Commit Graph
232 Commits
Author SHA1 Message Date
xebra 21bdc2b4c9 GE Debugger: Add step count dialog. 2018-12-06 18:16:54 +09:00
Unknown W. Brackets e029168be2 GE Debugger: Allow jumping to a specific prim.
This will make the most sense when frames are relatively stable, and works
great for GE dumps.
2018-12-01 06:40:27 -08:00
Unknown W. Brackets 4d5c8fcff4 GE Debugger: Track a counter of prims. 2018-12-01 06:26:35 -08:00
Unknown W. Brackets 46063961a8 Windows: Translate all items by id, not position.
Fixes #11571.
2018-11-28 21:46:55 -08:00
root 42c50a0ab0 Fixes for Unknown 2018-11-04 01:59:37 +00:00
root c19d3fe06a MRFIXIT2001: This patch adds a second frameskip setting, one for setting the # of frames to skip, one for setting the % of frames to skip based off fps 2018-11-03 01:33:41 +00:00
dl471 b25adc7ba8 Implement drawing of offset scale
-Add function to draw offset

-Add checkbox to allow toggling of offset writing

-Set writeOffsets default value to Off

-Ensure the drawing and user input is not affected by the offset
2018-10-22 03:31:10 +01:00
xebra 64cf6f2755 GE Debugger:Step to curved surface. 2018-10-01 11:41:19 +09:00
Henrik Rydgård 5d64107b0f Add some links to Discord where appropriate. 2018-09-16 20:04:10 +02:00
Unknown W. Brackets 0d4bd341e9 Windows: Separate Pause and Break actions.
It was confusing that "Pause" made PPSSPP appear to hang.

This has the side effect of making "Break on Load" work outside Windows.
2018-06-23 10:14:36 -07:00
Akira Miyakoda 5716fce283 Allow up to 10x window size on Windows.
4x can be too small for today's high resolution monitors.
2018-01-15 21:18:08 +09:00
Unknown W. Brackets ebce6da223 UI: Remove auto-download options.
See previous commit removing actual functionality.
2017-12-25 11:20:26 -08:00
Unknown W. Brackets 3c5816e2aa GE Debugger: Allow enable/disable of prim preview. 2017-12-23 02:16:43 -08:00
Unknown W. Brackets 092cbc2343 GE Debugger: Allow image export from previews.
This allows exporting textures and half-drawn surfaces.
2017-12-21 15:45:52 -08:00
Gde Made Novan Priambhada 97a4d6424f Rebased and fix the update scroll 2017-07-02 01:28:38 +08:00
Ade Novan f514b25c79 Windows CTRL + C Hotkey 2017-07-02 01:28:38 +08:00
Unknown W. Brackets 37e96c97d9 GE Debugger: Add record button. 2017-06-04 11:20:41 -07:00
Henrik Rydgard f8305e8e47 Windows: Add main menu item for Direct3D11 2017-02-17 16:04:00 +01:00
zminhquanz 99ce8d343b Typo fix 2017-02-05 20:19:30 +07:00
zminhquanz beaa03c0ad Add Github choose in help
Make more convenient if you contact github quickly
2017-02-05 20:16:22 +07:00
Chris Burgener 1e7eab9d26 Rename Movie menu to Record and move to File 2016-09-04 12:12:28 -04:00
Chris Burgener 645cb4d69e Add Audio Dumping to File 2016-09-03 14:05:38 -04:00
Chris Burgener 3d8a49c846 Add Movie Menu to Win32 2016-09-02 12:53:31 -04:00
Unknown W. Brackets e4ca124b0e Debugger: Add custom breakpoint log message. 2016-08-04 13:07:56 -07:00
Unknown W. Brackets 8b5669828b Add watchlist feature to the GE debugger.
This way you can pick out items you want to watch.
2016-05-21 19:11:42 -07:00
Unknown W. Brackets 2cfe80ccc0 Add a basic context menu to the state list.
This allows us to toggle breakpoints on specific commands.
2016-05-21 18:32:15 -07:00
Unknown W. Brackets 916c53c859 Add render target breakpoints to GE debugger.
Including z buffer as well, hope it's not confusing.
2016-05-21 17:55:45 -07:00
Henrik Rydgard 52e7f06908 Add Vulkan to Win32 menu. disable gfx logging in debug by default. 2016-03-20 19:30:11 +01:00
LunaMooandLuna 80fa2695bf Tabs can't live in space and some other corrections. 2016-01-17 12:13:15 +01:00
LunaMooandLuna 6061ad7579 Some improvements, comments and polishing. 2016-01-17 09:21:12 +01:00
LunaMooandLuna e4271fe1bc Integrate stretching options into display layout editor. 2016-01-17 09:18:41 +01:00
LunaMooandLuna 57c193d742 Add Display Rotation to windows menu bar. 2016-01-17 09:18:39 +01:00
Unknown W. Brackets 23fc832813 gedbg: Add option to display CLUT preview.
This swaps the texture to the right.
2016-01-10 10:08:02 -08:00
Unknown W. Brackets 48ef1ae8ca Change Win UI constants to use D3D9 not DX. 2016-01-05 23:08:20 -08:00
Kingcom 1f5c28ca62 GEDebugger: Add option to force texture opaqueness 2016-01-03 20:50:43 +01:00
Unknown W. Brackets 358462a7f4 Add a .gitattributes to normalize newlines.
No code changes.
2014-09-26 21:20:50 -07:00
The Dax 24c75c96be Add a menubar option to change the backend.
It restarts without warning.
Also, disable software rendering when switching, similar to the command-line.
Fix some spacing and tab issues in the resource files.
2014-09-14 07:34:18 -04:00
Luna 62a1023615 Add "Screen Scaling Filter" option 2014-08-08 20:51:15 +02:00
Kingcom dc80123b93 Add options to import/export .sym files from the menu 2014-06-30 00:02:22 +02:00
Unknown W. Brackets d7e5b7956e Add buttons to select texture level in ge debugger. 2014-06-15 10:01:32 -07:00
pal1000 c9983fb3da Add some defines to separate hardcoded shortcuts from the mapped ones 2014-06-06 11:52:35 +03:00
Unknown W. Brackets 9e8e9ec62f Add a tab to show matrices as well. 2014-02-08 23:27:05 -08:00
Unknown W. Brackets e7eca477b0 Add a tab to show vertex values to the GE debugger.
Should be pretty useful, especially for depth issues.
2014-02-08 22:03:29 -08:00
Kingcom 880be6d41d Module list in Windows debugger 2014-01-27 00:35:16 +01:00
The Dax f6606e2e2b Win32: Add the option to the Game Settings menu, too, and add a separator in NewUI. 2014-01-07 16:08:11 -05:00
Unknown W. Brackets 2618f2ed39 Add a simple extract file command.
Mostly useful for quickly/easily extracting pmf/atrac/etc. files.
2014-01-01 16:47:15 -08:00
Henrik Rydgård 40afbde9f6 Merge pull request #4648 from shenweip/patch-10
Add Switch UMD to Win32 menu.
2013-11-27 07:44:41 -08:00
shenweip 7029cb293b Add Switch UMD to Win32 menu. 2013-11-27 21:57:17 +08:00
Kingcom 5844d0107b Rewrite SymbolTable 2013-11-27 13:33:30 +01:00
Kingcom c85a7623cc Allow copying 16 and 32 bit values from the memory view 2013-11-07 19:49:46 +01:00