Henrik Rydgård
fbfcb8925e
Merge pull request #22099 from n00mkrad/softgpu-dither-opt
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Allow disabling dithering when using software rendering
2026-08-17 12:47:57 +02:00
nmkd
8e9a8b8d76
Allow disabling dithering when using software rendering
2026-08-16 15:27:41 +02:00
Henrik Rydgård
5cffcd34ad
Get rid of the confusing old USING_WIN_UI define. Make a more clear system property for headless.
2026-08-16 12:19:41 +02:00
Henrik Rydgård
abb57c620f
Adjust some log levels
2026-08-09 22:10:54 +02:00
Henrik Rydgård and Claude Sonnet 5
dcf742edb4
Dsable AndroidHwScale by default
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AndroidHwScale defaults to 0 instead of the old device/resolution-based heuristic (which is
removed along with DefaultAndroidHwScale()).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01L4QAoxV2KY7ek4PcZw3WvY
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2026-08-09 19:03:08 +02:00
Henrik Rydgård
8cd7e1b2c0
Delete all support for Qt
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Our Qt backend has long been left behind and doesn't even support Vulkan
currently. There would be a lot of work to make it viable, and I don't
think anyone is really interested.
ImGui on SDL will soon fulfill the need for a more classic user interface
with a menu bar on Linux, and on Mac we already have a native UI.
2026-08-08 18:18:28 +02:00
Henrik Rydgård
25532a9b64
Fix build error in iOS app store build. Also fix a log error.
2026-08-07 18:43:29 +02:00
Henrik Rydgård
092ab42fe7
Clean up ugly usage of the g_nativeLibDir global. Now it's local in VulkanLoader.
2026-08-06 18:12:04 +02:00
Henrik Rydgård
60fc887306
Clean up Config::PostLoadCleanup, reject disabled GPU backends
2026-08-06 17:45:37 +02:00
Henrik Rydgård
db30fabf03
Add a setting (defaulting to false) for enabling file handler plugins
2026-08-03 11:24:36 +02:00
Henrik Rydgård
683704d61d
Add new log category for config
2026-07-30 10:03:15 +02:00
Henrik Rydgård
5ef736f6a7
More command line improvements
2026-07-27 18:37:28 +02:00
Henrik Rydgård
a886cfb5ab
First step of centralizing command line parsing
2026-07-20 12:02:07 +02:00
Henrik Rydgård
993c3a9c67
Avoid accurately computing disk space on iOS and Android (where it can be slow). Add a setting.
2026-07-14 22:22:29 +02:00
Henrik Rydgård
61e1ef8f7a
Remove the "Software skinning" option. Now always on.
2026-07-14 17:02:57 +02:00
Henrik Rydgård
5f7281bd8e
Remove old vestiges of geometry shader support
2026-07-08 18:25:08 +02:00
Henrik Rydgård
623545bd24
Delete the "Hardware tessellation" feature.
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Very hard to maintain and debug, not worth it.
2026-06-16 16:17:14 +02:00
Henrik Rydgård
5265422c0e
Remove the old "Fragment ubershader" setting. It's been on by default for years and is not really an ubershader.
2026-06-10 09:54:52 +02:00
Henrik Rydgård
36bdde68f9
Delete the "Lazy texture cache" option
2026-06-09 23:49:54 +02:00
jasaaved
95006cf1d3
Changed bFullScreenExclusive to bAllowFullScreenExclusive
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There's no guarantee VK_FULL_SCREEN_EXCLUSIVE_ALLOWED_EXT will enter Fullscreen exclusive (FSE). Under the right conditions, the driver and/or DWM can grant FSE. Adding "allow" to the FSE setting should make this a bit clearer.
2026-06-04 12:54:52 -07:00
jasaaved
0c23cdaf3d
Windows Vulkan: default to borderless fullscreen, add exclusive option
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Vulkan swapchain now explicitly sets VK_FULL_SCREEN_EXCLUSIVE_DISALLOWED_EXT by default, enabling proper borderless fullscreen behavior with benefits including better Alt+Tab, VRR/G-Sync/FreeSync, and Auto HDR support.
2026-06-03 17:15:13 -07:00
Henrik Rydgård
2d7ebe0835
Merge pull request #21688 from RRDVD/cross-shaped-anti-deadzone
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Add Steam Input-style advanced deadzone controls to analog calibration
2026-06-03 10:40:47 +02:00
Henrik Rydgård
33ae88af6d
Delete option "Disable range culling". No games are known to require it anymore.
2026-05-31 23:31:06 +02:00
Henrik Rydgård
931c246208
Merge pull request #21755 from Eloren1/load-save-confirm
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Add load state confirmation setting
2026-05-31 22:04:19 +02:00
Henrik Rydgård
e8e357e360
Implement the "Mix audio with other apps" setting on Android.
2026-05-31 19:08:45 +02:00
Eloren1
23aef44ae1
UI: Add load state confirmation option
2026-05-31 19:32:41 +03:00
David Cottingham
b585a1fcf4
Address review: remove redundant outer/output anti-deadzone controls
2026-05-22 18:51:08 -10:00
Henrik Rydgård
0092e266de
Merge pull request #21697 from GermanAizek/std-empty-and-clear
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Core/UI: use clear() and empty() for std containers
2026-05-18 12:43:36 +02:00
Herman Semenoff
d406f63102
Core/UI: use clear() and empty() for std containers
2026-05-17 21:28:31 +03:00
David Cottingham
043b0a437c
Add Steam Input-style advanced deadzone controls to analog calibration
2026-05-16 19:09:25 -10:00
Henrik Rydgård
bc62602935
Add checkboxes to enable/disable the three input backends.
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Can probably serve as a workaround for #21494
2026-05-01 21:28:25 +02:00
Henrik Rydgård
5ec0aaeb6b
Change the default of "Low latency present" to false, doesn't seem to work well on VRR and on platforms like
2026-04-23 11:22:14 +02:00
Henrik Rydgård
c2655eaf82
Don't save the current tab between sessions.
2026-04-16 13:57:27 -06:00
Henrik Rydgård
56ca89a6e3
Adhoc: Don't show player ports by default (control with developer setting)
2026-04-16 12:48:14 -06:00
Henrik Rydgård
49d3d3dc37
Settings and dev settings: Preserve the current tab. Minor UI tweaks.
2026-04-06 12:09:40 -06:00
Henrik Rydgård
8304d8622a
Hide the save/load indicator by default, add a (developer) setting. Also sneak in an adhoc server list bug fix.
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Fixes #21523
2026-04-06 10:04:09 -06:00
Guido Cella
4413c7b10f
Implement pause on lost focus on SDL
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This option was Windows exclusive and this commit implements it on SDL
as well.
It is hidden on mobile devices because it makes no sense there.
2026-04-01 15:39:34 +02:00
Henrik Rydgård
300f18db58
Add back the "Landscape auto" rotation type
2026-03-24 10:36:16 -06:00
Henrik Rydgård
620c6ae049
Add UI for adding and removing custom servers from the adhoc server screen
2026-03-09 11:57:31 +01:00
Henrik Rydgård
b0a3d5753a
Remove an obsolete setting
2026-03-07 09:19:31 +01:00
Henrik Rydgård
04b86a0d87
Address Kethen's feedback
2026-03-06 13:34:16 +01:00
Henrik Rydgård
1a95e9e4e9
Fetch the public adhoc server list from metadata.ppsspp.org/adhoc-servers.json
2026-03-06 13:25:07 +01:00
Henrik Rydgård
3d50bf4b7d
Add categories to the server list
2026-03-06 13:25:07 +01:00
Henrik Rydgård
0d8358827b
Move the pre-loaded adhoc server address list logic to sceNetAdhoc.cpp
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Yes, that file is growing too big...
2026-03-05 10:05:08 +01:00
Henrik Rydgård
2052ebc60c
Fix switching of audio devices on Windows.
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Fixes #21337
2026-03-04 14:41:59 +01:00
Henrik Rydgård
3255f26b47
Add another adhoc server to the list
2026-03-03 12:17:32 +01:00
Katharine Chui
eb87c92252
update brazil server name as requested by server owner
2026-03-03 11:31:34 +01:00
Henrik Rydgård
a98ae2e664
Server reordering
2026-03-02 23:40:15 +01:00
Henrik Rydgård
e780e32f98
Controls: Add a setting for the threshold used to map analog stick inputs to digital buttons
2026-03-02 22:50:15 +01:00
Henrik Rydgård
6b3e4b7dd0
Shorter default hiding time for touch controls (8 seconds now)
2026-02-28 13:56:18 +01:00