GameDB: A few more fixes (#3739)

* cdromMaxReadSpeedupCycles for Mega Man 8
* display active offset adjustments for CTR, R4, and Yu-Gi-Oh
This commit is contained in:
Davide Pesavento
2026-05-17 04:42:09 -04:00
committed by GitHub
parent 833dd2c9ba
commit dc5c5b7c3f
+12
View File
@@ -22650,6 +22650,8 @@ SCUS-94426:
- NeGcon
- JogCon
settings:
displayActiveStartOffset: 7
displayActiveEndOffset: 7
gpuPGXPPreserveProjFP: false # Causes holes in geometry.
metadata:
publisher: "Sony"
@@ -104499,6 +104501,8 @@ SLES-01064:
traits:
- DisableTrueColor
- DisableWidescreen # No effect.
settings:
cdromMaxReadSpeedupCycles: 60000
metadata:
publisher: "Capcom"
developer: "Capcom Production Studio 2 / Laguna videogames"
@@ -104524,6 +104528,8 @@ SLUS-00453:
traits:
- DisableTrueColor
- DisableWidescreen # No effect.
settings:
cdromMaxReadSpeedupCycles: 60000
metadata:
publisher: "Capcom"
developer: "Capcom Production Studio 2 / Laguna videogames"
@@ -138467,6 +138473,9 @@ SLUS-00797:
- DigitalController
- NeGcon
- JogCon
settings:
displayActiveStartOffset: -8
displayActiveEndOffset: -8
metadata:
publisher: "Namco"
developer: "Namco"
@@ -201194,6 +201203,9 @@ SLUS-01411:
- DigitalController
traits:
- DisableAutoAnalogMode # Analog sticks do nothing.
settings:
displayActiveStartOffset: -8
displayActiveEndOffset: -8
metadata:
publisher: "Konami"
developer: "Konami"