Some readme and credits changes.

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LunaMoo committed 2018-01-16 02:19:08 +01:00
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The aim of this hackish branch is to:
- hackfix stuff that might never get fixed because it's a regression to an unpopular game caused by a fix to popular one etc,
- add my workaround cheat.db as a submodule to distinguish cheats and patches on importing,
- more compat.ini hacks to easier test rare games against known problems and regressions,
- merge some wip stuff,
- customize stuff to my preference and be completely free with experimenting.
PPSSPP - a fast and portable PSP emulator
=========================================
@@ -28,6 +21,42 @@ For the latest source code, see [our github page](https://github.com/hrydgard/pp
For build instructions and other development tutorials, see the [wiki](https://github.com/hrydgard/ppsspp/wiki).
This hackish branch add's:
- frame profiler and simpler frame stats as a normal option,
- adhoc between multiply instances on same pc,
- some other ini-only options exposed in UI,
- functionality of some additional hotkeys: W-Lan, Vol+/-, note(mute on/off), screen(accesses display layout editor),
- different default settings personalized for my liking,
- simple UI ~ an option to hide most rarely used options,
- new awful compat hacks to deal with just as awful regressions and other problems,
- guardband-culling branch as compat hack(activated for some games listed below),
- some cwcheat workarounds of mine included in separate import-ready database,
- a few more post process shaders,
- texture replacement info from ge debugger(experimental aka usually works, but it might be done badly, available from right click menu),
- ultra high render resolutions and render screenshots,
- some untested/optional hack to avoid stutter on NVidia hardware/bad drivers.
To list some game compatibility improvements here:
- Armored Core and Bleach: Soul Carnival series(freezes),
- Auditorium(black screen),
- Bijin Tokei Portable(miniatures),
- Driver '76(glitches),
- DTM Race Driver/TOCA Race Driver/V8 Supercars games(glitches),
- Evangelion Jo(most text in menus, note that it still requires pauth file;p),
- Heroes Phantasia(flashing/z-fighting),
- Hokuto no Ken: Raoh Gaiden(depth problem),
- Nascar(glitches),
- Nayuta no Kiseki(minor glitches),
- Patapon 2(menu speed),
- Resistance Retribution(some of the crashes),
- Sangokushi IX with Power-Up Kit(black layer),
- The Warriors(videos),
- and more via included patches.
Also includes a really awful hack for MOHH2 multiplayer(MOHH1 works fine without it;p).
~ LunaMoo
What's new in 1.5.4
-------------------
* Bugfixes and crashfixes!
@@ -199,32 +228,3 @@ What's new in 1.0
* Fixes to dynamic unloading of code, fixing problems in GEB and TRM 2/3
* Updated to SDL2 where applicable (Linux, Mac)
* Some new features, like analog/dpad-swap hotkey, graphics hack for Phantasy Star, show last bit of debug log in dev tools, etc
ADHOC SUPPORT (by Igor Calabria)
================================
This is based on coldbird's code: https://code.google.com/archive/p/aemu/
All credit goes to him!
Status
------
Code is a bit of a mess and it's not fully functional yet, I still need to implement
some functions and add a upnp lib(really important for people with routers).
I did test it with some games(emulator <-> real psp with the server running locally)
and it's looking good:
* Worms Open Warfare: Ran just fine, I was able to play a whole match without problems
* Monster Hunter Freedom Unite: Runs fine too. Gathering Hall and embarking on quests works
* Dissidia Duodecim 012: Doesn't work. It requires some functions that I haven't implemented
yet. Also, it uses a port < 1000 and thats reserved for admin apps on linux, running the emu
as sudo "solves" it, but it's far from ideal.
* Pacman World Rally: Works too.
Update (Kyhel) :
---------------
* Now compiles on both Mac OSX and Windows. For more details on how to play and build
go to see there http://forums.ppsspp.org/showthread.php?tid=3595&pid=59241#pid59241
* Got it tested windows <-> mac osx <-> psp, it works
* Monster Hunter 3rd HD works too, as well as God Eater Burst.
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@@ -640,6 +640,7 @@ void CreditsScreen::render() {
"Kyhel",
"xebra",
"LunaMoo",
"AdamN/ANR2ME",
"zminhquanz",
"",
cr->T("specialthanks", "Special thanks to:"),
@@ -675,6 +676,7 @@ void CreditsScreen::render() {
"freetype2",
"zlib",
"PSP SDK",
"aemu",
"",
"",
cr->T("website", "Check out the website:"),