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More logspam reduction
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@@ -472,7 +472,7 @@ int SavedataParam::Save(SceUtilitySavedataParam* param, const std::string &saveD
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int aligned_len = align16(cryptedSize);
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if (aligned_len != cryptedSize) {
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WARN_LOG(Log::sceUtility, "cryptedSize unaligned: %d (%d)", cryptedSize, cryptedSize & 15);
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INFO_LOG(Log::sceUtility, "cryptedSize unaligned: %d (%d) (should be ok)", cryptedSize, cryptedSize & 15);
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}
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cryptedData = new u8[aligned_len + 0x10]();
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+2
-1
@@ -2322,7 +2322,8 @@ static int sceIoWaitAsync(int id, u32 address) {
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return hleLogDebug(Log::sceIo, 0, "complete");
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} else {
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return hleLogWarning(Log::sceIo, SCE_KERNEL_ERROR_NOASYNC, "no async pending");
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// This is normal in some games.
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return hleLogInfo(Log::sceIo, SCE_KERNEL_ERROR_NOASYNC, "no async pending");
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}
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return 0; //completed
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} else {
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@@ -1820,7 +1820,7 @@ static u32 sceMpegFlushAllStream(u32 mpeg) {
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ringbuffer->packetsWritePos = 0;
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}
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return hleLogWarning(Log::Mpeg, 0, "UNIMPL");
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return hleLogInfo(Log::Mpeg, 0, "UNIMPL");
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}
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static u32 sceMpegFlushStream(u32 mpeg, int stream_addr) {
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