Henrik Rydgård
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e37c0cbef3
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Introduce SimpleBaseDialogScreen, TabbedBaseDialogScreen's simpler cousin
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2025-10-29 08:39:59 +01:00 |
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Henrik Rydgård
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69aa84e3b0
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Split out the backgrounds and base screen classes from MiscScreens.h
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2025-10-29 00:02:43 +01:00 |
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Henrik Rydgård
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5826b61d95
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Extract some useful view classes from UploadScreen, use on CreditsScreen
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2025-10-28 15:32:45 +01:00 |
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Henrik Rydgård
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c686d48268
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Add prototype Upload screen and a couple new icons. Some refactoring.
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2025-10-27 12:20:20 +01:00 |
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Henrik Rydgård
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7b743071d2
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Prepare for adding more sensible back buttons to TabbedDialogScreen portrait mode
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2025-10-23 12:46:07 +02:00 |
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Henrik Rydgård
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ff5dea821b
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New jit viewer is starting to work a bit.
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2025-10-08 16:59:25 -06:00 |
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Henrik Rydgård
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9ac80460d2
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Break out the SystemInfoScreen from DevScreens.cpp
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2025-09-23 11:21:32 -06:00 |
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Henrik Rydgård
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63f9fb73be
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Split out the atlas code from Theme.cpp into UIAtlas.cpp
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2025-09-18 10:54:48 -06:00 |
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Henrik Rydgård
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f856beb157
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Move a lot of the atlas logic to Common/Render/AtlasGen.cpp/h, code
cleanup
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2025-09-12 12:17:11 -06:00 |
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Henrik Rydgård
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92ab532813
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No need to build hash.c after all?
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2025-08-24 15:25:52 +02:00 |
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Henrik Rydgård
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65285e59c4
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Bump rcheevos to v12.0.0
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2025-08-24 14:58:53 +02:00 |
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Henrik Rydgård
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9028866b7f
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Update libzstd
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2025-08-24 14:47:05 +02:00 |
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Henrik Rydgård
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0fa7349f5a
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Integrate Dolphin's granule based audio resampler.
Removed parts of it that were not relevant.
Working, it seems. Not sure about the buffer size thing.
Not defaulting it for now
See #20146 and https://github.com/dolphin-emu/dolphin/pull/13352
..
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2025-08-22 21:21:19 +02:00 |
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Henrik Rydgård
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9ce8408d0c
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Merge pull request #20618 from lrzlin/loong-commit
loongarch: Add emitter, JIT and disassembler support for LoongArch64
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2025-07-12 01:55:19 +02:00 |
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Lin Runze
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1d910b81ff
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loongarch: Add emitter, JIT and disassembler support for LoongArch64
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2025-07-12 03:21:23 +08:00 |
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Nemoumbra
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acdee76b92
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Added dummy NetAdhocCommon files
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2025-07-01 19:56:09 +03:00 |
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Henrik Rydgård
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a90ef6f430
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Update libchdr to latest
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2025-06-10 15:05:18 +02:00 |
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Henrik Rydgård
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2dbb54667d
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IAP work
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2025-05-25 11:22:04 +02:00 |
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Henrik Rydgård
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30e0834c0a
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Remove the legacy CPU test runner from developer tools
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2025-05-19 10:47:33 +02:00 |
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Henrik Rydgård
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fffbed53bc
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Add a ZipFileLoader, which can let us load any single-file file type from a zip.
Useful for loading framedumps from github without manually having to
unzip each one, for example.
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2025-04-12 22:23:23 +02:00 |
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Henrik Rydgård
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60a19016ae
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Split out DeveloperToolsScreen from GameSettingsScreen.cpp
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2025-04-09 13:13:08 +02:00 |
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Henrik Rydgård
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a97ea04827
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ImGui: Add "repeatshift" buttons that auto-repeat if you hold shift.
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2025-04-09 11:58:31 +02:00 |
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Henrik Rydgård
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a555fe8924
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Partially implement sceReg
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2025-04-03 14:13:50 +02:00 |
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Henrik Rydgård
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cf059ff84c
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Stub a lua console, add the sol lua wrapper library
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2025-03-27 08:59:37 +01:00 |
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Henrik Rydgård
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8d9b3f28f2
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Reintroduce "cache ISO in RAM"
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2025-03-27 00:46:31 +01:00 |
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Henrik Rydgård
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a156697822
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Break out the "Recent ISOs" code into its own file so it's more practical to work on it
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2025-03-26 17:31:47 +01:00 |
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Henrik Rydgård
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4eaad7d5af
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Remove the "Cache full ISO in RAM" feature
It's been broken for years and nobody has even noticed enough to report
it.
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2025-03-26 09:06:33 +01:00 |
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Henrik Rydgård
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cb1df4056c
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Remove almost-empty files ThreadPools.cpp/h
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2025-03-20 17:21:20 +01:00 |
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Henrik Rydgård
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e70dd3b2df
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Break out AtracTrack into its own file. Add a little atrac analysis tool to ImDebugger (for future use)
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2025-03-19 16:15:51 +01:00 |
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Henrik Rydgård
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fdb606c8cb
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Break out sceAac from sceMp4.cpp/h
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2025-02-14 09:50:55 -06:00 |
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Nemoumbra
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d02a9ee2e5
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Added dummy sceNet_lib files
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2025-02-12 16:49:43 +03:00 |
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Henrik Rydgård
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94bf5f7eeb
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Remove NetResolver.cpp/h (almost empty)
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2025-01-09 09:27:41 +01:00 |
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Henrik Rydgård
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2a0e3b1084
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Move out a utility function to Common/Net
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2025-01-09 09:23:33 +01:00 |
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Henrik Rydgård
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2c3f7f6806
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Add a central location for managing HLE sockets
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2025-01-08 13:29:09 +01:00 |
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Henrik Rydgård
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9b82a9f180
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Move all the Inet enum mappers to Core/HLE/NetInetConstants. Other cleanup.
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2025-01-07 19:45:16 +01:00 |
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Henrik Rydgård
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895d8eb7fa
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Try ANR2ME's sceNetInet implementation
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2025-01-07 10:31:32 +01:00 |
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Henrik Rydgård
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66b801c1ef
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Add to the rest of the build systems
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2025-01-04 18:03:44 +01:00 |
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Henrik Rydgård
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a0f3963d76
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Merge pull request #19797 from Nemoumbra/net-adhoc-split
Split out Adhoc matching from the main sceNetAdhoc file.
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2025-01-04 15:27:48 +01:00 |
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Henrik Rydgård
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af4eb0d053
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Osk: Finish moving out the weird strings to PSPOskConstants.cpp
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2025-01-04 12:11:12 +01:00 |
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Nemoumbra
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b265b3b994
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Added empty sceNetAdhocMatching files
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2025-01-02 16:03:37 +03:00 |
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Henrik Rydgård
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c5ad81e3d5
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Add DepthRaster.cpp/h. Rasterize depth rectangles, some triangles
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2024-12-21 14:27:53 +01:00 |
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Henrik Rydgård
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cdef529aa3
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Initial memory view work, not yet building
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2024-12-12 17:47:33 +01:00 |
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Henrik Rydgård
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21997784bf
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Extract FormatStateRow() from the Win32 GE debugger to GPU/Debugger/Registers
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2024-12-05 10:07:29 +01:00 |
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Henrik Rydgård
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194b2ce076
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Ge Debugger: Add a framebuffer listing, along with some plumbing
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2024-11-23 23:23:48 +01:00 |
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kotcrab
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3182cc29e4
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Add struct viewer debugging tool
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2024-11-15 19:55:54 +01:00 |
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kotcrab
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fdf8ff7d94
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Add GhidraClient
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2024-11-15 19:52:14 +01:00 |
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Henrik Rydgård
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bb6438924d
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Downgrade the lua submodule to 5.4.7 stable, instead of a random commit
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2024-11-07 18:38:50 +01:00 |
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Henrik Rydgård
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cf6d06c56a
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Start work on imdbg
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2024-11-07 11:10:12 +01:00 |
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Henrik Rydgård
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f23ec1cf23
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Initial build setup for including lua
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2024-11-05 11:20:43 +01:00 |
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Henrik Rydgård
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329b72f1ab
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Build system fixes
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2024-11-04 23:14:39 +01:00 |
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