mirror of
https://github.com/hrydgard/ppsspp.git
synced 2026-07-11 01:25:07 +02:00
Remove setting for fast-forward mode
This commit is contained in:
@@ -694,7 +694,6 @@ static const ConfigSetting graphicsSettings[] = {
|
||||
ConfigSetting("FrameRate", &g_Config.iFpsLimit1, 0, CfgFlag::PER_GAME),
|
||||
ConfigSetting("FrameRate2", &g_Config.iFpsLimit2, -1, CfgFlag::PER_GAME),
|
||||
ConfigSetting("AnalogFrameRate", &g_Config.iAnalogFpsLimit, 240, CfgFlag::PER_GAME),
|
||||
ConfigSetting("UnthrottlingMode", &g_Config.iFastForwardMode, &DefaultFastForwardMode, &FastForwardModeToString, &FastForwardModeFromString, CfgFlag::PER_GAME),
|
||||
#if defined(USING_WIN_UI)
|
||||
ConfigSetting("RestartRequired", &g_Config.bRestartRequired, false, CfgFlag::DONT_SAVE),
|
||||
#endif
|
||||
|
||||
@@ -203,7 +203,6 @@ public:
|
||||
bool bShowImDebugger;
|
||||
|
||||
int iFrameSkip;
|
||||
int iFastForwardMode; // See FastForwardMode in ConfigValues.h.
|
||||
bool bAutoFrameSkip;
|
||||
|
||||
bool bEnableCardboardVR; // Cardboard Master Switch
|
||||
|
||||
@@ -580,7 +580,7 @@ void __DisplayFlip(int cyclesLate) {
|
||||
|
||||
bool duplicateFrames = g_Config.bRenderDuplicateFrames && g_Config.iFrameSkip == 0;
|
||||
|
||||
bool fastForwardSkipFlip = g_Config.iFastForwardMode != (int)FastForwardMode::CONTINUOUS;
|
||||
bool fastForwardSkipFlip = false;
|
||||
|
||||
Draw::DrawContext *draw = gpu->GetDrawContext();
|
||||
if (draw) {
|
||||
|
||||
@@ -468,11 +468,6 @@ void DeveloperToolsScreen::CreateGraphicsTab(UI::LinearLayout *list) {
|
||||
list->Add(new CheckBox(&g_Config.bVendorBugChecksEnabled, dev->T("Enable driver bug workarounds")));
|
||||
list->Add(new CheckBox(&g_Config.bShaderCache, dev->T("Enable shader cache")));
|
||||
|
||||
static const char *ffModes[] = { "Render all frames", "", "Frame Skipping" };
|
||||
PopupMultiChoice *ffMode = list->Add(new PopupMultiChoice(&g_Config.iFastForwardMode, dev->T("Fast-forward mode"), ffModes, 0, ARRAY_SIZE(ffModes), I18NCat::GRAPHICS, screenManager()));
|
||||
ffMode->SetEnabledFunc([]() { return !g_Config.bVSync; });
|
||||
ffMode->HideChoice(1); // not used
|
||||
|
||||
auto displayRefreshRate = list->Add(new PopupSliderChoice(&g_Config.iDisplayRefreshRate, 60, 1000, 60, dev->T("Display refresh rate"), 1, screenManager()));
|
||||
displayRefreshRate->SetFormat(si->T("%d Hz"));
|
||||
|
||||
|
||||
@@ -320,7 +320,6 @@ Enable Logging = تفعيل سجل التصحيح
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = أدخل العنوان
|
||||
Fast = Fast
|
||||
Fast-forward mode = Fast-forward mode
|
||||
FPU = FPU
|
||||
Fragment = Fragment
|
||||
Frame timing = Frame timing
|
||||
|
||||
@@ -312,7 +312,6 @@ Enable Logging = Enable debug logging
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Enter address
|
||||
Fast = Fast
|
||||
Fast-forward mode = Fast-forward mode
|
||||
FPU = FPU
|
||||
Fragment = Fragment
|
||||
Frame timing = Frame timing
|
||||
|
||||
@@ -314,7 +314,6 @@ Enable Logging = Уключыць журнал адладкі
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Увядзіце адрас
|
||||
Fast = Fast
|
||||
Fast-forward mode = Рэжым хуткай перамоткі наперад
|
||||
Fragment = Фрагмент
|
||||
FPU = FPU
|
||||
Framedump tests = Тэсты дампаў кадраў
|
||||
|
||||
@@ -312,7 +312,6 @@ Enable Logging = Enable debug logging
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Enter address
|
||||
Fast = Fast
|
||||
Fast-forward mode = Fast-forward mode
|
||||
FPU = FPU
|
||||
Fragment = Fragment
|
||||
Frame timing = Frame timing
|
||||
|
||||
@@ -312,7 +312,6 @@ Enable Logging = Activa el registre
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Inseriu adreça
|
||||
Fast = Fast
|
||||
Fast-forward mode = Fast-forward mode
|
||||
FPU = FPU
|
||||
Fragment = Fragment
|
||||
Frame timing = Frame timing
|
||||
|
||||
@@ -312,7 +312,6 @@ Enable Logging = Povolit záznam při ladění
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Zadejte adresu
|
||||
Fast = Fast
|
||||
Fast-forward mode = Rychle vpřed
|
||||
FPU = FPU
|
||||
Fragment = Fragment
|
||||
Frame timing = Frame timing
|
||||
|
||||
@@ -312,7 +312,6 @@ Enable Logging = Aktiver fejlfindingslogning
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Indtast adresse
|
||||
Fast = Fast
|
||||
Fast-forward mode = Turbo
|
||||
FPU = FPU
|
||||
Fragment = Fragment
|
||||
Frame timing = Frame timing
|
||||
|
||||
@@ -309,7 +309,6 @@ Enable driver bug workarounds = Treiberfehler-Umgehungen aktivieren
|
||||
Enable Logging = Fehlerbehebungs-Protokollierung aktivieren
|
||||
Enable shader cache = Schattierer-Cache aktivieren
|
||||
Enter address = Adresse eingeben
|
||||
Fast-forward mode = Schnellvorlauf-Modus
|
||||
FPU = FPU
|
||||
Fragment = Fragment
|
||||
Frame timing = Einzelbild-Timing
|
||||
|
||||
@@ -312,7 +312,6 @@ Enable Logging = Padenni Log
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Enter address
|
||||
Fast = Fast
|
||||
Fast-forward mode = Fast-forward mode
|
||||
FPU = FPU
|
||||
Fragment = Fragment
|
||||
Frame timing = Frame timing
|
||||
|
||||
@@ -338,7 +338,6 @@ Enable Logging = Enable debug logging
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Enter address
|
||||
Fast = Fast
|
||||
Fast-forward mode = Fast-forward mode
|
||||
Fragment = Fragment
|
||||
FPU = FPU
|
||||
Framedump tests = Framedump tests
|
||||
|
||||
@@ -315,7 +315,6 @@ Enable Logging = Activar registro
|
||||
Enable shader cache = Habilitar caché de shaders
|
||||
Enter address = Introducir dirección
|
||||
Fast = Rápido
|
||||
Fast-forward mode = Modo de avance rápido
|
||||
FPU = FPU
|
||||
Fragment = Fragmentos
|
||||
Frame Profiler = Analizador de fotogramas
|
||||
|
||||
@@ -312,7 +312,6 @@ Enable Logging = Activar registro
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Insertar dirección
|
||||
Fast = Fast
|
||||
Fast-forward mode = Modo turbo
|
||||
FPU = FPU
|
||||
Fragment = Fragment
|
||||
Frame timing = Frame timing
|
||||
|
||||
@@ -312,7 +312,6 @@ Enable Logging = روشن کردن لاگ باگها
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = وارد کردن ادرس
|
||||
Fast = Fast
|
||||
Fast-forward mode = Fast-forward mode
|
||||
FPU = FPU
|
||||
Fragment = Fragment
|
||||
Frame timing = Frame timing
|
||||
|
||||
@@ -312,7 +312,6 @@ Enable Logging = Ota virheenkorjauksen kirjaaminen käyttöön
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Enter address
|
||||
Fast = Fast
|
||||
Fast-forward mode = Pikakelaus
|
||||
FPU = FPU
|
||||
Fragment = Fragment
|
||||
Frame timing = Frame timing
|
||||
|
||||
@@ -312,7 +312,6 @@ Enable Logging = Activer le journal de débogage
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Entrer une adresse
|
||||
Fast = Fast
|
||||
Fast-forward mode = Vitesse max
|
||||
FPU = FPU
|
||||
Fragment = Fragment
|
||||
Frame timing = Frame timing
|
||||
|
||||
@@ -312,7 +312,6 @@ Enable Logging = Activar rexistro
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Insertar dirección
|
||||
Fast = Fast
|
||||
Fast-forward mode = Modo turbo
|
||||
FPU = FPU
|
||||
Fragment = Fragment
|
||||
Frame timing = Frame timing
|
||||
|
||||
@@ -312,7 +312,6 @@ Enable Logging = Ενεργοποίηση καταγραφής αποσφαλμ
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Διεύθυνση Enter
|
||||
Fast = Fast
|
||||
Fast-forward mode = Γρήγορη προώθηση
|
||||
FPU = FPU
|
||||
Fragment = Fragment
|
||||
Frame timing = Frame timing
|
||||
|
||||
@@ -312,7 +312,6 @@ Enable Logging = אפשר דיווח באגים
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Enter address
|
||||
Fast = Fast
|
||||
Fast-forward mode = Fast-forward mode
|
||||
FPU = FPU
|
||||
Fragment = Fragment
|
||||
Frame timing = Frame timing
|
||||
|
||||
@@ -312,7 +312,6 @@ Enable Logging = םיגאב חוויד רשפא
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Enter address
|
||||
Fast = Fast
|
||||
Fast-forward mode = Fast-forward mode
|
||||
FPU = FPU
|
||||
Fragment = Fragment
|
||||
Frame timing = Frame timing
|
||||
|
||||
@@ -312,7 +312,6 @@ Enable Logging = Uključi debug logging
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Upiši adresu
|
||||
Fast = Fast
|
||||
Fast-forward mode = Fast-forward mode
|
||||
FPU = FPU
|
||||
Fragment = Fragment
|
||||
Frame timing = Frame timing
|
||||
|
||||
@@ -312,7 +312,6 @@ Enable driver bug workarounds = Enable driver bug workarounds
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Cím megadása
|
||||
Fast = Fast
|
||||
Fast-forward mode = Gyorsítás módja
|
||||
FPU = FPU
|
||||
Fragment = Fragment
|
||||
Frame timing = Képkocka időzítés
|
||||
|
||||
@@ -312,7 +312,6 @@ Enable Logging = Hidupkan pencatat awakutu
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Masukkan alamat
|
||||
Fast = Fast
|
||||
Fast-forward mode = Pemajuan cepat
|
||||
FPU = FPU
|
||||
Fragment = Fragment
|
||||
Frame timing = Waktu bingkai
|
||||
|
||||
@@ -312,7 +312,6 @@ Enable Logging = Attiva Log del Debug
|
||||
Enable shader cache = Abilita cache dello shader
|
||||
Enter address = Inserire indirizzo
|
||||
Fast = Fast
|
||||
Fast-forward mode = Avanti veloce
|
||||
FPU = FPU
|
||||
Fragment = Frammento
|
||||
Frame timing = Temporizzazione frame
|
||||
|
||||
@@ -312,7 +312,6 @@ Enable Logging = デバッグログを有効にする
|
||||
Enable shader cache = シェーダーキャッシュを有効にする
|
||||
Enter address = アドレスを入力する
|
||||
Fast = 速い
|
||||
Fast-forward mode = 速度制限を解除
|
||||
FPU = FPU
|
||||
Fragment = フラグメント
|
||||
Frame timing = フレームタイミング
|
||||
|
||||
@@ -312,7 +312,6 @@ Enable Logging = Ngatifke ngangkut barang
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Ketik alamat
|
||||
Fast = Fast
|
||||
Fast-forward mode = Fast-forward mode
|
||||
FPU = FPU
|
||||
Fragment = Fragment
|
||||
Frame timing = Frame timing
|
||||
|
||||
@@ -314,7 +314,6 @@ Enable Logging = 디버그 로깅 활성화
|
||||
Enable shader cache = 셰이더 캐시 활성화
|
||||
Enter address = 주소 입력
|
||||
Fast = 빠름
|
||||
Fast-forward mode = 빨리 감기
|
||||
Fragment = 단편
|
||||
FPU = FPU
|
||||
Framedump tests = 프레임 덤프 테스트
|
||||
|
||||
@@ -328,7 +328,6 @@ Enable Logging = Enable debug logging
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Enter address
|
||||
Fast = Fast
|
||||
Fast-forward mode = Fast-forward mode
|
||||
Fragment = Fragment
|
||||
FPU = FPU
|
||||
Framedump tests = Framedump tests
|
||||
|
||||
@@ -312,7 +312,6 @@ Enable Logging = ເປີດໃຊ້ງານ logging
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = ໃສ່ຄ່າທີ່ຢູ່
|
||||
Fast = Fast
|
||||
Fast-forward mode = ເລັ່ງເທີໂບ
|
||||
FPU = FPU
|
||||
Fragment = Fragment
|
||||
Frame timing = Frame timing
|
||||
|
||||
@@ -312,7 +312,6 @@ Enable Logging = Įjungti testinio režimo statuso rašymą į failus
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Enter address
|
||||
Fast = Fast
|
||||
Fast-forward mode = Fast-forward mode
|
||||
FPU = FPU
|
||||
Fragment = Fragment
|
||||
Frame timing = Frame timing
|
||||
|
||||
@@ -312,7 +312,6 @@ Enable Logging = Upayakan log pepijat
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Enter address
|
||||
Fast = Fast
|
||||
Fast-forward mode = Fast-forward mode
|
||||
FPU = FPU
|
||||
Fragment = Fragment
|
||||
Frame timing = Frame timing
|
||||
|
||||
@@ -312,7 +312,6 @@ Enable Logging = Foutlogboek inschakelen
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Adres invoeren
|
||||
Fast = Fast
|
||||
Fast-forward mode = Versnellen
|
||||
FPU = FPU
|
||||
Fragment = Fragment
|
||||
Frame timing = Frame timing
|
||||
|
||||
@@ -312,7 +312,6 @@ Enable Logging = Debugloggning
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Enter address
|
||||
Fast = Fast
|
||||
Fast-forward mode = Fast-forward mode
|
||||
FPU = FPU
|
||||
Fragment = Fragment
|
||||
Frame timing = Frame timing
|
||||
|
||||
@@ -311,7 +311,6 @@ Enable Logging = Włącz dziennik zdarzeń debugera
|
||||
Enable shader cache = Włącz pamięć podręczną shaderów
|
||||
Enter address = Wprowadź adres
|
||||
Fast = Szybka
|
||||
Fast-forward mode = Pełna prędkość
|
||||
FPU = FPU
|
||||
Fragment = Fragmentu
|
||||
Frame timing = Czasy klatek
|
||||
|
||||
@@ -338,7 +338,6 @@ Enable Logging = Ativar o registro do debug
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Inserir endereço
|
||||
Fast = Rápido
|
||||
Fast-forward mode = Modo de avanço rápido
|
||||
Fragment = Fragmento
|
||||
FPU = FPU
|
||||
Framedump tests = Testes dos dumps dos frames
|
||||
|
||||
@@ -336,7 +336,6 @@ Enable Logging = Ativar Log do Debug
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Inserir endereço
|
||||
Fast = Fast
|
||||
Fast-forward mode = Avanço rápido
|
||||
FPU = FPU
|
||||
Fragment = Fragmento
|
||||
Frame timing = Tempo do frame
|
||||
|
||||
@@ -313,7 +313,6 @@ Enable Logging = Enable debug logging
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Enter address
|
||||
Fast = Fast
|
||||
Fast-forward mode = Repede inainte
|
||||
FPU = FPU
|
||||
Fragment = Fragment
|
||||
Frame timing = Frame timing
|
||||
|
||||
@@ -312,7 +312,6 @@ Enable Logging = Включить отладочное логирование
|
||||
Enable shader cache = Включить кэш шейдеров
|
||||
Enter address = Ввести адрес
|
||||
Fast = Быстро
|
||||
Fast-forward mode = Перемотка вперёд
|
||||
FPU = FPU
|
||||
Fragment = Фрагмент
|
||||
Frame timing = Время кадра
|
||||
|
||||
@@ -312,7 +312,6 @@ Enable Logging = Felsökningsloggning
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Adress
|
||||
Fast = Snabb
|
||||
Fast-forward mode = Snabbspola
|
||||
FPU = FPU
|
||||
Fragment = Fragment
|
||||
Frame timing = Frame timing
|
||||
|
||||
@@ -313,7 +313,6 @@ Enable Logging = Paganahin ang Debug Logging
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Ilagay ang address
|
||||
Fast = Fast
|
||||
Fast-forward mode = Fast-forward mode
|
||||
FPU = FPU
|
||||
Fragment = Fragment
|
||||
Frame timing = Timing ng frame
|
||||
|
||||
@@ -317,7 +317,6 @@ Enable driver bug workarounds = เปิดใช้งานการแก้
|
||||
Enable shader cache = เปิดการใช้งานเฉดเดอร์แคช
|
||||
Enter address = ใส่ค่าที่อยู่
|
||||
Fast = เร็ว
|
||||
Fast-forward mode = โหมดการเร่งความเร็ว
|
||||
Flush the trace = ล้างการติดตาม
|
||||
Force-enable HLE = บังคับเปิดใช้งานโมดูล HLE
|
||||
FPU = FPU
|
||||
|
||||
@@ -314,7 +314,6 @@ Enable Logging = Hata Ayıklama Günlüğünü Etkinleştir
|
||||
Enable shader cache = Gölgelendirici önbelleğini etkinleştir
|
||||
Enter address = Adres Gir
|
||||
Fast = Hızlı
|
||||
Fast-forward mode = Hızlı ileri Sarma Modu
|
||||
FPU = FPU
|
||||
Fragment = Parça
|
||||
Frame timing = Kare Zamanlaması
|
||||
|
||||
@@ -312,7 +312,6 @@ Enable Logging = Ввімкнути логування
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Введіть адресу
|
||||
Fast = Швидко
|
||||
Fast-forward mode = Швидко вперед
|
||||
FPU = FPU
|
||||
Fragment = Фрагмент
|
||||
Frame timing = Хронометраж кадру
|
||||
|
||||
@@ -312,7 +312,6 @@ Enable Logging = Cho phép ghi nhật ký debug
|
||||
Enable shader cache = Enable shader cache
|
||||
Enter address = Nhập địa chỉ
|
||||
Fast = Fast
|
||||
Fast-forward mode = Fast-forward mode
|
||||
FPU = FPU
|
||||
Fragment = Fragment
|
||||
Frame timing = Frame timing
|
||||
|
||||
@@ -312,7 +312,6 @@ Enable Logging = 启用调试日志
|
||||
Enable shader cache = 启用着色器缓存
|
||||
Enter address = 输入地址
|
||||
Fast = 快速
|
||||
Fast-forward mode = 加速键的工作模式
|
||||
FPU = FPU
|
||||
Fragment = 片段着色器
|
||||
Frame timing = 帧时间统计信息
|
||||
|
||||
@@ -312,7 +312,6 @@ Enable Logging = 啟用偵錯記錄
|
||||
Enable shader cache = 啟用著色器快取
|
||||
Enter address = 輸入位址
|
||||
Fast = 快速
|
||||
Fast-forward mode = 快轉模式
|
||||
FPU = FPU
|
||||
Fragment = 片段
|
||||
Frame timing = 影格計時
|
||||
|
||||
@@ -536,7 +536,6 @@ int main(int argc, const char* argv[])
|
||||
g_Config.iButtonPreference = PSP_SYSTEMPARAM_BUTTON_CROSS;
|
||||
g_Config.iLockParentalLevel = 9;
|
||||
g_Config.iInternalResolution = 1;
|
||||
g_Config.iFastForwardMode = (int)FastForwardMode::CONTINUOUS;
|
||||
g_Config.bEnableLogging = (fullLog || outputDebugStringLog);
|
||||
g_Config.bSoftwareSkinning = true;
|
||||
g_Config.bVertexDecoderJit = true;
|
||||
|
||||
Reference in New Issue
Block a user