Commit Graph
18709 Commits
Author SHA1 Message Date
Henrik Rydgard cac7a2feed Add a sample rate parameter to DSound, clean it up a bit 2015-01-11 14:11:09 +01:00
Henrik Rydgard 62d86f3246 Remove useless indirection class "PSPMixer" 2015-01-11 12:02:49 +01:00
Henrik Rydgard 3ca212ad0c Update native, expose platform audio sample rate in System Information on Android
When these don't match, we should really resample to get access to the low latency audio path. TODO
2015-01-11 11:42:00 +01:00
Henrik Rydgard 9201103abe Get rid of the Java audio path. We now only support Android 2.3+ where it's not needed.
Also, expose the optimal sample rate for the platform so we can show it in the UI.
2015-01-11 11:39:30 +01:00
sum2012 499e6c6b7f Make "Network Initialized" translatable 2015-01-11 11:55:25 +08:00
Unknown W. Brackets 81e0ab49bb Merge pull request #7312 from hrydgard/no-lock-in-singlethread
If multithreading isn't enabled, don't bother synchronizing the ThreadEventQueue
2015-01-10 16:14:45 -08:00
Henrik Rydgard a154dc4b1b Reduce some code duplication 2015-01-11 01:10:47 +01:00
Henrik Rydgard bc3fb79fa2 If multithreading isn't enabled, don't bother synchronizing the ThreadEventQueue. 2015-01-11 00:45:57 +01:00
Henrik Rydgard 222802524c Oops 2015-01-11 00:35:43 +01:00
Henrik Rydgard 2cc1bd327a Make the reporting option more prominent. Also move a few options around.
Very minor change in indexgenerator.
2015-01-11 00:12:32 +01:00
Henrik Rydgard 604abe933e Update submodules, add x64Emitter bugfix from Dolphin (plus a few new instrs), misc 2015-01-11 00:12:32 +01:00
Unknown W. Brackets 59b1027f3e Merge pull request #7311 from Bigpet/master
cwcheat: log a warning trying to skip past the end
2015-01-10 14:25:35 -08:00
Peter Tissen 101287c8c2 Instead of crashing log a warning when trying to skip more codes than are available 2015-01-10 22:56:27 +01:00
Unknown W. Brackets 1b7ee8c269 Allocate less in sceKernelLoadModuleByID w/ offset.
Though, this may still be too much?  I wonder if it parses to figure the
size or anything.
2015-01-10 08:36:12 -08:00
Henrik Rydgård 0ef589165b Merge pull request #7304 from unknownbrackets/io-minor
Fix reads starting outside of files on isos
2015-01-10 12:45:32 +01:00
Henrik Rydgård 73e7bd81d6 Merge pull request #7307 from unknownbrackets/jit-minor
Add flags for VFPUCC affecting instructions
2015-01-10 12:44:26 +01:00
Unknown W. Brackets 0f920d9b43 Add flags for VFPUCC affecting instructions.
This may fix possible bugs in clobber as well as help spill.  Could also
affect nice delay slots?
2015-01-10 02:02:39 -08:00
Unknown W. Brackets 57f40589b2 Fix reads starting outside of files on isos. 2015-01-09 18:34:41 -08:00
Henrik Rydgård b6a9722761 Merge pull request #7303 from unknownbrackets/io-minor
Report any attempt to read a negative size
2015-01-10 01:43:57 +01:00
Unknown W. Brackets 1cefac6473 Clean up some different clamping.
Could be cleaned up more but at least this is less weird.
2015-01-09 15:59:39 -08:00
Unknown W. Brackets 52288f5905 Report any attempt to read a negative size.
If this should return an error, that should be handled in sceIo.
2015-01-09 15:50:06 -08:00
Henrik Rydgård 534bf6d284 Merge pull request #7299 from daniel229/more_function_replace
Function replace in To Heart 2 and Flowers
2015-01-09 09:41:38 +01:00
daniel229 e2b52b38d7 Replace frame download in Flowers 2015-01-09 14:36:48 +08:00
daniel229 c59ad888a1 Another replace frame download in To Heart 2 Portable 2015-01-09 14:34:03 +08:00
Henrik Rydgård 01ff8709da Merge pull request #7293 from unknownbrackets/jit-minor
x86jit: Handle overlap better in simd vtfm
2015-01-08 13:14:09 +01:00
Unknown W. Brackets a27be3887e x86jit: Handle overlap better in simd vtfm. 2015-01-07 18:10:53 -08:00
Henrik Rydgård 33f31b0cc8 Merge pull request #7289 from unknownbrackets/gpu-minor
Avoid using an offset framebuffer for overlarge texturing
2015-01-07 09:26:37 +01:00
Unknown W. Brackets 5cea64316a Avoid using an offset framebuffer for large tex.
When texturing from the entire 512 height of a framebuffer, we still
should not trigger the offset framebuffer code.  This is expected to help
Danball Senki BOOST but not break Breath of Fire 3.
2015-01-06 20:57:19 -08:00
Unknown W. Brackets 15901d6f14 Merge pull request #7288 from sum2012/lang
Update Lang
2015-01-06 15:03:52 -08:00
sum2012 bf71821fee Update Lang 2015-01-07 06:55:55 +08:00
Henrik Rydgard a4a95c9b4b D3D9: Restore accidentally-commented-out blit functionality 2015-01-06 13:00:03 +01:00
Henrik Rydgard 4037a3a569 Buildfix 2015-01-06 12:59:28 +01:00
Henrik Rydgård 52f864483b Merge pull request #7240 from xebra/dx9
DX9:Handle all errors in reset function.
2015-01-06 12:01:28 +01:00
Henrik Rydgård d4f037bee9 Merge pull request #7284 from unknownbrackets/gpu-minor
Handle a case of 480x360 framebuffers
2015-01-06 11:59:47 +01:00
Henrik Rydgård bb1d571493 Merge pull request #7261 from hilesaz/master
Fix simd vmmul transpose optimizations.
2015-01-06 11:59:14 +01:00
Henrik Rydgård d4f9a6d7c6 Merge pull request #7283 from daniel229/some_func_replacement
Some function replacements in some games
2015-01-06 11:58:43 +01:00
daniel229 6ff5084b8b Update as unknownbrackets' suggestion. 2015-01-06 17:37:33 +08:00
Unknown W. Brackets 06e9d7680a Handle a case of 480x360 framebuffers.
Region and scissor are 480x360, but viewport is just default (also,
throughmode is on.)  We could add more checks, but just the height being a
bit higher is already unusual, so should be relatively safe.

Fixes #7277.
2015-01-06 00:02:05 -08:00
daniel229 f0b6826d67 Replace frame download in To Heart 2 Portable 2015-01-06 15:22:44 +08:00
daniel229 be8f9f50e4 Replace frame download in Kokoro Connect Yochi Random 2015-01-06 15:13:53 +08:00
daniel229 f288cd04a9 Replace frame download in Grisaia no Kajitsu La Fruit de la Grisaia 2015-01-06 15:05:30 +08:00
daniel229 c5aafb3be4 Replace frame download in Sangoku Koi Senki Otome no Heihou 2015-01-06 14:48:56 +08:00
daniel229 923f398d0d Replace frame download in Amatsumi Sora ni Kumo no Hatate ni 2015-01-06 14:39:06 +08:00
Unknown W. Brackets c4c581000f Report up to 9GB free on the memory stick.
This works around a bug in a Harry Potter game that happens on real
hardware.  Thanks to gdmk02 for a lot of testing.

Unfortunately, it'll still fail with certain amounts of free space, but it
does this on a real PSP also.
2015-01-05 22:38:47 -08:00
daniel229 daa145d282 Replace frame download in Kud Wafter 2015-01-06 14:30:45 +08:00
daniel229 a66423dfa3 Replace frame download in "Rewrite Portable" 2015-01-06 14:19:36 +08:00
Henrik Rydgård f1964dc98f Merge pull request #7281 from solomonchild/fix/7269
Added AlertDialog popup, when armeabi gets detected
2015-01-05 22:20:56 +01:00
Vlad e1e2e6d1d2 #7269: quickfix: typo 2015-01-05 21:06:47 +02:00
Vlad 4dd21f7dcf Added AlertDialog popup, when a device has armeabi 2015-01-05 20:41:22 +02:00
Henrik Rydgård 81caf7f382 Merge pull request #7271 from vnctdj/patch-1
Move ad hoc-related translations to [Networking]
2015-01-05 17:35:33 +01:00