Commit Graph
6340 Commits
Author SHA1 Message Date
bagnz0r 90fd21a737 Fixed divide by zero issue and tweaked the values just right for rhythm games 2013-07-06 03:17:38 +02:00
bagnz0r 36051cd174 Updated high/low watermarks to lower values. This should fix problems in DJ MAX series and Hatsune Miku: Project Diva. 2013-07-06 01:32:11 +02:00
Henrik Rydgard 1bf4239e97 State save support for sceJpeg. 2013-07-05 10:56:55 +02:00
Henrik Rydgard d2b874436d Merge branch 'jpeg' of https://github.com/CPkmn/ppsspp into CPkmn-jpeg 2013-07-05 00:09:29 +02:00
CPkmn b901e40361 Oops, comment about RGB was cut off early 2013-07-04 14:58:19 -07:00
CPkmn 17493f3c4e Update FunctionWrappers.h 2013-07-04 14:51:51 -07:00
CPkmn 7ae259627d Remove NanoJpeg, and add arguments for known functions 2013-07-04 14:51:32 -07:00
CPkmn ba7860927e *nix include fix 2013-07-04 12:56:20 -07:00
CPkmn a0379d5ac8 Update FunctionWrappers.h 2013-07-04 03:00:22 -07:00
CPkmn e1d3b69a78 Update sceJpeg.cpp 2013-07-04 02:55:06 -07:00
Unknown W. Brackets f51a675944 Merge pull request #2614 from unknownbrackets/scheduling
Fix wrong thread id when resuming after interrupt.
2013-07-04 02:07:32 -07:00
Unknown W. Brackets a1e69d1c4f Fix wrong thread id when resuming after interrupt.
Who knows what kind of havoc this was causing.
2013-07-04 02:04:06 -07:00
The Dax ab8c1f5b5f Fix multiple compilation issues for all platforms. 2013-07-03 14:37:31 -04:00
Henrik Rydgård 6c3f63b5bd Merge pull request #2586 from raven02/patch-6
Add bit more logging for mono/stereo atrac3/3+ audio
2013-07-02 11:31:10 -07:00
Henrik Rydgård 812b3f8bf7 Merge pull request #2582 from oioitff/mpeg-fix
Try to open MediaEngine as a real PSP.
2013-07-02 11:28:22 -07:00
oioitff 97c6b96408 Remove IsAudioEnd(), use IsNoAudioData() instead. 2013-07-02 17:20:46 +08:00
raven02 80d8e9dbfa Add bit more logging for mono/stereo atrac3/3+ audio 2013-07-02 16:06:31 +08:00
oioitff 9c11d0542c Do savestate for mpegheader. 2013-07-02 01:26:31 +08:00
oioitff e503ed15ec Try to open MediaEngine as a real PSP. 2013-07-02 01:04:19 +08:00
The Dax db7e90c23e Fix parameter values in func wrapper. 2013-07-01 04:29:48 -04:00
The Dax a6dabfb5d2 Add a number of sceHttp* stubs; fixes hangs in LBP and the Monster Hunter series, when trying to go online or download DLC, and probably in other games too. 2013-07-01 04:00:41 -04:00
oioitff c93a1b6f33 Implement scePsmfSpecifyStreamWithStreamType
and scePsmfSpecifyStreamWithStreamTypeNumber.
2013-07-01 14:02:12 +08:00
oioitff d8a661e71f Tiny bug fix for scePsmfSetPsmf. 2013-07-01 04:25:04 +08:00
oioitff db668f74db delete previous psmf if exists. 2013-07-01 04:17:09 +08:00
oioitff b119356e9a Improve getPsmf for scePsmf. 2013-07-01 03:52:35 +08:00
Henrik Rydgård 0a4cd1b82a Merge pull request #2561 from unknownbrackets/ccc
Add a hack/stub for sceCccUTF8toSJIS(), some other stubs
2013-06-30 12:23:33 -07:00
Unknown W. Brackets d8eede0b9a Add some unknown syscalls from reporting.
These are being linked in by games, so defining them will log them when
they are hit.
2013-06-30 12:05:14 -07:00
Unknown W. Brackets d3d55a831a Add a couple extra stubs to sceCcc. 2013-06-30 11:12:36 -07:00
Unknown W. Brackets bf1e37dd05 Keep symbols mapped from all loaded modules.
This way the map contains all the symbols used, not just a snapshot.
2013-06-30 10:15:21 -07:00
Unknown W. Brackets 7d44ea1ac8 Always add symbols, so we don't leave any behind. 2013-06-30 10:04:48 -07:00
Henrik Rydgård d5425317f4 Merge pull request #2557 from sum2012/sceccc-patch
Add dummy sceCcc
2013-06-30 07:35:31 -07:00
Henrik Rydgård 09ac920138 Merge pull request #2558 from oioitff/mpeg-fix
Correct sceMpegAvcDecode/sceMpegAvcDecodeYCbCr behavior.
2013-06-30 07:34:44 -07:00
sum2012 97f26a11ae Fix typo 2013-06-30 21:01:23 +08:00
oioitff 64a042d7f8 Correct sceMpegAvcDecode/sceMpegAvcDecodeYCbCr behavior. 2013-06-30 20:24:20 +08:00
sum2012 c2091de3d5 Add dummy sceCcc
Fix loading of Gensou Chronicle
2013-06-30 20:21:56 +08:00
Unknown W. Brackets 3eb5e917ee Change the config setting to not say game. 2013-06-30 00:02:33 -07:00
Unknown W. Brackets 9f3aae873f Add a config setting to force 60 fps in games. 2013-06-29 20:53:02 -07:00
Henrik Rydgård 9628001f56 Merge pull request #2521 from oioitff/mpeg-fix
sceMpegGetAvcAu should return PSP_ERROR_MPEG_NO_DATA at first call before mpegAvcDecode
2013-06-29 04:21:41 -07:00
Henrik Rydgård d18eb994da Merge pull request #2502 from oioitff/mpeg-fix2
Improve PsmfPlayer, and implement video loop for PsmfPlayer.
2013-06-29 04:21:14 -07:00
oioitff 6b87524077 sceMpegGetAvcAu should return
PSP_ERROR_MPEG_NO_DATA at first call before mpegAvcDecode.
2013-06-28 22:06:20 +08:00
oioitff a86ddab8d0 Tiny bug fix. 2013-06-28 05:44:57 +08:00
mschic 47b690918d Update scePsmf.cpp
Fixing for AKB48 MPEG crash because wrong pointer
Has been tested with:
 - AKB148 Idol to koi shitara, Idol to Guam de Koishitara
 - AKB149 Renai Sousenkyo
2013-06-27 23:56:01 +07:00
oioitff ecffab317a Improve PsmfPlayer.
Implement video loop for PsmfPlayer.
2013-06-27 23:46:26 +08:00
Henrik Rydgard 604ad0181b Merge branch 'new-ui'. Still incomplete. Enable by setting NewUI=True in ppsspp.ini
Conflicts:
	UI/MenuScreens.cpp
2013-06-27 16:28:38 +02:00
Henrik Rydgård e440fa606e Merge pull request #2235 from thedax/master
User controllable CPU speed option
2013-06-26 14:57:40 -07:00
Henrik Rydgård 872366a137 Merge pull request #2284 from oioitff/mpeg-fix2
Use ringbuffer as a real PSP instead the huge buffer.
2013-06-26 13:55:50 -07:00
The Dax 62342668d7 Rebased to latest master. 2013-06-26 16:01:07 -04:00
Henrik Rydgard 3c02678dff HLE GetFuncName: Correctly compare to numFunctions 2013-06-26 20:30:49 +02:00
raven02 eeb09ade1a Reduce log level that spam Sol Trigger heavily 2013-06-26 19:30:17 +08:00
oioitff 0e7f41f65e Improve _AtracGenarateContext.
Remove hack for releasing atrac3 voice.
2013-06-26 00:55:58 +08:00