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preserve-emulation
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ppsspp
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551e4cd0abdc427d9e8eb632ef4f7557dc9364a2
ppsspp
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Windows
T
History
Henrik Rydgård
551e4cd0ab
Headless: Make all GPU backends work correctly on Windows
2026-08-05 00:15:56 +02:00
..
.github
Loongarch type casting fixes, remove redundant code, buildfix
2026-06-02 10:52:39 +02:00
Debugger
Win32 file dialog: Prefill the filename when saving
2026-03-07 09:49:57 +01:00
GEDebugger
Remove the "Software skinning" option. Now always on.
2026-07-14 17:02:57 +02:00
GPU
Make OpenGL render thread shutdown more robust.
2026-08-04 16:44:55 +02:00
Hid
Add some bindings for the right analog stick by default (for right-stick patches)
2026-06-03 18:49:10 +02:00
W32Util
Change the GraphicsContext interface to be more consistent
2026-07-26 10:22:00 +02:00
.gitignore
…
BreakpointSmall.ico
…
BufferLock.h
…
build_windows.proj
…
build-x64.cmd
…
build-x86.cmd
…
CaptureDevice.cpp
Remove the mfplat.dll hard dependency (now dynamic).
2026-05-11 16:09:22 +02:00
CaptureDevice.h
Remove the mfplat.dll hard dependency (now dynamic).
2026-05-11 16:09:22 +02:00
debugger.txt
…
DebugLog.bat
…
DinputDevice.cpp
Additional DInput code fixes
2026-05-05 09:18:15 +02:00
DinputDevice.h
DirectInput: Zero-initialize some variables.
2026-05-05 01:51:22 +02:00
fix_2017.props
…
git-version-gen.cmd
…
icon1.ico
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InfoLog.bat
…
InputBox.cpp
…
InputBox.h
…
InputDevice.cpp
Windows input optimizations
2026-03-09 11:02:04 +01:00
InputDevice.h
Windows input optimizations
2026-03-09 11:02:04 +01:00
main.cpp
Headless: Make all GPU backends work correctly on Windows
2026-08-05 00:15:56 +02:00
main.h
…
MainWindow.cpp
Move Common/GraphicsContext.h to Common/GPU/GraphicsContext.h
2026-07-26 13:58:17 +02:00
MainWindow.h
Remove the "restart emuthread" facility that isn't really working (and won't be compatible with the next refactorings)
2026-07-20 12:02:07 +02:00
MainWindowMenu.cpp
Remove the "restart emuthread" facility that isn't really working (and won't be compatible with the next refactorings)
2026-07-20 12:02:07 +02:00
MainWindowMenu.h
…
ppsspp_gold.ico
…
ppsspp.ico
…
PPSSPP.manifest
…
ppsspp.rc
Remove the hardcoded F12 hotkey for screenshots on Windows.
2026-02-11 14:31:49 +01:00
PPSSPP.sln
…
PPSSPP.vcxproj
Reuse the AndroidJavaGLContext as the new generic OpenGLGraphicsContext
2026-07-26 20:07:14 +02:00
PPSSPP.vcxproj.filters
Reuse the AndroidJavaGLContext as the new generic OpenGLGraphicsContext
2026-07-26 20:07:14 +02:00
RawInput.cpp
Do the same with KeyInputFlags. Fix minor UI misalignments
2025-12-19 13:41:58 +01:00
RawInput.h
…
README.TXT
…
resource.h
Add ability to copy function hash from the disassembly view
2026-02-09 19:26:43 +01:00
stdafx.cpp
…
stdafx.h
Driveby cleanup: Remove use of legacy <tchar.h>
2026-02-01 14:43:40 +01:00
stop1.ico
…
TouchInputHandler.cpp
fix warnings and cmake windows build
2026-02-04 21:28:01 +01:00
TouchInputHandler.h
…
WASAPIContext.cpp
WASAPI: Use device's suggested format when available
2026-08-04 00:37:55 +02:00
WASAPIContext.h
WASAPI: Cache channel count to avoid unsafe pointer access from audio thread
2026-08-04 00:37:55 +02:00
WindowsAudio.cpp
…
WindowsAudio.h
…
WindowsHost.cpp
…
XinputDevice.cpp
Add checkboxes to enable/disable the three input backends.
2026-05-01 21:28:25 +02:00
XinputDevice.h
KeyMap: Add NotifyPadDisconnected, minor cleanup
2026-01-25 15:36:15 +01:00
zipup.cmd
…
README.TXT
Just open the MSVC project file and build.
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