mirror of
https://github.com/hrydgard/ppsspp.git
synced 2026-07-11 01:25:07 +02:00
Add checkboxes to enable/disable the three input backends.
Can probably serve as a workaround for #21494
This commit is contained in:
@@ -1038,6 +1038,12 @@ static const ConfigSetting controlSettings[] = {
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ConfigSetting("SystemControls", SETTING(g_Config, bSystemControls), true, CfgFlag::DEFAULT),
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ConfigSetting("RapidFileInterval", SETTING(g_Config, iRapidFireInterval), 5, CfgFlag::DEFAULT),
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#if PPSSPP_PLATFORM(WINDOWS)
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ConfigSetting("AllowHIDInput", SETTING(g_Config, bAllowHIDInput), true, CfgFlag::DEFAULT),
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ConfigSetting("AllowXInput", SETTING(g_Config, bAllowXInput), true, CfgFlag::DEFAULT),
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ConfigSetting("AllowDInput", SETTING(g_Config, bAllowDInput), true, CfgFlag::DEFAULT),
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#endif
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};
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static const std::vector<std::string_view> emptyList;
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@@ -532,6 +532,11 @@ public:
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float fMouseSmoothing;
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int iMouseWheelUpDelayMs;
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// Crude Windows controller filter.
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bool bAllowHIDInput;
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bool bAllowXInput;
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bool bAllowDInput;
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bool bSystemControls;
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int iRapidFireInterval;
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@@ -917,6 +917,13 @@ void GameSettingsScreen::CreateControlsSettings(UI::ViewGroup *controlsSettings)
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disableDiags->SetEnabledPtr(&g_Config.bShowTouchControls);
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}
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#if PPSSPP_PLATFORM(WINDOWS)
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controlsSettings->Add(new ItemHeader(co->T("Control input sources")));
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controlsSettings->Add(new CheckBox(&g_Config.bAllowHIDInput, co->T("HID input")));
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controlsSettings->Add(new CheckBox(&g_Config.bAllowXInput, co->T("XInput")));
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controlsSettings->Add(new CheckBox(&g_Config.bAllowDInput, co->T("DirectInput")));
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#endif
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if (deviceType != DEVICE_TYPE_VR) {
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controlsSettings->Add(new ItemHeader(co->T("Keyboard", "Keyboard Control Settings")));
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#if defined(USING_WIN_UI)
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+17
-10
@@ -32,6 +32,7 @@
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#include "Common/StringUtils.h"
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#include "Common/System/NativeApp.h"
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#include "Core/KeyMap.h"
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#include "Core/Config.h"
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#include "Windows/DinputDevice.h"
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#include "Windows/Hid/HidInputDevice.h"
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@@ -234,7 +235,7 @@ void DinputDevice::ReleaseAllKeys() {
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}
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void SendNativeAxis(InputDeviceID deviceId, int value, int &lastValue, InputAxis axisId) {
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if (value != lastValue) {
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if (value != lastValue && g_Config.bAllowDInput) {
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AxisInput axis;
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axis.deviceId = deviceId;
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axis.axisId = axisId;
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@@ -297,6 +298,8 @@ int DinputDevice::UpdateState() {
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}
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void DinputDevice::ApplyButtons(DIJOYSTATE2 &state) {
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const bool sendInput = g_Config.bAllowDInput;
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BYTE *buttons = state.rgbButtons;
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u32 downMask = 0x80;
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@@ -306,11 +309,13 @@ void DinputDevice::ApplyButtons(DIJOYSTATE2 &state) {
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}
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bool down = (state.rgbButtons[i] & downMask) == downMask;
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KeyInput key;
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key.deviceId = DEVICE_ID_PAD_0 + pDevNum;
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key.flags = down ? KeyInputFlags::DOWN : KeyInputFlags::UP;
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key.keyCode = dinput_buttons[i];
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NativeKey(key);
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if (sendInput) {
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KeyInput key;
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key.deviceId = DEVICE_ID_PAD_0 + pDevNum;
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key.flags = down ? KeyInputFlags::DOWN : KeyInputFlags::UP;
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key.keyCode = dinput_buttons[i];
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NativeKey(key);
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}
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lastButtons_[i] = state.rgbButtons[i];
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}
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@@ -343,10 +348,12 @@ void DinputDevice::ApplyButtons(DIJOYSTATE2 &state) {
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}
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}
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NativeKey(dpad[0]);
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NativeKey(dpad[1]);
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NativeKey(dpad[2]);
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NativeKey(dpad[3]);
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if (sendInput) {
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NativeKey(dpad[0]);
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NativeKey(dpad[1]);
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NativeKey(dpad[2]);
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NativeKey(dpad[3]);
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}
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lastPOV_[0] = LOWORD(state.rgdwPOV[0]);
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}
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@@ -20,6 +20,7 @@
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#include "Common/System/NativeApp.h"
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#include "Common/System/OSD.h"
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#include "Core/KeyMap.h"
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#include "Core/Config.h"
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struct HidStickMapping {
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HidStickAxis stickAxis;
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@@ -235,6 +236,8 @@ int HidInputDevice::UpdateState() {
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}
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}
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const bool sendInput = g_Config.bAllowHIDInput;
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if (controller_) {
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HIDControllerState state{};
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bool result = false;
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@@ -258,14 +261,14 @@ int HidInputDevice::UpdateState() {
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for (u32 i = 0; i < buttonMappingsSize; i++) {
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const ButtonInputMapping &mapping = buttonMappings[i];
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if (downMask & mapping.button) {
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if ((downMask & mapping.button) && sendInput) {
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KeyInput key;
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key.deviceId = deviceID;
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key.flags = KeyInputFlags::DOWN;
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key.keyCode = mapping.keyCode;
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NativeKey(key);
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}
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if (upMask & mapping.button) {
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if ((upMask & mapping.button) && sendInput) {
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KeyInput key;
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key.deviceId = deviceID;
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key.flags = KeyInputFlags::UP;
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@@ -275,7 +278,7 @@ int HidInputDevice::UpdateState() {
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}
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for (const auto &mapping : g_psStickMappings) {
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if (state.stickAxes[mapping.stickAxis] != prevState_.stickAxes[mapping.stickAxis]) {
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if (state.stickAxes[mapping.stickAxis] != prevState_.stickAxes[mapping.stickAxis] && sendInput) {
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AxisInput axis;
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axis.deviceId = deviceID;
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axis.axisId = mapping.inputAxis;
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@@ -285,7 +288,7 @@ int HidInputDevice::UpdateState() {
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}
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for (const auto &mapping : g_psTriggerMappings) {
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if (state.triggerAxes[mapping.triggerAxis] != prevState_.triggerAxes[mapping.triggerAxis]) {
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if (state.triggerAxes[mapping.triggerAxis] != prevState_.triggerAxes[mapping.triggerAxis] && sendInput) {
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AxisInput axis;
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axis.deviceId = deviceID;
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axis.axisId = mapping.inputAxis;
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@@ -294,7 +297,7 @@ int HidInputDevice::UpdateState() {
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}
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}
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if (state.accValid) {
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if (state.accValid && sendInput) {
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NativeAccelerometer(state.accelerometer[0], state.accelerometer[1], state.accelerometer[2]);
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}
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@@ -232,7 +232,11 @@ void XinputDevice::ReleaseAllKeys(int pad) {
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}
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void XinputDevice::UpdatePad(int pad, const XINPUT_STATE &state, XINPUT_VIBRATION &vibration) {
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ApplyButtons(pad, state);
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const bool sendInput = g_Config.bAllowXInput;
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if (sendInput) {
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ApplyButtons(pad, state);
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}
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ApplyVibration(pad, vibration);
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AxisInput axis[6];
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@@ -256,12 +260,13 @@ void XinputDevice::UpdatePad(int pad, const XINPUT_STATE &state, XINPUT_VIBRATIO
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sendAxis(JOYSTICK_AXIS_LTRIGGER, (float)state.Gamepad.bLeftTrigger / 255.0f, 4);
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sendAxis(JOYSTICK_AXIS_RTRIGGER, (float)state.Gamepad.bRightTrigger / 255.0f, 5);
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if (axisCount) {
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if (axisCount && sendInput) {
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NativeAxis(axis, axisCount);
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}
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padData_[pad].prevState = state;
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padData_[pad].checkDelayUpdates = 0;
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padData_[pad].prevButtons = state.Gamepad.wButtons;
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}
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void XinputDevice::ApplyButtons(int pad, const XINPUT_STATE &state) {
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@@ -269,7 +274,6 @@ void XinputDevice::ApplyButtons(int pad, const XINPUT_STATE &state) {
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const u32 downMask = buttons & (~padData_[pad].prevButtons);
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const u32 upMask = (~buttons) & padData_[pad].prevButtons;
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padData_[pad].prevButtons = buttons;
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for (int i = 0; i < ARRAY_SIZE(xinput_ctrl_map); i++) {
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if (downMask & xinput_ctrl_map[i].from) {
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@@ -127,6 +127,7 @@ Circular deadzone = منطقة الحساسيه الدائرية
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Circular stick input = ادخال العصا الدائرية
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Classic = كلاسيكي
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Confine Mouse = حجز مؤشر الماوس في حدود نافذة البرنامج
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Control input sources = تحكم في مصادر الإدخال # AI translated
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Control mapping = تعديل ازرار التحكم
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Custom touch button setup = اعدادات مفاتيح مخصصة
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Customize = تخصيص
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@@ -119,6 +119,7 @@ Circular deadzone = Dairəvi ölü bölgə
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Circular stick input = Dairəvi çubuq girişi
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Classic = Klassik
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Confine Mouse = Siçanı pəncərə/görüntü içində tut
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Control input sources = Daxil etmə mənbələrinə nəzarət # AI translated
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Control mapping = Yönəltmə xəritələnişi
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Custom touch button setup = Özəl toxunuşlu düymə quruluşu
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Customize = Özəlləşdir # Customize Touch Controls = Toxunuşlu yönəltmə düzənini düzəlt...
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@@ -119,6 +119,7 @@ Circular deadzone = Кругавая мёртвая зона
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Circular stick input = Кругавы ўвод джойсцікам
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Classic = Класічны
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Confine Mouse = Trap mouse within window/display area
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Control input sources = Кіраванне ўваходнымі крыніцамі # AI translated
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Control mapping = Control mapping
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Custom touch button setup = Налада карыстальніцкіх клавіш
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Customize = Наладзіць
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@@ -119,6 +119,7 @@ Circular deadzone = Circular deadzone
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Circular stick input = Circular stick input
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Classic = Класик
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Confine Mouse = Trap mouse within window/display area
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Control input sources = Контрол на входящите източници # AI translated
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Control mapping = Избиране на контроли
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Custom touch button setup = Custom touch button setup
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Customize = Customize
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@@ -119,6 +119,7 @@ Circular deadzone = Zona inactiva circular
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Circular stick input = Entrada de stick circular
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Classic = Clàssic
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Confine Mouse = Fixar el ratolí a l'àrea de la finestra/pantalla
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Control input sources = Controla les fonts d'entrada # AI translated
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Control mapping = Assignar botons
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Custom touch button setup = Ajust de tecla personalitzada
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Customize = Personalitzar
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@@ -119,6 +119,7 @@ Circular deadzone = Circular deadzone
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Circular stick input = Circular stick input
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Classic = Klasický
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Confine Mouse = Trap mouse within window/display area
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Control input sources = Ovládat vstupní zdroje # AI translated
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Control mapping = Mapování ovládání
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Custom touch button setup = Custom touch button setup
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Customize = Customize
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@@ -119,6 +119,7 @@ Circular deadzone = Circular deadzone
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Circular stick input = Circular stick input
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Classic = Klassisk
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Confine Mouse = Begræns mus indenfor vindue/skærmområde
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Control input sources = Kontroller inputkilder # AI translated
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Control mapping = Ændre tasteplaceringen
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Custom touch button setup = Custom touch button setup
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Customize = Customize
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@@ -119,6 +119,7 @@ Circular deadzone = Kreisförmige Totzone
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Circular stick input = Kreisförmige Stick-Eingabe
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Classic = Klassisch
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Confine Mouse = Maus im Fenster-/Anzeigebereich einfangen
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Control input sources = Eingabequellen steuern # AI translated
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Control mapping = Tastenbelegung ändern
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Custom touch button setup = Benutzerdefinierte Tasteneinstellung
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Customize = Anpassen
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@@ -119,6 +119,7 @@ Circular deadzone = Circular deadzone
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Circular stick input = Circular stick input
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Classic = Classic
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Confine Mouse = Trap mouse within window/display area
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Control input sources = Mengontrol sumber input # AI translated
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Control mapping = Atoro'i tombolna
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Custom touch button setup = Custom touch button setup
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Customize = Customize
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@@ -143,6 +143,7 @@ Circular deadzone = Circular deadzone
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Circular stick input = Circular stick input
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Classic = Classic
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Confine Mouse = Trap mouse within window/display area
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Control input sources = Control input sources
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Control mapping = Control mapping
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Custom touch button setup = Custom touch button setup
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Customize = Customize
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@@ -119,6 +119,7 @@ Circular deadzone = Zona muerta circular
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Circular stick input = Entrada de stick circular
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Classic = Clásico
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Confine Mouse = Parar ratón dentro del área de la ventana/pantalla
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Control input sources = Controlar fuentes de entrada # AI translated
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Control mapping = Asignar botones
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Custom touch button setup = Configurar tecla personalizada
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Customize = Personalizar
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@@ -119,6 +119,7 @@ Circular deadzone = Circular deadzone o Zona Inactiva circular
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Circular stick input = Entrada del stick circular
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Classic = Clásico
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Confine Mouse = Fijar el ratón al área de la ventana/pantalla
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Control input sources = Controlar fuentes de entrada # AI translated
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Control mapping = Asignar botones / Mapeo de botones
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Custom touch button setup = Configurar teclas personalizadas
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Customize = Personalizar
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@@ -119,6 +119,7 @@ Circular deadzone = Circular deadzone
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Circular stick input = Circular stick input
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Classic = کلاسیک
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Confine Mouse = محدود کردن موس به ناحیه درون پنجره
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Control input sources = کنترل منابع ورودی # AI translated
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Control mapping = تنظیمات کنترلر
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Custom touch button setup = شخصی سازی تنظیمات کلید
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Customize = شخصیسازی
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@@ -119,6 +119,7 @@ Circular deadzone = Circular deadzone
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Circular stick input = Circular stick input
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Classic = Klassinen
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Confine Mouse = Kaappaa hiiri ikkunan/näytön sisälle
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Control input sources = Ohjaa syöttölähteitä # AI translated
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Control mapping = Ohjauksen kartoitus
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Custom touch button setup = Custom touch button setup
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Customize = Mukauta
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@@ -143,6 +143,7 @@ Circular deadzone = Zone morte circulaire
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Circular stick input = Entrée du stick circulaire
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Classic = Classique
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Confine Mouse = Capturer la souris dans la fenêtre/zone d'affichage
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Control input sources = Contrôler les sources d'entrée # AI translated
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Control mapping = Réassignation des touches
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Custom touch button setup = Configuration personnalisée des boutons tactiles
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Customize = Personnaliser
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@@ -119,6 +119,7 @@ Circular deadzone = Circular deadzone
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Circular stick input = Circular stick input
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Classic = Clásico
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Confine Mouse = Trap mouse within window/display area
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Control input sources = Controla as fontes de entrada # AI translated
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Control mapping = Asignar botóns
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Custom touch button setup = Custom touch button setup
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Customize = Customize
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@@ -119,6 +119,7 @@ Circular deadzone = Circular deadzone
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Circular stick input = Circular stick input
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Classic = Κλασικό
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Confine Mouse = Εγκλωβισμός ποντικιού μέσα στην περιοχή παραθύρου/οθόνης
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Control input sources = Έλεγχος πηγών εισόδου # AI translated
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Control mapping = Χαρτογράφηση κουμπιών
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Custom touch button setup = Custom touch button setup
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Customize = Customize
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@@ -119,6 +119,7 @@ Circular deadzone = Circular deadzone
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Circular stick input = Circular stick input
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Classic = Classic
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Confine Mouse = Trap mouse within window/display area
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Control input sources = שלוט במקורות קלט # AI translated
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Control mapping = מיפוי מקשים
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Custom touch button setup = Custom touch button setup
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Customize = Customize
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@@ -119,6 +119,7 @@ Circular deadzone = Circular deadzone
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Circular stick input = Circular stick input
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Classic = Classic
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Confine Mouse = Trap mouse within window/display area
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Control input sources = שלוט במקורות קלט # AI translated
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Control mapping = םישקמ יופימ
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Custom touch button setup = Custom touch button setup
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Customize = Customize
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@@ -119,6 +119,7 @@ Circular deadzone = Circular deadzone
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Circular stick input = Circular stick input
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Classic = Klasično
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Confine Mouse = Zaključaj miš u window/display području
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Control input sources = Kontrolirajte izvore unosa # AI translated
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Control mapping = Namještanje kontrola
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Custom touch button setup = Custom touch button setup
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Customize = Customize
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@@ -119,6 +119,7 @@ Circular deadzone = Kör alakú holtzóna
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Circular stick input = Kör alakú bemenet
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Classic = Klasszikus
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Confine Mouse = Egérkurzor rögzítése az ablakhoz
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Control input sources = Bemeneti források vezérlése # AI translated
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Control mapping = Gombok beállítása
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Custom touch button setup = Saját gomb beállítása
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Customize = Testreszab
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@@ -119,6 +119,7 @@ Circular deadzone = Zona mati melingkar
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Circular stick input = Masukan stik melingkar
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Classic = Klasik
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Confine Mouse = Kunci mouse di area layar
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Control input sources = Kontrol sumber input # AI translated
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Control mapping = Pemetaan kontrol
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Custom touch button setup = Pengaturan kunci kustom
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Customize = Kustomisasi
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@@ -119,6 +119,7 @@ Circular deadzone = Raggio circolare di base
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Circular stick input = Input circolare levetta
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Classic = Classico
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Confine Mouse = Confina il mouse all'interno dell'area della finestra
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Control input sources = Controlla le sorgenti di input # AI translated
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Control mapping = Mappatura dei Controlli
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Custom touch button setup = Impostazioni tasto personalizz.
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Customize = Personalizza
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@@ -119,6 +119,7 @@ Circular deadzone = 環状デッドゾーン
|
||||
Circular stick input = 環状スティック入力
|
||||
Classic = クラシック
|
||||
Confine Mouse = ウィンドウ/表示領域内でマウスをトラップする
|
||||
Control input sources = 入力ソースを制御 # AI translated
|
||||
Control mapping = キーマッピング(入力ボタン設定)
|
||||
Custom touch button setup = カスタムキーの設定
|
||||
Customize = カスタマイズ
|
||||
|
||||
@@ -119,6 +119,7 @@ Circular deadzone = Circular deadzone
|
||||
Circular stick input = Circular stick input
|
||||
Classic = Klasik
|
||||
Confine Mouse = Trap mouse within window/display area
|
||||
Control input sources = Ngontrol sumber input # AI translated
|
||||
Control mapping = Pemetaan Kontrol
|
||||
Custom touch button setup = Custom touch button setup
|
||||
Customize = Customize
|
||||
|
||||
@@ -119,6 +119,7 @@ Circular deadzone = 원형 하단 반경
|
||||
Circular stick input = 원형 스틱 입력
|
||||
Classic = 클래식
|
||||
Confine Mouse = 창/표시 영역 내에서 마우스 트랩
|
||||
Control input sources = 입력 소스 제어 # AI translated
|
||||
Control mapping = 제어 맵핑
|
||||
Custom touch button setup = 커스텀 키 설정
|
||||
Customize = 맞춤설정
|
||||
|
||||
@@ -132,6 +132,7 @@ Circular deadzone = Circular deadzone
|
||||
Circular stick input = Circular stick input
|
||||
Classic = کلاسیک
|
||||
Confine Mouse = Trap mouse within window/display area
|
||||
Control input sources = Kontrolka çavkanên têkevin # AI translated
|
||||
Control mapping = Control mapping
|
||||
Custom touch button setup = Custom touch button setup
|
||||
Customize = Customize
|
||||
|
||||
@@ -119,6 +119,7 @@ Circular deadzone = Circular deadzone
|
||||
Circular stick input = Circular stick input
|
||||
Classic = ແບບດັ້ງເດີມ
|
||||
Confine Mouse = ຈຳກັດເມົ້າໃນໜ້າຕ່າງ/ພື້ນທີ່ສະແດງຜົນ
|
||||
Control input sources = ຄວບຄຸມແหลວນສູງໃສ່ # AI translated
|
||||
Control mapping = ປ່ຽນແປງຄ່າຄວບຄຸມ
|
||||
Custom touch button setup = Custom touch button setup
|
||||
Customize = Customize
|
||||
|
||||
@@ -119,6 +119,7 @@ Circular deadzone = Circular deadzone
|
||||
Circular stick input = Circular stick input
|
||||
Classic = Klasikinis
|
||||
Confine Mouse = Trap mouse within window/display area
|
||||
Control input sources = Valdyti įvesties šaltinius # AI translated
|
||||
Control mapping = Valdymo mygtukų nustatymai
|
||||
Custom touch button setup = Custom touch button setup
|
||||
Customize = Customize
|
||||
|
||||
@@ -119,6 +119,7 @@ Circular deadzone = Circular deadzone
|
||||
Circular stick input = Circular stick input
|
||||
Classic = Klasik
|
||||
Confine Mouse = Trap mouse within window/display area
|
||||
Control input sources = Kawal sumber input # AI translated
|
||||
Control mapping = Pemetaan kawalan
|
||||
Custom touch button setup = Custom touch button setup
|
||||
Customize = Customize
|
||||
|
||||
@@ -119,6 +119,7 @@ Circular deadzone = Circular deadzone
|
||||
Circular stick input = Circular stick input
|
||||
Classic = Klassiek
|
||||
Confine Mouse = Muis binnen venster/weergavegebied vastzetten
|
||||
Control input sources = Beheer invoerbronnen # AI translated
|
||||
Control mapping = Besturing toewijzen
|
||||
Custom touch button setup = Custom touch button setup
|
||||
Customize = Customize
|
||||
|
||||
@@ -119,6 +119,7 @@ Circular deadzone = Circular deadzone
|
||||
Circular stick input = Circular stick input
|
||||
Classic = Classic
|
||||
Confine Mouse = Trap mouse within window/display area
|
||||
Control input sources = Kontroller inngangskilder # AI translated
|
||||
Control mapping = Control mapping
|
||||
Custom touch button setup = Custom touch button setup
|
||||
Customize = Customize
|
||||
|
||||
@@ -119,6 +119,7 @@ Circular deadzone = Okrągły promień dolny
|
||||
Circular stick input = Okrągły odczyt analoga
|
||||
Classic = Klasyczny
|
||||
Confine Mouse = Zablokuj myszkę w oknie
|
||||
Control input sources = Kontroluj źródła wejściowe # AI translated
|
||||
Control mapping = Mapowanie przycisków
|
||||
Custom touch button setup = Niestandardowe Ustawienia Klawiszy
|
||||
Customize = Ustawienia Niestandardowe
|
||||
|
||||
@@ -143,6 +143,7 @@ Circular deadzone = Zona morta circular
|
||||
Circular stick input = Entrada circular do direcional
|
||||
Classic = Clássico
|
||||
Confine Mouse = Travar o mouse dentro da janela/tela
|
||||
Control input sources = Controlar fontes de entrada # AI translated
|
||||
Control mapping = Mapeamento dos controles
|
||||
Custom touch button setup = Configuração personalizada do toque dos botões
|
||||
Customize = Personalizar
|
||||
|
||||
@@ -143,6 +143,7 @@ Circular deadzone = Zona morta circular
|
||||
Circular stick input = Input circular do direcional
|
||||
Classic = Clássico
|
||||
Confine Mouse = Isolar o rato dentro da janela / área de exibição
|
||||
Control input sources = Controlar fontes de entrada # AI translated
|
||||
Control mapping = Mapeamento de controlos
|
||||
Custom touch button setup = Definição personalizada de teclas
|
||||
Customize = Personalizar
|
||||
|
||||
@@ -119,6 +119,7 @@ Circular deadzone = Circular deadzone
|
||||
Circular stick input = Circular stick input
|
||||
Classic = Clasic
|
||||
Confine Mouse = Trap mouse within window/display area
|
||||
Control input sources = Controlează sursele de input # AI translated
|
||||
Control mapping = Editare controale
|
||||
Custom touch button setup = Custom touch button setup
|
||||
Customize = Customize
|
||||
|
||||
@@ -119,6 +119,7 @@ Circular deadzone = Круговая мёртвая зона
|
||||
Circular stick input = Круговой ввод стика
|
||||
Classic = Классический
|
||||
Confine Mouse = Не давать мыши выходить за пределы окна
|
||||
Control input sources = Управление источниками ввода # AI translated
|
||||
Control mapping = Назначение кнопок
|
||||
Custom touch button setup = Настройка кастомных кнопок
|
||||
Customize = Настроить
|
||||
|
||||
@@ -119,6 +119,7 @@ Circular deadzone = Cirkulär dödzon
|
||||
Circular stick input = Cirkulär analog inmatning
|
||||
Classic = Klassisk
|
||||
Confine Mouse = Stäng in muspekaren i fönstret
|
||||
Control input sources = Kontrollera ingångskällor # AI translated
|
||||
Control mapping = Kontrollmappning
|
||||
Custom touch button setup = Anpassa touch-knappar
|
||||
Customize = Anpassa
|
||||
|
||||
@@ -119,6 +119,7 @@ Circular deadzone = Pabilog na deadzone
|
||||
Circular stick input = Input ng pabilog na stick
|
||||
Classic = Klasiko
|
||||
Confine Mouse = I-trap ang mouse sa loob ng window/display area
|
||||
Control input sources = Назорати манбаъҳои воридот # AI translated
|
||||
Control mapping = Pagtakda ng Kontrol
|
||||
Custom touch button setup = Magtakda ng pasadyang pag-aayos sa pindutan
|
||||
Customize = I-customize
|
||||
|
||||
@@ -119,6 +119,7 @@ Circular deadzone = รัศมีต่ำสุดของการหมุ
|
||||
Circular stick input = ค่านำเข้าการหมุนปุ่ม
|
||||
Classic = แบบดั้งเดิม
|
||||
Confine Mouse = จำกัดเม้าส์ภายในหน้าต่าง/พื้นที่แสดงผล
|
||||
Control input sources = ควบคุมแหล่งข้อมูลเข้า # AI translated
|
||||
Control mapping = เปลี่ยนแปลงค่าการควบคุม
|
||||
Custom touch button setup = ติดตั้งปุ่มคอมโบปรับแต่ง
|
||||
Customize = ปรับแต่ง
|
||||
|
||||
@@ -119,6 +119,7 @@ Circular deadzone = Dairesel ölü bölge
|
||||
Circular stick input = Dairesel çubuk girişi
|
||||
Classic = Klasik
|
||||
Confine Mouse = Fareyi Sınırlandır
|
||||
Control input sources = Kontrol giriş kaynakları # AI translated
|
||||
Control mapping = Kontrolleri Ayarla
|
||||
Custom touch button setup = Özel Tuş Ayarı
|
||||
Customize = Özelleştir
|
||||
|
||||
@@ -119,6 +119,7 @@ Circular deadzone = Кругова мертва зона
|
||||
Circular stick input = Введення круглого стіка
|
||||
Classic = Класичний
|
||||
Confine Mouse = Не давати миші виходити за межі екрану
|
||||
Control input sources = Керування джерелами введення # AI translated
|
||||
Control mapping = Призначення кнопок
|
||||
Custom touch button setup = Індивідуальне налаштування клавіші
|
||||
Customize = Кастомізувати
|
||||
|
||||
@@ -119,6 +119,7 @@ Circular deadzone = Circular deadzone
|
||||
Circular stick input = Circular stick input
|
||||
Classic = Cổ điển
|
||||
Confine Mouse = hiển thị chuột
|
||||
Control input sources = Kiểm soát nguồn nhập # AI translated
|
||||
Control mapping = Chỉnh nút
|
||||
Custom touch button setup = Custom touch button setup
|
||||
Customize = Customize
|
||||
|
||||
@@ -119,6 +119,7 @@ Circular deadzone = 环形死区
|
||||
Circular stick input = 环形摇杆输入
|
||||
Classic = 经典款式
|
||||
Confine Mouse = 限制鼠标在窗口内
|
||||
Control input sources = 控制输入源 # AI translated
|
||||
Control mapping = 按键映射
|
||||
Custom touch button setup = 自定义键位设置
|
||||
Customize = 自定义…
|
||||
|
||||
@@ -119,6 +119,7 @@ Circular deadzone = 圓形死區
|
||||
Circular stick input = 圓形搖桿輸入
|
||||
Classic = 傳統
|
||||
Confine Mouse = 在視窗/顯示區域內截獲滑鼠
|
||||
Control input sources = 控制輸入來源 # AI translated
|
||||
Control mapping = 控制對應
|
||||
Custom touch button setup = 自訂按鍵設定
|
||||
Customize = 自訂
|
||||
|
||||
Reference in New Issue
Block a user