Added dummy sceNet_lib files

This commit is contained in:
Nemoumbra
2025-02-09 03:06:38 +03:00
parent d58d193138
commit d02a9ee2e5
9 changed files with 52 additions and 0 deletions
+2
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@@ -2252,6 +2252,8 @@ add_library(${CoreLibName} ${CoreLinkType}
Core/HLE/sceMpeg.h
Core/HLE/sceNet.cpp
Core/HLE/sceNet.h
Core/HLE/sceNet_lib.cpp
Core/HLE/sceNet_lib.h
Core/HLE/sceNetAdhoc.cpp
Core/HLE/sceNetAdhoc.h
Core/HLE/sceNetAdhocMatching.cpp
+2
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@@ -725,6 +725,7 @@
<ClCompile Include="HLE\sceKernelVTimer.cpp" />
<ClCompile Include="HLE\sceMpeg.cpp" />
<ClCompile Include="HLE\sceNet.cpp" />
<ClCompile Include="HLE\sceNet_lib.cpp" />
<ClCompile Include="HLE\sceNetAdhoc.cpp" />
<ClCompile Include="HLE\sceNetAdhocMatching.cpp" />
<ClCompile Include="HLE\sceNp.cpp" />
@@ -1303,6 +1304,7 @@
<ClInclude Include="HLE\sceKernelTime.h" />
<ClInclude Include="HLE\sceMpeg.h" />
<ClInclude Include="HLE\sceNet.h" />
<ClInclude Include="HLE\sceNet_lib.h" />
<ClInclude Include="HLE\sceNetAdhoc.h" />
<ClInclude Include="HLE\sceNetAdhocMatching.h" />
<ClInclude Include="HLE\sceNp.h" />
+6
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@@ -273,6 +273,9 @@
<ClCompile Include="HLE\sceNet.cpp">
<Filter>HLE\Libraries</Filter>
</ClCompile>
<ClCompile Include="HLE\sceNet_lib.cpp">
<Filter>HLE\Libraries</Filter>
</ClCompile>
<ClCompile Include="HLE\scePower.cpp">
<Filter>HLE\Libraries</Filter>
</ClCompile>
@@ -1503,6 +1506,9 @@
<ClInclude Include="HLE\sceNet.h">
<Filter>HLE\Libraries</Filter>
</ClInclude>
<ClInclude Include="HLE\sceNet_lib.h">
<Filter>HLE\Libraries</Filter>
</ClInclude>
<ClInclude Include="HLE\scePower.h">
<Filter>HLE\Libraries</Filter>
</ClInclude>
+16
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@@ -0,0 +1,16 @@
// Copyright (c) 2025- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
+16
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@@ -0,0 +1,16 @@
// Copyright (c) 2025- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
+2
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@@ -234,6 +234,7 @@
<ClInclude Include="..\..\Core\HLE\sceMpeg.h" />
<ClInclude Include="..\..\Core\HLE\sceMt19937.h" />
<ClInclude Include="..\..\Core\HLE\sceNet.h" />
<ClInclude Include="..\..\Core\HLE\sceNet_lib.h" />
<ClInclude Include="..\..\Core\HLE\sceNetAdhoc.h" />
<ClInclude Include="..\..\Core\HLE\sceNetAdhocMatching.h" />
<ClInclude Include="..\..\Core\HLE\sceNp.h" />
@@ -493,6 +494,7 @@
<ClCompile Include="..\..\Core\HLE\sceMpeg.cpp" />
<ClCompile Include="..\..\Core\HLE\sceMt19937.cpp" />
<ClCompile Include="..\..\Core\HLE\sceNet.cpp" />
<ClCompile Include="..\..\Core\HLE\sceNet_lib.cpp" />
<ClCompile Include="..\..\Core\HLE\sceNetAdhoc.cpp" />
<ClCompile Include="..\..\Core\HLE\sceNetAdhocMatching.cpp" />
<ClCompile Include="..\..\Core\HLE\sceNp.cpp" />
+6
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@@ -459,6 +459,9 @@
<ClCompile Include="..\..\Core\HLE\sceNet.cpp">
<Filter>HLE</Filter>
</ClCompile>
<ClCompile Include="..\..\Core\HLE\sceNet_lib.cpp">
<Filter>HLE</Filter>
</ClCompile>
<ClCompile Include="..\..\Core\HLE\sceNetAdhoc.cpp">
<Filter>HLE</Filter>
</ClCompile>
@@ -1546,6 +1549,9 @@
<ClInclude Include="..\..\Core\HLE\sceNet.h">
<Filter>HLE</Filter>
</ClInclude>
<ClInclude Include="..\..\Core\HLE\sceNet_lib.h">
<Filter>HLE</Filter>
</ClInclude>
<ClInclude Include="..\..\Core\HLE\sceNetAdhoc.h">
<Filter>HLE</Filter>
</ClInclude>
+1
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@@ -707,6 +707,7 @@ EXEC_AND_LIB_FILES := \
$(SRC)/Core/HLE/sceMp4.cpp \
$(SRC)/Core/HLE/sceMp3.cpp \
$(SRC)/Core/HLE/sceNet.cpp \
$(SRC)/Core/HLE/sceNet_lib.cpp \
$(SRC)/Core/HLE/proAdhoc.cpp \
$(SRC)/Core/HLE/proAdhocServer.cpp \
$(SRC)/Core/HLE/sceNetAdhoc.cpp \
+1
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@@ -739,6 +739,7 @@ SOURCES_CXX += \
$(COREDIR)/HLE/sceKernelVTimer.cpp \
$(COREDIR)/HLE/sceMpeg.cpp \
$(COREDIR)/HLE/sceNet.cpp \
$(COREDIR)/HLE/sceNet_lib.cpp \
$(COREDIR)/HLE/sceNetAdhoc.cpp \
$(COREDIR)/HLE/sceNetAdhocMatching.cpp \
$(COREDIR)/HLE/sceNetApctl.cpp \