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ppsspp
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Henrik Rydgård
993c3a9c67
Avoid accurately computing disk space on iOS and Android (where it can be slow). Add a setting.
2026-07-14 22:22:29 +02:00
..
.github
Loongarch type casting fixes, remove redundant code, buildfix
2026-06-02 10:52:39 +02:00
Debugger
Win32 file dialog: Prefill the filename when saving
2026-03-07 09:49:57 +01:00
GEDebugger
Remove the "Software skinning" option. Now always on.
2026-07-14 17:02:57 +02:00
GPU
Changed bFullScreenExclusive to bAllowFullScreenExclusive
2026-06-04 12:54:52 -07:00
Hid
Add some bindings for the right analog stick by default (for right-stick patches)
2026-06-03 18:49:10 +02:00
W32Util
Win32 file dialog: Prefill the filename when saving
2026-03-07 09:49:57 +01:00
.gitignore
Pass uvScale in as an argument to the vertex decoder
2023-06-12 20:25:18 +02:00
BreakpointSmall.ico
GE Debugger: Add breakpoint icon in state.
2022-02-05 19:27:28 -08:00
BufferLock.h
use ComPtr for misc. things
2025-01-17 18:06:24 +01:00
build_windows.proj
Windows: Add experimental MSBuild file to build x86 and x64 builds together.
2017-03-13 14:27:09 +01:00
build-x64.cmd
Update build-x64.cmd
2019-01-16 11:41:01 -05:00
build-x86.cmd
Added " guards to if not exists
2019-01-16 11:39:34 -05:00
CaptureDevice.cpp
Remove the mfplat.dll hard dependency (now dynamic).
2026-05-11 16:09:22 +02:00
CaptureDevice.h
Remove the mfplat.dll hard dependency (now dynamic).
2026-05-11 16:09:22 +02:00
debugger.txt
…
DebugLog.bat
…
DinputDevice.cpp
Additional DInput code fixes
2026-05-05 09:18:15 +02:00
DinputDevice.h
DirectInput: Zero-initialize some variables.
2026-05-05 01:51:22 +02:00
EmuThread.cpp
Remove obsolete hidden setting Browse
2025-11-04 23:39:56 +01:00
EmuThread.h
Cleanup the Windows thread stuff to work like the other platforms. Not quite perfect yet.
2018-02-07 16:00:29 +01:00
fix_2017.props
Oops, this was left for debugging.
2019-05-19 16:03:18 +02:00
git-version-gen.cmd
cmake: fix mingw-w64 build
2025-01-10 21:27:12 +01:00
icon1.ico
…
InfoLog.bat
…
InputBox.cpp
RetroAchievements: Better error messages on login, don't delete the username on failure
2025-06-13 19:09:35 +02:00
InputBox.h
Add break-on-count (with rudimentary UI), break on block transfer
2024-12-17 11:24:07 +01:00
InputDevice.cpp
Windows input optimizations
2026-03-09 11:02:04 +01:00
InputDevice.h
Windows input optimizations
2026-03-09 11:02:04 +01:00
main.cpp
Avoid accurately computing disk space on iOS and Android (where it can be slow). Add a setting.
2026-07-14 22:22:29 +02:00
main.h
Fix shortcut translation so we don't eat Ctrl+C for RAIntegration windows
2024-04-05 22:41:08 +02:00
MainWindow.cpp
Fix main menu init
2026-06-03 16:00:51 +02:00
MainWindow.h
Rework the internal API for applying the fullscreen state. Fixes.
2026-02-02 11:45:46 +01:00
MainWindowMenu.cpp
Delete obsolete (and non-working) support for GPUs without non-pow-2 textures.
2026-05-24 14:15:34 +02:00
MainWindowMenu.h
Windows: Remove special code for the help menu
2025-09-01 09:34:27 +02:00
ppsspp_gold.ico
Upload new Gold icon for Windows
2020-01-12 10:11:41 +01:00
ppsspp.ico
…
PPSSPP.manifest
Windows: Mark PPSSPP as long path aware.
2020-01-04 11:15:34 -08:00
ppsspp.rc
Remove the hardcoded F12 hotkey for screenshots on Windows.
2026-02-11 14:31:49 +01:00
PPSSPP.sln
Delete reference to prebuilt libfreetype, pull in the source instead.
2025-09-10 13:02:47 -06:00
PPSSPP.vcxproj
Finish the SDL3 port on Mac, update CI to 26.04
2026-06-16 11:39:57 +02:00
PPSSPP.vcxproj.filters
Finish the SDL3 port on Mac, update CI to 26.04
2026-06-16 11:39:57 +02:00
RawInput.cpp
Do the same with KeyInputFlags. Fix minor UI misalignments
2025-12-19 13:41:58 +01:00
RawInput.h
Remove legacy input state usage on Windows.
2017-03-14 22:07:05 -07:00
README.TXT
…
resource.h
Add ability to copy function hash from the disassembly view
2026-02-09 19:26:43 +01:00
stdafx.cpp
…
stdafx.h
Driveby cleanup: Remove use of legacy <tchar.h>
2026-02-01 14:43:40 +01:00
stop1.ico
…
TouchInputHandler.cpp
fix warnings and cmake windows build
2026-02-04 21:28:01 +01:00
TouchInputHandler.h
Don't even bother checking touch.id == 0 for closing popup windows. It's fine to close with any touch.
2021-04-17 22:34:35 +02:00
WASAPIContext.cpp
Add some extreme paranoia-level error checking
2026-06-24 20:15:35 +02:00
WASAPIContext.h
Fix a buffer allocation issue in the WASAPI backend, update comments.
2026-05-21 01:39:53 +02:00
WindowsAudio.cpp
Add the new low-latency WASAPI backend. Implement audio device selection on Windows
2025-06-16 22:40:13 +02:00
WindowsAudio.h
More refactoring. Add the AudioBackend interface
2025-06-16 21:55:32 +02:00
WindowsHost.cpp
More refactoring
2025-06-28 14:15:42 +02:00
XinputDevice.cpp
Add checkboxes to enable/disable the three input backends.
2026-05-01 21:28:25 +02:00
XinputDevice.h
KeyMap: Add NotifyPadDisconnected, minor cleanup
2026-01-25 15:36:15 +01:00
zipup.cmd
Don't copy the d3dcompiler dll to distributions
2025-06-10 17:06:34 +02:00
README.TXT
Just open the MSVC project file and build.
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