Commit Graph

232 Commits

Author SHA1 Message Date
Henrik Rydgård 330a638281 Add ability to copy function hash from the disassembly view
See #4179
2026-02-09 19:26:43 +01:00
Henrik Rydgård 77b9a6e2e8 Prepare for adjustable save state slot count by making the Win32 menu dynamic 2026-01-08 16:07:48 +01:00
Henrik Rydgård 5aeab28e9b Remove the "Percentage of framerate" frameskip type 2025-10-20 11:49:41 +02:00
Henrik Rydgård 6cfea96e58 Remove D3D9 support, to make future changes easier 2025-06-10 15:07:16 +02:00
Henrik Rydgård 96b4daf0ba Desktop (Windows) menu: Add "Save frame dump", remove the old "Dump frame to log" 2025-04-14 23:54:45 +02:00
Henrik Rydgård a45dad94ef Windows: Delete obsolete hotkey for frameskipping 2025-01-23 10:35:50 +01:00
Henrik Rydgård 39ffe92e0a LR->RA rename, fixes 2024-12-12 17:47:37 +01:00
Nemoumbra b794532a8e Tabulation fix + potential misaligned read fix 2024-08-11 20:20:07 +03:00
Henrik Rydgård d51da3ca60 Windows: Add "Restart Graphics" to the debug menu. Useful to debug resource lifetime issues. 2024-01-18 15:57:45 +01:00
Henrik Rydgård 4360fe786c Add a setting for smart 2D texture filtering 2024-01-12 11:10:53 +01:00
Henrik Rydgård e4ea4831e9 Delete the vertex cache option from the code. 2023-10-10 15:43:43 +02:00
Nemoumbra 5ca099a747 Scan/remove -> edit symbols 2023-07-17 16:38:24 +03:00
Nemoumbra abd2b21d60 Added the logic to the ScanRemoveWindow 2023-07-08 22:40:11 +03:00
Nemoumbra b8dbe02010 Added a new window class 2023-07-08 22:39:58 +03:00
Henrik Rydgård 2708f0b93e Add a new "System" request for a username-password dialog box 2023-06-22 08:58:29 +02:00
Unknown W. Brackets 5629b01dc9 Debugger: Accept format for watches. 2023-04-09 16:39:25 -07:00
Henrik Rydgård b4c766f756 Merge pull request #17256 from unknownbrackets/debugger-watch
Debugger: Add named watch expressions
2023-04-09 10:23:25 +02:00
Unknown W. Brackets 85a071568c Debugger: Allow adding/removing watches. 2023-04-09 00:35:37 -07:00
Unknown W. Brackets 879e91dbf6 Debugger: Add empty watch tab for debugger.
Currently, there's nothing shown here.
2023-04-09 00:01:42 -07:00
Unknown W. Brackets f708ab2965 Debugger: Add delete breakpoint to context menu. 2023-04-08 23:29:59 -07:00
Nemoumbra 4a54409f09 Added new option "Copy Float (32 bit)" to Windows Debugger UI 2023-03-28 13:18:20 +03:00
Henrik Rydgård 82097b4a3b Implement NopInstruction feature in debugger
See #16975
2023-03-02 14:30:53 +01:00
Nemoumbra aab4a3034c Added new MainWindow menu item "copy PSP memory base pointer" 2023-02-24 23:54:45 +03:00
Serena 30f6296767 Remove some Windows + Qt stuff + meow 2023-01-27 19:12:41 +03:00
Henrik Rydgård 8bd6621c40 Remove postprocessing option from desktop menu (doesn't support multi-shader) 2022-12-07 11:57:28 +01:00
Henrik Rydgård 519db766b6 Change "Rendering Mode" to just a "Skip buffer effects" checkbox. Reuse translations. 2022-11-06 19:26:56 +01:00
Unknown W. Brackets 19970df430 GE Debugger: Add option to track pixel in preview. 2022-09-24 12:23:02 -07:00
Unknown W. Brackets 3cc628beb4 GE Debugger: Copy images optionally with alpha.
Although, lots of apps don't support this.
2022-09-24 11:43:52 -07:00
Unknown W. Brackets f3722faef4 GE Debugger: Add a direct copy for preview images. 2022-09-24 10:05:41 -07:00
Unknown W. Brackets 0b30b723bb GE Debugger: Add address breakpoint conditions. 2022-09-05 17:33:54 -07:00
Unknown W. Brackets a901fa4315 GE Debugger: Add separate step based on vsync.
I think there were some games where this would step in the middle of a
frame, but not seeing it commonly now.  So make it the default, but allow
both methods in the menu.

Fixes #15893.
2022-08-23 19:48:34 -07:00
Unknown W. Brackets 49679c6a50 GE Debugger: Add context menu to control tabs.
Crurent non-functional, but shows up for the correct tab.
2022-08-14 10:20:53 -07:00
Unknown W. Brackets 2a0f23665f GE Debugger: Track tabs per panel. 2022-08-14 09:23:18 -07:00
Henrik Rydgård 9c3e00aa08 Add a second set of tabs to the Windows GE debugger. Also reorder stuff. 2022-08-14 10:43:30 +02:00
Unknown W. Brackets c66619f7c9 GE Debugger: Add filter to skip prim calls.
This allows you to cut prims from the scene as desired.
2022-02-06 21:25:33 -08:00
Unknown W. Brackets 1bb1f34af0 GE Debugger: Add breakpoint icon in state. 2022-02-05 19:27:28 -08:00
Unknown W. Brackets eb95b99523 GE Debugger: Add option to auto flush.
This makes it easier to see what's happening in each draw.
2022-01-22 13:12:59 -08:00
Unknown W. Brackets a4a72ed7c1 GE Debugger: Add a menu to the GE debugger window.
This will allow adding more features without making the UI a mess.
2022-01-22 12:01:07 -08:00
Unknown W. Brackets f7607316ab Windows: Remove UI for auto texture scaling.
Functionality removed in 887f610.
2021-10-05 19:33:33 -07:00
Unknown W. Brackets 882c22aa79 Windows: Remove some unused constants. 2021-10-03 06:53:58 -07:00
Unknown W. Brackets ee8dd8b747 Windows: Remove some old and outdated files.
These aren't being used.
2021-10-03 06:17:33 -07:00
Henrik Rydgård 6b76bcf070 Add new texture filtering "Auto Max Quality" that tweaks texture filtering for best quality.
It does this by enforcing mipmapping and minification filters, and
always autogenerates mipmaps and enforces anisotropic filtering for all
modes (if that's separately enabled).

This looks nice and flicker free in most games without any additional
tweaking, including GTA and Burnout which have long been painfully
flickery in the distance due to undersampling.

Needs a bit more testing before merge, maybe.

Fixes #13888
2021-09-03 00:14:58 +02:00
Unknown W. Brackets 4285485157 Debugger: Add menu to jump to begin/end of alloc.
Helpful when viewing memory.  Should add a shortcut too...
2021-04-03 16:03:21 -07:00
Unknown W. Brackets d48bb7e105 Debugger: Show memory tag info in status bar. 2021-02-15 15:01:23 -08:00
Unknown W. Brackets f66b0ff56c Debugger: Option to skip mem hacks in memory dump. 2021-02-10 20:36:02 -08:00
Henrik Rydgård cea35007ae Always use a linear filter for video, unless forcing NEAREST filtering. 2020-09-13 16:40:37 +02:00
Henrik Rydgård 3c29545014 Windows: Add command to load up a new identical instance of PPSSPP.
Useful for debugging adhoc multiplayer locally with the new multi-instance support.
2020-07-20 23:27:17 +02:00
Nikita Filippov 021e783b4a rudimentary serch function added for the memory dialog
fixed the memory addressing bug in search

the search box almost works

search now works, however the strings in search window neeed a fix

fixed the address display in search results

search works

fixed review comments, except .rc

preadjust the button placement

fixed rc
2020-06-06 14:23:26 +02:00
ANR2ME 142e60974c Merge branch 'rechat' of https://github.com/adenovan/amultios-ppsspp into rechat 2020-03-02 22:25:18 +07:00
LunaMoo da031ebbdb Fix avi dump via render buffer instead,
with an option to use output buffer since recording with
post process effects will often be desirable.
2019-06-04 07:54:17 +02:00