From 7983bdb44871a793149ef1eda40374a85bc85f9f Mon Sep 17 00:00:00 2001 From: raven02 Date: Mon, 1 Jul 2013 08:12:43 +0800 Subject: [PATCH] HW T&L: remove multiple with 2.0 --- GPU/GLES/VertexShaderGenerator.cpp | 8 ++------ 1 file changed, 2 insertions(+), 6 deletions(-) diff --git a/GPU/GLES/VertexShaderGenerator.cpp b/GPU/GLES/VertexShaderGenerator.cpp index b0b7a8ba0b..c7001b8809 100644 --- a/GPU/GLES/VertexShaderGenerator.cpp +++ b/GPU/GLES/VertexShaderGenerator.cpp @@ -552,12 +552,8 @@ void GenerateVertexShader(int prim, char *buffer, bool useHWTransform) { break; } - if (flipV) { - if (throughmode) - WRITE(p, " v_texcoord.y = 1.0 - v_texcoord.y;\n"); - else - WRITE(p, " v_texcoord.y = 1.0 - v_texcoord.y * 2.0;\n"); - } + if (flipV) + WRITE(p, " v_texcoord.y = 1.0 - v_texcoord.y;\n"); } // Compute fogdepth