Merge pull request #840 from raven02/patch-6

Fix Issue #767 - Screen halt when showFPS/Debug disabled
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Henrik Rydgård committed 2013-03-02 12:49:51 -08:00
commit ceba321896
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@@ -394,6 +394,7 @@ void hleEnterVblank(u64 userdata, int cyclesLate) {
// to blit the framebuffer, in order to support half-framerate games that otherwise wouldn't have
// anything to draw here.
gstate_c.skipDrawReason &= ~SKIPDRAW_SKIPFRAME;
glstate.colorMask.set(true,true,true,true);
bool throttle, skipFrame, skipFlip;