This website requires JavaScript.
Explore
Help
Sign In
preserve-emulation
/
ppsspp
Watch
1
Star
0
Fork
0
mirror of
https://github.com/hrydgard/ppsspp.git
synced
2026-09-05 04:05:27 +02:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
sdl-size-fix
ppsspp
/
Windows
T
Add File
New File
Upload File
Apply Patch
Copy Permalink
Download directory as ZIP
Download directory as TAR.GZ
History
Henrik Rydgård
88bfab066c
Add size hints for Vulkan surface size, using SDL window size, in case it can't be determined by the driver
2026-08-05 16:37:57 +02:00
..
.github
Loongarch type casting fixes, remove redundant code, buildfix
2026-06-02 10:52:39 +02:00
Debugger
Win32 file dialog: Prefill the filename when saving
2026-03-07 09:49:57 +01:00
GEDebugger
Remove the "Software skinning" option. Now always on.
2026-07-14 17:02:57 +02:00
GPU
Add size hints for Vulkan surface size, using SDL window size, in case it can't be determined by the driver
2026-08-05 16:37:57 +02:00
Hid
Add some bindings for the right analog stick by default (for right-stick patches)
2026-06-03 18:49:10 +02:00
W32Util
Change the GraphicsContext interface to be more consistent
2026-07-26 10:22:00 +02:00
.gitignore
Pass uvScale in as an argument to the vertex decoder
2023-06-12 20:25:18 +02:00
BreakpointSmall.ico
GE Debugger: Add breakpoint icon in state.
2022-02-05 19:27:28 -08:00
BufferLock.h
use ComPtr for misc. things
2025-01-17 18:06:24 +01:00
build_windows.proj
…
build-x64.cmd
Update build-x64.cmd
2019-01-16 11:41:01 -05:00
build-x86.cmd
Added " guards to if not exists
2019-01-16 11:39:34 -05:00
CaptureDevice.cpp
Remove the mfplat.dll hard dependency (now dynamic).
2026-05-11 16:09:22 +02:00
CaptureDevice.h
Remove the mfplat.dll hard dependency (now dynamic).
2026-05-11 16:09:22 +02:00
debugger.txt
…
DebugLog.bat
…
DinputDevice.cpp
Additional DInput code fixes
2026-05-05 09:18:15 +02:00
DinputDevice.h
DirectInput: Zero-initialize some variables.
2026-05-05 01:51:22 +02:00
fix_2017.props
Oops, this was left for debugging.
2019-05-19 16:03:18 +02:00
git-version-gen.cmd
cmake: fix mingw-w64 build
2025-01-10 21:27:12 +01:00
icon1.ico
…
InfoLog.bat
…
InputBox.cpp
RetroAchievements: Better error messages on login, don't delete the username on failure
2025-06-13 19:09:35 +02:00
InputBox.h
Add break-on-count (with rudimentary UI), break on block transfer
2024-12-17 11:24:07 +01:00
InputDevice.cpp
Windows input optimizations
2026-03-09 11:02:04 +01:00
InputDevice.h
Windows input optimizations
2026-03-09 11:02:04 +01:00
main.cpp
Headless: Make all GPU backends work correctly on Windows
2026-08-05 00:15:56 +02:00
main.h
Fix shortcut translation so we don't eat Ctrl+C for RAIntegration windows
2024-04-05 22:41:08 +02:00
MainWindow.cpp
Move Common/GraphicsContext.h to Common/GPU/GraphicsContext.h
2026-07-26 13:58:17 +02:00
MainWindow.h
Remove the "restart emuthread" facility that isn't really working (and won't be compatible with the next refactorings)
2026-07-20 12:02:07 +02:00
MainWindowMenu.cpp
Remove the "restart emuthread" facility that isn't really working (and won't be compatible with the next refactorings)
2026-07-20 12:02:07 +02:00
MainWindowMenu.h
Windows: Remove special code for the help menu
2025-09-01 09:34:27 +02:00
ppsspp_gold.ico
Upload new Gold icon for Windows
2020-01-12 10:11:41 +01:00
ppsspp.ico
…
PPSSPP.manifest
Windows: Mark PPSSPP as long path aware.
2020-01-04 11:15:34 -08:00
ppsspp.rc
Remove the hardcoded F12 hotkey for screenshots on Windows.
2026-02-11 14:31:49 +01:00
PPSSPP.sln
Delete reference to prebuilt libfreetype, pull in the source instead.
2025-09-10 13:02:47 -06:00
PPSSPP.vcxproj
Reuse the AndroidJavaGLContext as the new generic OpenGLGraphicsContext
2026-07-26 20:07:14 +02:00
PPSSPP.vcxproj.filters
Reuse the AndroidJavaGLContext as the new generic OpenGLGraphicsContext
2026-07-26 20:07:14 +02:00
RawInput.cpp
Do the same with KeyInputFlags. Fix minor UI misalignments
2025-12-19 13:41:58 +01:00
RawInput.h
…
README.TXT
…
resource.h
Add ability to copy function hash from the disassembly view
2026-02-09 19:26:43 +01:00
stdafx.cpp
…
stdafx.h
Driveby cleanup: Remove use of legacy <tchar.h>
2026-02-01 14:43:40 +01:00
stop1.ico
…
TouchInputHandler.cpp
fix warnings and cmake windows build
2026-02-04 21:28:01 +01:00
TouchInputHandler.h
Don't even bother checking touch.id == 0 for closing popup windows. It's fine to close with any touch.
2021-04-17 22:34:35 +02:00
WASAPIContext.cpp
WASAPI: Use device's suggested format when available
2026-08-04 00:37:55 +02:00
WASAPIContext.h
WASAPI: Cache channel count to avoid unsafe pointer access from audio thread
2026-08-04 00:37:55 +02:00
WindowsAudio.cpp
Add the new low-latency WASAPI backend. Implement audio device selection on Windows
2025-06-16 22:40:13 +02:00
WindowsAudio.h
More refactoring. Add the AudioBackend interface
2025-06-16 21:55:32 +02:00
WindowsHost.cpp
More refactoring
2025-06-28 14:15:42 +02:00
XinputDevice.cpp
Add checkboxes to enable/disable the three input backends.
2026-05-01 21:28:25 +02:00
XinputDevice.h
KeyMap: Add NotifyPadDisconnected, minor cleanup
2026-01-25 15:36:15 +01:00
zipup.cmd
Don't copy the d3dcompiler dll to distributions
2025-06-10 17:06:34 +02:00
README.TXT
Just open the MSVC project file and build.
Reference in New Issue
View Git Blame
Copy Permalink