Henrik Rydgård
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a52e62a187
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Enable depth uploads on render-to-clut-buffer. Esoteric but needed for #11100. Compat flag for now.
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2022-09-14 22:18:34 +02:00 |
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Lubos
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57ef2bb0d5
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OpenXR - Ensure the head pose is locked during frame rendering
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2022-09-14 20:36:33 +02:00 |
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Lubos
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e406dc4730
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Merge branch 'master' into compat_openxr_gta
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2022-09-13 21:01:55 +02:00 |
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Unknown W. Brackets
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56e30495aa
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Common: Fix some type compare warnings on 32-bit.
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2022-09-12 22:14:48 -07:00 |
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Lubos
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fea2ace548
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OpenXR - Initial work on Vulkan support
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2022-09-13 01:39:44 +02:00 |
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Lubos
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b695c1ffb3
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Merge branch 'master' into compat_openxr_gta
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2022-09-12 23:04:31 +02:00 |
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Lubos
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c6ff56d4a3
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OpenXR - Crash when using 3D stereo fixed
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2022-09-12 22:55:53 +02:00 |
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Henrik Rydgård
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75efcd9dfd
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Merge pull request #16000 from unknownbrackets/gedebugger
Cleanup some crashes in GE debugger or with large textures
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2022-09-11 19:41:11 +02:00 |
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Henrik Rydgård
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3e7f6b57aa
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Shadergen issues found by the test
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2022-09-11 16:52:33 +02:00 |
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Henrik Rydgård
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9bd8b11bf8
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Implement shader depal for D3D11.
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2022-09-11 13:41:17 +02:00 |
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Unknown W. Brackets
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6c6d817ce7
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Vulkan: Avoid crash if large texture attempted.
Doesn't do the clamp/wrap thing, but at least this won't crash.
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2022-09-10 20:14:37 -07:00 |
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Unknown W. Brackets
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54fe342f4b
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Vulkan: Wake compile thread when enqueued.
Previously was being woken up every frame unconditionally, causing some
logspam.
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2022-09-10 08:30:09 -07:00 |
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Lubos
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214a5572c3
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OpenXR - Compile fix
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2022-09-08 19:00:41 +02:00 |
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Luboš Vonásek
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5be9455bf5
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Merge branch 'hrydgard:master' into compat_openxr_gta
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2022-09-08 18:39:11 +02:00 |
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Lubos
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6e4849b910
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OpenXR - Refactor
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2022-09-08 18:05:12 +02:00 |
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Henrik Rydgård
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974cd38b1f
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Some more debug names to vulkan objects
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2022-09-08 09:16:40 +02:00 |
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Henrik Rydgård
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58a7f0cf21
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Assorted cleanup
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2022-09-08 01:26:01 +02:00 |
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Henrik Rydgård
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68dd329d95
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Fix for desc struct
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2022-09-08 01:24:04 +02:00 |
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Henrik Rydgård
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347f7c4e5a
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Vulkan: Improve tagging of pipelines for debugging purposes
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2022-09-08 00:47:22 +02:00 |
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Henrik Rydgård
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cddc612f6d
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Extend lifetime of ShaderModule objects since we might need to recreate pipelines for different render passes
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2022-09-08 00:38:32 +02:00 |
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Henrik Rydgård
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14b5a1a7cd
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Fix pipeline lifetime issue, misc.
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2022-09-08 00:38:32 +02:00 |
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Henrik Rydgård
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caff2ea573
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Correct merging of render passes. However, we have lifetime issues.
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2022-09-08 00:38:32 +02:00 |
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Henrik Rydgård
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77819c6f80
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Lifetime fixes, cleanups
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2022-09-08 00:38:32 +02:00 |
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Henrik Rydgård
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befcfb470c
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Fix shader caching.
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2022-09-08 00:38:32 +02:00 |
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Henrik Rydgård
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7ab7440475
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Also create renderpass variants on demand
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2022-09-08 00:38:32 +02:00 |
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Henrik Rydgård
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80ca822bf2
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Create framebuffer variants on demand
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2022-09-08 00:38:28 +02:00 |
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Henrik Rydgård
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e828df9f25
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Split each renderpass/framebuffer into multiple "compatibility classes" (RenderPassType).
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2022-09-08 00:32:03 +02:00 |
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Lubos
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52af230210
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OpenXR - Use fog color to replace the sky
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2022-09-07 19:57:26 +02:00 |
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Lubos
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4b129bb9c3
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OpenXR - Refactor VR compat integration
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2022-09-07 15:52:50 +02:00 |
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Lubos
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4ff3e496c5
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Merge branch 'master' into compat_openxr_gta
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2022-09-07 14:58:18 +02:00 |
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Lubos
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08226d8396
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OpenXR - Stereo matrices fixed
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2022-09-05 20:49:25 +02:00 |
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Lubos
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3a0e6c7232
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Merge branch 'master' into feature_openxr_stereo
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2022-09-05 19:11:52 +02:00 |
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Lubos
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0e4f93d200
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OpenXR - Fixing FOV better
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2022-09-05 18:15:31 +02:00 |
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Unknown W. Brackets
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3c9f63e297
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Vulkan: Update to latest VMA.
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2022-09-04 23:54:15 -07:00 |
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Lubos
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4ce0579f70
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OpenXR - Split projection matrix for color and depth buffer
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2022-09-04 21:12:18 +02:00 |
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Lubos
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93a2817062
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Merge branch 'feature_openxr_stereo' into compat_openxr_gta
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2022-09-04 16:33:33 +02:00 |
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Lubos
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2195f4b2e7
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OpenXR - Mismatched call order fixed
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2022-09-04 14:08:03 +02:00 |
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Lubos
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fb875b94de
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OpenXR - Multipass rendering fixed
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2022-09-04 14:01:17 +02:00 |
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Lubos
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5be6665df8
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Merge branch 'master' into feature_openxr_stereo
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2022-09-04 12:37:41 +02:00 |
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Lubos
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1df1d79b9e
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OpenXR - Stereo without multiview added
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2022-09-04 12:36:52 +02:00 |
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Henrik Rydgård
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d6b953bddd
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Fix GLES check
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2022-09-04 00:10:56 +02:00 |
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Henrik Rydgård
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5f1ffeae70
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Correct LogicOp API support detection
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2022-09-04 00:08:40 +02:00 |
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Henrik Rydgård
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d3309dd8e9
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Minor refactor with pipelines in QueueRunner (makes more information available for easier debugging)
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2022-09-03 23:08:02 +02:00 |
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Henrik Rydgård
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fb3f417e77
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Fix lying comment, log level reduction
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2022-09-03 16:15:46 +02:00 |
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Henrik Rydgård
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c06cf8efaa
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Switch Vulkan pipelines to use promises for synchronization
Slightly more expensive I guess but shouldn't be much of a bottleneck.
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2022-09-03 15:21:08 +02:00 |
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Henrik Rydgård
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93422f6dea
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Don't block on shader creation until it's time to create the pipeline.
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2022-09-03 15:21:07 +02:00 |
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Henrik Rydgård
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ec0586ba50
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Use promises to hold shader modules, for later asyncification
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2022-09-03 15:21:07 +02:00 |
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Lubos
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00aaf9e1a6
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Merge branch 'master' into feature_openxr_stereo
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2022-09-01 18:09:21 +02:00 |
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Henrik Rydgård
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9097fdaae6
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Shrink VkRenderData from 88 to 64 bytes.
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2022-09-01 14:21:34 +02:00 |
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Henrik Rydgård
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24d674d2bc
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Shrink the TransitionRequest struct, use TinySet
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2022-09-01 10:59:27 +02:00 |
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