Unknown W. Brackets
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ef5eecce56
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Kernel: Load volatile memblocks from save states.
Otherwise they'd reset to userMemory.
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2022-09-20 00:37:21 -07:00 |
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Unknown W. Brackets
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8772c6e2f8
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Kernel: Check sceKernelAllocPartitionMemory args.
This is the order you get error codes back in if there are multiple
errors.
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2022-09-20 00:31:01 -07:00 |
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Unknown W. Brackets
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7580844ea5
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Kernel: Fix save states for volatile memory alloc.
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2022-09-20 00:07:38 -07:00 |
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Crow-bar
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789983ebad
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HLE: sceKernelAllocPartitionMemory volatile memory support (partition 5)
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2022-09-19 15:26:45 +03:00 |
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Unknown W. Brackets
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f0afc97247
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Gamedata: Cleanup install request args/validate.
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2022-09-18 20:39:13 -07:00 |
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Henrik Rydgård
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42b2b0a266
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atrac3: Apply the overallocation workaround in a couple more places. Fixes #15788 .
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2022-09-09 11:54:20 +02:00 |
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Henrik Rydgård
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818334c592
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atrac3: Allocate some extra bytes for the data buffer to workaround decoder bug.
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2022-09-09 09:58:11 +02:00 |
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Unknown W. Brackets
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1d5c90d370
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Ge: Read matrix num/data back like hardware.
In case any game accidentally relies on this.
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2022-09-05 19:37:58 -07:00 |
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Unknown W. Brackets
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ccd4e92184
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Kernel: Use PSPPointer for status objects.
Code makes more sense when reading ->size rather than offset 0.
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2022-09-03 10:44:12 -07:00 |
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Unknown W. Brackets
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dd0de46ed9
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Io: Use PSPPointer instead of struct temps.
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2022-09-03 10:44:11 -07:00 |
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Unknown W. Brackets
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79c7a91d98
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Font: Remove needless ReadStruct().
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2022-09-03 10:44:11 -07:00 |
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Unknown W. Brackets
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a86b904cf2
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Ge: Switch from ReadStruct to PSPPointer.
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2022-09-03 10:44:11 -07:00 |
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Unknown W. Brackets
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8b41178cb8
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Psmf: Use PSPPointer instead of WriteStruct.
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2022-09-03 10:44:11 -07:00 |
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Unknown W. Brackets
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8f96405ee5
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Net: Remove usage of Memory::WriteStruct().
This also validates pointer write size better.
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2022-09-03 10:44:11 -07:00 |
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Unknown W. Brackets
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3a372aa615
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HLE: Remove misc usage of WriteStruct().
Prefer PSPPointer and notifying.
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2022-09-03 10:44:11 -07:00 |
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Henrik Rydgård
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5200208a84
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Revert "Merge pull request #15930 from sum2012/kernel-minor"
This reverts commit fd863beb96, reversing
changes made to 59813fff6d.
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2022-09-01 20:44:00 +02:00 |
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Henrik Rydgård
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1cd34f9d2b
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Another buildfix attempt
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2022-09-01 14:07:27 +02:00 |
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Henrik Rydgård
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ecb84987ef
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Remove allocation from the heaviest MemBlockInfo path (BlockTransfer). Required some refactoring.
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2022-09-01 11:59:35 +02:00 |
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Henrik Rydgård
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7bced814ce
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Remove a per-audio-frame allocation in sceAudio
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2022-09-01 11:59:35 +02:00 |
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Henrik Rydgård
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1b3b1acefa
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Tweak ForceMax60Fps to work for Killzone
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2022-08-30 20:10:44 +02:00 |
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sum2012
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75390be142
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Fix sceKernelUnlockMutex timing
Fix https://github.com/hrydgard/ppsspp/issues/6557
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2022-08-30 20:46:43 +08:00 |
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 Luboš VonásekandGitHub
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c5cb45b1f7
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Merge branch 'hrydgard:master' into feature_openxr_6dof
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2022-08-24 06:55:31 +02:00 |
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Unknown W. Brackets
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80e481bbdc
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Core: Show exception on misaligned jump.
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2022-08-21 14:49:34 -07:00 |
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Lubos
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2887671e6f
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OpenXR - Refactor display framerate
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2022-08-17 16:55:19 +02:00 |
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Lubos
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1e479fa192
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Merge branch 'master' into feature_openxr_6dof
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2022-08-17 16:48:05 +02:00 |
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fp64
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5b6a14edeb
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Add a newline to "Leaving main" message.
Also implement SYSPROP_DISPLAY_XRES/SYSPROP_DISPLAY_YRES for SDL.
Also fix couple of warnings.
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2022-08-16 18:29:14 -04:00 |
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sum2012
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112951e6bd
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Fix Earth Saver Plus font
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2022-08-14 20:31:45 +08:00 |
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 Henrik RydgårdandGitHub
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f8325631bc
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Merge pull request #15838 from sum2012/Atrac_hack
Add atrac looping hack for 4 games
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2022-08-14 10:37:36 +02:00 |
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sum2012
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e373c9063c
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Use compat.ini instead
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2022-08-14 14:54:06 +08:00 |
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sum2012
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965daea455
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Add atrac hack setting
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2022-08-14 09:51:49 +08:00 |
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Unknown W. Brackets
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bdb4107014
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Net: Cleanup initialization syntax.
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2022-08-13 12:43:14 -07:00 |
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Unknown W. Brackets
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f16d6c6011
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Font: Correct uninitialized values.
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2022-08-13 08:10:46 -07:00 |
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Unknown W. Brackets
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75a85d4035
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Atrac: Avoid accessing uninitialized stream status.
Only mess with this in a stream mode.
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2022-08-13 08:09:16 -07:00 |
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Lubos
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f81779b0de
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Merge branch 'master' into feature_openxr_6dof
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2022-08-13 14:27:29 +02:00 |
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Unknown W. Brackets
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8b3526b8c2
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Atrac: Avoid an uninitialized value.
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2022-08-13 00:16:08 -07:00 |
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Lubos
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89a0a28c70
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Merge branch 'master' into feature_openxr_6dof
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2022-08-09 19:35:13 +02:00 |
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Unknown W. Brackets
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5246d901ce
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Headless: Cleanup unused/leak warnings.
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2022-08-07 12:10:17 -07:00 |
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Lubos
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c00fea1b22
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Merge branch 'master' into feature_openxr_6dof
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2022-08-07 20:33:14 +02:00 |
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Unknown W. Brackets
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20c2ec1392
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GPU: Skip alpha stencil upload when safe.
Otherwise, let's not do things that give different behavior at 1x or are
inconsistent.
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2022-08-06 21:12:59 -07:00 |
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Henrik Rydgård
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5f230ee998
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Fix some compiler warnings
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2022-08-06 18:19:27 +02:00 |
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ANR2ME
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0b3fdf0cef
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Use safe_string when printing %s with Memory::GetCharPointer.
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2022-08-06 11:22:38 +07:00 |
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ANR2ME
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3b7a33ddd8
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Prefer using "%04x" over "%04hx".
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2022-08-06 11:04:07 +07:00 |
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ANR2ME
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48deb37cc8
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Fix logging warning issue.
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2022-08-06 03:11:59 +07:00 |
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Lubos
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cc3981a328
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OpenXR - 72Hz support added
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2022-08-05 15:14:21 +02:00 |
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ANR2ME
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4c9e1dec1a
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Fix include issue.
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2022-08-04 16:35:30 +07:00 |
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ANR2ME
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31ea7a6a95
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Updated copyright's year.
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2022-08-04 16:34:05 +07:00 |
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ANR2ME
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865959d420
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Replace the dummy PSN name with Nickname on sceNpInit.
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2022-08-04 16:12:31 +07:00 |
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ANR2ME
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41de63f13c
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Moving sceNpMatching2-stuff to sceNp2.cpp/h.
PS: Register_sceNpMatching2 not being added to HLETables because currently the callback didn't work properly yet and could crash the game.
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2022-08-04 16:12:29 +07:00 |
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ANR2ME
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dcf3ece8f4
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Implement NP Signin Dialog (faked signin)
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2022-08-04 16:12:25 +07:00 |
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ANR2ME
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54300eb017
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Updated NP Library
PS: Some of registered modules should probably moved to a separate files (ie. sceNp2.cpp).
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2022-08-04 16:12:23 +07:00 |
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