281,16 @@ void SettingsDialog::loadSettings(int stackedWidgetIndex)
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void SettingsDialog::loadCoreSettings(void)
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{
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bool disableExtraMem = false;
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int counterFactor = 0;
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int cpuEmulator = 0;
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int saveFilenameFormat = 0;
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int siDmaDuration = -1;
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bool randomizeInterrupt = true;
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bool usePIFROM = false;
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QString ntscPifROM;
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QString palPifRom;
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bool overrideGameSettings = false;
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disableExtraMem = CoreSettingsGetBoolValue(SettingsID::CoreOverlay_DisableExtraMem);
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counterFactor = CoreSettingsGetIntValue(SettingsID::CoreOverlay_CountPerOp);
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cpuEmulator = CoreSettingsGetIntValue(SettingsID::CoreOverlay_CPU_Emulator);
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saveFilenameFormat = CoreSettingsGetIntValue(SettingsID::CoreOverLay_SaveFileNameFormat);
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siDmaDuration = CoreSettingsGetIntValue(SettingsID::CoreOverlay_SiDmaDuration);
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randomizeInterrupt = CoreSettingsGetBoolValue(SettingsID::CoreOverlay_RandomizeInterrupt);
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usePIFROM = CoreSettingsGetBoolValue(SettingsID::Core_PIF_Use);
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ntscPifROM = QString::fromStdString(CoreSettingsGetStringValue(SettingsID::Core_PIF_NTSC));
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palPifRom = QString::fromStdString(CoreSettingsGetStringValue(SettingsID::Core_PIF_PAL));
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overrideGameSettings = CoreSettingsGetBoolValue(SettingsID::Core_OverrideGameSpecificSettings);
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bool disableExtraMem = CoreSettingsGetBoolValue(SettingsID::CoreOverlay_DisableExtraMem);
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int counterFactor = CoreSettingsGetIntValue(SettingsID::CoreOverlay_CountPerOp);
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const int cpuEmulator = CoreSettingsGetIntValue(SettingsID::CoreOverlay_CPU_Emulator);
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const int saveFilenameFormat = CoreSettingsGetIntValue(SettingsID::CoreOverLay_SaveFileNameFormat);
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int siDmaDuration = CoreSettingsGetIntValue(SettingsID::CoreOverlay_SiDmaDuration);
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const bool randomizeInterrupt = CoreSettingsGetBoolValue(SettingsID::CoreOverlay_RandomizeInterrupt);
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const bool usePIFROM = CoreSettingsGetBoolValue(SettingsID::Core_PIF_Use);
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const QString ntscPifROM = QString::fromStdString(CoreSettingsGetStringValue(SettingsID::Core_PIF_NTSC));
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const QString palPifRom = QString::fromStdString(CoreSettingsGetStringValue(SettingsID::Core_PIF_PAL));
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const bool overrideGameSettings = CoreSettingsGetBoolValue(SettingsID::Core_OverrideGameSpecificSettings);
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this->coreCpuEmulatorComboBox->setCurrentIndex(cpuEmulator);
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this->coreSaveFilenameFormatComboBox->setCurrentIndex(saveFilenameFormat);
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@@ -337,13 +326,10 @@ void SettingsDialog::loadGameSettings(void)
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void SettingsDialog::loadGameCoreSettings(void)
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{
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bool overrideEnabled, randomizeInterrupt;
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int cpuEmulator = 0, overclockingFactor = 0;
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overrideEnabled = CoreSettingsGetBoolValue(SettingsID::Game_OverrideCoreSettings, this->gameSection);
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cpuEmulator = CoreSettingsGetIntValue(SettingsID::Game_CPU_Emulator, this->gameSection);
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overclockingFactor = CoreSettingsGetIntValue(SettingsID::Game_CountPerOpDenomPot, this->gameSection);
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randomizeInterrupt = CoreSettingsGetBoolValue(SettingsID::Game_RandomizeInterrupt, this->gameSection);
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const bool overrideEnabled = CoreSettingsGetBoolValue(SettingsID::Game_OverrideCoreSettings, this->gameSection);
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const int cpuEmulator = CoreSettingsGetIntValue(SettingsID::Game_CPU_Emulator, this->gameSection);
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const int overclockingFactor = CoreSettingsGetIntValue(SettingsID::Game_CountPerOpDenomPot, this->gameSection);
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const bool randomizeInterrupt = CoreSettingsGetBoolValue(SettingsID::Game_RandomizeInterrupt, this->gameSection);
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gameOverrideCoreSettingsGroupBox->setChecked(overrideEnabled);
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gameCoreCpuEmulatorComboBox->setCurrentIndex(cpuEmulator);
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@@ -423,21 +409,12 @@ void SettingsDialog::loadPluginSettings(void)
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void SettingsDialog::loadDirectorySettings(void)
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{
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// these need to be static, otherwise Qt will segfault
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static std::string screenshotDir;
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static std::string saveStateDir;
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static std::string saveSramDir;
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static bool overrideUserDirs = false;
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static std::string userDataDir;
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static std::string userCacheDir;
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screenshotDir = CoreSettingsGetStringValue(SettingsID::Core_ScreenshotPath);
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saveStateDir = CoreSettingsGetStringValue(SettingsID::Core_SaveStatePath);
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saveSramDir = CoreSettingsGetStringValue(SettingsID::Core_SaveSRAMPath);
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overrideUserDirs = CoreSettingsGetBoolValue(SettingsID::Core_OverrideUserDirs);
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userDataDir = CoreSettingsGetStringValue(SettingsID::Core_UserDataDirOverride);
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userCacheDir = CoreSettingsGetStringValue(SettingsID::Core_UserCacheDirOverride);
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const std::string screenshotDir = CoreSettingsGetStringValue(SettingsID::Core_ScreenshotPath);
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const std::string saveStateDir = CoreSettingsGetStringValue(SettingsID::Core_SaveStatePath);
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const std::string saveSramDir = CoreSettingsGetStringValue(SettingsID::Core_SaveSRAMPath);
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const bool overrideUserDirs = CoreSettingsGetBoolValue(SettingsID::Core_OverrideUserDirs);
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const std::string userDataDir = CoreSettingsGetStringValue(SettingsID::Core_UserDataDirOverride);
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const std::string userCacheDir = CoreSettingsGetStringValue(SettingsID::Core_UserCacheDirOverride);
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this->screenshotDirLineEdit->setText(QString::fromStdString(screenshotDir));
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this->saveStateDirLineEdit->setText(QString::fromStdString(saveStateDir));
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@@ -449,15 +426,10 @@ void SettingsDialog::loadDirectorySettings(void)
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void SettingsDialog::load64DDSettings(void)
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{
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std::string japaneseIPLRom;
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std::string americanIPlRom;
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std::string developmentIPLRom;
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int saveDiskFormat = 0;
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japaneseIPLRom = CoreSettingsGetStringValue(SettingsID::Core_64DD_JapaneseIPL);
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americanIPlRom = CoreSettingsGetStringValue(SettingsID::Core_64DD_AmericanIPL);
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developmentIPLRom = CoreSettingsGetStringValue(SettingsID::Core_64DD_DevelopmentIPL);
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saveDiskFormat = CoreSettingsGetIntValue(SettingsID::Core_64DD_SaveDiskFormat);
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const std::string japaneseIPLRom = CoreSettingsGetStringValue(SettingsID::Core_64DD_JapaneseIPL);
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const std::string americanIPlRom = CoreSettingsGetStringValue(SettingsID::Core_64DD_AmericanIPL);
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const std::string developmentIPLRom = CoreSettingsGetStringValue(SettingsID::Core_64DD_DevelopmentIPL);
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const int saveDiskFormat = CoreSettingsGetIntValue(SettingsID::Core_64DD_SaveDiskFormat);
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this->japaneseIPLRomLineEdit->setText(QString::fromStdString(japaneseIPLRom));
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this->americanIPLRomLineEdit->setText(QString::fromStdString(americanIPlRom));
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@@ -567,27 +539,16 @@ void SettingsDialog::loadInterfaceNetplaySettings(void)
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void SettingsDialog::loadDefaultCoreSettings(void)
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{
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bool disableExtraMem = false;
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int counterFactor = 0;
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int cpuEmulator = 0;
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int saveFilenameFormat = 0;
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int siDmaDuration = -1;
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bool randomizeInterrupt = true;
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bool usePIFROM;
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QString ntscPifROM;
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QString palPifRom;
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bool overrideGameSettings;
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disableExtraMem = CoreSettingsGetDefaultBoolValue(SettingsID::CoreOverlay_DisableExtraMem);
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counterFactor = CoreSettingsGetDefaultIntValue(SettingsID::CoreOverlay_CountPerOp);
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cpuEmulator = CoreSettingsGetDefaultIntValue(SettingsID::CoreOverlay_CPU_Emulator);
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siDmaDuration = CoreSettingsGetDefaultIntValue(SettingsID::CoreOverlay_SiDmaDuration);
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saveFilenameFormat = CoreSettingsGetDefaultIntValue(SettingsID::CoreOverLay_SaveFileNameFormat);
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randomizeInterrupt = CoreSettingsGetDefaultBoolValue(SettingsID::CoreOverlay_RandomizeInterrupt);
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usePIFROM = CoreSettingsGetDefaultBoolValue(SettingsID::Core_PIF_Use);
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ntscPifROM = QString::fromStdString(CoreSettingsGetDefaultStringValue(SettingsID::Core_PIF_NTSC));
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palPifRom = QString::fromStdString(CoreSettingsGetDefaultStringValue(SettingsID::Core_PIF_PAL));
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overrideGameSettings = CoreSettingsGetDefaultBoolValue(SettingsID::Core_OverrideGameSpecificSettings);
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bool disableExtraMem = CoreSettingsGetDefaultBoolValue(SettingsID::CoreOverlay_DisableExtraMem);
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int counterFactor = CoreSettingsGetDefaultIntValue(SettingsID::CoreOverlay_CountPerOp);
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const int cpuEmulator = CoreSettingsGetDefaultIntValue(SettingsID::CoreOverlay_CPU_Emulator);
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int siDmaDuration = CoreSettingsGetDefaultIntValue(SettingsID::CoreOverlay_SiDmaDuration);
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const int saveFilenameFormat = CoreSettingsGetDefaultIntValue(SettingsID::CoreOverLay_SaveFileNameFormat);
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const bool randomizeInterrupt = CoreSettingsGetDefaultBoolValue(SettingsID::CoreOverlay_RandomizeInterrupt);
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const bool usePIFROM = CoreSettingsGetDefaultBoolValue(SettingsID::Core_PIF_Use);
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const QString ntscPifROM = QString::fromStdString(CoreSettingsGetDefaultStringValue(SettingsID::Core_PIF_NTSC));
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const QString palPifRom = QString::fromStdString(CoreSettingsGetDefaultStringValue(SettingsID::Core_PIF_PAL));
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const bool overrideGameSettings = CoreSettingsGetDefaultBoolValue(SettingsID::Core_OverrideGameSpecificSettings);
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this->coreCpuEmulatorComboBox->setCurrentIndex(cpuEmulator);
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this->coreSaveFilenameFormatComboBox->setCurrentIndex(saveFilenameFormat);
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@@ -623,18 +584,10 @@ void SettingsDialog::loadDefaultGameSettings(void)
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void SettingsDialog::loadDefaultGameCoreSettings(void)
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{
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bool overrideEnabled, randomizeInterrupt;
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int cpuEmulator = 0, overclockingFactor = 0;
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overrideEnabled = CoreSettingsGetDefaultBoolValue(SettingsID::Game_OverrideCoreSettings);
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cpuEmulator = CoreSettingsGetDefaultIntValue(SettingsID::Game_CPU_Emulator);
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overclockingFactor = CoreSettingsGetDefaultIntValue(SettingsID::Game_CountPerOpDenomPot);
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randomizeInterrupt = CoreSettingsGetDefaultBoolValue(SettingsID::Game_RandomizeInterrupt);
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gameOverrideCoreSettingsGroupBox->setChecked(overrideEnabled);
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gameCoreCpuEmulatorComboBox->setCurrentIndex(cpuEmulator);
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gameOverclockingFactorSpinBox->setValue(overclockingFactor);
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gameRandomizeTimingCheckBox->setChecked(randomizeInterrupt);
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this->gameOverrideCoreSettingsGroupBox->setChecked(CoreSettingsGetDefaultBoolValue(SettingsID::Game_OverrideCoreSettings));
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this->gameCoreCpuEmulatorComboBox->setCurrentIndex(CoreSettingsGetDefaultIntValue(SettingsID::Game_CPU_Emulator));
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this->gameOverclockingFactorSpinBox->setValue(CoreSettingsGetDefaultIntValue(SettingsID::Game_CountPerOpDenomPot));
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this->gameRandomizeTimingCheckBox->setChecked(CoreSettingsGetDefaultBoolValue(SettingsID::Game_RandomizeInterrupt));
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}
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void SettingsDialog::loadDefaultGamePluginSettings(void)
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@@ -719,8 +672,8 @@ void SettingsDialog::loadDefaultInterfaceOSDSettings(void)
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this->osdHorizontalPaddingSpinBox->setValue(CoreSettingsGetDefaultIntValue(SettingsID::GUI_OnScreenDisplayPaddingX));
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this->osdDurationSpinBox->setValue(CoreSettingsGetDefaultIntValue(SettingsID::GUI_OnScreenDisplayDuration));
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std::vector<int> backgroundColor = CoreSettingsGetDefaultIntListValue(SettingsID::GUI_OnScreenDisplayBackgroundColor);
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std::vector<int> textColor = CoreSettingsGetDefaultIntListValue(SettingsID::GUI_OnScreenDisplayTextColor);
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const std::vector<int> backgroundColor = CoreSettingsGetDefaultIntListValue(SettingsID::GUI_OnScreenDisplayBackgroundColor);
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const std::vector<int> textColor = CoreSettingsGetDefaultIntListValue(SettingsID::GUI_OnScreenDisplayTextColor);
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if (backgroundColor.size() == 4)
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{
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this->currentBackgroundColor = QColor(backgroundColor.at(0), backgroundColor.at(1), backgroundColor.at(2), backgroundColor.at(3));
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@@ -768,14 +721,14 @@ void SettingsDialog::saveCoreSettings(void)
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{
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bool disableExtraMem = (this->coreMemorySizeComboBox->currentIndex() == 0);
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int counterFactor = this->coreCounterFactorComboBox->currentIndex() + 1;
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int cpuEmulator = this->coreCpuEmulatorComboBox->currentIndex();
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int saveFilenameFormat = this->coreSaveFilenameFormatComboBox->currentIndex();
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const int cpuEmulator = this->coreCpuEmulatorComboBox->currentIndex();
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const int saveFilenameFormat = this->coreSaveFilenameFormatComboBox->currentIndex();
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int siDmaDuration = this->coreSiDmaDurationSpinBox->value();
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bool randomizeInterrupt = this->coreRandomizeTimingCheckBox->isChecked();
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bool usePIF = this->usePifRomGroupBox->isChecked();
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QString ntscPifROM = this->ntscPifRomLineEdit->text();
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QString palPifROM = this->palPifRomLineEdit->text();
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bool overrideGameSettings = this->coreOverrideGameSettingsGroup->isChecked();
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const bool randomizeInterrupt = this->coreRandomizeTimingCheckBox->isChecked();
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const bool usePIF = this->usePifRomGroupBox->isChecked();
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const QString ntscPifROM = this->ntscPifRomLineEdit->text();
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const QString palPifROM = this->palPifRomLineEdit->text();
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const bool overrideGameSettings = this->coreOverrideGameSettingsGroup->isChecked();
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CoreSettingsSetValue(SettingsID::CoreOverlay_CPU_Emulator, cpuEmulator);
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CoreSettingsSetValue(SettingsID::CoreOverLay_SaveFileNameFormat, saveFilenameFormat);
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@@ -799,11 +752,11 @@ void SettingsDialog::saveCoreSettings(void)
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void SettingsDialog::saveGameSettings(void)
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{
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bool disableExtraMem = this->gameMemorySizeComboBox->currentIndex() == 0;
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int saveType = this->gameSaveTypeComboBox->currentIndex();
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int countPerOp = this->gameCounterFactorComboBox->currentIndex() + 1;
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bool transferPak = this->gameTransferPakComboBox->currentIndex() != 0;
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int siDmaDuration = this->gameSiDmaDurationSpinBox->value();
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const bool disableExtraMem = this->gameMemorySizeComboBox->currentIndex() == 0;
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const int saveType = this->gameSaveTypeComboBox->currentIndex();
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const int countPerOp = this->gameCounterFactorComboBox->currentIndex() + 1;
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const bool transferPak = this->gameTransferPakComboBox->currentIndex() != 0;
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const int siDmaDuration = this->gameSiDmaDurationSpinBox->value();
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if ((this->defaultGameSettings.DisableExtraMem != disableExtraMem) ||
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(this->defaultGameSettings.SaveType != saveType) ||
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@@ -834,20 +787,15 @@ void SettingsDialog::saveGameSettings(void)
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void SettingsDialog::saveGameCoreSettings(void)
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{
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bool overrideEnabled, randomizeInterrupt;
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bool defaultOverrideEnabled, defaultRandomizeInterrupt;
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int cpuEmulator = 0, defaultCpuEmulator;
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int overclockingFactor = 0, defaultoverclockingFactor;
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const bool overrideEnabled = gameOverrideCoreSettingsGroupBox->isChecked();
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const int cpuEmulator = gameCoreCpuEmulatorComboBox->currentIndex();
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const int overclockingFactor = gameOverclockingFactorSpinBox->value();
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const bool randomizeInterrupt = gameRandomizeTimingCheckBox->isChecked();
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overrideEnabled = gameOverrideCoreSettingsGroupBox->isChecked();
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cpuEmulator = gameCoreCpuEmulatorComboBox->currentIndex();
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overclockingFactor = gameOverclockingFactorSpinBox->value();
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randomizeInterrupt = gameRandomizeTimingCheckBox->isChecked();
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defaultOverrideEnabled = CoreSettingsGetDefaultBoolValue(SettingsID::Game_OverrideCoreSettings);
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defaultRandomizeInterrupt = CoreSettingsGetDefaultBoolValue(SettingsID::Game_RandomizeInterrupt);
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defaultCpuEmulator = CoreSettingsGetDefaultIntValue(SettingsID::Game_CPU_Emulator);
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defaultoverclockingFactor = CoreSettingsGetDefaultIntValue(SettingsID::Game_CountPerOpDenomPot);
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const bool defaultOverrideEnabled = CoreSettingsGetDefaultBoolValue(SettingsID::Game_OverrideCoreSettings);
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const int defaultCpuEmulator = CoreSettingsGetDefaultIntValue(SettingsID::Game_CPU_Emulator);
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const int defaultoverclockingFactor = CoreSettingsGetDefaultIntValue(SettingsID::Game_CountPerOpDenomPot);
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const bool defaultRandomizeInterrupt = CoreSettingsGetDefaultBoolValue(SettingsID::Game_RandomizeInterrupt);
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if ((defaultOverrideEnabled != overrideEnabled) ||
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(defaultCpuEmulator != cpuEmulator) ||
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