Commit Graph
41858 Commits
Author SHA1 Message Date
Nemoumbra ef11d80b84 UPnP logs, wrong NpMatching2 syscall name, more names 2025-01-10 23:34:11 +03:00
Henrik Rydgård aa752ade6c Merge pull request #19851 from hrydgard/notice-layout-fix
NoticeView layout fix
2025-01-10 15:41:21 +01:00
Henrik Rydgård 3e1dc79236 Cosmetic fixes for popup notices and NoticeViews 2025-01-10 14:54:45 +01:00
Henrik Rydgård 885724db83 Add comments (checked that no other host socket numbers leak to the game) 2025-01-10 14:54:45 +01:00
Henrik Rydgård 7f3ff50afb Merge pull request #19849 from hrydgard/more-net-inet-bugfixes
Fix bug in sceNetInetPoll, similar to the previous select bug
2025-01-10 12:16:02 +01:00
Henrik Rydgård e79fdaca57 Fix bug in sceNetInetPoll, similar to the previous select bug 2025-01-10 11:24:12 +01:00
Henrik Rydgård a986286532 Merge pull request #19843 from ANR2MERefork/apctl_getinfo
An attempt to fix Driver 76 multiplayer
2025-01-10 09:23:35 +01:00
Henrik Rydgård 07f6b6f449 Merge pull request #19845 from Nukem9/lrfix
Libretro core fixes
2025-01-10 09:20:57 +01:00
Henrik Rydgård f2736af14c Merge pull request #19844 from hrydgard/assorted-fixes
Deduplicate a OSD message, change DEBUG log level exclusions
2025-01-10 09:19:34 +01:00
Nukem 02857afba4 libretro: Fix buffered frames option values 2025-01-09 21:22:57 -05:00
Nukem 59a98f6f32 libretro: Remove unused vertex cache option 2025-01-09 21:22:37 -05:00
Henrik Rydgård 68dfd8df44 Logging: Only disable DEBUG logs on Android/iOS release builds (previously: all release builds except Windows) 2025-01-10 01:35:59 +01:00
Henrik Rydgård bed0527c1a Deduplicate "Failed to bind port" messages (one was missing) 2025-01-10 01:28:52 +01:00
AdamN e8bf2effc6 Changed Address Replacement log channel to WARN, because apparently Debug channel being disabled on non-Windows 2025-01-10 07:10:27 +07:00
Henrik Rydgård 0974c17fa3 Merge pull request #19840 from hrydgard/sdl-2.24-buildfix
Buildfix for new SDL.
2025-01-09 21:31:00 +01:00
Henrik Rydgård 1ba304d83f Alternate buildfix 2025-01-09 21:12:00 +01:00
Henrik Rydgård bd84c7bf7d Buildfix for new SDL.
Fixes #19839
2025-01-09 20:58:50 +01:00
AdamN 71fc03231f Allow to get Apctl Info even when Apctl not inited yet. 2025-01-10 01:05:32 +07:00
Henrik Rydgård 5431bb35fc Merge pull request #19838 from hrydgard/sdl-imgui-keyboard-fix
SDL: Enable KEY_CHAR processing when imgui is active
2025-01-09 15:41:24 +01:00
Henrik Rydgård d58138c585 SDL: Enable KEY_CHAR processing when imgui is active 2025-01-09 14:41:39 +01:00
Henrik Rydgård 101d68d352 Merge pull request #19837 from hrydgard/some-debugger-stuff
ImDebugger: Add a memory dump window
2025-01-09 14:15:49 +01:00
Henrik Rydgård 17f64ce61f Merge pull request #19836 from ANR2MERefork/inet_bind
An attempt to fix UNO single player.
2025-01-09 13:41:03 +01:00
Henrik Rydgård 23954f5403 Implement the disassembly mode too 2025-01-09 13:35:29 +01:00
Henrik Rydgård 08d251b5bc Add a memory dump window 2025-01-09 13:14:13 +01:00
Henrik Rydgård 0881bd6a14 Merge pull request #19835 from hrydgard/minor-net-cleanups
Minor sceNet code cleanups
2025-01-09 12:38:49 +01:00
AdamN 6335144392 Only do address replacement when built-in Adhoc Server is enabled. 2025-01-09 16:39:45 +07:00
Henrik Rydgård 8c152f69ea Just remove the unused function as a buildfix 2025-01-09 09:42:38 +01:00
Henrik Rydgård 94bf5f7eeb Remove NetResolver.cpp/h (almost empty) 2025-01-09 09:27:41 +01:00
Henrik Rydgård 2a0e3b1084 Move out a utility function to Common/Net 2025-01-09 09:23:33 +01:00
Henrik Rydgård 5e50a1777a Move out unused function from sceNet 2025-01-09 09:23:20 +01:00
Henrik Rydgård b13987e233 Move some code out from sceNet into sceNp and sceNp2 2025-01-09 09:06:23 +01:00
Henrik Rydgård e8632345bc Merge pull request #19834 from ANR2MERefork/adhocctl
[Adhoc] Allow Adhocctl to be initialized even when WLAN is disabled
2025-01-09 08:00:47 +01:00
AdamN 1da23507c4 Allow Adhocctl to be initialized even when WLAN is disabled 2025-01-09 13:31:45 +07:00
Henrik Rydgård a19523a8ce Merge pull request #19833 from hrydgard/socket-remap-followup
Add socket mapping for accept(). Don't know if games use it...
2025-01-08 21:34:58 +01:00
Henrik Rydgård 0cec39d11f Add socket mapping for accept(). Don't know if games use it... 2025-01-08 19:36:01 +01:00
Henrik Rydgård d4ad8c9639 Merge pull request #19827 from hrydgard/net-inet-socket-remap
sceNetInet socket remap
2025-01-08 19:16:57 +01:00
Henrik Rydgård 440fa80c5f Use the correct count parameter for select 2025-01-08 18:47:16 +01:00
Henrik Rydgård cddd3d439d Crashfix with asan, minor 2025-01-08 18:03:45 +01:00
Henrik Rydgård f84ec05140 Strange buildfix 2025-01-08 17:02:39 +01:00
Henrik Rydgård 77fcb181a5 Just some code formatting 2025-01-08 17:01:27 +01:00
Henrik Rydgård 728268bb3f Better CreateSocket errro handling 2025-01-08 16:35:09 +01:00
Henrik Rydgård 698b73dd15 ImDebugger: Add Np and Sockets debugger windows, on a new Network menu 2025-01-08 16:29:18 +01:00
Henrik Rydgård c9c594462f Track non-blocking state 2025-01-08 16:25:44 +01:00
Henrik Rydgård b97b0e4cf6 Add Close method to socket manager 2025-01-08 16:25:15 +01:00
Henrik Rydgård a1744a6989 Add SocketManager::CreateSocket for convenience 2025-01-08 15:27:54 +01:00
Henrik Rydgård 155a9f9dbc Turn the socket manager into a class 2025-01-08 14:59:40 +01:00
Henrik Rydgård 5026e92450 Set min socket number to 61. Somehow this fixes Linux?? 2025-01-08 14:46:45 +01:00
Henrik Rydgård 2c3f7f6806 Add a central location for managing HLE sockets 2025-01-08 13:29:09 +01:00
Henrik Rydgård 3dc2a1034d Setting a socket number minimum of 20 solved the Mac problems. I guess it clashes with the adhoc code? 2025-01-08 13:28:16 +01:00
Henrik Rydgård c33ea84db1 Implement one of ANR2ME's TODOs 2025-01-08 13:27:51 +01:00