Remove almost-empty files ThreadPools.cpp/h

This commit is contained in:
Henrik Rydgård
2025-03-20 17:21:20 +01:00
parent 79945d69f4
commit cb1df4056c
13 changed files with 7 additions and 29 deletions
-2
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@@ -2411,8 +2411,6 @@ add_library(${CoreLibName} ${CoreLinkType}
Core/Screenshot.h
Core/System.cpp
Core/System.h
Core/ThreadPools.cpp
Core/ThreadPools.h
Core/Util/AtracTrack.cpp
Core/Util/AtracTrack.h
Core/Util/AudioFormat.cpp
+2
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@@ -24,6 +24,8 @@ const int MAX_CORES_TO_USE = 16;
const int MIN_IO_BLOCKING_THREADS = 4;
static constexpr size_t TASK_PRIORITY_COUNT = (size_t)TaskPriority::COUNT;
ThreadManager g_threadManager;
struct GlobalThreadContext {
std::mutex mutex;
std::deque<Task *> compute_queue[TASK_PRIORITY_COUNT];
-2
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@@ -1084,7 +1084,6 @@
<ClCompile Include="MIPS\MIPSStackWalk.cpp" />
<ClCompile Include="Screenshot.cpp" />
<ClCompile Include="System.cpp" />
<ClCompile Include="ThreadPools.cpp" />
<ClCompile Include="TiltEventProcessor.cpp" />
<ClCompile Include="Util\AtracTrack.cpp" />
<ClCompile Include="Util\AudioFormat.cpp" />
@@ -1470,7 +1469,6 @@
<ClInclude Include="Screenshot.h" />
<ClInclude Include="System.h" />
<ClInclude Include="ThreadEventQueue.h" />
<ClInclude Include="ThreadPools.h" />
<ClInclude Include="TiltEventProcessor.h" />
<ClInclude Include="Util\AtracTrack.h" />
<ClInclude Include="Util\AudioFormat.h" />
-6
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@@ -952,9 +952,6 @@
<ClCompile Include="KeyMap.cpp">
<Filter>Core</Filter>
</ClCompile>
<ClCompile Include="ThreadPools.cpp">
<Filter>Core</Filter>
</ClCompile>
<ClCompile Include="Debugger\WebSocket\InputSubscriber.cpp">
<Filter>Debugger\WebSocket</Filter>
</ClCompile>
@@ -2034,9 +2031,6 @@
<ClInclude Include="KeyMap.h">
<Filter>Core</Filter>
</ClInclude>
<ClInclude Include="ThreadPools.h">
<Filter>Core</Filter>
</ClInclude>
<ClInclude Include="Debugger\WebSocket\InputSubscriber.h">
<Filter>Debugger\WebSocket</Filter>
</ClInclude>
+1 -1
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@@ -22,6 +22,7 @@
#include <sstream>
#include "Common/Thread/ParallelLoop.h"
#include "Common/Thread/ThreadManager.h"
#include "Core/CoreTiming.h"
#include "Core/Debugger/MemBlockInfo.h"
#include "Core/HLE/HLE.h"
@@ -30,7 +31,6 @@
#include "Core/MemMapHelpers.h"
#include "Core/Reporting.h"
#include "Core/System.h"
#include "Core/ThreadPools.h"
#include "Common/Serialize/Serializer.h"
#include "Common/Serialize/SerializeFuncs.h"
#include "Common/Serialize/SerializeMap.h"
-3
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@@ -1,3 +0,0 @@
#include "ThreadPools.h"
ThreadManager g_threadManager;
-5
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@@ -1,5 +0,0 @@
#pragma once
#include "Common/Thread/ThreadManager.h"
extern ThreadManager g_threadManager;
+1 -1
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@@ -26,6 +26,7 @@
#include "Common/CommonTypes.h"
#include "Common/File/FileUtil.h"
#include "Common/Thread/ThreadManager.h"
#include "Common/Thread/ParallelLoop.h"
#include "Common/Log.h"
#include "Common/StringUtils.h"
@@ -36,7 +37,6 @@
#include "Core/HLE/sceDisplay.h"
#include "Core/MemMap.h"
#include "Core/System.h"
#include "Core/ThreadPools.h"
#include "GPU/Common/GPUDebugInterface.h"
#include "GPU/GPUCommon.h"
#include "GPU/GPUState.h"
+1 -1
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@@ -84,6 +84,7 @@
#include "Common/OSVersion.h"
#include "Common/GPU/ShaderTranslation.h"
#include "Common/VR/PPSSPPVR.h"
#include "Common/Thread/ThreadManager.h"
#include "Core/ControlMapper.h"
#include "Core/Config.h"
@@ -109,7 +110,6 @@
#include "Core/Util/AudioFormat.h"
#include "Core/WebServer.h"
#include "Core/TiltEventProcessor.h"
#include "Core/ThreadPools.h"
#include "GPU/GPUCommon.h"
#include "GPU/Common/PresentationCommon.h"
+1 -3
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@@ -331,7 +331,6 @@
<ClInclude Include="..\..\Core\Screenshot.h" />
<ClInclude Include="..\..\Core\System.h" />
<ClInclude Include="..\..\Core\ThreadEventQueue.h" />
<ClInclude Include="..\..\Core\ThreadPools.h" />
<ClInclude Include="..\..\Core\TiltEventProcessor.h" />
<ClInclude Include="..\..\Core\Util\AtracTrack.h" />
<ClInclude Include="..\..\Core\Util\GameDB.h" />
@@ -631,7 +630,6 @@
<ClCompile Include="..\..\Core\SaveState.cpp" />
<ClCompile Include="..\..\Core\Screenshot.cpp" />
<ClCompile Include="..\..\Core\System.cpp" />
<ClCompile Include="..\..\Core\ThreadPools.cpp" />
<ClCompile Include="..\..\Core\TiltEventProcessor.cpp" />
<ClCompile Include="..\..\Core\Util\AtracTrack.cpp" />
<ClCompile Include="..\..\Core\Util\GameDB.cpp" />
@@ -1042,4 +1040,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>
+1 -3
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@@ -1191,7 +1191,6 @@
<Filter>Ext\libzip</Filter>
</ClCompile>
<ClCompile Include="..\..\Core\KeyMap.cpp" />
<ClCompile Include="..\..\Core\ThreadPools.cpp" />
<ClCompile Include="..\..\Core\ControlMapper.cpp" />
<ClCompile Include="..\..\Core\KeyMapDefaults.cpp" />
<ClCompile Include="..\..\Core\HLE\sceNp2.cpp">
@@ -1912,7 +1911,6 @@
<Filter>Ext\jpge</Filter>
</ClInclude>
<ClInclude Include="..\..\Core\KeyMap.h" />
<ClInclude Include="..\..\Core\ThreadPools.h" />
<ClInclude Include="..\..\Core\ControlMapper.h" />
<ClInclude Include="..\..\Core\KeyMapDefaults.h" />
<ClInclude Include="..\..\Core\HLE\sceNp2.h">
@@ -1966,4 +1964,4 @@
<Filter>Ext\gason</Filter>
</None>
</ItemGroup>
</Project>
</Project>
-1
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@@ -619,7 +619,6 @@ EXEC_AND_LIB_FILES := \
$(SRC)/Core/Screenshot.cpp \
$(SRC)/Core/System.cpp \
$(SRC)/Core/TiltEventProcessor.cpp \
$(SRC)/Core/ThreadPools.cpp \
$(SRC)/Core/WebServer.cpp \
$(SRC)/Core/Debugger/Breakpoints.cpp \
$(SRC)/Core/Debugger/DisassemblyManager.cpp \
-1
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@@ -825,7 +825,6 @@ SOURCES_CXX += \
$(COREDIR)/SaveState.cpp \
$(COREDIR)/Screenshot.cpp \
$(COREDIR)/System.cpp \
$(COREDIR)/ThreadPools.cpp \
$(COREDIR)/Util/AtracTrack.cpp \
$(COREDIR)/Util/BlockAllocator.cpp \
$(COREDIR)/Util/MemStick.cpp \