diff --git a/README.md b/README.md index 7feb309fc6..1360793469 100644 --- a/README.md +++ b/README.md @@ -1,11 +1,4 @@ -The aim of this hackish branch is to: - - hackfix stuff that might never get fixed because it's a regression to an unpopular game caused by a fix to popular one etc, - - add my workaround cheat.db as a submodule to distinguish cheats and patches on importing, - - more compat.ini hacks to easier test rare games against known problems and regressions, - - merge some wip stuff, - - customize stuff to my preference and be completely free with experimenting. - - + PPSSPP - a fast and portable PSP emulator ========================================= @@ -28,6 +21,42 @@ For the latest source code, see [our github page](https://github.com/hrydgard/pp For build instructions and other development tutorials, see the [wiki](https://github.com/hrydgard/ppsspp/wiki). +This hackish branch add's: + - frame profiler and simpler frame stats as a normal option, + - adhoc between multiply instances on same pc, + - some other ini-only options exposed in UI, + - functionality of some additional hotkeys: W-Lan, Vol+/-, note(mute on/off), screen(accesses display layout editor), + - different default settings personalized for my liking, + - simple UI ~ an option to hide most rarely used options, + - new awful compat hacks to deal with just as awful regressions and other problems, + - guardband-culling branch as compat hack(activated for some games listed below), + - some cwcheat workarounds of mine included in separate import-ready database, + - a few more post process shaders, + - texture replacement info from ge debugger(experimental aka usually works, but it might be done badly, available from right click menu), + - ultra high render resolutions and render screenshots, + - some untested/optional hack to avoid stutter on NVidia hardware/bad drivers. + + To list some game compatibility improvements here: + - Armored Core and Bleach: Soul Carnival series(freezes), + - Auditorium(black screen), + - Bijin Tokei Portable(miniatures), + - Driver '76(glitches), + - DTM Race Driver/TOCA Race Driver/V8 Supercars games(glitches), + - Evangelion Jo(most text in menus, note that it still requires pauth file;p), + - Heroes Phantasia(flashing/z-fighting), + - Hokuto no Ken: Raoh Gaiden(depth problem), + - Nascar(glitches), + - Nayuta no Kiseki(minor glitches), + - Patapon 2(menu speed), + - Resistance Retribution(some of the crashes), + - Sangokushi IX with Power-Up Kit(black layer), + - The Warriors(videos), + - and more via included patches. + + Also includes a really awful hack for MOHH2 multiplayer(MOHH1 works fine without it;p). + + ~ LunaMoo + What's new in 1.5.4 ------------------- * Bugfixes and crashfixes! @@ -199,32 +228,3 @@ What's new in 1.0 * Fixes to dynamic unloading of code, fixing problems in GEB and TRM 2/3 * Updated to SDL2 where applicable (Linux, Mac) * Some new features, like analog/dpad-swap hotkey, graphics hack for Phantasy Star, show last bit of debug log in dev tools, etc - - - -ADHOC SUPPORT (by Igor Calabria) -================================ -This is based on coldbird's code: https://code.google.com/archive/p/aemu/ -All credit goes to him! - -Status ------- -Code is a bit of a mess and it's not fully functional yet, I still need to implement -some functions and add a upnp lib(really important for people with routers). - -I did test it with some games(emulator <-> real psp with the server running locally) -and it's looking good: - -* Worms Open Warfare: Ran just fine, I was able to play a whole match without problems -* Monster Hunter Freedom Unite: Runs fine too. Gathering Hall and embarking on quests works -* Dissidia Duodecim 012: Doesn't work. It requires some functions that I haven't implemented -yet. Also, it uses a port < 1000 and thats reserved for admin apps on linux, running the emu -as sudo "solves" it, but it's far from ideal. -* Pacman World Rally: Works too. - -Update (Kyhel) : ---------------- -* Now compiles on both Mac OSX and Windows. For more details on how to play and build -go to see there http://forums.ppsspp.org/showthread.php?tid=3595&pid=59241#pid59241 -* Got it tested windows <-> mac osx <-> psp, it works -* Monster Hunter 3rd HD works too, as well as God Eater Burst. diff --git a/UI/MiscScreens.cpp b/UI/MiscScreens.cpp index 577e1cedd6..9671289f63 100644 --- a/UI/MiscScreens.cpp +++ b/UI/MiscScreens.cpp @@ -640,6 +640,7 @@ void CreditsScreen::render() { "Kyhel", "xebra", "LunaMoo", + "AdamN/ANR2ME", "zminhquanz", "", cr->T("specialthanks", "Special thanks to:"), @@ -675,6 +676,7 @@ void CreditsScreen::render() { "freetype2", "zlib", "PSP SDK", + "aemu", "", "", cr->T("website", "Check out the website:"),