Commit Graph
6340 Commits
Author SHA1 Message Date
Henrik Rydgård d95dbca9be Cleanup GPU init/shutdown a bit 2012-12-25 22:42:19 +01:00
Unknown W. Brackets f8f581794f Make sure sceUtility funcs all return error codes.
Right now, everything is 0, but before it wasn't returning anything.
Returning 0 actually made some games start working right.
2012-12-25 01:07:04 -08:00
Unknown W. Brackets 6a6db5f53a Remember to break on HLE after an ignored syscall. 2012-12-24 22:03:40 -08:00
Unknown W. Brackets dc21d5c462 Add a mechanism for HLE to trigger a debug break. 2012-12-24 21:47:54 -08:00
Unknown W. Brackets b8ae91237e Oops, missed some state in HLE to reset. 2012-12-24 21:04:28 -08:00
Unknown W. Brackets 3464fd6b00 Fix crash with unitialized var in mpeg code. 2012-12-24 11:56:51 -08:00
Unknown W. Brackets d1bae325f9 Correct mpeg lookup in sceMpegRingbufferPut(). 2012-12-24 11:46:41 -08:00
Unknown W. Brackets 7d42ca98de Fix a crash in sceMpegQueryStreamSize(). 2012-12-24 11:46:36 -08:00
Unknown W. Brackets 664db5911f Log the created mpeg handle for easier debugging. 2012-12-24 11:46:32 -08:00
Unknown W. Brackets 5e05768f55 Cleanup init/shutdown for scePsmf.
Also fix some indentation.
2012-12-24 10:49:53 -08:00
Unknown W. Brackets 4eaac857f7 Use a map of mpeg handles, cleanup init/shutdown. 2012-12-24 10:47:15 -08:00
Unknown W. Brackets c95ed4d0a6 Cleanup some logging, return values in sceMpeg. 2012-12-24 10:47:09 -08:00
Unknown W. Brackets 23db819e90 No longer need this forward decl. 2012-12-24 01:42:33 -08:00
Unknown W. Brackets d378b1c324 Deallocate properly in shutdown, not in init. 2012-12-24 01:41:15 -08:00
Unknown W. Brackets 41db5c46a5 Fix random modules not reseting on shutdown. 2012-12-23 22:52:40 -08:00
Unknown W. Brackets 036f0f3ad9 Properly clear interrupt state on shutdown. 2012-12-23 22:08:53 -08:00
Unknown W. Brackets 49d4c45670 Make sure threading state is cleared on shutdown. 2012-12-23 21:49:44 -08:00
Unknown W. Brackets 9ba0ed46fd Always create CoreTiming timers during kernel init. 2012-12-23 21:27:26 -08:00
Unknown W. Brackets 65cfc8de86 Cleanup and fix mutex init, no need for a flag now. 2012-12-23 18:27:07 -08:00
TMaul e8f240c1d4 Fix some more possible errors
Shadowed var n in MIPSIntVFPU

Possible buffer overflow in vertexdecoder.h

fix valid address checking in sceRtc function
2012-12-23 20:51:05 +00:00
TMaul b45c9a2747 Fix some atrac warnings
Shouldn't be returning uninited vars, just in case..
2012-12-23 19:50:50 +00:00
Henrik Rydgård b077caf3cf Merge pull request #232 from unknownbrackets/osk-fixes
Some crashfixes for OSK, release crash investigation
2012-12-23 11:40:35 -08:00
raven02 5f7553c467 Buildfix 2012-12-24 01:26:37 +08:00
Henrik Rydgård 502976d031 Merge pull request #240 from raven02/master
Change MAX_CHANNEL to PSP_AUDIO_CHANNEL_MAX
2012-12-23 09:06:01 -08:00
raven02 2bdaaba2ab Change MAX_CHANNEL to PSP_AUDIO_CHANNEL_MAX 2012-12-24 01:00:43 +08:00
Unknown W. Brackets 1c4409e082 Naive fix for repeat rate issues in OSK.
Not sure if the latch should actually be consumed but makes sense.
Needs tests.
2012-12-23 08:59:34 -08:00
raven02 415be25653 Add WrapU_II for functions in SceVaudio 2012-12-24 00:43:42 +08:00
raven02 764a75df1a Add 3 new functions for sceVaudio 2012-12-24 00:42:28 +08:00
Henrik Rydgård 0d6cfab61b Merge pull request #231 from raven02/sceAtrac
sceAtrac wrapped and change NOTICE to DEBUG for block transfer.
2012-12-23 02:52:01 -08:00
Henrik Rydgård 4a4d126dc7 Init/shutdown mutex 2012-12-23 11:19:55 +01:00
Henrik Rydgård 862a11e7be Clear some state between runs. Tabs fixing. 2012-12-23 11:16:32 +01:00
raven02 b6e865c694 sceAtrac wrapped and change NOTICE to DEBUG for block transfer. 2012-12-23 17:51:55 +08:00
Henrik Rydgård ce214b3943 Assorted warning fixes 2012-12-23 09:44:43 +01:00
Henrik Rydgård fba61b2a2a Warning fixes (and maybe a bugfix) in sceRtc 2012-12-23 09:38:47 +01:00
Unknown W. Brackets bbd7710234 Implement sceCtrlGetSamplingCycle() freq changes. 2012-12-22 21:23:28 -08:00
Unknown W. Brackets 8839516c1e Implement sceCtrlGetSamplingCycle(). 2012-12-22 20:31:22 -08:00
Unknown W. Brackets 6ad3c2d454 Make sure ctrl resets properly on game close/open. 2012-12-22 19:37:18 -08:00
Unknown W. Brackets 91e1cb7408 Implement sceCtrl*IdleCancelThreshold(). 2012-12-22 18:41:49 -08:00
Unknown W. Brackets 15018ca4a5 Stub out the sceCtrl idle cancel funcs. 2012-12-22 18:30:14 -08:00
TMaul 2b177e9b6d Start making the osk an osk 2012-12-22 18:48:32 +00:00
TMaul 154d3aaf6a Add sceAtracSetMOutHalfwayBuffer definitiion
PLus clean up the font code a tiny bit
2012-12-22 18:48:32 +00:00
Unknown W. Brackets 8188df4c8a Oops, don't think this belongs here after all. 2012-12-21 17:03:11 -08:00
Unknown W. Brackets 15793fe532 More minor static analysis warning fixes. 2012-12-21 17:00:47 -08:00
Unknown W. Brackets 66e942c545 Fix some "might be null" warnings. 2012-12-21 16:25:05 -08:00
Unknown W. Brackets ec753a3575 Fix some ignored error / shadowing warnings. 2012-12-21 16:23:21 -08:00
Unknown W. Brackets 217bdc275e Fix some type-conversion warnings. 2012-12-21 16:07:38 -08:00
Henrik Rydgard 252845ecb6 Bugfix, remove hack 2012-12-21 23:55:19 +01:00
Henrik Rydgard e42af096c8 Merge 2012-12-21 23:43:48 +01:00
Henrik Rydgard e26083f702 Merge branch 'master' into multi-draw
Conflicts:
	GPU/GLES/IndexGenerator.cpp
	GPU/GLES/IndexGenerator.h
2012-12-21 22:58:39 +01:00
Henrik Rydgard d663e28bde More work and optimization. Still not quite there. 2012-12-21 21:49:09 +01:00