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Cosmetic fixes for popup notices and NoticeViews
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@@ -77,7 +77,6 @@ static void MeasureNotice(const UIContext &dc, NoticeLevel level, const std::str
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if (!details.empty()) {
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dc.MeasureText(dc.theme->uiFont, extraTextScale, extraTextScale, details, &width2, &height2, align);
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*width = std::max(*width, width2);
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*height += 5.0f + height2;
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}
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float iconW = 0.0f;
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@@ -100,7 +99,8 @@ static void MeasureNotice(const UIContext &dc, NoticeLevel level, const std::str
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iconW += 5.0f;
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*width += iconW + 12.0f;
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*height = std::max(*height, iconH + 5.0f);
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*height1 = std::max(*height1, iconH + 2.0f);
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*height = std::max(*height1 + height2 + 8.0f, iconH + 5.0f);
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}
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// Align only matters here for the ASCII-only flag.
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@@ -156,14 +156,17 @@ static void RenderNotice(UIContext &dc, Bounds bounds, float height1, NoticeLeve
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bounds.x += iconW + 5.0f;
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bounds.w -= iconW + 5.0f;
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dc.DrawTextShadowRect(text, bounds.Inset(0.0f, 1.0f, 0.0f, 0.0f), foreGround, (align & FLAG_DYNAMIC_ASCII));
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Bounds primaryBounds = bounds;
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primaryBounds.h = height1;
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dc.DrawTextShadowRect(text, primaryBounds.Inset(2.0f, 0.0f, 1.0f, 0.0f), foreGround, (align & FLAG_DYNAMIC_ASCII) | ALIGN_VCENTER);
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if (!details.empty()) {
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Bounds bottomTextBounds = bounds.Inset(3.0f, height1 + 5.0f, 3.0f, 3.0f);
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UI::Drawable backgroundDark = UI::Drawable(colorAlpha(darkenColor(GetNoticeBackgroundColor(level)), alpha));
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dc.FillRect(backgroundDark, bottomTextBounds);
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dc.SetFontScale(extraTextScale, extraTextScale);
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dc.DrawTextRect(details, bottomTextBounds, foreGround, (align & FLAG_DYNAMIC_ASCII) | ALIGN_LEFT);
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dc.DrawTextRect(details, bottomTextBounds.Inset(1.0f, 1.0f), foreGround, (align & FLAG_DYNAMIC_ASCII) | ALIGN_LEFT);
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}
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dc.SetFontScale(1.0f, 1.0f);
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}
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