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GameDB: Max speedup cycles for Monster Rancher 2 and some other fixes (#3712)
This commit is contained in:
@@ -4654,6 +4654,10 @@ SLPM-86023:
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versionTested: "0.1-884-g096ed21"
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controllers:
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- DigitalController
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settings:
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cdromMaxReadSpeedupCycles: 35000 # Hangs on the first loading screen.
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traits:
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- DisableWidescreen # Breaks sprite alignment with 3D backgrounds.
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metadata:
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publisher: "Konami"
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developer: "Konami"
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@@ -4674,6 +4678,10 @@ SLPM-86073:
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saveName: "Akumajou Dracula X - Gekka no Yasoukyoku (Japan) (Rev 2)"
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controllers:
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- DigitalController
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settings:
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cdromMaxReadSpeedupCycles: 35000 # Hangs on the first loading screen.
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traits:
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- DisableWidescreen # Breaks sprite alignment with 3D backgrounds.
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codes:
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- SLPM-86073
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- SLPM-87328
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@@ -24197,6 +24205,10 @@ SCPS-45196:
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saveName: "Castlevania - Symphony of the Night (Asia)"
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controllers:
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- DigitalController
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settings:
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cdromMaxReadSpeedupCycles: 35000 # Hangs on the first loading screen.
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traits:
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- DisableWidescreen # Breaks sprite alignment with 3D backgrounds.
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SLES-00524:
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name: "Castlevania - Symphony of the Night"
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saveName: "Castlevania - Symphony of the Night (Europe)"
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@@ -24204,6 +24216,8 @@ SLES-00524:
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- DigitalController
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settings:
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cdromMaxReadSpeedupCycles: 35000 # Hangs on the first loading screen.
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traits:
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- DisableWidescreen # Breaks sprite alignment with 3D backgrounds.
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metadata:
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publisher: "Konami"
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developer: "Konami"
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@@ -24228,6 +24242,8 @@ SLUS-00067:
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- DigitalController
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settings:
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cdromMaxReadSpeedupCycles: 35000 # Hangs on the first loading screen.
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traits:
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- DisableWidescreen # Breaks sprite alignment with 3D backgrounds.
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metadata:
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publisher: "Konami"
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developer: "Konami"
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@@ -40995,7 +41011,7 @@ SLED-01109:
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- DigitalController
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- PlayStationMouse
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settings:
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cdromMaxReadSpeedupCycles: 120000 # Stops freeze in game.
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cdromMaxReadSpeedupCycles: 125000 # Stops freeze in game.
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metadata:
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genre: "** DEMO **"
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SLES-00793:
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@@ -41008,7 +41024,7 @@ SLES-00793:
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- DigitalController
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- PlayStationMouse
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settings:
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cdromMaxReadSpeedupCycles: 120000 # Stops freeze in game.
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cdromMaxReadSpeedupCycles: 125000 # Stops freeze in game.
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metadata:
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publisher: "Psygnosis"
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developer: "Perfect Entertainment"
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@@ -41035,7 +41051,7 @@ SCUS-94605:
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- DigitalController
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- PlayStationMouse
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settings:
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cdromMaxReadSpeedupCycles: 120000 # Stops freeze in game.
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cdromMaxReadSpeedupCycles: 125000 # Stops freeze in game.
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metadata:
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publisher: "Psygnosis"
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developer: "Perfect Entertainment"
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@@ -41060,7 +41076,7 @@ SLES-00794:
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- DigitalController
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- PlayStationMouse
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settings:
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cdromMaxReadSpeedupCycles: 120000 # Stops freeze in game.
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cdromMaxReadSpeedupCycles: 125000 # Stops freeze in game.
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metadata:
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publisher: "Psygnosis"
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developer: "Perfect Entertainment"
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@@ -41085,7 +41101,7 @@ SLES-00795:
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- DigitalController
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- PlayStationMouse
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settings:
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cdromMaxReadSpeedupCycles: 120000 # Stops freeze in game.
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cdromMaxReadSpeedupCycles: 125000 # Stops freeze in game.
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metadata:
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publisher: "Psygnosis"
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developer: "Perfect Entertainment"
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@@ -109816,6 +109832,8 @@ SLPS-01906:
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controllers:
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- AnalogController
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- DigitalController
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settings:
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cdromMaxReadSpeedupCycles: 100000 # Fixes infinite loading and graphical glitches.
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traits:
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- DisableAutoAnalogMode # Analog sticks do nothing.
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metadata:
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@@ -109839,6 +109857,8 @@ SLPM-80379:
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controllers:
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- AnalogController
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- DigitalController
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settings:
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cdromMaxReadSpeedupCycles: 100000 # Fixes infinite loading and graphical glitches.
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traits:
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- DisableAutoAnalogMode # Analog sticks do nothing.
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metadata:
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@@ -110012,6 +110032,8 @@ SLUS-00917:
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controllers:
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- DigitalController
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- AnalogController
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settings:
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cdromMaxReadSpeedupCycles: 100000 # Fixes infinite loading and graphical glitches.
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traits:
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- DisableAutoAnalogMode # Analog sticks do nothing.
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metadata:
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@@ -110034,6 +110056,8 @@ SLUS-90071:
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controllers:
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- DigitalController
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- AnalogController
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settings:
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cdromMaxReadSpeedupCycles: 100000 # Fixes infinite loading and graphical glitches.
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traits:
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- DisableAutoAnalogMode # Analog sticks do nothing.
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metadata:
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@@ -142235,6 +142259,7 @@ SLES-00973:
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- DigitalController
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traits:
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- DisableWidescreen
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- ForceRecompilerICache # Other REs need it, probably the same here.
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settings:
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cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
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metadata:
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@@ -149974,6 +149999,9 @@ SCPS-45416:
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controllers:
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- AnalogController
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- DigitalController
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traits:
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- DisableCDROMSpeedupOnMDEC
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- DisableWidescreen
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codes:
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- SCPS-45416
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- SLPM-87394
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