Commit Graph

377 Commits

Author SHA1 Message Date
Henrik Rydgard 22d5acb40e Depal: Use the full CLUT mode setting as the depal shader key. Fixes #9550 for both D3D11 and D3D9. 2017-04-04 11:09:29 +02:00
Henrik Rydgard ff2b6b3fca Assorted cleanup, UWP memory map fixes. PSPFlower runs in both 32-bit and 64-bit. 2017-03-23 10:02:28 +01:00
Unknown W. Brackets 07d2b4fb46 UI: Make popups transition their button. 2017-03-21 18:45:49 -07:00
Unknown W. Brackets 4fb8ac96ce UI: Zero initialize EventParams in typical usage.
Better to be safe.
2017-03-21 18:45:48 -07:00
Unknown W. Brackets 09dac5dfa3 UI: Fade PopupScreens out too. 2017-03-19 17:45:39 -07:00
Unknown W. Brackets 073e056369 UI: Allow overriding dialog logic on finish.
This seems cleaner.
2017-03-19 17:43:03 -07:00
Unknown W. Brackets 9f3415f43f UI: Ask linear child views to stay inside AT_MOST.
Fixes the DevMenu pop up in larger windows.
2017-03-19 16:36:21 -07:00
Henrik Rydgard 4f707a1022 Simplify logging code some more. Cleaner log output on Android. 2017-03-18 10:47:36 +01:00
Henrik Rydgård 1424713f62 Minor resource reorg 2017-03-17 12:35:27 +01:00
Henrik Rydgård b2677cfc63 Add tab to system info to show some build configuration flags
Would be nice if there was a way to automatically get them all ... there
might be with some CMake trickery?
2017-03-16 12:33:45 +01:00
Henrik Rydgård f4a0c4504f Fixes to GPU system information. Fixes #9434 2017-03-16 09:48:10 +01:00
Henrik Rydgård e17772b58d Merge pull request #9430 from unknownbrackets/input-state
Remove legacy InputState tracking
2017-03-15 10:16:14 +01:00
Unknown W. Brackets 9e390510df Remove legacy InputState. 2017-03-14 22:07:07 -07:00
Henrik Rydgård 34acb8b708 Show in dev settings if PPSSPP was built using Jenkins (just a test for my internal ci build). 2017-03-13 13:55:29 +01:00
Henrik Rydgård a895936913 More log cleanup. Fix resize issue: Fixes #9392 2017-03-06 13:50:22 +01:00
Henrik Rydgård 440e72d250 Clean up among the logs. Remove MASTER_LOG. 2017-03-06 13:10:23 +01:00
Henrik Rydgård cfe2621604 LogManager: Hook up save/load, remove "long names" 2017-03-06 11:44:35 +01:00
Henrik Rydgard 03dab0fdbd More UWP prep 2017-02-25 09:57:22 +01:00
Henrik Rydgard a846c4f68f More assorted D3D11 fixes. The samplemask in SetBlendState was the problem. 2017-02-08 14:55:03 +01:00
Henrik Rydgard 20d9e60a67 Just some renaming. Start moving away from the "thin3d" name 2017-01-30 14:38:31 +01:00
Henrik Rydgård 69b35a35be Show page size and WX Exclusive status in system info 2017-01-26 09:20:05 +01:00
Henrik Rydgård ff9e1517c7 More bugfixes 2017-01-25 19:11:33 +01:00
Henrik Rydgård 9f2e83b66c Bundle up more state in the pipeline object. Lets us get rid of Vulkan's pipeline cache. 2016-12-27 11:59:11 +01:00
Henrik Rydgård f86b9f7900 Guess what? More renaming 2016-12-27 11:59:06 +01:00
Henrik Rydgård 463251908b Rename things to closer match another project which I plan to share some code with 2016-12-27 11:59:02 +01:00
Henrik Rydgård 10393f5d4e Move Thin3D into the Draw namespace. 2016-12-27 11:58:03 +01:00
Florent Castelli 8c3552de74 cmake: Detect features at compile time
Instead of relying on manually passed down flags from CMake,
we now have ppsspp_config.h file to create the platform defines for us.
This improves support for multiplatform builds (such as iOS).
2016-10-19 12:31:19 +02:00
Florent Castelli 70593d1004 android: Change preprocessor define to standard __ANDROID__
ANDROID is only standard to the old Makefile buildsystem, not the platform.
2016-10-12 11:14:09 +02:00
Henrik Rydgard f8659b8e1e Move the IR interpreter out into its own file. Rename it in the UI. First CMake and Android fixes. 2016-05-08 22:06:13 +02:00
Henrik Rydgard 8b450c8034 Merge NativeJit.cpp/h with JitCommon.cpp/h 2016-05-01 11:39:59 +02:00
Henrik Rydgard a5be0976bd Remove preprocessor hacks to choose JIT implementation.
Opens up for having multiple JIT implementations available at runtime,
which could be use for experimenting with new JIT compiler types or for
unit testing one JIT on another architecture.

Very few of the newly virtual calls are on any sort of critical path so
hopefully there will not be a performance loss.
2016-05-01 11:39:53 +02:00
Henrik Rydgard 56e358aa24 Show Vulkan information in system information. 2016-03-20 19:30:11 +01:00
Henrik Rydgard 438c7c1344 Only show GL extensions in the GL backend. 2016-03-06 11:06:49 -08:00
Unknown W. Brackets c0238de4ee UI: Add tags to all the scroll views. 2016-01-22 22:52:13 -08:00
Unknown W. Brackets 84d815768b UI: Set tags on tab views, in the typical case. 2016-01-22 22:39:58 -08:00
Unknown W. Brackets aa0055cea7 Track the running GPU backend separate from config.
This way we can change the config directly when we want to save a new
setting, rather than having hacks to use a temp var.
2016-01-05 22:37:28 -08:00
Unknown W. Brackets 1624079345 Scroll the devtools when the window is small.
This allows access to the other tools at 1x, and allows us to add more as
necessary.
2015-12-22 20:46:31 -08:00
Henrik Rydgard 5d6d4a08f4 Change approach somewhat to avoid adding drawing code in the screen manager. 2015-11-18 14:18:35 +01:00
Henrik Rydgard 6a373fe09a Make it possible to view vertex decoders through the shader viewing mechanism (even though they aren't strictly shaders, they fit the model). 2015-10-24 10:41:31 +02:00
vnctdj 1b3d3aef43 Make Back buttons translatable in the Shader Viewer 2015-10-14 22:05:05 +02:00
Henrik Rydgard 7f4e473e8c Add new shader viewing tool 2015-10-14 18:10:21 +02:00
Henrik Rydgard 72ae497350 Remove glstate usage except in the GPU implementation. Prepare for moving it into PPSSPP. 2015-09-06 12:42:15 +02:00
Unknown W. Brackets 63da81513b A few more misc GLES runtime cleanups. 2015-09-05 16:45:17 -07:00
Henrik Rydgard 428b5c2fb3 System information: Make sure we parsed the OpenGL API version correctly by displaying it. 2015-07-23 17:22:28 +02:00
Henrik Rydgård 11f64ee27b System info: Make it obvious which GPU vendor we detected. Remove the math precision reporting, which seems inaccurate anyway. 2015-07-21 20:48:10 +02:00
Unknown W. Brackets 40dcd585a0 Update "Back" buttons to match a bit better. 2015-07-04 08:41:23 -07:00
Unknown W. Brackets 3f9b5ee1a3 Clean up legend placement in profiler. 2015-07-03 12:43:02 -07:00
Unknown W. Brackets 2a00687643 Skip categories that are small slices of the time. 2015-07-03 12:08:12 -07:00
Unknown W. Brackets 0f0c16f25f Skip "timing" categories in graph. 2015-07-03 12:07:08 -07:00
Unknown W. Brackets a262f18bd7 Fix profiler labels when skipping UI.
Example:
adb shell am start -n org.ppsspp.ppsspp/.PpssppActivity -e
org.ppsspp.ppsspp.Shortcuts /storage/emulated/0/gamefile.cso
2015-07-03 11:57:48 -07:00