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Author SHA1 Message Date
TJnotJT 8cbd9f2de1 MSVC: Make baking shader in CPP default off. 2026-09-16 06:34:44 +02:00
2 changed files with 3 additions and 1 deletions
+1 -1
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@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="UserMacros">
<BakeShadersInCpp>true</BakeShadersInCpp>
<BakeShadersInCpp>false</BakeShadersInCpp>
<ShaderCppDir>$(OutDir)shaders_cpp\</ShaderCppDir>
</PropertyGroup>
<ItemGroup>
@@ -2919,6 +2919,8 @@ void GSDeviceOGL::RenderHW(GSHWDrawConfig& config)
return;
}
OMSetRenderTargets(colclip_rt, nullptr, config.ds, nullptr);
g_gs_device->SetColorClipTexture(colclip_rt);
const GSVector4 dRect = GSVector4((config.colclip_mode == GSHWDrawConfig::ColClipMode::ConvertOnly) ? GSVector4i::loadh(rtsize) : config.drawarea);