#include "ppsspp_config.h" #include #include #include "Common/TimeUtil.h" #include "Common/Data/Random/Rng.h" #include "Common/Log.h" #ifdef HAVE_LIBNX #include #endif // HAVE_LIBNX #ifdef __EMSCRIPTEN__ #include #endif // __EMSCRIPTEN__ #ifdef _WIN32 #include "CommonWindows.h" #include #include #else #include #include #endif // for _mm_pause #if PPSSPP_ARCH(X86) || PPSSPP_ARCH(AMD64) #include #endif #include // TODO: https://github.com/floooh/sokol/blob/9a6237fcdf213e6da48e4f9201f144bcb2dcb46f/sokol_time.h#L229-L248 constexpr double micros = 1000000.0; constexpr double nanos = 1000000000.0; #if PPSSPP_PLATFORM(WINDOWS) constexpr int64_t UNIX_TIME_START = 0x019DB1DED53E8000; //January 1, 1970 (start of Unix epoch) in "ticks" constexpr double TICKS_PER_SECOND = 10000000; //a tick is 100ns static LARGE_INTEGER frequency; static double frequencyMult; static LARGE_INTEGER startTime; static LARGE_INTEGER startFileTime; HANDLE Timer; int SchedulerPeriodMs = 10; INT64 QpcPerSecond; void TimeInit() { FILETIME ft; GetSystemTimeAsFileTime(&ft); //returns ticks in UTC // Copy the low and high parts of FILETIME into a LARGE_INTEGER startFileTime.LowPart = ft.dwLowDateTime; startFileTime.HighPart = ft.dwHighDateTime; QueryPerformanceFrequency(&frequency); QueryPerformanceCounter(&startTime); QpcPerSecond = frequency.QuadPart; frequencyMult = 1.0 / frequency.QuadPart; // The timer will be automatically deleted on process destruction. Don't need to CloseHandle. Timer = CreateWaitableTimerExW(NULL, NULL, CREATE_WAITABLE_TIMER_HIGH_RESOLUTION, TIMER_ALL_ACCESS); #if !PPSSPP_PLATFORM(UWP) TIMECAPS caps; timeGetDevCaps(&caps, sizeof caps); timeBeginPeriod(caps.wPeriodMin); SchedulerPeriodMs = (int)caps.wPeriodMin; #endif } double time_now_d() { LARGE_INTEGER time; QueryPerformanceCounter(&time); return static_cast(time.QuadPart - startTime.QuadPart) * frequencyMult; } // Fake, but usable in a pinch. Don't, though. uint64_t time_now_raw() { return (uint64_t)(time_now_d() * nanos); } double from_time_raw(uint64_t raw_time) { if (raw_time == 0) { return 0.0; // invalid time } return (double)raw_time * (1.0 / nanos); } double from_time_raw_relative(uint64_t raw_time) { return from_time_raw(raw_time); } double time_now_unix_utc() { FILETIME ft; GetSystemTimeAsFileTime(&ft); //returns ticks in UTC // Copy the low and high parts of FILETIME into a LARGE_INTEGER LARGE_INTEGER li; li.LowPart = ft.dwLowDateTime; li.HighPart = ft.dwHighDateTime; //Convert ticks since 1/1/1970 into seconds return (double)(li.QuadPart - UNIX_TIME_START) / TICKS_PER_SECOND; } // Adds the timestamp to startTime, and converts to seconds from the unix epoch. double time_to_unix_utc(double timestamp) { // Copy the low and high parts of FILETIME into a LARGE_INTEGER LARGE_INTEGER li; li.LowPart = startFileTime.LowPart; li.HighPart = startFileTime.HighPart; return (double)(li.QuadPart - UNIX_TIME_START + static_cast(timestamp * TICKS_PER_SECOND)) / TICKS_PER_SECOND; } void yield() { YieldProcessor(); } Instant::Instant() { _dbg_assert_(frequencyMult != 0.0); QueryPerformanceCounter(reinterpret_cast(&nativeStart_)); } double Instant::ElapsedSeconds() const { LARGE_INTEGER time; QueryPerformanceCounter(&time); double elapsed = static_cast(time.QuadPart - nativeStart_); return elapsed * frequencyMult; } int64_t Instant::ElapsedNanos() const { return (int64_t)(ElapsedSeconds() * 1000000000.0); } #elif PPSSPP_PLATFORM(ANDROID) || PPSSPP_PLATFORM(LINUX) || PPSSPP_PLATFORM(MAC) || PPSSPP_PLATFORM(IOS) void TimeInit() { // Nothing to do. } // The only intended use is to match the timings in VK_GOOGLE_display_timing uint64_t time_now_raw() { struct timespec tp; clock_gettime(CLOCK_MONOTONIC, &tp); return tp.tv_sec * 1000000000ULL + tp.tv_nsec; } static uint64_t g_startTime; double from_time_raw(uint64_t raw_time) { return (double)(raw_time - g_startTime) * (1.0 / nanos); } double time_now_d() { uint64_t raw_time = time_now_raw(); if (g_startTime == 0) { g_startTime = raw_time; } return from_time_raw(raw_time); } double from_time_raw_relative(uint64_t raw_time) { return (double)raw_time * (1.0 / nanos); } double time_now_unix_utc() { struct timespec tp; clock_gettime(CLOCK_REALTIME, &tp); return (double)tp.tv_sec + (double)tp.tv_nsec / 1000000000.0; } void yield() { #if PPSSPP_ARCH(X86) || PPSSPP_ARCH(AMD64) _mm_pause(); #elif PPSSPP_ARCH(ARM64) // Took this out for now. See issue #17877 // __builtin_arm_isb(15); #endif } Instant::Instant() { struct timespec ts; clock_gettime(CLOCK_MONOTONIC, &ts); nativeStart_ = ts.tv_sec; nsecs_ = ts.tv_nsec; } int64_t Instant::ElapsedNanos() const { struct timespec ts; clock_gettime(CLOCK_MONOTONIC, &ts); int64_t secs = ts.tv_sec - nativeStart_; int64_t nsecs = ts.tv_nsec - nsecs_; if (nsecs < 0) { secs--; nsecs += 1000000000; } return secs * 1000000000ULL + nsecs; } double Instant::ElapsedSeconds() const { return (double)ElapsedNanos() * (1.0 / nanos); } #else void TimeInit() { // Nothing to do. } static time_t start; double time_now_d() { struct timeval tv; gettimeofday(&tv, nullptr); if (start == 0) { start = tv.tv_sec; } return (double)(tv.tv_sec - start) + (double)tv.tv_usec * (1.0 / micros); } uint64_t time_now_raw() { struct timeval tv; gettimeofday(&tv, nullptr); if (start == 0) { start = tv.tv_sec; } return (double)tv.tv_sec + (double)tv.tv_usec * (1.0 / micros); } double from_time_raw(uint64_t raw_time) { return (double)raw_time * (1.0 / nanos); } double from_time_raw_relative(uint64_t raw_time) { return from_time_raw(raw_time); } void yield() {} double time_now_unix_utc() { return time_now_raw(); } double time_to_unix_utc(double t) { return (double)tv.tv_sec + (double)tv.tv_usec * (1.0 / micros) + t; } Instant::Instant() { struct timeval tv; gettimeofday(&tv, nullptr); nativeStart_ = tv.tv_sec; nsecs_ = tv.tv_usec; } int64_t Instant::ElapsedNanos() const { struct timespec ts; clock_gettime(CLOCK_MONOTONIC, &ts); int64_t secs = ts.tv_sec - nativeStart_; int64_t usecs = ts.tv_nsec - nsecs_; if (usecs < 0) { secs--; usecs += 1000000; } return secs * 1000000000 + usecs * 1000; } double Instant::ElapsedSeconds() const { return (double)ElapsedNanos() * (1.0 / 1000000000.0); } #endif #define SLEEP_LOG_ENABLED 0 void sleep_ms(int ms, const char *reason) { if (ms <= 0) { return; } #if SLEEP_LOG_ENABLED INFO_LOG(Log::System, "Sleep %d ms: %s", ms, reason); #endif #ifdef _WIN32 Sleep(ms); #elif defined(HAVE_LIBNX) svcSleepThread(ms * 1000000); #elif defined(__EMSCRIPTEN__) emscripten_sleep(ms); #else usleep(ms * 1000); #endif } void sleep_us(int us, const char *reason) { if (us <= 0) { return; } #if SLEEP_LOG_ENABLED INFO_LOG(Log::System, "Sleep %d us: %s", us, reason); #endif #ifdef _WIN32 Sleep(us / 1000); #elif defined(HAVE_LIBNX) svcSleepThread(us * 1000); #elif defined(__EMSCRIPTEN__) emscripten_sleep(us / 1000); #else usleep(us); #endif } // This can be a little more expensive in some circumstances, so only use when necessary. void sleep_precise(double seconds, const char *reason) { if (seconds <= 0.0) { return; } #if SLEEP_LOG_ENABLED INFO_LOG(Log::System, "Sleep precise %f s: %s", seconds, reason); #endif #ifdef _WIN32 // Precise Windows sleep function from: https://github.com/blat-blatnik/Snippets/blob/main/precise_sleep.c // Described in: https://blog.bearcats.nl/perfect-sleep-function/ LARGE_INTEGER qpc; QueryPerformanceCounter(&qpc); INT64 targetQpc = (INT64)(qpc.QuadPart + seconds * QpcPerSecond); if (Timer) { // Try using a high resolution timer first. const double TOLERANCE = 0.001'02; INT64 maxTicks = (INT64)SchedulerPeriodMs * 9'500; for (;;) // Break sleep up into parts that are lower than scheduler period. { double remainingSeconds = (targetQpc - qpc.QuadPart) / (double)QpcPerSecond; INT64 sleepTicks = (INT64)((remainingSeconds - TOLERANCE) * 10'000'000); if (sleepTicks <= 0) break; LARGE_INTEGER due; due.QuadPart = -(sleepTicks > maxTicks ? maxTicks : sleepTicks); // Note: SetWaitableTimerEx is not available on Vista. if (!SetWaitableTimer(Timer, &due, 0, NULL, NULL, FALSE)) { _dbg_assert_(false); break; } WaitForSingleObject(Timer, INFINITE); QueryPerformanceCounter(&qpc); } } else { // Fallback to Sleep. const double TOLERANCE = 0.000'02; double sleepMs = (seconds - TOLERANCE) * 1000 - SchedulerPeriodMs; // Sleep for 1 scheduler period less than requested. int sleepSlices = (int)(sleepMs / SchedulerPeriodMs); if (sleepSlices > 0) Sleep((DWORD)sleepSlices * SchedulerPeriodMs); QueryPerformanceCounter(&qpc); } while (qpc.QuadPart < targetQpc) // Spin for any remaining time. { YieldProcessor(); QueryPerformanceCounter(&qpc); } // On other platforms, we just do a conversion with more input precision than in sleep_ms which is restricted to whole milliseconds. #elif defined(HAVE_LIBNX) svcSleepThread((int64_t)(seconds * 1000000000.0)); #elif defined(__EMSCRIPTEN__) emscripten_sleep(seconds * 1000.0); #else usleep(seconds * 1000000.0); #endif } // Return the current time formatted as Minutes:Seconds:Milliseconds // in the form 00:00:000. void GetCurrentTimeFormatted(char formattedTime[13]) { #ifdef _WIN32 SYSTEMTIME st; GetLocalTime(&st); snprintf(formattedTime, 13, "%02d:%02d:%03d", st.wMinute, st.wSecond, st.wMilliseconds); #else struct timespec ts; clock_gettime(CLOCK_REALTIME, &ts); struct tm tm; localtime_r(&ts.tv_sec, &tm); snprintf(formattedTime, 13, "%02d:%02d:%03d", tm.tm_min, tm.tm_sec, (int)(ts.tv_nsec / 1000000)); #endif } void FormatUnixTime(double unixTimeSeconds, char *formatted, size_t bufSize, bool includeDate) { #ifdef _WIN32 ULARGE_INTEGER uli; uli.QuadPart = (ULONGLONG)(unixTimeSeconds * TICKS_PER_SECOND) + UNIX_TIME_START; // Convert seconds to ticks and add the offset to get FILETIME ticks. FILETIME ft; ft.dwLowDateTime = uli.LowPart; ft.dwHighDateTime = uli.HighPart; // Convert UTC FILETIME to local FILETIME FILETIME localFt; FileTimeToLocalFileTime(&ft, &localFt); SYSTEMTIME st; FileTimeToSystemTime(&localFt, &st); // Use system locale for date/time formatting wchar_t dateStr[256]; wchar_t timeStr[256]; // Get localized date string (short date format) GetDateFormatW(LOCALE_USER_DEFAULT, DATE_SHORTDATE, &st, nullptr, dateStr, 256); // Get localized time string (without seconds by default, but we'll add them) GetTimeFormatW(LOCALE_USER_DEFAULT, 0, &st, nullptr, timeStr, 256); // Convert to char and combine char timeMb[256]; char dateMb[256]; WideCharToMultiByte(CP_UTF8, 0, timeStr, -1, timeMb, 256, nullptr, nullptr); if (includeDate) { WideCharToMultiByte(CP_UTF8, 0, dateStr, -1, dateMb, 256, nullptr, nullptr); snprintf(formatted, bufSize, "%s %s", dateMb, timeMb); } else { snprintf(formatted, bufSize, "%s", timeMb); } #else struct timespec ts; ts.tv_sec = (time_t)unixTimeSeconds; ts.tv_nsec = (long)((unixTimeSeconds - ts.tv_sec) * 1000000000.0); struct tm tm; localtime_r(&ts.tv_sec, &tm); // Use strftime with locale-specific formatting if (includeDate) { // %x is locale-specific date, %X is locale-specific time strftime(formatted, bufSize, "%x %X", &tm); } else { // Just time strftime(formatted, bufSize, "%X", &tm); } #endif } // We don't even bother synchronizing this, it's fine if threads stomp a bit. static GMRng g_sleepRandom; void sleep_random(double minSeconds, double maxSeconds, const char *reason) { const double waitSeconds = minSeconds + (maxSeconds - minSeconds) * g_sleepRandom.F(); sleep_precise(waitSeconds, reason); }