Ced2911
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a107a9ded4
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Jit Fix
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2013-09-12 10:36:19 +02:00 |
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Ced2911
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8731b666cf
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add XORI
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2013-09-12 10:36:07 +02:00 |
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Ced2911
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dd83a922bd
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add MFCR and MTCR
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2013-09-12 10:35:53 +02:00 |
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Ced2911
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23637db54c
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more recompiled fpu (not tested)
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2013-09-12 10:34:10 +02:00 |
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Ced2911
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e90d9c035a
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more vfpu speed
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2013-09-12 10:25:15 +02:00 |
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Ced2911
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bfe9018eb1
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enable,fixe more vfpu
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2013-09-12 10:25:15 +02:00 |
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Ced2911
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b90fde6c06
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some fixes
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2013-09-12 10:25:15 +02:00 |
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Ced2911
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e5024135a6
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more on vfpu
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2013-09-12 10:25:15 +02:00 |
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Ced2911
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a91d8bebe6
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update ppc jit
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2013-09-12 10:22:14 +02:00 |
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Ced2911
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7bf623d339
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oops missed fpu reg cache
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2013-09-12 10:22:01 +02:00 |
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Ced2911
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f8b5496bc8
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some new recompiled instructions
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2013-09-12 10:21:50 +02:00 |
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Ced2911
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dc41d0f0eb
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recompile Fpu !
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2013-09-12 10:21:39 +02:00 |
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Ced2911
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2ad39d3999
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Almost all alu recompiled
Current issues:
Comp_RType3(min/max): Can't select start in disgaea
Comp_ShiftType(srl/srlv?): Crash ridge racer 2
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2013-09-12 10:21:26 +02:00 |
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Ced2911
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fb24e0ed28
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Add some badly tested instruction
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2013-09-12 10:20:34 +02:00 |
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Ced2911
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47280f007f
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implement sltiu, slti is bad
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2013-09-12 10:20:17 +02:00 |
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Ced2911
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d4acf0edd7
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more jitted instructions
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2013-09-12 10:20:02 +02:00 |
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Ced2911
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24576fd72f
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recompile shift left/right immediate
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2013-09-12 10:19:47 +02:00 |
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Ced2911
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52f4cccfa4
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fix Jit
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2013-09-12 10:19:35 +02:00 |
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Ced2911
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3350061197
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use _alloca
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2013-09-12 10:19:23 +02:00 |
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Ced2911
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c98090e095
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jit fixes
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2013-09-12 10:19:11 +02:00 |
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Ced2911
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c94d9b62d0
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Update ppc jit
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2013-09-12 10:18:59 +02:00 |
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Ced2911
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0a29202e12
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sync gpu with gles
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2013-09-12 09:54:48 +02:00 |
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Ced2911
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4f54c683f5
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update gpu
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2013-09-12 09:54:32 +02:00 |
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Ced2911
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36713e8017
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vsync
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2013-09-12 09:54:20 +02:00 |
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Ced2911
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896b149460
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sync
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2013-09-12 09:54:09 +02:00 |
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Ced2911
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746e7d5ff8
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sync with gles
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2013-09-12 09:53:52 +02:00 |
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Ced2911
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b152a49d3b
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[hack] speedup mh2 !!!
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2013-09-12 09:53:51 +02:00 |
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Ced2911
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590707dee1
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oops
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2013-09-12 09:53:51 +02:00 |
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Ced2911
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ecacf4ac47
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fixe some vertices decoding
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2013-09-12 09:53:51 +02:00 |
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Ced2911
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7e943ff0b0
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fix fb effect on 2d stuff
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2013-09-12 09:53:50 +02:00 |
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Ced2911
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e4344b9fb3
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use some memory limit
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2013-09-12 09:53:50 +02:00 |
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Ced2911
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a6c3421f00
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fix for debug build
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2013-09-12 09:53:49 +02:00 |
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Ced2911
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35619ed7f9
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dirtyunfirom when shader is changed
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2013-09-12 09:53:49 +02:00 |
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Ced2911
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923bee1332
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some optimisation
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2013-09-12 09:53:49 +02:00 |
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Ced2911
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b56848ca16
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disgae is perfect !
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2013-09-12 09:53:49 +02:00 |
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Ced2911
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40da0262c8
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projection fixes !
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2013-09-12 09:53:48 +02:00 |
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Ced2911
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28482b0341
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update gpu (break disgea)
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2013-09-12 09:52:34 +02:00 |
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Ced2911
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520c7a1753
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some framebuffer fixes
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2013-09-12 09:52:33 +02:00 |
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Ced2911
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16f68fec5c
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sync dx9 gpu with gles
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2013-09-12 09:52:00 +02:00 |
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Ced2911
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71e64938a6
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plop
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2013-09-12 09:49:56 +02:00 |
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Ced2911
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92fb2ba17e
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Add vertex cache
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2013-09-12 09:49:56 +02:00 |
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Ced2911
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fecf87e9d3
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cleanup shader manager
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2013-09-12 09:48:49 +02:00 |
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Ced2911
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6a4d320eac
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cleanup shader manager
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2013-09-12 09:48:49 +02:00 |
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Ced2911
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38dbc77ea2
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some fb fixes
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2013-09-12 09:48:19 +02:00 |
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Ced2911
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6d3ec96706
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generated code cleanup
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2013-09-12 09:48:03 +02:00 |
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Ced2911
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709ea95f5b
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fixed stencil
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2013-09-12 09:46:18 +02:00 |
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Ced2911
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9164576d8d
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some small fixes on gpu
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2013-09-12 09:46:18 +02:00 |
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Ced2911
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e503ae1f38
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some swapping optimisation
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2013-09-12 09:46:17 +02:00 |
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Ced2911
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882001a371
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buggy hw transformation
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2013-09-12 09:46:16 +02:00 |
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Ced2911
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cde47ac1b9
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Mixed Transformation start to run in rr2
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2013-09-12 09:46:15 +02:00 |
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