mirror of
https://github.com/hrydgard/ppsspp.git
synced 2026-07-11 01:25:07 +02:00
Add a second set of tabs to the Windows GE debugger. Also reorder stuff.
This commit is contained in:
@@ -146,8 +146,10 @@ CGEDebugger::CGEDebugger(HINSTANCE _hInstance, HWND _hParent)
|
||||
MapWindowPoints(HWND_DESKTOP,m_hDlg,(LPPOINT)&frameRect,2);
|
||||
MoveWindow(frameWnd,frameRect.left,frameRect.top,512,272,TRUE);
|
||||
|
||||
tabs = new TabControl(GetDlgItem(m_hDlg,IDC_GEDBG_MAINTAB));
|
||||
HWND wnd = tabs->AddTabWindow(L"CtrlDisplayListView",L"Display List");
|
||||
tabs = new TabControl(GetDlgItem(m_hDlg, IDC_GEDBG_MAINTAB));
|
||||
tabsRight_ = new TabControl(GetDlgItem(m_hDlg, IDC_GEDBG_RIGHTTAB));
|
||||
|
||||
HWND wnd = tabs->AddTabWindow(L"CtrlDisplayListView", L"Display List");
|
||||
displayList = CtrlDisplayListView::getFrom(wnd);
|
||||
|
||||
fbTabs = new TabControl(GetDlgItem(m_hDlg, IDC_GEDBG_FBTABS));
|
||||
@@ -162,7 +164,7 @@ CGEDebugger::CGEDebugger(HINSTANCE _hInstance, HWND _hParent)
|
||||
tabs->AddTabDialog(flags, L"Flags");
|
||||
|
||||
lighting = new TabStateLighting(_hInstance, m_hDlg);
|
||||
tabs->AddTabDialog(lighting, L"Lighting");
|
||||
tabs->AddTabDialog(lighting, L"Light");
|
||||
|
||||
textureState = new TabStateTexture(_hInstance, m_hDlg);
|
||||
tabs->AddTabDialog(textureState, L"Texture");
|
||||
@@ -171,7 +173,7 @@ CGEDebugger::CGEDebugger(HINSTANCE _hInstance, HWND _hParent)
|
||||
tabs->AddTabDialog(settings, L"Settings");
|
||||
|
||||
vertices = new TabVertices(_hInstance, m_hDlg);
|
||||
tabs->AddTabDialog(vertices, L"Vertices");
|
||||
tabs->AddTabDialog(vertices, L"Verts");
|
||||
|
||||
matrices = new TabMatrices(_hInstance, m_hDlg);
|
||||
tabs->AddTabDialog(matrices, L"Matrices");
|
||||
@@ -184,6 +186,18 @@ CGEDebugger::CGEDebugger(HINSTANCE _hInstance, HWND _hParent)
|
||||
|
||||
tabs->ShowTab(0, true);
|
||||
|
||||
|
||||
lightingRight_ = new TabStateLighting(_hInstance, m_hDlg);
|
||||
tabsRight_->AddTabDialog(lightingRight_, L"Light");
|
||||
|
||||
textureStateRight_ = new TabStateTexture(_hInstance, m_hDlg);
|
||||
tabsRight_->AddTabDialog(textureStateRight_, L"Texture");
|
||||
|
||||
settingsRight_ = new TabStateSettings(_hInstance, m_hDlg);
|
||||
tabsRight_->AddTabDialog(settingsRight_, L"Settings");
|
||||
|
||||
tabsRight_->ShowTab(0, true);
|
||||
|
||||
// set window position
|
||||
int x = g_Config.iGEWindowX == -1 ? windowRect.left : g_Config.iGEWindowX;
|
||||
int y = g_Config.iGEWindowY == -1 ? windowRect.top : g_Config.iGEWindowY;
|
||||
@@ -200,13 +214,17 @@ CGEDebugger::~CGEDebugger() {
|
||||
CleanupPrimPreview();
|
||||
delete flags;
|
||||
delete lighting;
|
||||
delete lightingRight_;
|
||||
delete textureState;
|
||||
delete textureStateRight_;
|
||||
delete settings;
|
||||
delete settingsRight_;
|
||||
delete vertices;
|
||||
delete matrices;
|
||||
delete lists;
|
||||
delete watch;
|
||||
delete tabs;
|
||||
delete tabsRight_;
|
||||
delete fbTabs;
|
||||
}
|
||||
|
||||
@@ -364,8 +382,11 @@ void CGEDebugger::UpdatePreviews() {
|
||||
|
||||
flags->Update();
|
||||
lighting->Update();
|
||||
lightingRight_->Update();
|
||||
textureState->Update();
|
||||
textureStateRight_->Update();
|
||||
settings->Update();
|
||||
settingsRight_->Update();
|
||||
vertices->Update();
|
||||
matrices->Update();
|
||||
lists->Update();
|
||||
@@ -696,16 +717,23 @@ void CGEDebugger::UpdateTextureLevel(int level) {
|
||||
}
|
||||
|
||||
void CGEDebugger::UpdateSize(WORD width, WORD height) {
|
||||
// only resize the tab for now
|
||||
// only resize the tabs for now
|
||||
HWND tabControl = GetDlgItem(m_hDlg, IDC_GEDBG_MAINTAB);
|
||||
HWND tabControlRight = GetDlgItem(m_hDlg, IDC_GEDBG_RIGHTTAB);
|
||||
|
||||
RECT tabRect;
|
||||
GetWindowRect(tabControl,&tabRect);
|
||||
MapWindowPoints(HWND_DESKTOP,m_hDlg,(LPPOINT)&tabRect,2);
|
||||
|
||||
tabRect.right = tabRect.left + (width-tabRect.left*2); // assume same gap on both sides
|
||||
tabRect.right = tabRect.left + (width / 2-tabRect.left*2); // assume same gap on both sides
|
||||
tabRect.bottom = tabRect.top + (height-tabRect.top-tabRect.left); // assume same gap on bottom too
|
||||
MoveWindow(tabControl,tabRect.left,tabRect.top,tabRect.right-tabRect.left,tabRect.bottom-tabRect.top,TRUE);
|
||||
|
||||
RECT tabRectRight = tabRect;
|
||||
tabRectRight.left += tabRect.right;
|
||||
tabRectRight.right += tabRect.right;
|
||||
|
||||
MoveWindow(tabControl, tabRect.left, tabRect.top, tabRect.right - tabRect.left, tabRect.bottom - tabRect.top, TRUE);
|
||||
MoveWindow(tabControlRight, tabRectRight.left, tabRectRight.top, tabRectRight.right - tabRectRight.left, tabRectRight.bottom - tabRectRight.top, TRUE);
|
||||
}
|
||||
|
||||
void CGEDebugger::SavePosition() {
|
||||
@@ -777,6 +805,9 @@ BOOL CGEDebugger::DlgProc(UINT message, WPARAM wParam, LPARAM lParam) {
|
||||
lists->Update();
|
||||
}
|
||||
break;
|
||||
case IDC_GEDBG_RIGHTTAB:
|
||||
tabsRight_->HandleNotify(lParam);
|
||||
break;
|
||||
case IDC_GEDBG_FBTABS:
|
||||
fbTabs->HandleNotify(lParam);
|
||||
if (GPUDebug::IsActive() && gpuDebug != nullptr) {
|
||||
|
||||
@@ -81,8 +81,8 @@ private:
|
||||
void PrimaryPreviewHover(int x, int y);
|
||||
void SecondPreviewHover(int x, int y);
|
||||
void PreviewExport(const GPUDebugBuffer *buffer);
|
||||
void DescribePixel(u32 pix, GPUDebugBufferFormat fmt, int x, int y, char desc[256]);
|
||||
void DescribePixelRGBA(u32 pix, GPUDebugBufferFormat fmt, int x, int y, char desc[256]);
|
||||
static void DescribePixel(u32 pix, GPUDebugBufferFormat fmt, int x, int y, char desc[256]);
|
||||
static void DescribePixelRGBA(u32 pix, GPUDebugBufferFormat fmt, int x, int y, char desc[256]);
|
||||
void UpdateMenus();
|
||||
|
||||
u32 TexturePreviewFlags(const GPUgstate &state);
|
||||
@@ -93,12 +93,16 @@ private:
|
||||
TabStateLighting *lighting = nullptr;
|
||||
TabStateTexture *textureState = nullptr;
|
||||
TabStateSettings *settings = nullptr;
|
||||
TabStateLighting *lightingRight_ = nullptr;
|
||||
TabStateTexture *textureStateRight_ = nullptr;
|
||||
TabStateSettings *settingsRight_ = nullptr;
|
||||
TabVertices *vertices = nullptr;
|
||||
TabMatrices *matrices = nullptr;
|
||||
SimpleGLWindow *primaryWindow = nullptr;
|
||||
SimpleGLWindow *secondWindow = nullptr;
|
||||
TabStateWatch *watch = nullptr;
|
||||
TabControl *tabs = nullptr;
|
||||
TabControl *tabsRight_ = nullptr;
|
||||
TabControl *fbTabs = nullptr;
|
||||
int textureLevel_ = 0;
|
||||
bool showClut_ = false;
|
||||
|
||||
@@ -177,23 +177,25 @@ static const TabStateRow stateLightingRows[] = {
|
||||
};
|
||||
|
||||
static const TabStateRow stateTextureRows[] = {
|
||||
{ L"Texture L0 addr", GE_CMD_TEXADDR0, CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_TEXBUFWIDTH0 },
|
||||
{ L"Texture L0 size", GE_CMD_TEXSIZE0, CMD_FMT_TEXSIZE, GE_CMD_TEXTUREMAPENABLE },
|
||||
{ L"Tex format", GE_CMD_TEXFORMAT, CMD_FMT_TEXFMT, GE_CMD_TEXTUREMAPENABLE },
|
||||
{ L"Tex CLUT", GE_CMD_CLUTADDR, CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_CLUTADDRUPPER },
|
||||
{ L"Tex CLUT format", GE_CMD_CLUTFORMAT, CMD_FMT_CLUTFMT, GE_CMD_TEXTUREMAPENABLE },
|
||||
|
||||
{ L"Tex U scale", GE_CMD_TEXSCALEU, CMD_FMT_FLOAT24, GE_CMD_TEXTUREMAPENABLE },
|
||||
{ L"Tex V scale", GE_CMD_TEXSCALEV, CMD_FMT_FLOAT24, GE_CMD_TEXTUREMAPENABLE },
|
||||
{ L"Tex U offset", GE_CMD_TEXOFFSETU, CMD_FMT_FLOAT24, GE_CMD_TEXTUREMAPENABLE },
|
||||
{ L"Tex V offset", GE_CMD_TEXOFFSETV, CMD_FMT_FLOAT24, GE_CMD_TEXTUREMAPENABLE },
|
||||
{ L"Tex mapping mode", GE_CMD_TEXMAPMODE, CMD_FMT_TEXMAPMODE, GE_CMD_TEXTUREMAPENABLE },
|
||||
{ L"Tex shade srcs", GE_CMD_TEXSHADELS, CMD_FMT_TEXSHADELS, GE_CMD_TEXTUREMAPENABLE },
|
||||
{ L"Tex func", GE_CMD_TEXFUNC, CMD_FMT_TEXFUNC, GE_CMD_TEXTUREMAPENABLE },
|
||||
{ L"Tex env color", GE_CMD_TEXENVCOLOR, CMD_FMT_HEX, GE_CMD_TEXTUREMAPENABLE },
|
||||
{ L"Tex mode", GE_CMD_TEXMODE, CMD_FMT_TEXMODE, GE_CMD_TEXTUREMAPENABLE },
|
||||
{ L"Tex format", GE_CMD_TEXFORMAT, CMD_FMT_TEXFMT, GE_CMD_TEXTUREMAPENABLE },
|
||||
{ L"Tex filtering", GE_CMD_TEXFILTER, CMD_FMT_TEXFILTER, GE_CMD_TEXTUREMAPENABLE },
|
||||
{ L"Tex wrapping", GE_CMD_TEXWRAP, CMD_FMT_TEXWRAP, GE_CMD_TEXTUREMAPENABLE },
|
||||
{ L"Tex level/bias", GE_CMD_TEXLEVEL, CMD_FMT_TEXLEVEL, GE_CMD_TEXTUREMAPENABLE },
|
||||
{ L"Tex lod slope", GE_CMD_TEXLODSLOPE, CMD_FMT_FLOAT24, GE_CMD_TEXTUREMAPENABLE },
|
||||
{ L"Tex func", GE_CMD_TEXFUNC, CMD_FMT_TEXFUNC, GE_CMD_TEXTUREMAPENABLE },
|
||||
{ L"Tex env color", GE_CMD_TEXENVCOLOR, CMD_FMT_HEX, GE_CMD_TEXTUREMAPENABLE },
|
||||
{ L"CLUT", GE_CMD_CLUTADDR, CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_CLUTADDRUPPER },
|
||||
{ L"CLUT format", GE_CMD_CLUTFORMAT, CMD_FMT_CLUTFMT, GE_CMD_TEXTUREMAPENABLE },
|
||||
{ L"Texture L0 addr", GE_CMD_TEXADDR0, CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_TEXBUFWIDTH0 },
|
||||
{ L"Texture L1 addr", GE_CMD_TEXADDR1, CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_TEXBUFWIDTH1 },
|
||||
{ L"Texture L2 addr", GE_CMD_TEXADDR2, CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_TEXBUFWIDTH2 },
|
||||
{ L"Texture L3 addr", GE_CMD_TEXADDR3, CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_TEXBUFWIDTH3 },
|
||||
@@ -201,7 +203,6 @@ static const TabStateRow stateTextureRows[] = {
|
||||
{ L"Texture L5 addr", GE_CMD_TEXADDR5, CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_TEXBUFWIDTH5 },
|
||||
{ L"Texture L6 addr", GE_CMD_TEXADDR6, CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_TEXBUFWIDTH6 },
|
||||
{ L"Texture L7 addr", GE_CMD_TEXADDR7, CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_TEXBUFWIDTH7 },
|
||||
{ L"Texture L0 size", GE_CMD_TEXSIZE0, CMD_FMT_TEXSIZE, GE_CMD_TEXTUREMAPENABLE },
|
||||
{ L"Texture L1 size", GE_CMD_TEXSIZE1, CMD_FMT_TEXSIZE, GE_CMD_TEXTUREMAPENABLE },
|
||||
{ L"Texture L2 size", GE_CMD_TEXSIZE2, CMD_FMT_TEXSIZE, GE_CMD_TEXTUREMAPENABLE },
|
||||
{ L"Texture L3 size", GE_CMD_TEXSIZE3, CMD_FMT_TEXSIZE, GE_CMD_TEXTUREMAPENABLE },
|
||||
@@ -212,27 +213,34 @@ static const TabStateRow stateTextureRows[] = {
|
||||
};
|
||||
|
||||
static const TabStateRow stateSettingsRows[] = {
|
||||
{ L"Clear mode", GE_CMD_CLEARMODE, CMD_FMT_CLEARMODE },
|
||||
{ L"Framebuffer", GE_CMD_FRAMEBUFPTR, CMD_FMT_PTRWIDTH, 0, GE_CMD_FRAMEBUFWIDTH },
|
||||
{ L"Framebuffer format", GE_CMD_FRAMEBUFPIXFORMAT, CMD_FMT_TEXFMT },
|
||||
{ L"Depthbuffer", GE_CMD_ZBUFPTR, CMD_FMT_PTRWIDTH, 0, GE_CMD_ZBUFWIDTH },
|
||||
{ L"Viewport Scale", GE_CMD_VIEWPORTXSCALE, CMD_FMT_XYZ, 0, GE_CMD_VIEWPORTYSCALE, GE_CMD_VIEWPORTZSCALE },
|
||||
{ L"Viewport Offset", GE_CMD_VIEWPORTXCENTER, CMD_FMT_XYZ, 0, GE_CMD_VIEWPORTYCENTER, GE_CMD_VIEWPORTZCENTER },
|
||||
{ L"Scissor", GE_CMD_SCISSOR1, CMD_FMT_XYXY, 0, GE_CMD_SCISSOR2 },
|
||||
{ L"Region", GE_CMD_REGION1, CMD_FMT_XYXY, 0, GE_CMD_REGION2 },
|
||||
{ L"Color test", GE_CMD_COLORTEST, CMD_FMT_COLORTEST, GE_CMD_COLORTESTENABLE, GE_CMD_COLORREF, GE_CMD_COLORTESTMASK },
|
||||
{ L"Alpha test", GE_CMD_ALPHATEST, CMD_FMT_ALPHATEST, GE_CMD_ALPHATESTENABLE },
|
||||
{ L"Clear mode", GE_CMD_CLEARMODE, CMD_FMT_CLEARMODE },
|
||||
{ L"Stencil test", GE_CMD_STENCILTEST, CMD_FMT_STENCILTEST, GE_CMD_STENCILTESTENABLE },
|
||||
{ L"Stencil test op", GE_CMD_STENCILOP, CMD_FMT_STENCILOP, GE_CMD_STENCILTESTENABLE },
|
||||
{ L"Depth test", GE_CMD_ZTEST, CMD_FMT_ZTEST, GE_CMD_ZTESTENABLE },
|
||||
{ L"RGB mask", GE_CMD_MASKRGB, CMD_FMT_HEX },
|
||||
{ L"Stencil/alpha mask", GE_CMD_MASKALPHA, CMD_FMT_HEX },
|
||||
{ L"Transfer src", GE_CMD_TRANSFERSRC, CMD_FMT_PTRWIDTH, 0, GE_CMD_TRANSFERSRCW },
|
||||
{ L"Transfer src pos", GE_CMD_TRANSFERSRCPOS, CMD_FMT_XY },
|
||||
{ L"Transfer dst", GE_CMD_TRANSFERDST, CMD_FMT_PTRWIDTH, 0, GE_CMD_TRANSFERDSTW },
|
||||
{ L"Transfer dst pos", GE_CMD_TRANSFERDSTPOS, CMD_FMT_XY },
|
||||
{ L"Transfer size", GE_CMD_TRANSFERSIZE, CMD_FMT_XY },
|
||||
{ L"Vertex type", GE_CMD_VERTEXTYPE, CMD_FMT_VERTEXTYPE },
|
||||
{ L"Offset addr", GE_CMD_OFFSETADDR, CMD_FMT_OFFSETADDR },
|
||||
{ L"Vertex addr", GE_CMD_VADDR, CMD_FMT_VADDR },
|
||||
{ L"Index addr", GE_CMD_IADDR, CMD_FMT_IADDR },
|
||||
{ L"Region", GE_CMD_REGION1, CMD_FMT_XYXY, 0, GE_CMD_REGION2 },
|
||||
{ L"Scissor", GE_CMD_SCISSOR1, CMD_FMT_XYXY, 0, GE_CMD_SCISSOR2 },
|
||||
{ L"Min Z", GE_CMD_MINZ, CMD_FMT_HEX },
|
||||
{ L"Max Z", GE_CMD_MAXZ, CMD_FMT_HEX },
|
||||
{ L"Viewport Scale", GE_CMD_VIEWPORTXSCALE, CMD_FMT_XYZ, 0, GE_CMD_VIEWPORTYSCALE, GE_CMD_VIEWPORTZSCALE },
|
||||
{ L"Viewport Offset", GE_CMD_VIEWPORTXCENTER, CMD_FMT_XYZ, 0, GE_CMD_VIEWPORTYCENTER, GE_CMD_VIEWPORTZCENTER },
|
||||
{ L"Offset", GE_CMD_OFFSETX, CMD_FMT_F16_XY, 0, GE_CMD_OFFSETY },
|
||||
{ L"Cull mode", GE_CMD_CULL, CMD_FMT_CULL, GE_CMD_CULLFACEENABLE },
|
||||
{ L"Color test", GE_CMD_COLORTEST, CMD_FMT_COLORTEST, GE_CMD_COLORTESTENABLE, GE_CMD_COLORREF, GE_CMD_COLORTESTMASK },
|
||||
{ L"Alpha test", GE_CMD_ALPHATEST, CMD_FMT_ALPHATEST, GE_CMD_ALPHATESTENABLE },
|
||||
{ L"Stencil test", GE_CMD_STENCILTEST, CMD_FMT_STENCILTEST, GE_CMD_STENCILTESTENABLE },
|
||||
{ L"Stencil test op", GE_CMD_STENCILOP, CMD_FMT_STENCILOP, GE_CMD_STENCILTESTENABLE },
|
||||
{ L"Depth test", GE_CMD_ZTEST, CMD_FMT_ZTEST, GE_CMD_ZTESTENABLE },
|
||||
{ L"Alpha blend mode", GE_CMD_BLENDMODE, CMD_FMT_BLENDMODE, GE_CMD_ALPHABLENDENABLE },
|
||||
{ L"Blend color A", GE_CMD_BLENDFIXEDA, CMD_FMT_HEX, GE_CMD_ALPHABLENDENABLE },
|
||||
{ L"Blend color B", GE_CMD_BLENDFIXEDB, CMD_FMT_HEX, GE_CMD_ALPHABLENDENABLE },
|
||||
@@ -240,8 +248,6 @@ static const TabStateRow stateSettingsRows[] = {
|
||||
{ L"Fog 1", GE_CMD_FOG1, CMD_FMT_FLOAT24, GE_CMD_FOGENABLE },
|
||||
{ L"Fog 2", GE_CMD_FOG2, CMD_FMT_FLOAT24, GE_CMD_FOGENABLE },
|
||||
{ L"Fog color", GE_CMD_FOGCOLOR, CMD_FMT_HEX, GE_CMD_FOGENABLE },
|
||||
{ L"RGB mask", GE_CMD_MASKRGB, CMD_FMT_HEX },
|
||||
{ L"Stencil/alpha mask", GE_CMD_MASKALPHA, CMD_FMT_HEX },
|
||||
{ L"Morph Weight 0", GE_CMD_MORPHWEIGHT0, CMD_FMT_FLOAT24 },
|
||||
{ L"Morph Weight 1", GE_CMD_MORPHWEIGHT1, CMD_FMT_FLOAT24 },
|
||||
{ L"Morph Weight 2", GE_CMD_MORPHWEIGHT2, CMD_FMT_FLOAT24 },
|
||||
@@ -259,11 +265,6 @@ static const TabStateRow stateSettingsRows[] = {
|
||||
{ L"Dither 1", GE_CMD_DITH1, CMD_FMT_HEX, GE_CMD_DITHERENABLE },
|
||||
{ L"Dither 2", GE_CMD_DITH2, CMD_FMT_HEX, GE_CMD_DITHERENABLE },
|
||||
{ L"Dither 3", GE_CMD_DITH3, CMD_FMT_HEX, GE_CMD_DITHERENABLE },
|
||||
{ L"Transfer src", GE_CMD_TRANSFERSRC, CMD_FMT_PTRWIDTH, 0, GE_CMD_TRANSFERSRCW },
|
||||
{ L"Transfer src pos", GE_CMD_TRANSFERSRCPOS, CMD_FMT_XY },
|
||||
{ L"Transfer dst", GE_CMD_TRANSFERDST, CMD_FMT_PTRWIDTH, 0, GE_CMD_TRANSFERDSTW },
|
||||
{ L"Transfer dst pos", GE_CMD_TRANSFERDSTPOS, CMD_FMT_XY },
|
||||
{ L"Transfer size", GE_CMD_TRANSFERSIZE, CMD_FMT_XY },
|
||||
};
|
||||
|
||||
// TODO: Commands not present in the above lists (some because they don't have meaningful values...):
|
||||
@@ -1013,7 +1014,7 @@ void CtrlStateValues::OnRightClick(int row, int column, const POINT &point) {
|
||||
}
|
||||
|
||||
bool CtrlStateValues::OnRowPrePaint(int row, LPNMLVCUSTOMDRAW msg) {
|
||||
if (RowValuesChanged(row)) {
|
||||
if (gpuDebug && RowValuesChanged(row)) {
|
||||
msg->clrText = RGB(255, 0, 0);
|
||||
return true;
|
||||
}
|
||||
|
||||
+2
-1
@@ -212,7 +212,8 @@ BEGIN
|
||||
PUSHBUTTON "&Resume",IDC_GEDBG_RESUME,444,2,44,14
|
||||
CONTROL "",IDC_GEDBG_TEX,"SimpleGLWindow",WS_CHILD | WS_VISIBLE,10,20,128,128
|
||||
CONTROL "",IDC_GEDBG_FRAME,"SimpleGLWindow",WS_CHILD | WS_VISIBLE,148,20,256,136
|
||||
CONTROL "",IDC_GEDBG_MAINTAB,"SysTabControl32",TCS_TABS | TCS_FOCUSNEVER,10,216,480,180
|
||||
CONTROL "",IDC_GEDBG_MAINTAB,"SysTabControl32",TCS_TABS | TCS_FOCUSNEVER,10,216,280,180
|
||||
CONTROL "",IDC_GEDBG_RIGHTTAB,"SysTabControl32",TCS_TABS | TCS_FOCUSNEVER,210,216,280,180
|
||||
EDITTEXT IDC_GEDBG_FRAMEBUFADDR,148,192,200,12,ES_READONLY | NOT WS_BORDER
|
||||
EDITTEXT IDC_GEDBG_TEXADDR,10,152,128,12,ES_READONLY | NOT WS_BORDER
|
||||
CONTROL "Force opaque",IDC_GEDBG_FORCEOPAQUE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,10,164,60,12
|
||||
|
||||
+3
-1
@@ -264,7 +264,6 @@
|
||||
#define ID_OPTIONS_BUFLINEARFILTER 40152
|
||||
#define ID_OPTIONS_BUFNEARESTFILTER 40153
|
||||
#define ID_OPTIONS_DIRECT3D9 40154
|
||||
#define ID_OPTIONS_DIRECT3D11 40169
|
||||
#define ID_OPTIONS_OPENGL 40155
|
||||
#define ID_EMULATION_ROTATION_H 40156
|
||||
#define ID_EMULATION_ROTATION_V 40157
|
||||
@@ -326,6 +325,9 @@
|
||||
#define IDC_GEDBG_FLUSHAUTO 40213
|
||||
#define IDI_BREAKPOINT_SMALL 40214
|
||||
#define IDC_GEDBG_SETPRIMFILTER 40215
|
||||
#define IDC_GEDBG_RIGHTTAB 40216
|
||||
#define ID_OPTIONS_DIRECT3D11 40217
|
||||
|
||||
|
||||
// Dummy option to let the buffered rendering hotkey cycle through all the options.
|
||||
#define ID_OPTIONS_BUFFEREDRENDERINGDUMMY 40500
|
||||
|
||||
Reference in New Issue
Block a user