Commit Graph

180 Commits

Author SHA1 Message Date
Henrik Rydgård bbef3106da Finish up the PauseScreen 2025-11-25 19:54:37 +01:00
Henrik Rydgård 3116eba395 More UI work (#21035)
* Improve a couple of on-screen buttons (menu, fastforward)

* Fix the new continue button, oops

* Add some missing translations

* Split a translation string to make portrait look better

* More GameScreen redesign

* Don't accidentally go into game-specific mode

* Fix layout issue with popupscreens, fix context menu positioning

* One more icon
2025-11-24 20:33:13 +01:00
Henrik Rydgård b71ee0ba89 Fix some bugs around game-specific config load/save (#21033) 2025-11-24 14:05:23 +01:00
Henrik Rydgård 25edcaa81c Some improvements to the pause screen. Add shortcut to touch control layout 2025-11-24 01:19:32 +01:00
Henrik Rydgård 1a35049483 Popup menu fix, inset fix on pause screen 2025-11-22 15:51:44 +01:00
Henrik Rydgård 24bcc10985 PauseScreen: Make the savestate numbers more visible by moving them out 2025-11-22 14:56:19 +01:00
Henrik Rydgård e711fdb735 Switch away from the non-callback based context menu 2025-11-22 14:46:33 +01:00
Henrik Rydgård 77c7ba1435 Rework the pause screen in portrait mode. Right-align popup menus if too far to the right on the screen. 2025-11-22 14:31:01 +01:00
Henrik Rydgård f2356c5532 Add UMD icon for disc switching on pause screen. Add Play icon to continue button 2025-11-22 11:11:42 +01:00
Henrik Rydgård 4f91d7a71a More layout work, more use of MessagePopupScreen instead of PromptScreen 2025-11-10 15:23:29 +01:00
Henrik Rydgård f12fc14d3c Fix some layout issue with popup screens. Start moving away from PromptScreen where possible. 2025-11-10 13:37:25 +01:00
Henrik Rydgård 0453fb5449 Move PopupScreen base class into PopupScreens.cpp/h 2025-11-10 10:26:38 +01:00
Henrik Rydgård 980ddb152b UI fixes, add SimpleTextView (easier to reason about) 2025-11-09 08:52:20 +01:00
Henrik Rydgård 67010ff2af Split the display layout config between landscape and portrait orientations 2025-11-05 12:49:51 +01:00
Henrik Rydgård 4edb8e53cd Just some renaming and cleanup 2025-11-04 23:39:56 +01:00
Henrik Rydgård e2e4ceb525 Fix UI alignment problem on pause screen 2025-11-04 11:06:06 +01:00
Henrik Rydgård 7ffd72b32e Rename some screen classes 2025-10-29 00:02:43 +01:00
Henrik Rydgård 138be54f6a More misc work 2025-10-28 11:54:07 +01:00
Henrik Rydgård acf273a55a Rename "vertical layout" to "portrait layout", to avoid confusion 2025-10-23 16:11:54 +02:00
Henrik Rydgård 8aa1987d77 Disallow configs and cheats for GE dumps, don't try to get icons for dumps loaded from HTTP 2025-10-16 15:15:03 +02:00
Henrik Rydgård 58456ae950 Remove the UI::EventReturn return values. Makes editing the UI nicer. 2025-09-15 11:09:00 -06:00
Henrik Rydgård 96fb50b655 On the pause screen, if no other banner is visible, move the save buttons down a bit.
This makes them easier to hit when there's a pulldown or something in
the way, which there often is on Android.
2025-09-10 12:19:09 -06:00
Nab 5200ace606 GUI margin and Back button adjustments 2025-09-07 20:10:50 +02:00
Henrik Rydgård ddc16c9227 PauseScreen: Use the same logic as on the GameScreen for CreateConfig
Not ideal though.

See #20785
2025-09-04 21:45:10 +02:00
Henrik Rydgård f89c169f8a Use the correct ID when creating game configs from the pause screen 2025-09-04 11:34:55 +02:00
Henrik Rydgård 038f1a139e Implement save state deletion in the save state popup screen
Fixes #16223
2025-08-15 15:49:03 +02:00
Henrik Rydgård e29ba8f471 Add a warning in games that are affected badly by savestate timewarps 2025-08-05 17:17:20 +02:00
Henrik Rydgård 7d78681b3a Don't ask for save confirmation after a game crash 2025-07-08 11:02:28 +02:00
Nemoumbra c4dafe28b0 g_adhocServerConnected moved to NetAdhocCommon 2025-07-01 23:57:30 +03:00
Henrik Rydgård 4b19111318 Add more missing translation strings 2025-06-14 16:47:54 +02:00
Henrik Rydgård a698486f9c Savestate: The callback is already an std::function, so no cbUserdata value is needed. 2025-05-16 01:55:15 +02:00
Henrik Rydgård 37712734e2 Avoid doing unnecessary UI work during shutdown, add a sanity check 2025-05-13 13:56:01 +02:00
Henrik Rydgård e70602ddc8 Disable some controls on the pause screen if boot is pending 2025-04-30 11:50:43 +02:00
Henrik Rydgård 1cef3aaab9 RetroAchievements: Word-wrap the rich presence message on the pause screen 2025-04-08 08:31:13 +02:00
Henrik Rydgård 5f7b698012 Lots of logging and cleanup. 2025-04-07 21:40:52 +02:00
Henrik Rydgård 088a02bfdb Cleanup a lot of the bootup state management. 2025-03-30 14:02:29 +02:00
Henrik Rydgård 116f8cf3af Implement resetting from a popup menu on the pause menu. 2025-03-28 14:31:01 +01:00
Henrik Rydgård 76abdc6d81 Remove an unnecessary translation string 2025-03-07 09:49:44 +01:00
Henrik Rydgård 9ac5134c55 Don't ask for confirmation-on-exit when running GE frame dumps 2025-03-06 10:33:44 +01:00
Henrik Rydgård dd119f5971 Merge the two ConfirmExit paths 2025-02-17 16:20:41 -06:00
Henrik Rydgård ac8761d4c9 Have the user confirm exit if online 2025-02-17 16:20:41 -06:00
Henrik Rydgård 581e319518 Implement confirmation when exiting from the pause screen 2025-02-17 13:18:11 -06:00
Henrik Rydgård c3cc3da8fe Download infra-dns.json from metadata.ppsspp.org 2025-01-23 12:54:22 +01:00
Henrik Rydgård f1cd1e66e6 Infrastructure networking: Add new translation strings 2025-01-22 12:03:07 +01:00
Henrik Rydgård 57b6850ea0 Pause screen improvements 2025-01-22 11:50:01 +01:00
Henrik Rydgård a710faf27b Remove the Network Connected/Shutdown popups. Replace with more info on pause screen 2025-01-21 18:07:52 +01:00
Henrik Rydgård 29f0744f7d Add warnings on pause screen if a game is known not to work with infrastructure 2025-01-21 12:22:32 +01:00
Henrik Rydgård 5d124d93f8 Make network connection detection (for pause screen purposes) a bit more strict. 2025-01-21 12:22:29 +01:00
Henrik Rydgård c7078f31fd Rename "networkInited" to g_adhocServerConnected, which is what it is 2025-01-20 20:58:22 +01:00
Henrik Rydgård 9d691d9866 Show revival team credits on the pause screen 2025-01-15 09:17:15 +01:00