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libretro/libretro_vulkan.cpp got PPSSPP's libretro core working with RetroArch's Vulkan integration by globally monkey-patching PPSSPP's Vulkan loader function pointers (vkCreateInstance, vkCreateDevice, vkCreateSwapchainKHR, vkAcquireNextImageKHR, vkQueuePresentKHR, vkQueueSubmit, etc.) so the unmodified VulkanContext class would end up wrapping RetroArch's already-existing VkInstance/VkDevice instead of creating its own, and so a fake VkSwapchainKHR (a self-managed array of images synced against RetroArch's retro_hw_render_interface_vulkan callbacks) could stand in for the real swapchain that libretro's Vulkan model doesn't have. Flagged in-code as "a wacky wrapper". Replaces that with first-class support in VulkanContext for the two things libretro actually needs: - Adopting an externally-created instance/device instead of faking vkCreateInstance/vkCreateDevice: VulkanContext::CreateInstanceExternal() adopts RetroArch's VkInstance; CreateDevice() gained optional extraDeviceExtensions/extraRequiredFeatures params so RetroArch's requirements get merged into a real vkCreateDevice() call; ownsInstance_/ownsDevice_ flags (the latter set via SetDeviceExternallyOwned()) mean DestroyInstance()/DestroyDevice() skip the real vkDestroy* calls when something else owns the object, without needing to intercept anything. VulkanLoader gained VulkanLoadFromGetInstanceProcAddr() for bootstrapping from a host-supplied proc-addr getter instead of dlopen/dlsym-ing the loader ourselves - vkGetDeviceProcAddr is resolved via the real instance handle (not NULL), since per the Vulkan spec it's not one of the handful of commands queryable with a NULL instance. - A pluggable presentation backend (Common/GPU/Vulkan/VulkanPresentation.h) for hosts with no real VK_KHR_swapchain, replacing the fake-swapchain- handle trick. VulkanContext::GetPresentation() is null by default, so every existing platform's real-swapchain code path is untouched; libretro/LibretroVulkanPresentation implements this interface directly against retro_hw_render_interface_vulkan, as real class state instead of file-scope globals. Several pieces of state that are normally only populated as a side effect of ReinitSurface()/InitSwapchain() - the graphics queue/queue family index (ChooseQueue() is entangled with real-surface presentation-support checks), the swapchain format, and the available present modes - needed presentation-aware fallbacks since libretro never calls that real-surface path at all. libretro/LibretroVulkanContext.cpp now drives VulkanContext's real, public API directly - no more hijacked function pointers, no more fake surface or swapchain. libretro/libretro_vulkan.cpp is deleted. Verified with a full build+run in RetroArch (not just compile-time checks): the libretro Makefile doesn't track header dependencies (cl.exe doesn't support -MMD/-MP, and Makefile.common never sets up an equivalent), so a `make clean` full rebuild is required after any header change to avoid linking stale object code from before the change - several of the fixes above were initially masked by exactly that.
Just open the MSVC project file and build.