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GameDB: A few more fixes (#3739)
* cdromMaxReadSpeedupCycles for Mega Man 8 * display active offset adjustments for CTR, R4, and Yu-Gi-Oh
This commit is contained in:
@@ -22650,6 +22650,8 @@ SCUS-94426:
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- NeGcon
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- JogCon
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settings:
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displayActiveStartOffset: 7
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displayActiveEndOffset: 7
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gpuPGXPPreserveProjFP: false # Causes holes in geometry.
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metadata:
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publisher: "Sony"
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@@ -104499,6 +104501,8 @@ SLES-01064:
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traits:
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- DisableTrueColor
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- DisableWidescreen # No effect.
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settings:
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cdromMaxReadSpeedupCycles: 60000
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metadata:
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publisher: "Capcom"
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developer: "Capcom Production Studio 2 / Laguna videogames"
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@@ -104524,6 +104528,8 @@ SLUS-00453:
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traits:
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- DisableTrueColor
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- DisableWidescreen # No effect.
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settings:
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cdromMaxReadSpeedupCycles: 60000
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metadata:
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publisher: "Capcom"
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developer: "Capcom Production Studio 2 / Laguna videogames"
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@@ -138467,6 +138473,9 @@ SLUS-00797:
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- DigitalController
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- NeGcon
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- JogCon
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settings:
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displayActiveStartOffset: -8
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displayActiveEndOffset: -8
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metadata:
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publisher: "Namco"
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developer: "Namco"
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@@ -201194,6 +201203,9 @@ SLUS-01411:
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- DigitalController
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traits:
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- DisableAutoAnalogMode # Analog sticks do nothing.
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settings:
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displayActiveStartOffset: -8
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displayActiveEndOffset: -8
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metadata:
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publisher: "Konami"
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developer: "Konami"
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