Commit Graph
2615 Commits
Author SHA1 Message Date
Unknown W. Brackets 9c6cfeeb26 Fix logging during savestate. 2013-03-10 23:52:11 -07:00
Unknown W. Brackets da3af79f3b Turn down logging for LwMutexes.
No one seems to have run into issues with these for a while, and they are
quite noisy, since games use them as lightweight locks.
2013-03-10 22:57:27 -07:00
Unknown W. Brackets 913dca69ef Turn down logging for things that can be inferred.
If you see a thread switch for a vblank wait, you know what happened.
2013-03-10 22:56:24 -07:00
Unknown W. Brackets 118050485f Show the current thread name in the log file.
This is very useful, although it kinda entwines the logging a bit
more than might be desired.
2013-03-10 22:25:03 -07:00
Henrik Rydgard 5b015dd788 Set default pixel mode for sceMpeg to 8888 2013-03-10 23:38:54 +01:00
raven02 85920312c2 Cleanup sceMpegQueryStreamOffset/sceMpegQueryStreamSize 2013-03-11 03:55:19 +08:00
sum2012 bb82ad1685 Correct WrapI_UUUI and IMP sceMpegAvcConvertToYuv420 2013-03-10 15:21:55 +08:00
Henrik Rydgård 0d196bcdc5 Merge pull request #925 from unknownbrackets/perf
Improve perf for thread switching / callbacks
2013-03-09 14:26:21 -08:00
Unknown W. Brackets 6b7ff47617 Improve perf of __KernelExecutePendingMipsCalls().
This was using ~3% in many games with fast forward.  It was all
the RTL type lookup, so avoiding it is an easy win.
2013-03-09 14:21:21 -08:00
Unknown W. Brackets f9fc1af5c8 Improve perf of sceKernelCheckCallback().
Some games seem to call this a lot.
2013-03-09 14:11:53 -08:00
Unknown W. Brackets dba04a7e22 Add a function for HLE to consume cycles.
Needed sometimes to make timing match better for tight loops.
Also removes the Puyo Puyo Fever hack.
2013-03-09 13:53:19 -08:00
Unknown W. Brackets 806ee13b61 Add a delay to sceUtilityLoadAvModule() as well. 2013-03-09 12:53:53 -08:00
Unknown W. Brackets d2be407223 Make HLE func delayed results more generic. 2013-03-09 11:42:15 -08:00
Unknown W. Brackets ab66aa4c45 Fix a shutdown crash with close fonts. 2013-03-09 00:54:16 -08:00
Unknown W. Brackets f3a10fb4c3 Correct arguments to font alloc function. 2013-03-09 00:51:49 -08:00
sum2012 827625ac3f Add WrapI_UUUI
For sceMpegAvcConvertToYuv420 use
public int sceMpegAvcConvertToYuv420(int mpeg, TPointer bufferOutput,
TPointer unknown1, int unknown2) {
return 0;
}
2013-03-09 00:51:17 +08:00
Henrik Rydgård 0534139b14 Merge pull request #906 from oioitff/master
Not to show charCode with "%c" in sceFont.cpp
2013-03-08 00:33:37 -08:00
Henrik Rydgård 34f4d7a3a3 Merge pull request #904 from raven02/patch-7
Fix slowdown in Ridge Racer 2 or may be others
2013-03-08 00:18:00 -08:00
oioitff 85fb494ee7 Not to show charCode with "%c"
. Because it may have bad affect when we are not using English font.
2013-03-08 16:11:53 +08:00
Unknown W. Brackets eb34f416d9 Reschedule/delay after sceKernelLoadModule() a bit.
Fixes Twin Brave demo, at least.
2013-03-07 23:18:33 -08:00
Unknown W. Brackets 82059b19da Reschedule better in sceUtilityLoad/Unload.
It's not exactly right but it should help some games.
2013-03-07 22:45:58 -08:00
Unknown W. Brackets db52d3d43c Quick and dirty attempt to delay loadmodule. 2013-03-07 22:45:58 -08:00
raven02 c3b2651660 Add %i for return value 2013-03-08 10:35:17 +08:00
raven02 54a2ca65ff Fix slowdown in RR2 or may be others 2013-03-08 09:30:04 +08:00
raven02 1fd2e5aadb Add optionAddr to sceKernelLoadModule 2013-03-07 19:43:17 +08:00
raven02 691bc2df3f Update sceKernelGetModuleIdByAddress 2013-03-07 19:29:49 +08:00
CrazyMaxandUnknown W. Brackets bcac3e288b Buildfix: missing semicolon. 2013-03-07 01:58:58 -08:00
raven02 bda4a64e0d Update AccumulatedHcount based on currentHCount 2013-03-07 16:47:09 +08:00
Henrik Rydgard 6702f0c78c Tiny optimization and bugfix 2013-03-07 00:47:48 +01:00
Henrik Rydgard a0cf3b9151 Restore a log statement, #pragma once. 2013-03-07 00:27:00 +01:00
Henrik Rydgard 57d4544ef4 Basic testrunner for Android.
Running it as-is reveals that clo and rotrv are broken in ARMJIT.
2013-03-07 00:10:53 +01:00
Henrik Rydgard a972d211c5 Call __LoadInternalFonts in __FontDoState to be safe. 2013-03-06 23:42:55 +01:00
Henrik Rydgard 43df3c9071 Lazy font loading (to speed up running unit tests...) 2013-03-06 22:26:54 +01:00
Henrik Rydgard 477aeee0ee Compute current hCount correctly instead of incrementing a counter. 2013-03-06 20:31:51 +01:00
Unknown W. Brackets b87c9839de Correctly make psmfPlayerStatus per instance. 2013-03-06 01:00:26 -08:00
Unknown W. Brackets e361ae7e85 Check for bad psmfplayer param in status.
Improves Mana Khemia: Student Alliance.
2013-03-06 00:50:42 -08:00
raven02 9f127fcf0d Turn down level sceAtracDecodeData log level 2013-03-06 07:02:40 +08:00
raven02 db7f23faf7 Turn down level sceMpegAtracDecode log level 2013-03-06 07:01:40 +08:00
Henrik Rydgård aca4740484 Merge pull request #867 from sum2012/master
IMPL Some Mpeg and Handle ringbufferAddr =0 in sceMpegCreate
2013-03-05 12:09:26 -08:00
raven02 0d5d735d34 Wrap sceDisplayIsVblank as well 2013-03-05 21:34:22 +08:00
raven02 866bdb3039 Implement sceDisplayGetMode & wrap *Hcount* 2013-03-05 21:31:13 +08:00
sum2012 4b45af3630 Remove PSP_ERROR_MPEG_INVALID_VALUE in scempeg.cpp 2013-03-05 21:05:25 +08:00
sum2012 03841486e1 Handle ringbufferAddr =0 in sceMpegCreate 2013-03-05 10:01:45 +08:00
sum2012 a79713b8c4 Add a debug log for sceMpegAvcResourceFinish 2013-03-05 09:18:21 +08:00
sum2012 fd50dc3a9d Add a comment that it's just a random address 2013-03-05 09:12:47 +08:00
sum2012 5ce82bc028 IMPL Some Mpeg
ref https://github.com/hrydgard/ppsspp/issues/508
please help to check whether I IMPL correctly
2013-03-05 08:39:32 +08:00
Henrik Rydgard e7226a9716 Approximately rollback the last change to sceKernelReferThreadProfiler 2013-03-05 00:21:00 +01:00
Henrik Rydgard 3714eebbbe Actually register scePspNpDrm_user 2013-03-04 23:54:03 +01:00
Marcin Mikołajczyk f406ad701c Fix sceKernelReferThreadProfiler types, implement scePowerGetPllClockFreqFloat 2013-03-04 23:39:59 +01:00
Henrik Rydgard d4603136f0 Minor stuff: Fake-implement sceKernelReferThreadProfiler, make sure GPU frame dump logging gets output by not sending it to G3D. 2013-03-04 22:15:39 +01:00