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ppsspp
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more-softgpu-fixes
ppsspp
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History
Henrik Rydgård
e9cdb2b20f
UI work for VSH (Windows and ImGui)
2026-08-24 11:13:00 +02:00
..
.github
Loongarch type casting fixes, remove redundant code, buildfix
2026-06-02 10:52:39 +02:00
Debugger
Debugger: surface source line info in six more places
2026-08-18 13:42:14 +02:00
GEDebugger
Rename Memory::Lock() to Core_LockAgainstShutdown(), move it to Core
2026-08-17 13:11:16 +02:00
GPU
Make OpenGL render thread shutdown more robust.
2026-08-04 16:44:55 +02:00
Hid
Add some bindings for the right analog stick by default (for right-stick patches)
2026-06-03 18:49:10 +02:00
W32Util
Change the GraphicsContext interface to be more consistent
2026-07-26 10:22:00 +02:00
.gitignore
Pass uvScale in as an argument to the vertex decoder
2023-06-12 20:25:18 +02:00
BreakpointSmall.ico
GE Debugger: Add breakpoint icon in state.
2022-02-05 19:27:28 -08:00
BufferLock.h
use ComPtr for misc. things
2025-01-17 18:06:24 +01:00
build_windows.proj
Windows: Add experimental MSBuild file to build x86 and x64 builds together.
2017-03-13 14:27:09 +01:00
build-x64.cmd
Update build-x64.cmd
2019-01-16 11:41:01 -05:00
build-x86.cmd
Added " guards to if not exists
2019-01-16 11:39:34 -05:00
CaptureDevice.cpp
Remove the mfplat.dll hard dependency (now dynamic).
2026-05-11 16:09:22 +02:00
CaptureDevice.h
Remove the mfplat.dll hard dependency (now dynamic).
2026-05-11 16:09:22 +02:00
debugger.txt
…
DebugLog.bat
…
DinputDevice.cpp
Additional DInput code fixes
2026-05-05 09:18:15 +02:00
DinputDevice.h
DirectInput: Zero-initialize some variables.
2026-05-05 01:51:22 +02:00
fix_2017.props
Oops, this was left for debugging.
2019-05-19 16:03:18 +02:00
git-version-gen.cmd
cmake: fix mingw-w64 build
2025-01-10 21:27:12 +01:00
icon1.ico
…
InfoLog.bat
…
InputBox.cpp
RetroAchievements: Better error messages on login, don't delete the username on failure
2025-06-13 19:09:35 +02:00
InputBox.h
Add break-on-count (with rudimentary UI), break on block transfer
2024-12-17 11:24:07 +01:00
InputDevice.cpp
Windows input optimizations
2026-03-09 11:02:04 +01:00
InputDevice.h
Windows input optimizations
2026-03-09 11:02:04 +01:00
main.cpp
Instead of flash0directory, have a NAND subdirectory under PSP, where you can keep flash0, flash1 etc.
2026-08-24 09:53:37 +02:00
main.h
Fix shortcut translation so we don't eat Ctrl+C for RAIntegration windows
2024-04-05 22:41:08 +02:00
MainWindow.cpp
Correct when we process the stepping queue. Also, the jitLock mutex is no longer needed.
2026-08-16 13:33:26 +02:00
MainWindow.h
Remove the "restart emuthread" facility that isn't really working (and won't be compatible with the next refactorings)
2026-07-20 12:02:07 +02:00
MainWindowMenu.cpp
UI work for VSH (Windows and ImGui)
2026-08-24 11:13:00 +02:00
MainWindowMenu.h
Windows: Remove special code for the help menu
2025-09-01 09:34:27 +02:00
ppsspp_gold.ico
Upload new Gold icon for Windows
2020-01-12 10:11:41 +01:00
ppsspp.ico
…
PPSSPP.manifest
Windows: Mark PPSSPP as long path aware.
2020-01-04 11:15:34 -08:00
ppsspp.rc
UI work for VSH (Windows and ImGui)
2026-08-24 11:13:00 +02:00
PPSSPP.sln
Delete reference to prebuilt libfreetype, pull in the source instead.
2025-09-10 13:02:47 -06:00
PPSSPP.vcxproj
Get rid of the confusing old USING_WIN_UI define. Make a more clear system property for headless.
2026-08-16 12:19:41 +02:00
PPSSPP.vcxproj.filters
Delete all support for Qt
2026-08-08 18:18:28 +02:00
RawInput.cpp
Do the same with KeyInputFlags. Fix minor UI misalignments
2025-12-19 13:41:58 +01:00
RawInput.h
Remove legacy input state usage on Windows.
2017-03-14 22:07:05 -07:00
README.TXT
…
resource.h
UI work for VSH (Windows and ImGui)
2026-08-24 11:13:00 +02:00
stdafx.cpp
…
stdafx.h
Driveby cleanup: Remove use of legacy <tchar.h>
2026-02-01 14:43:40 +01:00
stop1.ico
…
TouchInputHandler.cpp
fix warnings and cmake windows build
2026-02-04 21:28:01 +01:00
TouchInputHandler.h
Don't even bother checking touch.id == 0 for closing popup windows. It's fine to close with any touch.
2021-04-17 22:34:35 +02:00
WASAPIContext.cpp
WASAPI: Use device's suggested format when available
2026-08-04 00:37:55 +02:00
WASAPIContext.h
WASAPI: Cache channel count to avoid unsafe pointer access from audio thread
2026-08-04 00:37:55 +02:00
WindowsAudio.cpp
Add the new low-latency WASAPI backend. Implement audio device selection on Windows
2025-06-16 22:40:13 +02:00
WindowsAudio.h
More refactoring. Add the AudioBackend interface
2025-06-16 21:55:32 +02:00
WindowsHost.cpp
More refactoring
2025-06-28 14:15:42 +02:00
XinputDevice.cpp
Add checkboxes to enable/disable the three input backends.
2026-05-01 21:28:25 +02:00
XinputDevice.h
KeyMap: Add NotifyPadDisconnected, minor cleanup
2026-01-25 15:36:15 +01:00
zipup.cmd
Don't copy the d3dcompiler dll to distributions
2025-06-10 17:06:34 +02:00
README.TXT
Just open the MSVC project file and build.
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