659 Commits

Author SHA1 Message Date
crashGG e6694d1e23 Fix scanline flicker caused by precision drift at boundaries (#3758) 2026-06-23 12:19:15 +10:00
crashGG 6357732c8b feat(shader): add Scanline Modern 4x2 adaptive retro filter (#3755) 2026-06-22 19:24:46 +10:00
Stenzek 1230c83989 Achievements: Update seed hash database 2026-06-14 16:50:35 +10:00
Stenzek 6efef5b664 GameDB: PGXP-CPU for Digimon World 2 2026-06-13 15:43:25 +10:00
Davide Pesavento 02a41fa063 GameDB: Add metadata to King's Field 3 - Pilot Style (#3749) 2026-06-05 11:36:42 +10:00
Stenzek 2f0cd4d4c0 DiscDB: Remove duplicate entries for some multi-disc games 2026-06-02 20:33:24 +10:00
Stenzek 8fe9077ca0 Qt: Store controller images in main data instead of qrc
Allows FullscreenUI to access it.

Also use SVGWidget for rendering for 1:1 DPR and avoiding scaling.
2026-05-27 17:10:11 +10:00
Stenzek f0ee834894 FullscreenUI: Optimize SVGs 2026-05-27 17:09:56 +10:00
Davide Pesavento dc5c5b7c3f GameDB: A few more fixes (#3739)
* cdromMaxReadSpeedupCycles for Mega Man 8
* display active offset adjustments for CTR, R4, and Yu-Gi-Oh
2026-05-17 18:42:09 +10:00
crashGG 32af8280ba optimization scanline-modern shader (#3742)
optimization scanline-modern shader
2026-05-17 18:41:37 +10:00
Stenzek 7e98f1717e GameDB: Force Round Texture Coordinates for Lego Island 2 2026-05-13 13:27:05 +10:00
Davide Pesavento c71fdd60a1 GameDB: Decrease cdromMaxReadSpeedupCycles for Resident Evil 2 (#3736)
The game hangs with 70k cycles since ForceRecompilerICache was added in 1cb2ad5.
2026-05-13 12:47:02 +10:00
Davide Pesavento 8dad651a26 GameDB: Add disc set for Persona 2 - Eternal Punishment (USA) (#3735) 2026-05-11 13:54:35 +10:00
Davide Pesavento 717424209e GameDB: Various fixes (#3734)
* Adjust display active offsets for Aconcagua, Echo Night, Persona 2,
  and Shin Megami Tensei
* Add sort titles to Persona games
* Drop ForcePGXPCPUMode from Persona 2 bonus disc since it's just FMVs
* Fix release date of Echo Night 2 and Policenauts
* Normalize spelling of "From Software"
2026-05-11 13:54:20 +10:00
crashGG b0c277b10b optimization scanline-modern-ex.fx (#3733)
For PS1 games:Set to match the original internal resolution for pixel-perfect scanline alignment.
2026-05-11 13:53:54 +10:00
crashGG 2f35493d22 scanline-modern-ex.fx Minor optimizations and adjustments (#3732)
scanline-modern-ex Minor optimizations and adjustments
2026-05-04 00:22:08 +10:00
Stenzek 38bbc115c5 Data: Add additional fonts 2026-05-04 00:20:43 +10:00
crashGG 120d049588 Modern Lossless Dynamic Quantization Scanline Shader (#3731)
Update scanline-modern-ex.fx
2026-05-02 11:52:24 +10:00
Stenzek 0d60433e99 GameDB: Otona no Asobi again 2026-04-29 02:14:22 +10:00
Davide Pesavento e3f6b48225 GameDB: Sol Divide does not support analog (#3716) 2026-04-22 01:03:07 +10:00
Stenzek 3d6af6b4fc GameDB: F1 games 2026-04-18 13:06:26 +10:00
bl@ck_m@ge c4481f5366 GameDB: Max speedup cycles for Monster Rancher 2 and some other fixes (#3712) 2026-04-15 13:55:05 +10:00
Stenzek 9275e1ad77 Achievements: Add RA SVG icon variant
Can't be used for everything.
2026-04-12 12:15:07 +10:00
Stenzek 699922a370 Data: Update SDL Game Controller DB 2026-04-04 19:44:37 +10:00
Stenzek 1cb2ad5fda GameDB: ICache for Resident Evil 1+2
Fixes missing dialogue lines.
2026-03-10 12:26:48 +10:00
Stenzek ab1fd51827 dep: Remove simpleini 2026-03-07 15:03:11 +10:00
Stenzek 5add36e4ef GameDB: Add sort names for NFS/NASCAR games 2026-02-16 22:43:21 +10:00
Stenzek 91ba5ab2ed GameDB: Add NeGconRumble to a bunch of supported games 2026-02-16 22:43:21 +10:00
Stenzek 4f6c42e0f7 Data: Add additional PromptFont glyphs
Fixes missing glyphs for guide/PS buttons.
2026-02-16 21:02:07 +10:00
Stenzek a52dcc7031 Data: Update SDL game controller database 2026-02-12 22:54:53 +10:00
Stenzek 0f81e595df GameDB: Add sortName for NBA Live games 2026-02-10 23:29:20 +10:00
bl@ck_m@ge 5cf8d080c9 GameDB: Max speedup cycles for Disruptor and Rescue Shot (#3693) 2026-01-30 22:00:22 +10:00
Stenzek 6be96f6fd7 GameDB: PGXP CPU for World's Scariest Police Chases 2026-01-26 20:58:58 +10:00
Davide Pesavento 83b3a2ebb3 GameDB: Adjust cropping in Threads of Fate 2026-01-26 15:10:31 +10:00
Davide Pesavento dcebea1cbf GameDB: Adjust cropping in FF8 and FF9 2026-01-26 15:10:31 +10:00
Davide Pesavento 21dfa471a0 GameDB: Disable auto analog in Mizzurna Falls (#3689) 2026-01-26 12:53:21 +10:00
Stenzek 4d6932eb13 GameDB: Tighten timing in Wing Commander III
Prevents crash during area loading.
2026-01-25 23:23:50 +10:00
Stenzek ac8502ce50 ImGuiManager: Swap fixed-width font to Google Sans Code
More consistent and better looking at low-DPI.
2026-01-25 21:02:47 +10:00
Stenzek dedc59037f ImGuiManager: Allow renderer switch without destroying context
Fixes UI getting reset when changing renderers, and works around being
left in an inconsistent state if FSUI wasn't started and renderers are
changed from the ingame settings menu.
2026-01-25 21:02:47 +10:00
Stenzek c8abdccce4 FullscreenUI: Remove content start sound effect
This ended up being way more annoying than I thought it would be.
2026-01-18 01:44:40 +10:00
Davide Pesavento 0edd6e6fe4 GameDB: PGXP CPU mode and max speedup cycles for The Guardian of Darkness 2026-01-16 18:22:03 +11:00
Davide Pesavento 98596dd7df GameDB: Set PGXP tolerance for Vagrant Story 2026-01-16 18:22:03 +11:00
bl@ck_m@ge 7d2377b98e GameDB: Max speedup cycles for Inuyasha and Monster, Inc. (#3679) 2026-01-12 20:48:36 +10:00
Stenzek 9dcef869a3 FullscreenUI: Use appropriate icon for console settings 2026-01-12 14:22:53 +10:00
Stenzek ae1bd270c7 Data: Update SDL game controller database 2026-01-03 13:12:10 +10:00
Davide Pesavento d7b2f2d5f7 README: Update minimum macOS version (#3673) 2026-01-02 18:59:51 +10:00
Davide Pesavento 6c46b0cfe8 Deps: Update FontAwesome to 7.1.0 2025-12-27 23:51:50 +10:00
Davide Pesavento 9aaaf14e85 CI: Stricter yamllint config 2025-12-25 17:29:46 +10:00
Stenzek 9bcf23fa9b GameDB: Set PGXP-CPU for Vagrant Story
Fixes jitter in attack outline.
2025-12-23 18:24:05 +10:00
Stenzek 0897dfcc94 Data: Add navigation sound effects 2025-12-23 01:52:05 +10:00