Commit Graph
11573 Commits
Author SHA1 Message Date
Ced2911 a107a9ded4 Jit Fix 2013-09-12 10:36:19 +02:00
Ced2911 8731b666cf add XORI 2013-09-12 10:36:07 +02:00
Ced2911 dd83a922bd add MFCR and MTCR 2013-09-12 10:35:53 +02:00
Ced2911 23637db54c more recompiled fpu (not tested) 2013-09-12 10:34:10 +02:00
Ced2911 e90d9c035a more vfpu speed 2013-09-12 10:25:15 +02:00
Ced2911 bfe9018eb1 enable,fixe more vfpu 2013-09-12 10:25:15 +02:00
Ced2911 b90fde6c06 some fixes 2013-09-12 10:25:15 +02:00
Ced2911 e5024135a6 more on vfpu 2013-09-12 10:25:15 +02:00
Ced2911 a91d8bebe6 update ppc jit 2013-09-12 10:22:14 +02:00
Ced2911 7bf623d339 oops missed fpu reg cache 2013-09-12 10:22:01 +02:00
Ced2911 f8b5496bc8 some new recompiled instructions 2013-09-12 10:21:50 +02:00
Ced2911 dc41d0f0eb recompile Fpu ! 2013-09-12 10:21:39 +02:00
Ced2911 2ad39d3999 Almost all alu recompiled
Current issues:
	Comp_RType3(min/max): Can't select start in disgaea
	Comp_ShiftType(srl/srlv?): Crash ridge racer 2
2013-09-12 10:21:26 +02:00
Ced2911 fb24e0ed28 Add some badly tested instruction 2013-09-12 10:20:34 +02:00
Ced2911 47280f007f implement sltiu, slti is bad 2013-09-12 10:20:17 +02:00
Ced2911 d4acf0edd7 more jitted instructions 2013-09-12 10:20:02 +02:00
Ced2911 24576fd72f recompile shift left/right immediate 2013-09-12 10:19:47 +02:00
Ced2911 52f4cccfa4 fix Jit 2013-09-12 10:19:35 +02:00
Ced2911 3350061197 use _alloca 2013-09-12 10:19:23 +02:00
Ced2911 c98090e095 jit fixes 2013-09-12 10:19:11 +02:00
Ced2911 c94d9b62d0 Update ppc jit 2013-09-12 10:18:59 +02:00
Ced2911 0a29202e12 sync gpu with gles 2013-09-12 09:54:48 +02:00
Ced2911 4f54c683f5 update gpu 2013-09-12 09:54:32 +02:00
Ced2911 36713e8017 vsync 2013-09-12 09:54:20 +02:00
Ced2911 896b149460 sync 2013-09-12 09:54:09 +02:00
Ced2911 746e7d5ff8 sync with gles 2013-09-12 09:53:52 +02:00
Ced2911 b152a49d3b [hack] speedup mh2 !!! 2013-09-12 09:53:51 +02:00
Ced2911 590707dee1 oops 2013-09-12 09:53:51 +02:00
Ced2911 ecacf4ac47 fixe some vertices decoding 2013-09-12 09:53:51 +02:00
Ced2911 7e943ff0b0 fix fb effect on 2d stuff 2013-09-12 09:53:50 +02:00
Ced2911 e4344b9fb3 use some memory limit 2013-09-12 09:53:50 +02:00
Ced2911 a6c3421f00 fix for debug build 2013-09-12 09:53:49 +02:00
Ced2911 35619ed7f9 dirtyunfirom when shader is changed 2013-09-12 09:53:49 +02:00
Ced2911 923bee1332 some optimisation 2013-09-12 09:53:49 +02:00
Ced2911 b56848ca16 disgae is perfect ! 2013-09-12 09:53:49 +02:00
Ced2911 40da0262c8 projection fixes ! 2013-09-12 09:53:48 +02:00
Ced2911 28482b0341 update gpu (break disgea) 2013-09-12 09:52:34 +02:00
Ced2911 520c7a1753 some framebuffer fixes 2013-09-12 09:52:33 +02:00
Ced2911 16f68fec5c sync dx9 gpu with gles 2013-09-12 09:52:00 +02:00
Ced2911 71e64938a6 plop 2013-09-12 09:49:56 +02:00
Ced2911 92fb2ba17e Add vertex cache 2013-09-12 09:49:56 +02:00
Ced2911 fecf87e9d3 cleanup shader manager 2013-09-12 09:48:49 +02:00
Ced2911 6a4d320eac cleanup shader manager 2013-09-12 09:48:49 +02:00
Ced2911 38dbc77ea2 some fb fixes 2013-09-12 09:48:19 +02:00
Ced2911 6d3ec96706 generated code cleanup 2013-09-12 09:48:03 +02:00
Ced2911 709ea95f5b fixed stencil 2013-09-12 09:46:18 +02:00
Ced2911 9164576d8d some small fixes on gpu 2013-09-12 09:46:18 +02:00
Ced2911 e503ae1f38 some swapping optimisation 2013-09-12 09:46:17 +02:00
Ced2911 882001a371 buggy hw transformation 2013-09-12 09:46:16 +02:00
Ced2911 cde47ac1b9 Mixed Transformation start to run in rr2 2013-09-12 09:46:15 +02:00