Logo
Explore Help
Sign In
preserve-emulation/ppsspp
Watch 1
Star 0
Fork 0
mirror of https://github.com/hrydgard/ppsspp.git synced 2026-07-28 09:45:02 +02:00
Code Issues Packages Projects Releases Wiki Activity
Files
00aaf9e1a616a05b110290d9affd836dd1006f18
ppsspp/Common/GPU
T
History
Lubos 00aaf9e1a6 Merge branch 'master' into feature_openxr_stereo
2022-09-01 18:09:21 +02:00
..
D3D9
Implement shader blending for D3D9
2022-08-30 12:19:56 +02:00
D3D11
Fix checks for depth texture support, GLES syntax errors
2022-08-24 11:26:07 +02:00
OpenGL
OpenXR - Flag to easily disable multiview shaders added
2022-08-28 14:49:27 +02:00
Vulkan
Merge branch 'master' into feature_openxr_stereo
2022-09-01 18:09:21 +02:00
DataFormat.h
Add support for reading depth buffers to the PackFramebufferSync function.
2022-08-30 00:00:59 +02:00
Shader.cpp
Convert depal shaders to use the ShaderWriter. Add tests for depal shaders.
2022-08-09 15:32:27 +02:00
Shader.h
Initial implementation of 32/16-bit color reinterpret blits.
2022-08-26 15:51:25 +02:00
ShaderTranslation.cpp
Postshader: Add uniform for delta since last frame.
2021-06-12 11:27:26 -07:00
ShaderTranslation.h
Postprocessing shader, GL: Fix shader version bug. Fixes #13779
2020-12-19 23:45:31 +01:00
ShaderWriter.cpp
Fixes for D3D11
2022-08-21 09:58:58 +02:00
ShaderWriter.h
Initial implementation of 32/16-bit color reinterpret blits.
2022-08-26 15:51:25 +02:00
thin3d_create.h
Windows: Use CommonWindows more consistently.
2021-02-14 10:30:10 -08:00
thin3d.cpp
Address feedback
2022-08-30 06:41:37 +02:00
thin3d.h
Some Vulkan renderpass load/store optimizations.
2022-08-28 23:16:48 +02:00
Powered by Gitea Version: 1.27.0 Page: 436ms Template: 6ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API