Commit Graph
18823 Commits
Author SHA1 Message Date
Unknown W. Brackets ec2d88cf17 Make the vag block buffer s16.
The values are clamped already, anyway.
2015-10-24 13:08:10 -07:00
Unknown W. Brackets f7fa0a06d4 Atrac: Reset the fileoffset only when adding data.
Otherwise, it's only a seek.  For example, a seek to 0, as commonly seen.
2015-10-24 10:37:14 -07:00
Unknown W. Brackets 8398ac7f77 Merge pull request #8100 from latot/master
Add missing include files to unittest
2015-10-24 09:40:40 -07:00
latot afeb012d04 Add missing include files to unittest 2015-10-24 13:24:05 -03:00
Henrik Rydgård e69a456713 Merge pull request #8095 from hrydgard/improve-x64-disasm
x64 disasm: properly symbolize rip-relative addresses
2015-10-24 13:29:57 +02:00
Henrik Rydgård 624d9003a3 Merge pull request #8096 from hrydgard/xiushudongfang-Combo-Key
Xiushudongfang's Combo Key, with some updates
2015-10-24 13:24:00 +02:00
xiushu 14e7658bbb Implement on-screen touch combo keys.
Replace A,B,cross1,square1,triangle1 with number images 1-6

Rebuild the atlas, update the code to use combo keys 1-5

Also add psp_display.png from pull request #8082.
2015-10-24 13:22:43 +02:00
Henrik Rydgard aa584d1992 x86 32-bit buildfix 2015-10-24 11:10:14 +02:00
Henrik Rydgård b890a5e573 Merge pull request #8092 from hrydgard/vertex-decoder-viewer
Make it possible to view vertex decoders through the shader viewing mechanism
2015-10-24 10:42:12 +02:00
Henrik Rydgard 6a373fe09a Make it possible to view vertex decoders through the shader viewing mechanism (even though they aren't strictly shaders, they fit the model). 2015-10-24 10:41:31 +02:00
Henrik Rydgard c63ed2f701 Improve vertex shader description 2015-10-24 10:41:14 +02:00
Henrik Rydgard b7db15225f x64 disasm: properly symbolize rip-relative addresses 2015-10-24 10:37:01 +02:00
Henrik Rydgård 5ebd7bf00d Merge pull request #8084 from unknownbrackets/hle-minor
Minor sceAtrac and sceUtility tweaks
2015-10-20 11:28:58 +02:00
Unknown W. Brackets 23c27d61df Improve an error return value. 2015-10-18 13:02:05 -07:00
Unknown W. Brackets cb99c9fc4a Prevent a warning when loading some utility mods. 2015-10-18 12:53:18 -07:00
Unknown W. Brackets d0a9813844 Account for uneven sized chunks by rounding up.
Chunks have an extra pad byte if the size is uneven.  This probably isn't
happening, but just to be safe.
2015-10-18 12:50:40 -07:00
Henrik Rydgård e632b32be2 Merge pull request #8011 from unknownbrackets/atrac-demux
Manually read packets in sceAtrac, skipping ffmpeg
2015-10-18 20:51:39 +02:00
Henrik Rydgård db79e596f0 Merge pull request #8083 from lioncash/decl
Core: Remove unimplemented class function declarations
2015-10-18 18:52:09 +02:00
Lioncash b1901fbad2 Core: Remove unimplemented class function declarations 2015-10-18 10:55:11 -04:00
Henrik Rydgård 94ee3761ca Merge pull request #8080 from unknownbrackets/arm64-minor
Fix two arm64 bugs, one crashing Trails in the Sky
2015-10-18 10:45:09 +02:00
Unknown W. Brackets 8fa843bbc3 Atrac: attempt to power through bad frames. 2015-10-17 16:20:27 -07:00
Unknown W. Brackets d30508ac43 Buildfix for Symbian/Blackberry/etc. 2015-10-17 16:20:27 -07:00
Unknown W. Brackets 60378dd59d Atrac: Hack to make seeking in GTA work. 2015-10-17 16:20:26 -07:00
Unknown W. Brackets 0e8d3d9c56 Fix leak in FFmpeg codec ctx usage.
Turns out we were leaking these here too.
2015-10-17 16:20:25 -07:00
Unknown W. Brackets 7d32876610 Atrac: Cleanup FFmpeg context ptr management. 2015-10-17 16:20:25 -07:00
Unknown W. Brackets b47458eabb Atrac: fix loading certain savestates.
Some worked with it that high, but others not.
2015-10-17 16:20:24 -07:00
Unknown W. Brackets 5177f16c8d Atrac: Use constants for the states, more clarity. 2015-10-17 16:20:23 -07:00
Unknown W. Brackets 310aa6ed47 Atrac: Remove avio helpers. 2015-10-17 16:20:22 -07:00
Unknown W. Brackets 6420b679d4 Atrac: Split out low-level packet handling.
So we don't have the hack in the other code at all.
2015-10-17 16:20:22 -07:00
Unknown W. Brackets 5174f7df69 Atrac: Read in the jointStereo flag for ATRAC3. 2015-10-17 16:20:21 -07:00
Unknown W. Brackets 27a10bc49f Atrac: Fix AA3 dataOff value.
Note: will still be wrong in savestates...
2015-10-17 16:20:20 -07:00
Unknown W. Brackets 7d0dd0b94a Atrac: Stop using avio/avformat entirely.
Probably breaks AA3 support at this point...
2015-10-17 16:20:20 -07:00
Unknown W. Brackets 2037977292 Revert compatibility flag for GTA Music Hack.
This reverts commit eb4ca0cf81.
2015-10-17 16:20:19 -07:00
Unknown W. Brackets 3735dc7c16 arm64: Fix crash on not-nice jr delay slot.
These are very rare, I only caught this while debugging with nice
disabled.  But it could happen.
2015-10-17 01:22:26 -07:00
Unknown W. Brackets 387ebf3ddd arm64: Only clobber HI and LO together.
We can't clobber LO if HI is still needed.  Fixes a crash in Trails in
the Sky on new game (due to a mfhi getting the wrong result.)
2015-10-17 01:21:51 -07:00
Unknown W. Brackets 6c31612b1d Merge pull request #8078 from lioncash/override
Core: Add missing override specifiers
2015-10-17 00:31:54 -07:00
Lioncash fea7428fdb Core: Add missing override specifiers 2015-10-17 02:58:02 -04:00
Henrik Rydgård 9890460573 Merge pull request #8067 from vnctdj/master
Make Back buttons translatable in the Shader Viewer
2015-10-14 22:37:49 +02:00
Henrik Rydgård 25d2f4da9c LLVM warning fixes 2015-10-14 22:18:43 +02:00
Henrik Rydgård 6c08e00e8c TextureCache: Don't proceed if we get a crazy bufw for some reason, risk of crashing. 2015-10-14 22:13:50 +02:00
vnctdj 1b3d3aef43 Make Back buttons translatable in the Shader Viewer 2015-10-14 22:05:05 +02:00
Henrik Rydgård 71398cbc34 YCM config update (vim plugin) 2015-10-14 21:53:59 +02:00
Henrik Rydgård 27a124dcff Merge pull request #8043 from sum2012/modules---
Allocate memory better  by @unknownbrackets
2015-10-14 21:18:00 +02:00
Henrik Rydgård 70e99791aa Merge pull request #8019 from LunaMoo/scaling_shaders
Add 5xBR and scaling to existing 4xHQ
2015-10-14 20:58:19 +02:00
Henrik Rydgard 285480f992 More shader bit organization, viewer 2015-10-14 20:23:51 +02:00
Henrik Rydgard 4e26561d78 Fix bug in hardware skinning, improve shader viewer 2015-10-14 20:17:12 +02:00
LunaMoo b054117aad Technically we do change resolution, so this seems best solution 2015-10-14 20:07:06 +02:00
Henrik Rydgard 1308a90fd1 More shader viewer improvements 2015-10-14 20:04:44 +02:00
Henrik Rydgard 9d2589bc6e Use previous improvement to find a bug that created lots of unnecessary fragment shaders 2015-10-14 19:52:41 +02:00
Henrik Rydgard 0b46b6b43a Improvements to shader viewer 2015-10-14 19:50:39 +02:00