Henrik Rydgård
d63e044d4b
Merge pull request #11152 from unknownbrackets/debugger-http
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Move internal webserver to Core, add WebSocket stuff
2018-06-08 09:27:34 +02:00
Henrik Rydgård
15737c4139
Merge pull request #11155 from unknownbrackets/ipv6
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net: Use WSAAddressToString for Windows XP
2018-06-08 09:26:19 +02:00
Unknown W. Brackets
df72abcd62
net: Use WSAAddressToString for Windows XP.
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Unfortunately, we don't have inet_ntop on older Windows.
2018-06-07 23:22:28 -07:00
Unknown W. Brackets
3a8a2ff933
http: Move web server to core and use flags.
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This way we can independently control the debugger and disc sharing, since
debugger could have security impact.
2018-06-07 16:28:01 -07:00
Unknown W. Brackets
042256337a
thread: Add a simple thread executor.
2018-06-07 14:11:52 -07:00
Unknown W. Brackets
403632b4ca
http: Correct WebSocket close when code missing.
2018-06-07 14:11:52 -07:00
Unknown W. Brackets
0fb15fc0d0
http: Use a buffer for WebSocket output.
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This way we can more safely write as much as we want.
2018-06-07 14:11:52 -07:00
Unknown W. Brackets
556a46f9d5
http: Allow selecting a WebSocket subprotocol.
2018-06-07 14:11:52 -07:00
Unknown W. Brackets
8b094f8c6f
http: Allow fragmented data for WebSocket.
2018-06-07 14:11:52 -07:00
Unknown W. Brackets
b75b6801c8
http: Add a simple WebSocket server class.
2018-06-07 14:11:52 -07:00
Unknown W. Brackets
65d072c7b0
http: Add some operations to avoid blocking.
2018-06-07 14:11:52 -07:00
Henrik Rydgård
e4aef7209f
Merge pull request #11148 from unknownbrackets/debugger-arm
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Enable debugger / breakpoints / stepping on ARM / ARM64
2018-06-07 18:44:40 +02:00
Henrik Rydgård
3ed9d0bc07
Merge pull request #11147 from unknownbrackets/sdl-gl
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SDL: Fix EGL build
2018-06-07 09:31:35 +02:00
Unknown W. Brackets
4c3fe47372
jit: Remove unused breakpoint code.
2018-06-06 17:31:56 -07:00
Unknown W. Brackets
5510a69d41
armjit: Enable breakpoints.
2018-06-06 17:31:56 -07:00
Unknown W. Brackets
eb4b59b530
arm64jit: Enable breakpoints.
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Memory breakpoints not yet really tested.
2018-06-06 17:31:56 -07:00
Unknown W. Brackets
395ac32d63
Debugger: Run memory breakpoints on mobile.
2018-06-06 17:31:56 -07:00
Unknown W. Brackets
ffa4c18f6c
Core: Remove sleep on stepping.
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This doesn't seem needed and has been there since day 1.
2018-06-06 17:31:56 -07:00
Unknown W. Brackets
97b0c17038
Core: Wake up inactive waits on game exit.
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Fixes menu hangs since the refactor.
2018-06-06 17:31:56 -07:00
Unknown W. Brackets
3c8cc5ab64
Debugger: Fix initialization issues.
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Sometimes temp breakpoints had log set by accident.
2018-06-06 17:31:56 -07:00
Unknown W. Brackets
2e2d8f2989
Core: Process stepping on other platforms.
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This includes Android.
2018-06-06 17:31:56 -07:00
Unknown W. Brackets
c15ade3b1b
Core: Refactor stepping and locking.
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This should fix some race conditions with the cond vars.
2018-06-06 17:31:56 -07:00
Henrik Rydgård
6bf6490c2f
Merge pull request #11128 from unknownbrackets/gpu-minor
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Minor framebuffer code cleanup
2018-06-06 22:28:35 +02:00
Henrik Rydgård
03175b74ef
Merge pull request #10957 from unknownbrackets/depal-bounds2
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GPU: Dirty tex when clearing or rendering to self
2018-06-06 22:22:01 +02:00
Henrik Rydgård
a08fb8bd22
Merge pull request #11004 from unknownbrackets/ipv6
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Enable IPv6 for reporting / sharing / etc.
2018-06-06 21:24:04 +02:00
Henrik Rydgård
df699c67b2
Merge pull request #10960 from unknownbrackets/debugger-json
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Switch json to gason, include json writer in build
2018-06-06 21:19:13 +02:00
Henrik Rydgård
f9cfb05895
Merge pull request #10987 from unknownbrackets/debugger-core
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Improve debugger threadsafety and consistency
2018-06-06 21:10:14 +02:00
Henrik Rydgård
bc6f211724
Merge pull request #11093 from unknownbrackets/debugger-armips
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Include armips assembler in build
2018-06-06 20:41:20 +02:00
Henrik Rydgård
9f1125ae33
Merge pull request #11078 from unknownbrackets/debugger-spline
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GE Debugger: Show bezier/spline in preview
2018-06-06 20:40:10 +02:00
Henrik Rydgård
708ea740d2
Merge pull request #11094 from unknownbrackets/ctrl-minor
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Ctrl: Always mark non-user buttons released.
2018-06-06 20:15:23 +02:00
Henrik Rydgård
3d12f9acc2
Merge pull request #11132 from unknownbrackets/reporting
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Reporting: Provide suggestions on negative compat reports
2018-06-06 20:14:58 +02:00
Henrik Rydgård
67fec95c59
Merge pull request #11145 from unknownbrackets/qt-texreplace
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Qt: Load texture replacement images
2018-06-06 20:14:33 +02:00
Henrik Rydgård
347721f200
Merge pull request #10981 from unknownbrackets/flat-shade
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Use software transform for flat shading and fix colors
2018-06-06 19:05:54 +02:00
Henrik Rydgård
46683c514c
Merge pull request #11097 from unknownbrackets/sas-minor
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Sas: Correct delay in playing samples
2018-06-06 18:54:03 +02:00
Henrik Rydgård
f7d7aee58e
Merge pull request #11130 from unknownbrackets/qt-debugger
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Remove Qt debugger
2018-06-06 18:40:48 +02:00
Unknown W. Brackets
f0be2d5f88
UI: Quit sorting when done.
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This will prevent keeping the gameInfo objects alive unnecessarily.
2018-06-06 18:39:21 +02:00
Unknown W. Brackets
4fb606839c
UI: Add option to sort saves by size.
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It may be slow with many saves, but it's also very useful. It doesn't
seem too bad as an option.
2018-06-06 18:39:21 +02:00
Unknown W. Brackets
88c40442e3
Merge pull request #10920 from hrydgard/opengl-default-gpu-amd
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OpenGL: Similar to NvOptimusEnablement, use AmdPowerXPressRequestHighPerformance
2018-06-06 09:19:12 -04:00
Unknown W. Brackets
191af89195
Merge pull request #11107 from jbeich/cityhash
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Unbreak -march=native build on x86
2018-06-06 09:18:16 -04:00
Unknown W. Brackets
289928a170
Sas: Correct calculation of VAG end.
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Not sure why everything is negative one indexed, but this prevents reading
beyond the size of the buffer.
This shouldn't change sound output, but it may fix a crash if VAG is at
the edge of memory (unlikely, though.)
2018-06-06 06:08:31 -07:00
Unknown W. Brackets
b56e3e8e94
Sas: Correct delay in playing samples.
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We still need to walk during the delay to "use it up." Need to test more
to see if we can just walk once directly into ATTACK - might depend on
pitch.
This also makes the first play ignore the resampleHist, which matches
samples to tests properly, and ignores linear interp for exact pitch.
These changes fix all the sascore tests that used to work.
2018-06-06 06:04:25 -07:00
Unknown W. Brackets
082ddf5120
json: Switch to gason instead of vjson.
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From the same author. Most importantly, reads numbers as doubles rather
than as signed ints and floats. This allows us to actually read 32 bit
unsigned int parameters.
Moved all the native customization to a separate json_reader.cpp.
2018-06-06 05:59:35 -07:00
Unknown W. Brackets
b56249eec1
json: Avoid encoding inf/nan in JSON.
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It doesn't support them. The common workaround is to use null.
2018-06-06 05:59:34 -07:00
Unknown W. Brackets
2e3021da0c
json: Be precise by default.
2018-06-06 05:59:34 -07:00
Unknown W. Brackets
b658130924
json: Fix formatting of nested arrays/objects.
2018-06-06 05:59:34 -07:00
Unknown W. Brackets
03cc4eab01
json: Allow formatting read json back to writer.
2018-06-06 05:59:34 -07:00
Unknown W. Brackets
fb876e78c0
json: Actually include in build.
2018-06-06 05:59:33 -07:00
Unknown W. Brackets
dfef902cdb
json: Escape strings in the json writer.
2018-06-06 05:59:33 -07:00
Unknown W. Brackets
e21753bc93
Debugger: Add assembler to build.
2018-06-06 05:59:24 -07:00
Unknown W. Brackets
9aad4dc848
GE Debugger: Cleaned repetition in spline preview.
2018-06-06 05:59:14 -07:00