vnctdj
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2765d8489f
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Make "Back" button translatable on the analogs testing screen
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2015-01-04 02:01:05 +01:00 |
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Bovine
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54c7a12306
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Fix simd vmmul transpose optimizations.
Yep, gotta discard the S matrix when we're done with it.
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2015-01-03 16:58:03 -07:00 |
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Bovine
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0fdebdc1ca
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Fix discardVS.
It's not valid for non-away values to have a lane.
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2015-01-03 16:54:31 -07:00 |
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Henrik Rydgard
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3cc633f091
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x86jit: Minor logging improvements in FPU recache
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2015-01-03 22:55:39 +01:00 |
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Bovine
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185d4db081
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Fix simd vmmul transpose optimizations.
Need to ensure S has been written back before transposing it or we'll end
up writing back S'.
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2015-01-03 14:48:54 -07:00 |
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Henrik Rydgard
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0ba83fd4d7
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Update native with button mapping fix. Let's see if this helps #7254
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2015-01-03 22:46:34 +01:00 |
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Henrik Rydgard
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fe94cb6146
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Try not to pass-through back and menu as Android commands if they come from a gamepad.
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2015-01-03 22:44:41 +01:00 |
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Henrik Rydgård
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8a72fe3cb1
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Merge pull request #7260 from unknownbrackets/jit-minor
armjit: Fix vfad/vavg sign for -0.000
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2015-01-03 20:35:10 +01:00 |
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Unknown W. Brackets
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ab978b1eb1
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armjit: Fix vfad/vavg sign for -0.000.
But, NEON is still broken pretty bad, not sure why.
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2015-01-03 11:14:52 -08:00 |
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Henrik Rydgård
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5fffe53671
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Merge pull request #7258 from unknownbrackets/jit-minor
x86jit: Fix vavg, improve vfad
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2015-01-03 19:44:22 +01:00 |
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Unknown W. Brackets
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e6a50a1371
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Initialize vfpu regs are NAN, not 0.0.
This matches tests, the fpu, and seems logical.
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2015-01-03 10:40:21 -08:00 |
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Unknown W. Brackets
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a1864b2c78
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x86jit: Fix vavg scale.
Was completely wrong, darn it.
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2015-01-03 10:39:58 -08:00 |
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Unknown W. Brackets
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8a089ee583
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x86jit: Handle -0.0 in vavg/vfad.
Should result in a positive result.
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2015-01-03 10:39:26 -08:00 |
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Henrik Rydgard
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d545908b6c
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Show the last key event on the analogs testing screen
(which I guess is now a generic testing screen)
May help investigating #7254
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2015-01-03 17:59:43 +01:00 |
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Henrik Rydgård
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5e97a287c0
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Merge pull request #7257 from hilesaz/master
Fix matrix disassembly notation
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2015-01-03 10:57:01 +01:00 |
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Bovine
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2ed4c1bd6b
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Fix matrix disassembly notation
Changed disassembler output to match gas input for operations on
transposed matrices where row != col.
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2015-01-03 02:04:08 -07:00 |
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Unknown W. Brackets
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7131148cdb
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Merge pull request #7256 from vnctdj/patch-1
Windows buildfix
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2015-01-02 10:06:38 -08:00 |
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vnctdj
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cf135a8f11
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Windows buildfix
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2015-01-02 19:02:51 +01:00 |
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Henrik Rydgard
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673491e568
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Whitespace fix
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2015-01-02 17:25:23 +01:00 |
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Henrik Rydgard
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87d221e069
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Android: Ignore back-button events from other devices than Default if the back button is mapped.
Update native.
Should help #7254.
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2015-01-02 16:43:08 +01:00 |
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Henrik Rydgard
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7f0387a31e
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Improves buffer overflow protection in LOG macros. Replaces #250.
Also some warning fixes.
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2015-01-02 16:36:43 +01:00 |
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Henrik Rydgard
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13c4a22967
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Disable transpose optimization, seems to break games
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2015-01-02 01:13:34 +01:00 |
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Unknown W. Brackets
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d0b6a3a339
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Oops, fix a mistake in the screenshot func.
How did I lose the return?
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2015-01-01 10:50:33 -08:00 |
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Henrik Rydgard
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fdd297a982
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Update native with better Moga version detection. Show moga version in System information on Android.
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2015-01-01 13:35:31 +01:00 |
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Henrik Rydgard
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4dce24d05c
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Improve Moga version detection - do it after the connect event.
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2015-01-01 13:34:32 +01:00 |
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Henrik Rydgard
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6a7e5d1cc2
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x86 Jit SIMD: Generate somewhat shorter code for handling transposed matrices in vmmul.
TODO: Build into regalloc instead, with a MapMatrix function?
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2015-01-01 12:44:03 +01:00 |
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Henrik Rydgard
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aa31bcc6ae
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R/B was swapped in the clear color. Also updates native with consistency fix.
Fixes native issue 254.
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2015-01-01 11:26:23 +01:00 |
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Henrik Rydgard
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6ec765dcf4
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Make thin3d clear color consistent (R/B was swapped between GL and DX)
Thanks unknown.
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2015-01-01 11:25:27 +01:00 |
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Henrik Rydgård
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4ec9f758ea
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Merge pull request #7251 from unknownbrackets/jit-minor
x86jit: Fix another sequential detect problem
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2015-01-01 10:11:39 +01:00 |
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Unknown W. Brackets
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5f6f8ac0a2
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x86jit: Fix another sequential detect problem.
Arg. Maybe should use voffset after all, but it won't fit in a u8
anyway...
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2014-12-31 22:43:31 -08:00 |
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Unknown W. Brackets
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c5f7b6fa72
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x86jit: Disable simd again for now.
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2014-12-31 19:43:40 -08:00 |
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Unknown W. Brackets
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1615ec69a6
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Fix a typo, which fixes #7249.
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2014-12-31 19:41:14 -08:00 |
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Henrik Rydgård
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239913aaae
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Merge pull request #7250 from unknownbrackets/screenshot-minor
Support more screenshot framebuffer formats
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2015-01-01 02:52:41 +01:00 |
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Unknown W. Brackets
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7ecff0acd6
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Support more screenshot framebuffer formats.
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2014-12-31 16:17:23 -08:00 |
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Henrik Rydgard
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a125178b0b
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Add a popup dialog when clicking savestate screenshots
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2014-12-31 20:43:29 +01:00 |
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Henrik Rydgard
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0cbff84489
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Draw "OSM" as a view. ES 3.0: Tell tilers to discard depth/stencil of the backbuffer.
Also, don't even bind the UI texture unless there's UI to draw (probably negligible optimization).
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2014-12-31 20:43:28 +01:00 |
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Unknown W. Brackets
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4002cf6dac
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Update native (Symbian buildfix.)
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2014-12-31 10:26:35 -08:00 |
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Unknown W. Brackets
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9f490ddb0f
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Symbian buildfix.
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2014-12-31 10:26:10 -08:00 |
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Henrik Rydgård
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653be5f67b
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Merge pull request #7248 from unknownbrackets/http-minor
Tweaks to HTTP loader
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2014-12-31 19:19:21 +01:00 |
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Unknown W. Brackets
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b0bbacb551
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Update native.
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2014-12-31 10:15:20 -08:00 |
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Henrik Rydgård
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61c2ebd154
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Merge pull request #253 from unknownbrackets/http-minor
Increase http buffer size, support non-standard ports
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2014-12-31 18:50:12 +01:00 |
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Unknown W. Brackets
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7b4d152cc0
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Log something when screenshot fails.
For savestates as well as user-triggered.
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2014-12-31 09:41:00 -08:00 |
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Unknown W. Brackets
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d13d48575c
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Support ports in HTTP loading code.
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2014-12-31 09:40:43 -08:00 |
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Unknown W. Brackets
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49ea917209
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Support ports in Url.
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2014-12-31 09:37:14 -08:00 |
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Unknown W. Brackets
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48cbcc9a5e
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Read from sockets using larger, dynamic buffers.
1024 is too small for downloading things.
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2014-12-31 09:36:37 -08:00 |
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Henrik Rydgard
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823dd6f72a
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Just some logging
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2014-12-31 17:11:31 +01:00 |
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Henrik Rydgard
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6879f05eb0
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First attempt at save state UI with screenshot thumbnails in the pause screen
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2014-12-31 15:34:51 +01:00 |
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Henrik Rydgard
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240ebcb085
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Fix memory leaks in sceJpeg
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2014-12-31 15:34:50 +01:00 |
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Henrik Rydgard
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b891268d60
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Clean up texture loading in thin3D a bit
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2014-12-31 15:28:14 +01:00 |
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Henrik Rydgard
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33e00b5c2e
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UI: Get rid of "ImageFileView" which uses non-thin3d-compatible textures.
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2014-12-31 11:23:50 +01:00 |
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