ANR2ME
bf98466a78
Added a FunctionWrapper used by sceNpService
2022-08-04 16:12:23 +07:00
Henrik Rydgård
7f0f119cfe
Check for color/Z clashes
2022-07-31 10:44:06 +02:00
Henrik Rydgård
861d66a4d4
Separate logging for GetPointer/GetPointerWrite
2022-07-24 13:39:37 +02:00
Henrik Rydgård
e6403d7157
Split GetPointer into two versions, to help with const correctness
2022-07-24 13:26:19 +02:00
Henrik Rydgård
15f5ed81a7
Add a simple compat flag to workaround the Clone Wars issue, #12949
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Could probably also be fixed by changing the heuristic a bit, but since
we're in heuristic land anyway and close to a release, I feel this is
the safest option.
Also sneaks in a logspam reduction
2022-07-15 11:44:51 +02:00
LunaMoo
4b959c6b54
Add Zettai Zetsumei Toshi 3 bypass for softlock on character select screen
2022-07-14 23:17:32 +02:00
Henrik Rydgård and GitHub
d2002eab39
Merge pull request #15640 from LunaMoo/master
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Disable ForceMax60FPS for GOW games and replace it with fixed 60 fps
2022-07-10 23:25:35 +02:00
LunaMoo
d67085c4ae
Change comment based on new findings.
2022-07-05 04:51:58 +02:00
Unknown W. Brackets
c15c4a6967
UI: Add analog speed limit mapping.
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Only shows up as a setting if mapped, to avoid cluttering settings.
2022-07-04 19:14:05 -07:00
LunaMoo
5a06776999
Change hack names and edit comments based on feedback.
2022-07-04 00:58:48 +02:00
LunaMoo
53baa89d3f
Improve the vortex hack to make it safe and slow it down
2022-07-03 22:18:44 +02:00
LunaMoo
1da9cd933b
Test hack that breaks the vortex timer, it's still wrong
2022-07-03 04:23:26 +02:00
LunaMoo
85fa15179a
Add 30 fps version as an option, doesn't suffer from softlock
2022-07-02 21:43:43 +02:00
LunaMoo
0dcf8242f5
Add Fixed60FPShack for GOW, should work smoother than the ForceMax60FPS.
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Also more stable than it's CWCheat version, unfortunately because of that,
still causes softlock in GOW:GOS vortex stage.
2022-07-02 19:39:35 +02:00
Henrik Rydgård and GitHub
26ed3dbdc3
Merge pull request #15627 from zack-huangzihan/main
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ffmpeg: fix compile bug
2022-06-25 07:59:04 +02:00
ZiHan Huang
33aeac694d
ffmpeg: fix compile bug
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Err is generated when USE_FFMPEG is set to OFF, The Camera
module relies on FFMPEG
Signed-off-by: ZiHan Huang <zack.huang@rock-chips.com >
2022-06-24 16:50:56 +08:00
ANR2ME
ea6e5c8f74
Mask some part of public IP in the logs for security reason.
2022-06-23 00:41:41 +07:00
Unknown W. Brackets
925a6d0ae1
GPU: Hook Sol Trigger func to flush texture.
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This makes sure the hardware renderer reuploads a texture modified during
stall, which they normally skip as an optimization (see #10967 , #9449.)
2022-05-22 11:44:49 -07:00
ANR2ME
a10271dc1d
Detects connection establishment to AdhocServer by combining select and getpeername to increase accuracy.
2022-05-18 06:18:16 +07:00
ANR2ME
ff8b5d53f4
We might be missing this in the past.
2022-05-18 06:18:16 +07:00
ANR2ME
d86dc0bff6
Fix sceNetAdhocPtpConnect issue on Windows (ie. Tales of VS) due to getpeername on Windows can return a success when the other side haven't Accepted the connection yet.
2022-05-18 06:18:15 +07:00
ANR2ME
9497c98795
Fix sceNetAdhocPtpConnect issue on non-Windows (ie. Taiko no Tatsujin Portable DX on Linux) due to select can flags an unconnected socket as writeable & readable on Linux.
2022-05-18 06:18:11 +07:00
ANR2ME
1aa56ec942
Added a note regarding SO_NOSIGPIPE
2022-05-18 01:14:01 +07:00
ANR2ME
f3dd1d908b
Avoid compilation warning
2022-05-18 01:13:49 +07:00
ANR2ME
ee2a24b19a
Avoid a possibility of fatal signal on non-Windows
2022-05-18 01:11:57 +07:00
ANR2ME
799c721fa6
Added a note regarding select on Linux.
2022-05-18 01:11:56 +07:00
Unknown W. Brackets
bbbb154da0
Display: Ignore lagsync when auto frameskip on.
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The delays in lag sync will only confuse the frameskipping code,
because it will interpret the intentional delays as need for skipping.
In theory, frameskip could ignore the lag sync time, but it would still
make frameskip far less effective.
2022-05-10 17:06:09 -07:00
ANR2ME
ee3d97a70d
Logs unimplemented syscalls as error
2022-04-27 17:03:43 +07:00
ANR2ME
3bb83f03bd
Partially fixes SenseMe app (will need HTTP/HTTPS support to be fully working)
2022-04-27 14:28:28 +07:00
Henrik Rydgård
1bbaba4103
Fix some NEON code that had bad compile-time checks (and some didn't compile)
2022-04-15 00:54:44 +02:00
Unknown W. Brackets
4ee9292d23
NetAdhoc: Fix warning.
2022-04-02 16:35:24 -07:00
ANR2ME
1a6c889906
Increase the timeout when the connection to the AdhocServer is already in progress, avoids cutting off the connection if it took longer than expected but almost completed.
2022-03-24 08:34:03 +07:00
ANR2ME
d5152752d2
Added a function to get SO_ERROR on a socket.
2022-03-24 08:34:03 +07:00
ANR2ME
86315fed3d
Updated getLocalIp function to detects local IP better.
2022-03-24 08:34:03 +07:00
ANR2ME
65a90a2ec0
Use the most recent posix socket id during blocking simulation, since there is a possibility for the socket id to changes after recreated.
2022-03-24 08:34:03 +07:00
ANR2ME
6b0cb78b3b
Recreate the socket before attempting to connect again after ECONNREFUSED/ENETUNREACH error, since reusing the socket only works on Windows.
2022-03-24 08:34:02 +07:00
ANR2ME
267757a5e4
Caches IP-specific Port Offset to avoid recalculating them.
2022-03-24 08:34:02 +07:00
ANR2ME
5e739f32b2
Use reference when possible to avoid copying.
2022-03-24 08:34:02 +07:00
ANR2ME
2b09f81ff8
Initialize some socket-related structs to avoid unexpected behavior. (May fix Unknown Source Port issue)
2022-03-24 08:34:02 +07:00
ANR2ME
9209fb7c6e
Shouldn't return as soon as possible when a blocking PtpConnect is getting ECONNREFUSED error, since it should be treated as ETIMEDOUT on non-Windows platform
2022-03-24 08:34:01 +07:00
ANR2ME
155d3e0478
Ignore disconnected error on PtpFlush. Fixes disconnection issue on some games (ie. R-Type Command)
2022-03-24 08:34:01 +07:00
Henrik Rydgård
6b2a31dff5
Add a check to the elf loader, preventing a crash on bad module info addr
2022-03-13 23:36:18 +01:00
Unknown W. Brackets
80e054b797
Debugger: Avoid write tag lookup on small alloc.
2022-02-06 09:28:48 -08:00
Unknown W. Brackets
edcc1a7104
HLE: Fix some type convert warnings.
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Almost missed these.
2022-01-30 22:06:54 -08:00
Unknown W. Brackets
2479d52202
Global: Reduce includes of common headers.
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In many places, string, map, or Common.h were included but not needed.
2022-01-30 16:35:33 -08:00
Unknown W. Brackets
48b597a1b9
Display: Move core counters/stats to HW file.
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This separates things better, so not everything is pulling in HLE.
2022-01-30 11:53:48 -08:00
Unknown W. Brackets
ad2e380987
Display: Move listeners to separate HW file.
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Mixing this in with the HLE management funcs was messy.
2022-01-30 09:41:08 -08:00
Unknown W. Brackets
41da6d9f48
Kernel: Adjust timings of LwMutex and EventFlag.
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This better matches tests on real firmware. These funcs are sometimes
often used. See #15348 - Corpse Party.
2022-01-29 23:19:53 -08:00
Henrik Rydgård and GitHub
99cfff3ac6
Merge pull request #15355 from unknownbrackets/mp3
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Add some Mp3 fixes from a bit ago, pass several mp3 tests
2022-01-27 15:12:06 +01:00
Unknown W. Brackets
864d0200fb
Mp3: Delay low level init.
2022-01-27 00:24:10 -08:00