Commit Graph
18709 Commits
Author SHA1 Message Date
vnctdj 2765d8489f Make "Back" button translatable on the analogs testing screen 2015-01-04 02:01:05 +01:00
Bovine 54c7a12306 Fix simd vmmul transpose optimizations.
Yep, gotta discard the S matrix when we're done with it.
2015-01-03 16:58:03 -07:00
Bovine 0fdebdc1ca Fix discardVS.
It's not valid for non-away values to have a lane.
2015-01-03 16:54:31 -07:00
Henrik Rydgard 3cc633f091 x86jit: Minor logging improvements in FPU recache 2015-01-03 22:55:39 +01:00
Bovine 185d4db081 Fix simd vmmul transpose optimizations.
Need to ensure S has been written back before transposing it or we'll end
up writing back S'.
2015-01-03 14:48:54 -07:00
Henrik Rydgard 0ba83fd4d7 Update native with button mapping fix. Let's see if this helps #7254 2015-01-03 22:46:34 +01:00
Henrik Rydgard fe94cb6146 Try not to pass-through back and menu as Android commands if they come from a gamepad. 2015-01-03 22:44:41 +01:00
Henrik Rydgård 8a72fe3cb1 Merge pull request #7260 from unknownbrackets/jit-minor
armjit: Fix vfad/vavg sign for -0.000
2015-01-03 20:35:10 +01:00
Unknown W. Brackets ab978b1eb1 armjit: Fix vfad/vavg sign for -0.000.
But, NEON is still broken pretty bad, not sure why.
2015-01-03 11:14:52 -08:00
Henrik Rydgård 5fffe53671 Merge pull request #7258 from unknownbrackets/jit-minor
x86jit: Fix vavg, improve vfad
2015-01-03 19:44:22 +01:00
Unknown W. Brackets e6a50a1371 Initialize vfpu regs are NAN, not 0.0.
This matches tests, the fpu, and seems logical.
2015-01-03 10:40:21 -08:00
Unknown W. Brackets a1864b2c78 x86jit: Fix vavg scale.
Was completely wrong, darn it.
2015-01-03 10:39:58 -08:00
Unknown W. Brackets 8a089ee583 x86jit: Handle -0.0 in vavg/vfad.
Should result in a positive result.
2015-01-03 10:39:26 -08:00
Henrik Rydgard d545908b6c Show the last key event on the analogs testing screen
(which I guess is now a generic testing screen)

May help investigating #7254
2015-01-03 17:59:43 +01:00
Henrik Rydgård 5e97a287c0 Merge pull request #7257 from hilesaz/master
Fix matrix disassembly notation
2015-01-03 10:57:01 +01:00
Bovine 2ed4c1bd6b Fix matrix disassembly notation
Changed disassembler output to match gas input for operations on
transposed matrices where row != col.
2015-01-03 02:04:08 -07:00
Unknown W. Brackets 7131148cdb Merge pull request #7256 from vnctdj/patch-1
Windows buildfix
2015-01-02 10:06:38 -08:00
vnctdj cf135a8f11 Windows buildfix 2015-01-02 19:02:51 +01:00
Henrik Rydgard 673491e568 Whitespace fix 2015-01-02 17:25:23 +01:00
Henrik Rydgard 87d221e069 Android: Ignore back-button events from other devices than Default if the back button is mapped.
Update native.

Should help #7254.
2015-01-02 16:43:08 +01:00
Henrik Rydgard 7f0387a31e Improves buffer overflow protection in LOG macros. Replaces #250.
Also some warning fixes.
2015-01-02 16:36:43 +01:00
Henrik Rydgard 13c4a22967 Disable transpose optimization, seems to break games 2015-01-02 01:13:34 +01:00
Unknown W. Brackets d0b6a3a339 Oops, fix a mistake in the screenshot func.
How did I lose the return?
2015-01-01 10:50:33 -08:00
Henrik Rydgard fdd297a982 Update native with better Moga version detection. Show moga version in System information on Android. 2015-01-01 13:35:31 +01:00
Henrik Rydgard 4dce24d05c Improve Moga version detection - do it after the connect event. 2015-01-01 13:34:32 +01:00
Henrik Rydgard 6a7e5d1cc2 x86 Jit SIMD: Generate somewhat shorter code for handling transposed matrices in vmmul.
TODO: Build into regalloc instead, with a MapMatrix function?
2015-01-01 12:44:03 +01:00
Henrik Rydgard aa31bcc6ae R/B was swapped in the clear color. Also updates native with consistency fix.
Fixes native issue 254.
2015-01-01 11:26:23 +01:00
Henrik Rydgard 6ec765dcf4 Make thin3d clear color consistent (R/B was swapped between GL and DX)
Thanks unknown.
2015-01-01 11:25:27 +01:00
Henrik Rydgård 4ec9f758ea Merge pull request #7251 from unknownbrackets/jit-minor
x86jit: Fix another sequential detect problem
2015-01-01 10:11:39 +01:00
Unknown W. Brackets 5f6f8ac0a2 x86jit: Fix another sequential detect problem.
Arg.  Maybe should use voffset after all, but it won't fit in a u8
anyway...
2014-12-31 22:43:31 -08:00
Unknown W. Brackets c5f7b6fa72 x86jit: Disable simd again for now. 2014-12-31 19:43:40 -08:00
Unknown W. Brackets 1615ec69a6 Fix a typo, which fixes #7249. 2014-12-31 19:41:14 -08:00
Henrik Rydgård 239913aaae Merge pull request #7250 from unknownbrackets/screenshot-minor
Support more screenshot framebuffer formats
2015-01-01 02:52:41 +01:00
Unknown W. Brackets 7ecff0acd6 Support more screenshot framebuffer formats. 2014-12-31 16:17:23 -08:00
Henrik Rydgard a125178b0b Add a popup dialog when clicking savestate screenshots 2014-12-31 20:43:29 +01:00
Henrik Rydgard 0cbff84489 Draw "OSM" as a view. ES 3.0: Tell tilers to discard depth/stencil of the backbuffer.
Also, don't even bind the UI texture unless there's UI to draw (probably negligible optimization).
2014-12-31 20:43:28 +01:00
Unknown W. Brackets 4002cf6dac Update native (Symbian buildfix.) 2014-12-31 10:26:35 -08:00
Unknown W. Brackets 9f490ddb0f Symbian buildfix. 2014-12-31 10:26:10 -08:00
Henrik Rydgård 653be5f67b Merge pull request #7248 from unknownbrackets/http-minor
Tweaks to HTTP loader
2014-12-31 19:19:21 +01:00
Unknown W. Brackets b0bbacb551 Update native. 2014-12-31 10:15:20 -08:00
Henrik Rydgård 61c2ebd154 Merge pull request #253 from unknownbrackets/http-minor
Increase http buffer size, support non-standard ports
2014-12-31 18:50:12 +01:00
Unknown W. Brackets 7b4d152cc0 Log something when screenshot fails.
For savestates as well as user-triggered.
2014-12-31 09:41:00 -08:00
Unknown W. Brackets d13d48575c Support ports in HTTP loading code. 2014-12-31 09:40:43 -08:00
Unknown W. Brackets 49ea917209 Support ports in Url. 2014-12-31 09:37:14 -08:00
Unknown W. Brackets 48cbcc9a5e Read from sockets using larger, dynamic buffers.
1024 is too small for downloading things.
2014-12-31 09:36:37 -08:00
Henrik Rydgard 823dd6f72a Just some logging 2014-12-31 17:11:31 +01:00
Henrik Rydgard 6879f05eb0 First attempt at save state UI with screenshot thumbnails in the pause screen 2014-12-31 15:34:51 +01:00
Henrik Rydgard 240ebcb085 Fix memory leaks in sceJpeg 2014-12-31 15:34:50 +01:00
Henrik Rydgard b891268d60 Clean up texture loading in thin3D a bit 2014-12-31 15:28:14 +01:00
Henrik Rydgard 33e00b5c2e UI: Get rid of "ImageFileView" which uses non-thin3d-compatible textures. 2014-12-31 11:23:50 +01:00