Henrik Rydgård
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a183420a87
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Orientation-specific defaults
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2025-11-05 21:46:38 +01:00 |
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Henrik Rydgård
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063c7d4f7e
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Get separate touch screen config for portrait working
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2025-11-05 21:01:37 +01:00 |
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Henrik Rydgård
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4c73103c6c
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Work on splitting touch controls between orientations
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2025-11-05 20:29:55 +01:00 |
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Henrik Rydgård
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eab2cc85bc
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Sneak in a critical bugfix in config loading, oops. Also fix minor bug reported by oltolm.
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2025-11-05 20:29:12 +01:00 |
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Henrik Rydgård
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1246b2d131
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Correct handling of fallbacks and defaulting
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2025-11-05 14:13:11 +01:00 |
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Henrik Rydgård
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2b863aafe1
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Prepare for the new defaulting mechanism, IniFile cleanup
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2025-11-05 12:49:52 +01:00 |
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Henrik Rydgård
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2651a3a241
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Add base struct ConfigBlock
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2025-11-05 12:49:52 +01:00 |
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Henrik Rydgård
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f7ed063b87
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Add a comment
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2025-11-05 12:49:51 +01:00 |
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Henrik Rydgård
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4467357e09
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Add "fallback sections" to config reading, so we can "upgrade" settings
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2025-11-05 12:49:51 +01:00 |
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Henrik Rydgård
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67010ff2af
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Split the display layout config between landscape and portrait orientations
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2025-11-05 12:49:51 +01:00 |
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Henrik Rydgård
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c609e96a30
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Fix issue where manual edits like comments were not preserved in game configs.
This allowed some simplification.
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2025-11-04 23:39:56 +01:00 |
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Henrik Rydgård
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4edb8e53cd
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Just some renaming and cleanup
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2025-11-04 23:39:56 +01:00 |
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Henrik Rydgård
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1facc4d485
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Remove obsolete hidden setting Browse
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2025-11-04 23:39:56 +01:00 |
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Henrik Rydgård
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3391d65f4b
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Minor cleanups
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2025-11-04 23:39:56 +01:00 |
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Henrik Rydgård
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c14129eb57
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Fix order of checks in hleDoLog, minor perf improvement
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2025-11-04 13:35:45 +01:00 |
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Henrik Rydgård
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198d86a9b1
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Move the PSP system language logic into sceUtility.
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2025-11-04 11:48:47 +01:00 |
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Henrik Rydgård
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32e5cce17a
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Rename one of the IterateSettings overloads.
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2025-11-04 11:19:58 +01:00 |
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Henrik Rydgård
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c63d3b7fdc
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Drive-by code cleanup
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2025-11-04 11:17:00 +01:00 |
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Henrik Rydgård
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14ddad5ce3
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Change how defaults work in the inifile reader (more flexible this way)
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2025-10-31 21:57:52 +01:00 |
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Henrik Rydgård
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c98b7591d3
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Improve the overload resolution in IniFile
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2025-10-31 15:43:52 +01:00 |
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Henrik Rydgård
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c30df3084c
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Access config setting data by owner pointer and offset, instead of by direct pointer
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2025-10-29 17:23:27 +01:00 |
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Henrik Rydgård
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0626d3266d
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Compute offsets when initializing ConfigSettings
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2025-10-29 17:06:43 +01:00 |
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Henrik Rydgård
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7578a1935b
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More config refactor
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2025-10-29 15:41:41 +01:00 |
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Henrik Rydgård
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a26529fd03
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Prepare to change the representation of config settings
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2025-10-29 15:07:51 +01:00 |
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Henrik Rydgård
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7ad4d33094
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Start refactoring the MainScreen code
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2025-10-23 10:25:28 +02:00 |
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Henrik Rydgård
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e2b21d26bf
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Rotation on iOS fixes: Make sure the setting is saved, etc.
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2025-10-22 15:54:00 +02:00 |
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Henrik Rydgård
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042cf87248
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Rework the present mode settings, refactor.
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2025-10-20 21:28:38 +02:00 |
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Henrik Rydgård
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4c0b011b0e
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Refactor the vsync settings, making VSync=on always good, if combined with Low Latency Present
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2025-10-20 19:53:21 +02:00 |
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Henrik Rydgård
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a656496953
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Remove setting for fast-forward mode
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2025-10-20 19:53:21 +02:00 |
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Henrik Rydgård
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82bba691dd
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Unexpose the specialized Vulkan presentation modes for now
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2025-10-20 19:53:21 +02:00 |
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Henrik Rydgård
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5aeab28e9b
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Remove the "Percentage of framerate" frameskip type
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2025-10-20 11:49:41 +02:00 |
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Henrik Rydgård
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1d44bf25bd
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iOS: Default Vulkan presentation mode to Fifo as it's the only mode.
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2025-10-17 16:12:07 +02:00 |
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Henrik Rydgård
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6770a2ff29
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Make the "Enable Achievements" setting per-game
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2025-09-30 11:35:24 -05:00 |
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Henrik Rydgård
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461f8586b6
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Use config defaults in the headless binary.
Fixes #19332
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2025-09-24 11:56:51 -06:00 |
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Henrik Rydgård
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f89c169f8a
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Use the correct ID when creating game configs from the pause screen
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2025-09-04 11:34:55 +02:00 |
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Henrik Rydgård
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6e5c567809
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Fix some ini file misbehaviors
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2025-08-31 14:13:12 +02:00 |
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Henrik Rydgård
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f6050a442c
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Fix serving the remote debugger locally, add a setting for the auto-launcher
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2025-08-24 11:17:19 +02:00 |
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Henrik Rydgård
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0fa7349f5a
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Integrate Dolphin's granule based audio resampler.
Removed parts of it that were not relevant.
Working, it seems. Not sure about the buffer size thing.
Not defaulting it for now
See #20146 and https://github.com/dolphin-emu/dolphin/pull/13352
..
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2025-08-22 21:21:19 +02:00 |
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Henrik Rydgård
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2cf0ffea73
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Allow choosing the frame presentation mode in detail in Vulkan mode
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2025-08-21 01:01:16 +02:00 |
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Henrik Rydgård
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60608b2b39
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Allow customizing the proAdhoc server list by editing the ini
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2025-08-15 16:35:25 +02:00 |
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Henrik Rydgård
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a0fef38f69
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Default to Vulkan on Win10+ (previously Win11+). Set UI scaling default to -1 on all desktops.
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2025-07-20 19:05:38 +02:00 |
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Henrik Rydgård
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a7196af1f6
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Separate out GamePreviewVolume from UIVolume
Fixes issue #20651
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2025-07-20 09:56:29 +02:00 |
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 Henrik RydgårdandGitHub
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9ce8408d0c
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Merge pull request #20618 from lrzlin/loong-commit
loongarch: Add emitter, JIT and disassembler support for LoongArch64
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2025-07-12 01:55:19 +02:00 |
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Lin Runze
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1d910b81ff
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loongarch: Add emitter, JIT and disassembler support for LoongArch64
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2025-07-12 03:21:23 +08:00 |
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Henrik Rydgård
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263d0b3983
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SDL: Fix bug where the mouse got stuck in relative mode when mapping mouse inputs
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2025-07-10 20:29:24 +02:00 |
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Henrik Rydgård
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a80756574c
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Fix really wacky edge case when switching to Auto FrameSkip from "skip buffered" mode.
Fixes issue #20596
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2025-07-08 20:08:23 +02:00 |
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Henrik Rydgård
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1b13af6f81
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In debug builds, also default new logs to ERROR
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2025-06-24 21:36:04 +02:00 |
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Henrik Rydgård
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61d6c95f0c
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More refactoring. Add the AudioBackend interface
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2025-06-16 21:55:32 +02:00 |
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Henrik Rydgård
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2a77846971
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Developer tools: Add UI to force-enable HLE of modules that we have disabled HLE of
Can be useful for debugging.
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2025-06-13 12:54:49 +02:00 |
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Henrik Rydgård
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ba148e5ec7
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JIT/IRJit: Delete an old "function preloading" experiment
This caused some confusion while trying to debug #20502
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2025-06-11 15:45:18 +02:00 |
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