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HW T&L: remove multiple with 2.0
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6ce949a743
commit
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1 file changed
+2
-6
@@ -552,12 +552,8 @@ void GenerateVertexShader(int prim, char *buffer, bool useHWTransform) {
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break;
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}
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if (flipV) {
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if (throughmode)
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WRITE(p, " v_texcoord.y = 1.0 - v_texcoord.y;\n");
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else
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WRITE(p, " v_texcoord.y = 1.0 - v_texcoord.y * 2.0;\n");
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}
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if (flipV)
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WRITE(p, " v_texcoord.y = 1.0 - v_texcoord.y;\n");
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}
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// Compute fogdepth
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