mirror of
https://github.com/hrydgard/ppsspp.git
synced 2026-07-11 01:25:07 +02:00
450 lines
12 KiB
C++
450 lines
12 KiB
C++
#include "ppsspp_config.h"
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#include <cstdio>
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#include <cstdint>
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#include "Common/TimeUtil.h"
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#include "Common/Data/Random/Rng.h"
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#include "Common/Log.h"
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#ifdef HAVE_LIBNX
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#include <switch.h>
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#endif // HAVE_LIBNX
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#ifdef __EMSCRIPTEN__
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#include <emscripten/emscripten.h>
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#endif // __EMSCRIPTEN__
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#ifdef _WIN32
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#include "CommonWindows.h"
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#include <mmsystem.h>
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#include <sys/timeb.h>
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#else
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#include <sys/time.h>
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#include <unistd.h>
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#endif
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// for _mm_pause
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#if PPSSPP_ARCH(X86) || PPSSPP_ARCH(AMD64)
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#include <emmintrin.h>
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#endif
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#include <ctime>
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// TODO: https://github.com/floooh/sokol/blob/9a6237fcdf213e6da48e4f9201f144bcb2dcb46f/sokol_time.h#L229-L248
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constexpr double micros = 1000000.0;
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constexpr double nanos = 1000000000.0;
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#if PPSSPP_PLATFORM(WINDOWS)
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constexpr int64_t UNIX_TIME_START = 0x019DB1DED53E8000; //January 1, 1970 (start of Unix epoch) in "ticks"
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constexpr double TICKS_PER_SECOND = 10000000; //a tick is 100ns
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static LARGE_INTEGER frequency;
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static double frequencyMult;
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static LARGE_INTEGER startTime;
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static LARGE_INTEGER startFileTime;
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HANDLE Timer;
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int SchedulerPeriodMs = 10;
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INT64 QpcPerSecond;
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void TimeInit() {
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FILETIME ft;
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GetSystemTimeAsFileTime(&ft); //returns ticks in UTC
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// Copy the low and high parts of FILETIME into a LARGE_INTEGER
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startFileTime.LowPart = ft.dwLowDateTime;
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startFileTime.HighPart = ft.dwHighDateTime;
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QueryPerformanceFrequency(&frequency);
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QueryPerformanceCounter(&startTime);
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QpcPerSecond = frequency.QuadPart;
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frequencyMult = 1.0 / frequency.QuadPart;
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// The timer will be automatically deleted on process destruction. Don't need to CloseHandle.
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Timer = CreateWaitableTimerExW(NULL, NULL, CREATE_WAITABLE_TIMER_HIGH_RESOLUTION, TIMER_ALL_ACCESS);
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#if !PPSSPP_PLATFORM(UWP)
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TIMECAPS caps;
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timeGetDevCaps(&caps, sizeof caps);
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timeBeginPeriod(caps.wPeriodMin);
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SchedulerPeriodMs = (int)caps.wPeriodMin;
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#endif
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}
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double time_now_d() {
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LARGE_INTEGER time;
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QueryPerformanceCounter(&time);
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return static_cast<double>(time.QuadPart - startTime.QuadPart) * frequencyMult;
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}
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// Fake, but usable in a pinch. Don't, though.
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uint64_t time_now_raw() {
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return (uint64_t)(time_now_d() * nanos);
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}
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double from_time_raw(uint64_t raw_time) {
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if (raw_time == 0) {
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return 0.0; // invalid time
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}
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return (double)raw_time * (1.0 / nanos);
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}
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double from_time_raw_relative(uint64_t raw_time) {
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return from_time_raw(raw_time);
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}
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double time_now_unix_utc() {
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FILETIME ft;
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GetSystemTimeAsFileTime(&ft); //returns ticks in UTC
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// Copy the low and high parts of FILETIME into a LARGE_INTEGER
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LARGE_INTEGER li;
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li.LowPart = ft.dwLowDateTime;
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li.HighPart = ft.dwHighDateTime;
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//Convert ticks since 1/1/1970 into seconds
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return (double)(li.QuadPart - UNIX_TIME_START) / TICKS_PER_SECOND;
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}
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// Adds the timestamp to startTime, and converts to seconds from the unix epoch.
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double time_to_unix_utc(double timestamp) {
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// Copy the low and high parts of FILETIME into a LARGE_INTEGER
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LARGE_INTEGER li;
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li.LowPart = startFileTime.LowPart;
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li.HighPart = startFileTime.HighPart;
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return (double)(li.QuadPart - UNIX_TIME_START + static_cast<int64_t>(timestamp * TICKS_PER_SECOND)) / TICKS_PER_SECOND;
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}
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void yield() {
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YieldProcessor();
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}
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Instant::Instant() {
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_dbg_assert_(frequencyMult != 0.0);
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QueryPerformanceCounter(reinterpret_cast<LARGE_INTEGER *>(&nativeStart_));
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}
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double Instant::ElapsedSeconds() const {
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LARGE_INTEGER time;
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QueryPerformanceCounter(&time);
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double elapsed = static_cast<double>(time.QuadPart - nativeStart_);
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return elapsed * frequencyMult;
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}
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int64_t Instant::ElapsedNanos() const {
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return (int64_t)(ElapsedSeconds() * 1000000000.0);
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}
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#elif PPSSPP_PLATFORM(ANDROID) || PPSSPP_PLATFORM(LINUX) || PPSSPP_PLATFORM(MAC) || PPSSPP_PLATFORM(IOS)
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void TimeInit() {
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// Nothing to do.
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}
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// The only intended use is to match the timings in VK_GOOGLE_display_timing
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uint64_t time_now_raw() {
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struct timespec tp;
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clock_gettime(CLOCK_MONOTONIC, &tp);
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return tp.tv_sec * 1000000000ULL + tp.tv_nsec;
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}
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static uint64_t g_startTime;
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double from_time_raw(uint64_t raw_time) {
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return (double)(raw_time - g_startTime) * (1.0 / nanos);
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}
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double time_now_d() {
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uint64_t raw_time = time_now_raw();
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if (g_startTime == 0) {
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g_startTime = raw_time;
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}
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return from_time_raw(raw_time);
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}
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double from_time_raw_relative(uint64_t raw_time) {
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return (double)raw_time * (1.0 / nanos);
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}
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double time_now_unix_utc() {
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struct timespec tp;
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clock_gettime(CLOCK_REALTIME, &tp);
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return (double)tp.tv_sec + (double)tp.tv_nsec / 1000000000.0;
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}
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void yield() {
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#if PPSSPP_ARCH(X86) || PPSSPP_ARCH(AMD64)
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_mm_pause();
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#elif PPSSPP_ARCH(ARM64)
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// Took this out for now. See issue #17877
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// __builtin_arm_isb(15);
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#endif
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}
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Instant::Instant() {
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struct timespec ts;
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clock_gettime(CLOCK_MONOTONIC, &ts);
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nativeStart_ = ts.tv_sec;
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nsecs_ = ts.tv_nsec;
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}
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int64_t Instant::ElapsedNanos() const {
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struct timespec ts;
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clock_gettime(CLOCK_MONOTONIC, &ts);
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int64_t secs = ts.tv_sec - nativeStart_;
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int64_t nsecs = ts.tv_nsec - nsecs_;
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if (nsecs < 0) {
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secs--;
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nsecs += 1000000000;
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}
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return secs * 1000000000ULL + nsecs;
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}
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double Instant::ElapsedSeconds() const {
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return (double)ElapsedNanos() * (1.0 / nanos);
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}
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#else
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void TimeInit() {
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// Nothing to do.
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}
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static time_t start;
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double time_now_d() {
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struct timeval tv;
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gettimeofday(&tv, nullptr);
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if (start == 0) {
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start = tv.tv_sec;
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}
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return (double)(tv.tv_sec - start) + (double)tv.tv_usec * (1.0 / micros);
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}
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uint64_t time_now_raw() {
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struct timeval tv;
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gettimeofday(&tv, nullptr);
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if (start == 0) {
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start = tv.tv_sec;
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}
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return (double)tv.tv_sec + (double)tv.tv_usec * (1.0 / micros);
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}
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double from_time_raw(uint64_t raw_time) {
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return (double)raw_time * (1.0 / nanos);
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}
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double from_time_raw_relative(uint64_t raw_time) {
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return from_time_raw(raw_time);
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}
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void yield() {}
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double time_now_unix_utc() {
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return time_now_raw();
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}
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double time_to_unix_utc(double t) {
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return (double)tv.tv_sec + (double)tv.tv_usec * (1.0 / micros) + t;
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}
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Instant::Instant() {
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struct timeval tv;
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gettimeofday(&tv, nullptr);
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nativeStart_ = tv.tv_sec;
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nsecs_ = tv.tv_usec;
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}
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int64_t Instant::ElapsedNanos() const {
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struct timespec ts;
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clock_gettime(CLOCK_MONOTONIC, &ts);
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int64_t secs = ts.tv_sec - nativeStart_;
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int64_t usecs = ts.tv_nsec - nsecs_;
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if (usecs < 0) {
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secs--;
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usecs += 1000000;
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}
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return secs * 1000000000 + usecs * 1000;
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}
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double Instant::ElapsedSeconds() const {
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return (double)ElapsedNanos() * (1.0 / 1000000000.0);
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}
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#endif
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#define SLEEP_LOG_ENABLED 0
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void sleep_ms(int ms, const char *reason) {
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if (ms <= 0) {
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return;
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}
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#if SLEEP_LOG_ENABLED
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INFO_LOG(Log::System, "Sleep %d ms: %s", ms, reason);
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#endif
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#ifdef _WIN32
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Sleep(ms);
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#elif defined(HAVE_LIBNX)
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svcSleepThread(ms * 1000000);
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#elif defined(__EMSCRIPTEN__)
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emscripten_sleep(ms);
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#else
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usleep(ms * 1000);
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#endif
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}
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void sleep_us(int us, const char *reason) {
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if (us <= 0) {
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return;
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}
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#if SLEEP_LOG_ENABLED
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INFO_LOG(Log::System, "Sleep %d us: %s", us, reason);
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#endif
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#ifdef _WIN32
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Sleep(us / 1000);
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#elif defined(HAVE_LIBNX)
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svcSleepThread(us * 1000);
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#elif defined(__EMSCRIPTEN__)
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emscripten_sleep(us / 1000);
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#else
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usleep(us);
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#endif
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}
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// This can be a little more expensive in some circumstances, so only use when necessary.
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void sleep_precise(double seconds, const char *reason) {
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if (seconds <= 0.0) {
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return;
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}
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#if SLEEP_LOG_ENABLED
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INFO_LOG(Log::System, "Sleep precise %f s: %s", seconds, reason);
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#endif
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#ifdef _WIN32
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// Precise Windows sleep function from: https://github.com/blat-blatnik/Snippets/blob/main/precise_sleep.c
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// Described in: https://blog.bearcats.nl/perfect-sleep-function/
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LARGE_INTEGER qpc;
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QueryPerformanceCounter(&qpc);
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INT64 targetQpc = (INT64)(qpc.QuadPart + seconds * QpcPerSecond);
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if (Timer) { // Try using a high resolution timer first.
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const double TOLERANCE = 0.001'02;
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INT64 maxTicks = (INT64)SchedulerPeriodMs * 9'500;
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for (;;) // Break sleep up into parts that are lower than scheduler period.
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{
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double remainingSeconds = (targetQpc - qpc.QuadPart) / (double)QpcPerSecond;
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INT64 sleepTicks = (INT64)((remainingSeconds - TOLERANCE) * 10'000'000);
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if (sleepTicks <= 0)
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break;
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LARGE_INTEGER due;
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due.QuadPart = -(sleepTicks > maxTicks ? maxTicks : sleepTicks);
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// Note: SetWaitableTimerEx is not available on Vista.
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if (!SetWaitableTimer(Timer, &due, 0, NULL, NULL, FALSE)) {
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_dbg_assert_(false);
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break;
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}
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WaitForSingleObject(Timer, INFINITE);
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QueryPerformanceCounter(&qpc);
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}
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} else { // Fallback to Sleep.
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const double TOLERANCE = 0.000'02;
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double sleepMs = (seconds - TOLERANCE) * 1000 - SchedulerPeriodMs; // Sleep for 1 scheduler period less than requested.
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int sleepSlices = (int)(sleepMs / SchedulerPeriodMs);
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if (sleepSlices > 0)
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Sleep((DWORD)sleepSlices * SchedulerPeriodMs);
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QueryPerformanceCounter(&qpc);
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}
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while (qpc.QuadPart < targetQpc) // Spin for any remaining time.
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{
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YieldProcessor();
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QueryPerformanceCounter(&qpc);
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}
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// On other platforms, we just do a conversion with more input precision than in sleep_ms which is restricted to whole milliseconds.
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#elif defined(HAVE_LIBNX)
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svcSleepThread((int64_t)(seconds * 1000000000.0));
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#elif defined(__EMSCRIPTEN__)
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emscripten_sleep(seconds * 1000.0);
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#else
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usleep(seconds * 1000000.0);
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#endif
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}
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// Return the current time formatted as Minutes:Seconds:Milliseconds
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// in the form 00:00:000.
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void GetCurrentTimeFormatted(char formattedTime[13]) {
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#ifdef _WIN32
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SYSTEMTIME st;
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GetLocalTime(&st);
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snprintf(formattedTime, 13, "%02d:%02d:%03d", st.wMinute, st.wSecond, st.wMilliseconds);
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#else
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struct timespec ts;
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clock_gettime(CLOCK_REALTIME, &ts);
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struct tm tm;
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localtime_r(&ts.tv_sec, &tm);
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snprintf(formattedTime, 13, "%02d:%02d:%03d", tm.tm_min, tm.tm_sec, (int)(ts.tv_nsec / 1000000));
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#endif
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}
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void FormatUnixTime(double unixTimeSeconds, char *formatted, size_t bufSize, bool includeDate) {
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#ifdef _WIN32
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ULARGE_INTEGER uli;
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uli.QuadPart = (ULONGLONG)(unixTimeSeconds * TICKS_PER_SECOND) + UNIX_TIME_START; // Convert seconds to ticks and add the offset to get FILETIME ticks.
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FILETIME ft;
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ft.dwLowDateTime = uli.LowPart;
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ft.dwHighDateTime = uli.HighPart;
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// Convert UTC FILETIME to local FILETIME
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FILETIME localFt;
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FileTimeToLocalFileTime(&ft, &localFt);
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SYSTEMTIME st;
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FileTimeToSystemTime(&localFt, &st);
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// Use system locale for date/time formatting
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wchar_t dateStr[256];
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wchar_t timeStr[256];
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// Get localized date string (short date format)
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GetDateFormatW(LOCALE_USER_DEFAULT, DATE_SHORTDATE, &st, nullptr, dateStr, 256);
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// Get localized time string (without seconds by default, but we'll add them)
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GetTimeFormatW(LOCALE_USER_DEFAULT, 0, &st, nullptr, timeStr, 256);
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// Convert to char and combine
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char timeMb[256];
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char dateMb[256];
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WideCharToMultiByte(CP_UTF8, 0, timeStr, -1, timeMb, 256, nullptr, nullptr);
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if (includeDate) {
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WideCharToMultiByte(CP_UTF8, 0, dateStr, -1, dateMb, 256, nullptr, nullptr);
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snprintf(formatted, bufSize, "%s %s", dateMb, timeMb);
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} else {
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snprintf(formatted, bufSize, "%s", timeMb);
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}
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#else
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struct timespec ts;
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ts.tv_sec = (time_t)unixTimeSeconds;
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ts.tv_nsec = (long)((unixTimeSeconds - ts.tv_sec) * 1000000000.0);
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struct tm tm;
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localtime_r(&ts.tv_sec, &tm);
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// Use strftime with locale-specific formatting
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if (includeDate) {
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// %x is locale-specific date, %X is locale-specific time
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strftime(formatted, bufSize, "%x %X", &tm);
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} else {
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// Just time
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strftime(formatted, bufSize, "%X", &tm);
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}
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#endif
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}
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// We don't even bother synchronizing this, it's fine if threads stomp a bit.
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static GMRng g_sleepRandom;
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void sleep_random(double minSeconds, double maxSeconds, const char *reason) {
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const double waitSeconds = minSeconds + (maxSeconds - minSeconds) * g_sleepRandom.F();
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sleep_precise(waitSeconds, reason);
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}
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