Henrik Rydgård
1b67f64f4b
Merge pull request #21272 from hrydgard/more-cleanup
...
Fix minor UI issues, add some more self-checking to the JIT
2026-02-18 09:51:31 +01:00
Henrik Rydgård
505a72bb3f
Work around java exception seen in reporting. Buildfix.
2026-02-18 01:34:56 +01:00
Henrik Rydgård
8897b5914a
Improve integrity checks in JIT (trying to catch an elusive crash)
2026-02-17 22:42:04 +01:00
Henrik Rydgård
1b0e701c87
Expose some more pointers in the ImDebugger UI
2026-02-17 22:40:00 +01:00
Katharine Chui
4c0d913d34
Fix FlatOut Head On in aemu_postoffice relay mode
...
PDP recv with buffer < packet size was not implemented correctly
as far as FlatOut Head On is concerned. Fix relay PDP recv
implementation to report required size without consuming the next
PDP packet so that it behaves like P2P mode does.
2026-02-17 22:23:42 +01:00
Henrik Rydgård
19a0441299
Fix crash in NPDRM iso detection (by rejecting invalid values and checking the header)
2026-02-17 15:27:56 +01:00
Henrik Rydgård
ab4ca14773
Add a simple utility to help bug reporting: Copy ppsspp.ini to clipboard
2026-02-17 10:18:08 +01:00
Henrik Rydgård
045368656f
Check for valid draw context a little earlier in boot.
2026-02-17 10:18:08 +01:00
Henrik Rydgård
f0ba391a4e
Remove the whole concept of proxy blocks from the block cache, and experimental uses of it.
2026-02-17 09:40:27 +01:00
Henrik Rydgård
9f5be16663
Jit: Remove the Jal-to-replacement optimization (really not all that benificial)
2026-02-17 09:40:27 +01:00
Katharine Chui
f4be7a990b
Fix Driver 76 not creating adhoc sockets
...
Driver 76 uses sceKernelGetModuleIdList to get a module list
after calling sceUtilityLoadNetModule, then go module by module
with sceKernelQueryModuleInfo to check if at least pspnet_adhoc.prx
was loaded.
Load modules during sceUtilityLoadNetModule, expand success lying
modules to have real names, add adhoc modules to the success lying
list, list lied modules during sceKernelGetModuleIdList.
2026-02-15 22:24:27 +01:00
Henrik Rydgård
a5029a23de
Various tweaks to the update reminder UI. Now works in portrait.
2026-02-14 12:04:30 +01:00
Henrik Rydgård
03535ffced
Cleanups and fixes
2026-02-14 11:18:27 +01:00
Henrik Rydgård
1e93693f73
Revert "Remove the upgrade reminder"
...
This reverts commit a1a9278047 .
2026-02-14 11:17:29 +01:00
Henrik Rydgård
7fa52a0916
Fix problem with confirm button set to O.
...
Fixes #21042
2026-02-13 22:08:28 +01:00
Henrik Rydgård
1846163985
Replace Path::ToVisualString with GetFriendlyPath which shortens. Much better on iOS
2026-02-13 21:16:00 +01:00
Henrik Rydgård
53c4f948d3
Tweak to screenshot popup message
2026-02-13 18:16:26 +01:00
Henrik Rydgård
ae6ba469c1
Fix some more screenshot problems
...
Followup to #21249
2026-02-13 14:56:31 +01:00
Henrik Rydgård
386fc442a6
Rework the internal screenshot API, fix bug causing screenshotting to get stuck
2026-02-13 12:34:26 +01:00
Henrik Rydgård
734b2a55de
Move to a global controlmapper
2026-02-12 23:06:26 +01:00
Henrik Rydgård
c5e257635f
ControlMapper: Support multiple listeners
2026-02-12 23:01:46 +01:00
Henrik Rydgård
a6ac956884
Input system refactor: Replace 5 callbacks with an interface
2026-02-12 22:52:16 +01:00
Henrik Rydgård
ca127b0e5b
More fixes, more gamescreen button fixes
2026-02-12 01:35:57 +01:00
Henrik Rydgård
2797cfca56
Remove more vestiges of old experiments
2026-02-12 01:23:48 +01:00
Henrik Rydgård
44a2585753
Rename some function, remove an unused return value
2026-02-12 01:23:45 +01:00
Henrik Rydgård
d5444a7f46
Remove old rudimentary start at a MIPS->MIPS jit
2026-02-11 23:33:41 +01:00
Henrik Rydgård
e1b638aaab
Minor UI tweaks
2026-02-11 23:33:39 +01:00
Henrik Rydgård
60f0f79273
On Android, rename "Full screen" to "Hide navigation bar"
2026-02-11 17:40:52 +01:00
Henrik Rydgård
f5b2df6111
Only clear vblank listeners on exec start, not flip listeners.
...
This needs kind of a different type of cleanup, actually, but that's for
later (I want to get rid of this registration mechanism entirely).
Fixes #21239
2026-02-11 15:38:18 +01:00
Henrik Rydgård
3ecb54e70a
More tweaking of gamelist icons
2026-02-11 01:24:11 +01:00
Henrik Rydgård
b999c51a1a
Code cleanup. Don't use gpr.SetRegImm where all we do is write to a scratch register
2026-02-10 19:28:53 +01:00
Henrik Rydgård
e4f7a39c40
Correct an optimization in the ARM64 jit for min and max instructions
...
Fixes the big glitch in #13444
2026-02-10 19:28:53 +01:00
Henrik Rydgård
e2b99fc921
Add a safety check in DetectZipFileContents
2026-02-10 15:50:39 +01:00
Henrik Rydgård
dad8df3860
More logspam reduction
2026-02-10 15:05:29 +01:00
Henrik Rydgård
88266eee50
Warning fixes, comments
2026-02-10 13:59:32 +01:00
Henrik Rydgård
c029faa8a3
Merge pull request #21233 from hrydgard/misc-fixes
...
Fix R-Type saving problem, redesign the run-behind button on the pause screen
2026-02-10 13:12:09 +01:00
Henrik Rydgård
998f726a5c
Reduce logspam in a few games
2026-02-10 09:11:56 +01:00
Henrik Rydgård
4d07fd6176
Avoid writing 0-sized ICON1 or SND0
...
Presumably this should also apply to PIC1 and ICON0 but let's keep the
change minimal.
Fixes #20443
2026-02-10 09:11:05 +01:00
Henrik Rydgård
09b087f16f
Resume gameplay immediately after choosing Reset on the pause screen.
2026-02-10 00:22:09 +01:00
Henrik Rydgård
330a638281
Add ability to copy function hash from the disassembly view
...
See #4179
2026-02-09 19:26:43 +01:00
Henrik Rydgård
936c344a52
misc
2026-02-09 16:41:51 +01:00
Henrik Rydgård
990cba8e6c
Fix problem with background image when rotating some dialogs
2026-02-09 14:35:32 +01:00
Henrik Rydgård
a92ff89d5f
Clean up the OSD click callback code
2026-02-09 13:08:44 +01:00
Henrik Rydgård
2b6be8090c
Cancel compatibility warning popups if you start another game in the meantime
2026-02-08 16:38:07 +01:00
Henrik Rydgård
df2d00208e
Improve screenshots in "Skip buffer effects" mode
2026-02-08 16:33:48 +01:00
Henrik Rydgård
1599ea7b1d
SaveState: Separate screenshot operations from other ops
2026-02-08 16:11:44 +01:00
Henrik Rydgård
238cb2983c
Android: Default immersive mode to false.
...
Screens are so wide now that we can afford the space.
2026-02-08 11:01:44 +01:00
Henrik Rydgård
eb234a1563
Finish the split. Greatly simplifies the render code in EmuScreen.
2026-02-08 10:46:16 +01:00
Henrik Rydgård
f01aaeafb1
Split CopyDisplayToOutput in preparation for the next step
2026-02-08 01:06:32 +01:00
Henrik Rydgård
b7c3d9cad8
Merge pull request #21215 from Kethen/postoffice_fixes
...
Fix dissidia adhoc in aemu_postoffice relay mode
2026-02-06 15:23:36 +01:00